历史 - net.minecraft.client.gui.screens.inventory.SmithingScreen
1.21.11
名称
gpd
gux
字段
ArmorStand: ac, armorStandPreview, field_42067, armorStand, f_266031_
ArmorStandRenderState: ac, armorStandPreview, field_42067, armorStand, f_266031_
构造函数
方法
void (GuiGraphics, int, int): d, renderErrorIcon, method_48467, drawInvalidRecipeArrow, m_266390_
void (GuiGraphics, int, int): e, renderErrorIcon, method_48467, drawInvalidRecipeArrow, m_266390_
void (GuiGraphics, int, int): e, renderOnboardingTooltips, method_48476, renderSlotTooltip, m_266311_
void (GuiGraphics, int, int): f, renderOnboardingTooltips, method_48476, renderSlotTooltip, m_266311_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ghm
gpd
字段
ResourceLocation: F, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: E, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: G, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
ResourceLocation: F, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
Component: H, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: G, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: I, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
Component: H, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
List<ResourceLocation>: J, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
List<ResourceLocation>: I, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
int: K, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: J, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: L, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: K, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: M, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: L, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: N, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: M, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: O, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: N, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: P, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: O, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: Q, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: P, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: R, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: Q, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: S, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
int: R, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
org.joml.Quaternionf: U, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
org.joml.Quaternionf: T, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
int: V, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: U, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
CyclingSlotBackground: aa, templateIcon, field_42064, templateSlotIcon, f_265945_
CyclingSlotBackground: Z, templateIcon, field_42064, templateSlotIcon, f_265945_
CyclingSlotBackground: ab, baseIcon, field_42065, baseSlotIcon, f_265973_
CyclingSlotBackground: aa, baseIcon, field_42065, baseSlotIcon, f_265973_
CyclingSlotBackground: ac, additionalIcon, field_42066, additionsSlotIcon, f_265920_
CyclingSlotBackground: ab, additionalIcon, field_42066, additionsSlotIcon, f_265920_
ArmorStand: ad, armorStandPreview, field_42067, armorStand, f_266031_
ArmorStand: ac, armorStandPreview, field_42067, armorStand, f_266031_
ResourceLocation: E, ERROR_SPRITE, field_45498, ERROR_TEXTURE, f_290545_
ResourceLocation: D, ERROR_SPRITE, field_45498, ERROR_TEXTURE, f_290545_
org.joml.Vector3f: T, ARMOR_STAND_TRANSLATION, field_45497, ARMOR_STAND_TRANSLATION, f_290401_
org.joml.Vector3f: S, ARMOR_STAND_TRANSLATION, field_45497, ARMOR_STAND_TRANSLATION, f_290401_
int: W, ARMOR_STAND_LEFT, field_59946, field_59946, f_400076_
int: V, ARMOR_STAND_LEFT, field_59946, field_59946, f_400076_
int: X, ARMOR_STAND_TOP, field_59947, field_59947, f_400051_
int: W, ARMOR_STAND_TOP, field_59947, field_59947, f_400051_
int: Y, ARMOR_STAND_RIGHT, field_59948, field_59948, f_399454_
int: X, ARMOR_STAND_RIGHT, field_59948, field_59948, f_399454_
int: Z, ARMOR_STAND_BOTTOM, field_59949, field_59949, f_399189_
int: Y, ARMOR_STAND_BOTTOM, field_59949, field_59949, f_399189_
构造函数
方法
void (): E, subInit, method_25445, setup, m_5653_
void (): I, subInit, method_25445, setup, m_5653_
void (): m, containerTick, method_37432, handledScreenTick, m_181908_
void (): p, containerTick, method_37432, handledScreenTick, m_181908_
Optional<SmithingTemplateItem> (): F, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
Optional<SmithingTemplateItem> (): J, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
boolean (): G, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
boolean (): K, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
1.21.8
名称
ghl
ghm
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gbr
ghl
字段
ResourceLocation: H, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: F, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: I, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
ResourceLocation: G, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
Component: J, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: H, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: K, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
Component: I, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
List<ResourceLocation>: L, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
List<ResourceLocation>: J, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
int: M, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: K, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: N, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: L, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: O, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: M, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: P, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: N, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: Q, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: O, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: R, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: P, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: S, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: Q, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: T, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: R, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: U, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
