历史 - net.minecraft.client.particle.TerrainParticle

1.21.11

名称

hea

hms

字段

BlockPos: a, pos, field_3891, blockPos, f_108280_

BlockPos: b, pos, field_3891, blockPos, f_108280_

float: b, uo, field_17884, sampleU, f_108277_

float: F, uo, field_17884, sampleU, f_108277_

float: F, vo, field_17885, sampleV, f_108278_

float: G, vo, field_17885, sampleV, f_108278_

SingleQuadParticle$Layer: a, layer, field_64558, renderType, f_434847_

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gvs

hea

字段

构造函数

方法

ParticleRenderType (): b, getRenderType, method_18122, getType, m_7556_

SingleQuadParticle$Layer (): b, getLayer, method_74255, getRenderType, m_414961_

1.21.8

名称

gvr

gvs

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gpw

gvr

字段

构造函数

方法

1.21.5

名称

gkh

gpw

字段

构造函数

方法

1.21.4

名称

gjr

gkh

字段

构造函数

方法

1.21.3

名称

gdm

gjr

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

gcd

gdm

字段

构造函数

方法

1.20.6

名称

fru

gcd

字段

构造函数

方法

TerrainParticle (BlockParticleOption, ClientLevel, double, double, double, double, double, double): a, createTerrainParticle, method_58750, create, m_321734_

1.20.4

名称

fmt

fru

字段

构造函数

方法

1.20.2

名称

fil

fmt

字段

构造函数

方法

1.20.1

名称

fgx

fil

字段

构造函数

方法

1.19.4

名称

fcm

fgx

字段

构造函数

方法

1.19.3

名称

eyj

fcm

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

ewl

eyj

字段

构造函数

方法

1.19

名称

epj

ewl

字段

构造函数

方法

1.18.2

名称

eoc

epj

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

elz

eoc

字段

构造函数

方法

1.17.1

名称

ely

elz

字段

构造函数

方法

1.17

名称

dza

ely

net.minecraft.client.particle.DiggingParticle

net.minecraft.src.C_4085_

字段

BlockState: a, blockState, field_3892, blockState, field_174847_a

BlockPos: b, pos, field_3891, blockPos, field_181019_az

BlockPos: a, pos, field_3891, blockPos, f_108280_

float: D, uo, field_17884, sampleU, field_217587_G

float: b, uo, field_17884, sampleU, f_108277_

float: E, vo, field_17885, sampleV, field_217588_H

float: F, vo, field_17885, sampleV, f_108278_

构造函数

(ClientLevel, double, double, double, double, double, double, BlockState, BlockPos)

方法

ParticleRenderType (): b, getRenderType, method_18122, getType, func_217558_b

ParticleRenderType (): b, getRenderType, method_18122, getType, m_7556_

TerrainParticle (BlockPos): a, init, method_3108, setBlockPos, func_174846_a

TerrainParticle (): g, init, method_3106, setBlockPosFromPosition, func_174845_l

void (BlockPos): b, multiplyColor, method_3107, updateColor, func_187154_b

float (): c, getU0, method_18133, getMinU, func_217563_c

float (): c, getU0, method_18133, getMinU, m_5970_

float (): d, getU1, method_18134, getMaxU, func_217564_d

float (): d, getU1, method_18134, getMaxU, m_5952_

float (): e, getV0, method_18135, getMinV, func_217562_e

float (): e, getV0, method_18135, getMinV, m_5951_

float (): f, getV1, method_18136, getMaxV, func_217560_f

float (): f, getV1, method_18136, getMaxV, m_5950_

int (float): a, getLightColor, method_3068, getBrightness, func_189214_a

int (float): a, getLightColor, method_3068, getBrightness, m_6355_

1.16.5

名称

字段

构造函数

方法

int (float): a, getLightColor, method_3068, getColorMultiplier, func_189214_a

int (float): a, getLightColor, method_3068, getBrightness, func_189214_a

1.16.4

名称

dys

dza

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

eat

dys

字段

构造函数

方法

1.16.1

名称

dpq

eat

字段

BlockPos: C, pos, field_3891, blockPos, field_181019_az

BlockPos: b, pos, field_3891, blockPos, field_181019_az

float: D, uo, field_17884, field_217587_G

float: D, uo, field_17884, sampleU, field_217587_G

float: E, vo, field_17885, field_217588_H

float: E, vo, field_17885, sampleV, field_217588_H

构造函数

(Level, double, double, double, double, double, double, BlockState)

(ClientLevel, double, double, double, double, double, double, BlockState)