int: S, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
org.joml.Quaternionf: W, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
org.joml.Quaternionf: U, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
int: X, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: V, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: Y, ARMOR_STAND_OFFSET_Y, field_42050, field_42050, f_265925_
int: Z, ARMOR_STAND_OFFSET_X, field_42051, field_42051, f_266081_
ResourceLocation: G, ERROR_SPRITE, field_45498, ERROR_TEXTURE, f_290545_
ResourceLocation: E, ERROR_SPRITE, field_45498, ERROR_TEXTURE, f_290545_
org.joml.Vector3f: V, ARMOR_STAND_TRANSLATION, field_45497, field_45497, f_290401_
org.joml.Vector3f: T, ARMOR_STAND_TRANSLATION, field_45497, ARMOR_STAND_TRANSLATION, f_290401_
int: W, ARMOR_STAND_LEFT, field_59946, field_59946, f_400076_
int: X, ARMOR_STAND_TOP, field_59947, field_59947, f_400051_
int: Y, ARMOR_STAND_RIGHT, field_59948, field_59948, f_399454_
int: Z, ARMOR_STAND_BOTTOM, field_59949, field_59949, f_399189_
构造函数
方法
void (): G, subInit, method_25445, setup, m_5653_
void (): E, subInit, method_25445, setup, m_5653_
void (): E, containerTick, method_37432, handledScreenTick, m_181908_
void (): m, containerTick, method_37432, handledScreenTick, m_181908_
Optional<SmithingTemplateItem> (): H, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
Optional<SmithingTemplateItem> (): F, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
boolean (): I, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
boolean (): G, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
void (GuiGraphics, int, int): c, renderErrorIcon, method_48467, drawInvalidRecipeArrow, m_266390_
void (GuiGraphics, int, int): d, renderErrorIcon, method_48467, drawInvalidRecipeArrow, m_266390_
void (GuiGraphics, int, int): d, renderOnboardingTooltips, method_48476, renderSlotTooltip, m_266311_
void (GuiGraphics, int, int): e, renderOnboardingTooltips, method_48476, renderSlotTooltip, m_266311_
1.21.5
名称
fwn
gbr
字段
构造函数
方法
1.21.4
名称
fvz
fwn
字段
构造函数
方法
Optional<SmithingTemplateItem> (): J, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
Optional<SmithingTemplateItem> (): H, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
boolean (): K, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
boolean (): I, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
1.21.3
名称
fqe
fvz
字段
ResourceLocation: F, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: H, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: G, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
ResourceLocation: I, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
Component: H, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: J, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: I, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
Component: K, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
List<ResourceLocation>: J, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
List<ResourceLocation>: L, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
int: K, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: M, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: L, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: N, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: M, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: O, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: N, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: P, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: O, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: Q, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: P, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: R, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: Q, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: S, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: R, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: T, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: S, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
int: U, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
org.joml.Quaternionf: U, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
org.joml.Quaternionf: W, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
int: V, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: X, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: W, ARMOR_STAND_OFFSET_Y, field_42050, field_42050, f_265925_
int: Y, ARMOR_STAND_OFFSET_Y, field_42050, field_42050, f_265925_
int: X, ARMOR_STAND_OFFSET_X, field_42051, field_42051, f_266081_
int: Z, ARMOR_STAND_OFFSET_X, field_42051, field_42051, f_266081_
CyclingSlotBackground: Y, templateIcon, field_42064, templateSlotIcon, f_265945_
CyclingSlotBackground: aa, templateIcon, field_42064, templateSlotIcon, f_265945_
CyclingSlotBackground: Z, baseIcon, field_42065, baseSlotIcon, f_265973_
CyclingSlotBackground: ab, baseIcon, field_42065, baseSlotIcon, f_265973_
CyclingSlotBackground: aa, additionalIcon, field_42066, additionsSlotIcon, f_265920_
CyclingSlotBackground: ac, additionalIcon, field_42066, additionsSlotIcon, f_265920_
ArmorStand: ab, armorStandPreview, field_42067, armorStand, f_266031_
ArmorStand: ad, armorStandPreview, field_42067, armorStand, f_266031_
ResourceLocation: E, ERROR_SPRITE, field_45498, ERROR_TEXTURE, f_290545_
ResourceLocation: G, ERROR_SPRITE, field_45498, ERROR_TEXTURE, f_290545_
org.joml.Vector3f: T, ARMOR_STAND_TRANSLATION, field_45497, field_45497, f_290401_
org.joml.Vector3f: V, ARMOR_STAND_TRANSLATION, field_45497, field_45497, f_290401_
构造函数
方法
void (): E, subInit, method_25445, setup, m_5653_
void (): G, subInit, method_25445, setup, m_5653_
void (): C, containerTick, method_37432, handledScreenTick, m_181908_
void (): E, containerTick, method_37432, handledScreenTick, m_181908_
Optional<SmithingTemplateItem> (): F, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
Optional<SmithingTemplateItem> (): J, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
boolean (): G, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
boolean (): K, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fpp
fqe
字段
ResourceLocation: E, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: F, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: F, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
ResourceLocation: G, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
Component: G, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: H, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: H, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
Component: I, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
List<ResourceLocation>: I, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
List<ResourceLocation>: J, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
int: J, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: K, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: K, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: L, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: L, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: M, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: M, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: N, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: N, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: O, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: O, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: P, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: P, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: Q, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: Q, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: R, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: R, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
int: S, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
org.joml.Quaternionf: T, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
org.joml.Quaternionf: U, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
int: U, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: V, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: V, ARMOR_STAND_OFFSET_Y, field_42050, field_42050, f_265925_
int: W, ARMOR_STAND_OFFSET_Y, field_42050, field_42050, f_265925_
int: W, ARMOR_STAND_OFFSET_X, field_42051, field_42051, f_266081_
int: X, ARMOR_STAND_OFFSET_X, field_42051, field_42051, f_266081_
CyclingSlotBackground: X, templateIcon, field_42064, templateSlotIcon, f_265945_
CyclingSlotBackground: Y, templateIcon, field_42064, templateSlotIcon, f_265945_
CyclingSlotBackground: Y, baseIcon, field_42065, baseSlotIcon, f_265973_
CyclingSlotBackground: Z, baseIcon, field_42065, baseSlotIcon, f_265973_
CyclingSlotBackground: Z, additionalIcon, field_42066, additionsSlotIcon, f_265920_
CyclingSlotBackground: aa, additionalIcon, field_42066, additionsSlotIcon, f_265920_
ArmorStand: aa, armorStandPreview, field_42067, armorStand, f_266031_
ArmorStand: ab, armorStandPreview, field_42067, armorStand, f_266031_
ResourceLocation: D, ERROR_SPRITE, field_45498, ERROR_TEXTURE, f_290545_
ResourceLocation: E, ERROR_SPRITE, field_45498, ERROR_TEXTURE, f_290545_
org.joml.Vector3f: S, ARMOR_STAND_TRANSLATION, field_45497, field_45497, f_290401_
org.joml.Vector3f: T, ARMOR_STAND_TRANSLATION, field_45497, field_45497, f_290401_
构造函数
方法
void (): I, subInit, method_25445, setup, m_5653_
void (): E, subInit, method_25445, setup, m_5653_
void (): E, containerTick, method_37432, handledScreenTick, m_181908_
void (): C, containerTick, method_37432, handledScreenTick, m_181908_
Optional<SmithingTemplateItem> (): J, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
Optional<SmithingTemplateItem> (): F, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
boolean (): K, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
boolean (): G, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
1.20.6
名称
ffl
fpp
字段
ResourceLocation: y, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: E, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: z, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
ResourceLocation: F, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
Component: A, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: G, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: B, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
Component: H, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
List<ResourceLocation>: C, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
List<ResourceLocation>: I, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
int: D, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: J, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: E, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: K, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: F, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: L, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: G, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: M, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: H, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: N, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: I, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: O, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: J, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: P, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: K, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: Q, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: L, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