方法

1.15.2

名称

dpn

dpq

字段

构造函数

方法

1.15.1

名称

net.minecraft.client.particle.BlockCrackParticle

net.minecraft.client.particle.BlockDustParticle

字段

构造函数

方法

1.15

名称

dme

dpn

net.minecraft.client.particle.BlockDustParticle

net.minecraft.client.particle.BlockCrackParticle

字段

BlockState: C, blockState, field_3892, blockState, field_174847_a

BlockState: a, blockState, field_3892, blockState, field_174847_a

BlockPos: F, pos, field_3891, blockPos, field_181019_az

BlockPos: C, pos, field_3891, blockPos, field_181019_az

float: G, uo, field_17884, field_217587_G

float: D, uo, field_17884, field_217587_G

float: H, vo, field_17885, field_217588_H

float: E, vo, field_17885, field_217588_H

构造函数

方法

1.14.4

名称

djq

dme

net.minecraft.client.particle.TerrainParticle

net.minecraft.client.particle.BlockCrackParticle

net.minecraft.client.particle.BlockDustParticle

字段

IBlockData: C, field_3892, block, field_174847_a

BlockState: C, blockState, field_3892, blockState, field_174847_a

BlockPosition: F, field_3891, blockPos, field_181019_az

BlockPos: F, pos, field_3891, blockPos, field_181019_az

float: G, field_17884, field_17884, field_217587_G

float: G, uo, field_17884, field_217587_G

float: H, field_17885, field_17885, field_217588_H

float: H, vo, field_17885, field_217588_H

构造函数

方法

ParticleTextureSheet (): b, method_18122, getType, func_217558_b

ParticleRenderType (): b, getRenderType, method_18122, getType, func_217558_b

BlockCrackParticle (BlockPosition): a, method_3108, setBlockPos, func_174846_a

TerrainParticle (BlockPos): a, init, method_3108, setBlockPos, func_174846_a

BlockCrackParticle (): g, method_3106, setBlockPosFromPosition, func_174845_l

TerrainParticle (): g, init, method_3106, setBlockPosFromPosition, func_174845_l

void (BlockPosition): b, method_3107, updateColor, func_187154_b

void (BlockPos): b, multiplyColor, method_3107, updateColor, func_187154_b

float (): c, method_18133, getMinU, func_217563_c

float (): c, getU0, method_18133, getMinU, func_217563_c

float (): d, method_18134, getMaxU, func_217564_d

float (): d, getU1, method_18134, getMaxU, func_217564_d

float (): e, method_18135, getMinV, func_217562_e

float (): e, getV0, method_18135, getMinV, func_217562_e

float (): f, method_18136, getMaxV, func_217560_f

float (): f, getV1, method_18136, getMaxV, func_217560_f

int (float): a, method_3068, getColorMultiplier, func_189214_a

int (float): a, getLightColor, method_3068, getColorMultiplier, func_189214_a

1.14.3

名称

djm

djq

net.minecraft.client.particle.BlockCrackParticle

字段

IBlockData: C, field_3892, field_174847_a

IBlockData: C, field_3892, block, field_174847_a

BlockPosition: F, field_3891, field_181019_az

BlockPosition: F, field_3891, blockPos, field_181019_az

float: G, field_17884, field_217587_G

float: G, field_17884, field_17884, field_217587_G

float: H, field_17885, field_217588_H

float: H, field_17885, field_17885, field_217588_H

构造函数

方法

IParticleRenderType (): b, method_18122, func_217558_b

ParticleTextureSheet (): b, method_18122, getType, func_217558_b

DiggingParticle (BlockPosition): a, method_3108, func_174846_a

BlockCrackParticle (BlockPosition): a, method_3108, setBlockPos, func_174846_a

DiggingParticle (): g, method_3106, func_174845_l

BlockCrackParticle (): g, method_3106, setBlockPosFromPosition, func_174845_l

void (BlockPosition): b, method_3107, func_187154_b

void (BlockPosition): b, method_3107, updateColor, func_187154_b

float (): c, method_18133, func_217563_c

float (): c, method_18133, getMinU, func_217563_c

float (): d, method_18134, func_217564_d

float (): d, method_18134, getMaxU, func_217564_d

float (): e, method_18135, func_217562_e

float (): e, method_18135, getMinV, func_217562_e

float (): f, method_18136, func_217560_f

float (): f, method_18136, getMaxV, func_217560_f

int (float): a, method_3068, func_189214_a

int (float): a, method_3068, getColorMultiplier, func_189214_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

djk

djm

字段

构造函数

方法

1.14

名称

djk

net.minecraft.class_727

net.minecraft.client.particle.DiggingParticle

字段

IBlockData: C, field_3892, field_174847_a

BlockPosition: F, field_3891, field_181019_az

float: G, field_17884, field_217587_G

float: H, field_17885, field_217588_H

构造函数

(World, double, double, double, double, double, double, IBlockData)

方法

IParticleRenderType (): b, method_18122, func_217558_b

DiggingParticle (BlockPosition): a, method_3108, func_174846_a

DiggingParticle (): g, method_3106, func_174845_l

void (BlockPosition): b, method_3107, func_187154_b

float (): c, method_18133, func_217563_c

float (): d, method_18134, func_217564_d

float (): e, method_18135, func_217562_e

float (): f, method_18136, func_217560_f

int (float): a, method_3068, func_189214_a