int: R, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
org.joml.Quaternionf: N, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
org.joml.Quaternionf: T, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
int: O, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: U, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: P, ARMOR_STAND_OFFSET_Y, field_42050, field_42050, f_265925_
int: V, ARMOR_STAND_OFFSET_Y, field_42050, field_42050, f_265925_
int: Q, ARMOR_STAND_OFFSET_X, field_42051, field_42051, f_266081_
int: W, ARMOR_STAND_OFFSET_X, field_42051, field_42051, f_266081_
CyclingSlotBackground: R, templateIcon, field_42064, templateSlotIcon, f_265945_
CyclingSlotBackground: X, templateIcon, field_42064, templateSlotIcon, f_265945_
CyclingSlotBackground: S, baseIcon, field_42065, baseSlotIcon, f_265973_
CyclingSlotBackground: Y, baseIcon, field_42065, baseSlotIcon, f_265973_
CyclingSlotBackground: T, additionalIcon, field_42066, additionsSlotIcon, f_265920_
CyclingSlotBackground: Z, additionalIcon, field_42066, additionsSlotIcon, f_265920_
ArmorStand: U, armorStandPreview, field_42067, armorStand, f_266031_
ArmorStand: aa, armorStandPreview, field_42067, armorStand, f_266031_
ResourceLocation: x, ERROR_SPRITE, field_45498, ERROR_TEXTURE, f_290545_
ResourceLocation: D, ERROR_SPRITE, field_45498, ERROR_TEXTURE, f_290545_
org.joml.Vector3f: M, ARMOR_STAND_TRANSLATION, field_45497, field_45497, f_290401_
org.joml.Vector3f: S, ARMOR_STAND_TRANSLATION, field_45497, field_45497, f_290401_
构造函数
方法
void (): H, subInit, method_25445, setup, m_5653_
void (): I, subInit, method_25445, setup, m_5653_
void (): D, containerTick, method_37432, handledScreenTick, m_181908_
void (): E, containerTick, method_37432, handledScreenTick, m_181908_
Optional<SmithingTemplateItem> (): I, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
Optional<SmithingTemplateItem> (): J, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
boolean (): J, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
boolean (): K, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
1.20.4
名称
fas
ffl
字段
构造函数
方法
void (): F, subInit, method_25445, setup, m_5653_
void (): H, subInit, method_25445, setup, m_5653_
Optional<SmithingTemplateItem> (): G, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
Optional<SmithingTemplateItem> (): I, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
boolean (): H, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
boolean (): J, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
1.20.2
名称
ewz
fas
字段
ResourceLocation: D, SMITHING_LOCATION, field_22795, TEXTURE, f_99287_
ResourceLocation: E, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: y, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: F, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
ResourceLocation: z, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
Component: G, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: A, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: H, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
Component: B, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
List<ResourceLocation>: I, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
List<ResourceLocation>: C, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
int: J, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: D, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: K, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: E, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: L, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: F, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: M, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: G, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: N, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: H, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: O, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: I, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: P, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: J, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: w, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: K, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: x, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
int: L, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
org.joml.Quaternionf: y, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
org.joml.Quaternionf: N, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
int: z, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: O, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: A, ARMOR_STAND_OFFSET_Y, field_42050, field_42050, f_265925_
int: P, ARMOR_STAND_OFFSET_Y, field_42050, field_42050, f_265925_
int: C, ARMOR_STAND_OFFSET_X, field_42051, field_42051, f_266081_
int: Q, ARMOR_STAND_OFFSET_X, field_42051, field_42051, f_266081_
CyclingSlotBackground: Q, templateIcon, field_42064, templateSlotIcon, f_265945_
CyclingSlotBackground: R, templateIcon, field_42064, templateSlotIcon, f_265945_
CyclingSlotBackground: R, baseIcon, field_42065, baseSlotIcon, f_265973_
CyclingSlotBackground: S, baseIcon, field_42065, baseSlotIcon, f_265973_
CyclingSlotBackground: S, additionalIcon, field_42066, additionsSlotIcon, f_265920_
CyclingSlotBackground: T, additionalIcon, field_42066, additionsSlotIcon, f_265920_
ArmorStand: T, armorStandPreview, field_42067, armorStand, f_266031_
ArmorStand: U, armorStandPreview, field_42067, armorStand, f_266031_
ResourceLocation: x, ERROR_SPRITE, field_45498, ERROR_TEXTURE, f_290545_
org.joml.Vector3f: M, ARMOR_STAND_TRANSLATION, field_45497, field_45497, f_290401_
构造函数
方法
void (): D, subInit, method_25445, setup, m_5653_
void (): F, subInit, method_25445, setup, m_5653_
void (): B, containerTick, method_37432, handledScreenTick, m_181908_
void (): D, containerTick, method_37432, handledScreenTick, m_181908_
Optional<SmithingTemplateItem> (): E, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
Optional<SmithingTemplateItem> (): G, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
boolean (): F, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
boolean (): H, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
1.20.1
名称
evm
ewz
字段
ResourceLocation: G, SMITHING_LOCATION, field_22795, TEXTURE, f_99287_
ResourceLocation: D, SMITHING_LOCATION, field_22795, TEXTURE, f_99287_
ResourceLocation: H, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: E, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: I, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
ResourceLocation: F, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
Component: J, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: G, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: K, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
Component: H, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
List<ResourceLocation>: L, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
List<ResourceLocation>: I, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
int: M, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: J, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: N, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: K, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: O, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: L, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: P, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: M, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: Q, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: N, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: R, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: O, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: S, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: P, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: A, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: w, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: B, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
int: x, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
org.joml.Quaternionf: C, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
org.joml.Quaternionf: y, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
int: D, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: z, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: E, ARMOR_STAND_OFFSET_Y, field_42050, field_42050, f_265925_
int: A, ARMOR_STAND_OFFSET_Y, field_42050, field_42050, f_265925_
int: F, ARMOR_STAND_OFFSET_X, field_42051, field_42051, f_266081_
int: C, ARMOR_STAND_OFFSET_X, field_42051, field_42051, f_266081_
CyclingSlotBackground: T, templateIcon, field_42064, templateSlotIcon, f_265945_
CyclingSlotBackground: Q, templateIcon, field_42064, templateSlotIcon, f_265945_
CyclingSlotBackground: U, baseIcon, field_42065, baseSlotIcon, f_265973_
CyclingSlotBackground: R, baseIcon, field_42065, baseSlotIcon, f_265973_
CyclingSlotBackground: V, additionalIcon, field_42066, additionsSlotIcon, f_265920_
CyclingSlotBackground: S, additionalIcon, field_42066, additionsSlotIcon, f_265920_
ArmorStand: W, armorStandPreview, field_42067, armorStand, f_266031_
ArmorStand: T, armorStandPreview, field_42067, armorStand, f_266031_
构造函数
方法
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
void (PoseStack, float, int, int): a, renderBg, method_2389, drawBackground, m_7286_
void (PoseStack, int, int): c, renderErrorIcon, method_48467, drawInvalidRecipeArrow, m_266390_
void (PoseStack, int, int): d, renderOnboardingTooltips, method_48476, renderSlotTooltip, m_266311_
void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_
void (GuiGraphics, float, int, int): a, renderBg, method_2389, drawBackground, m_7286_
void (GuiGraphics, int, int): c, renderErrorIcon, method_48467, drawInvalidRecipeArrow, m_266390_
void (GuiGraphics, int, int): d, renderOnboardingTooltips, method_48476, renderSlotTooltip, m_266311_
1.19.4
名称
eri
evm
字段
ResourceLocation: z, SMITHING_LOCATION, field_22795, TEXTURE, f_99287_
ResourceLocation: G, SMITHING_LOCATION, field_22795, TEXTURE, f_99287_
ResourceLocation: H, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM, field_42052, EMPTY_SLOT_SMITHING_TEMPLATE_ARMOR_TRIM_TEXTURE, f_265861_
ResourceLocation: I, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE, field_42053, EMPTY_SLOT_SMITHING_TEMPLATE_NETHERITE_UPGRADE_TEXTURE, f_265993_
Component: J, MISSING_TEMPLATE_TOOLTIP, field_42054, MISSING_TEMPLATE_TOOLTIP, f_266043_
Component: K, ERROR_TOOLTIP, field_42055, ERROR_TOOLTIP, f_266014_
List<ResourceLocation>: L, EMPTY_SLOT_SMITHING_TEMPLATES, field_42056, EMPTY_SLOT_TEXTURES, f_265883_
int: M, TITLE_LABEL_X, field_42057, field_42057, f_265886_
int: N, TITLE_LABEL_Y, field_42058, field_42058, f_266080_
int: O, ERROR_ICON_WIDTH, field_42059, field_42059, f_266007_
int: P, ERROR_ICON_HEIGHT, field_42060, field_42060, f_265938_
int: Q, ERROR_ICON_X, field_42061, field_42061, f_266104_
int: R, ERROR_ICON_Y, field_42062, field_42062, f_265904_
int: S, TOOLTIP_WIDTH, field_42063, field_42063, f_265934_
int: A, ARMOR_STAND_Y_ROT, field_42068, field_42068, f_265852_
int: B, ARMOR_STAND_X_ROT, field_42047, field_42047, f_266067_
org.joml.Quaternionf: C, ARMOR_STAND_ANGLE, field_42048, ARMOR_STAND_ROTATION, f_265867_
int: D, ARMOR_STAND_SCALE, field_42049, field_42049, f_266017_
int: E, ARMOR_STAND_OFFSET_Y, field_42050, field_42050, f_265925_
int: F, ARMOR_STAND_OFFSET_X, field_42051, field_42051, f_266081_
CyclingSlotBackground: T, templateIcon, field_42064, templateSlotIcon, f_265945_
CyclingSlotBackground: U, baseIcon, field_42065, baseSlotIcon, f_265973_
CyclingSlotBackground: V, additionalIcon, field_42066, additionsSlotIcon, f_265920_
ArmorStand: W, armorStandPreview, field_42067, armorStand, f_266031_
构造函数
方法
void (PoseStack, int, int): b, renderLabels, method_2388, drawForeground, m_7027_
void (): D, subInit, method_25445, setup, m_5653_
void (): B, containerTick, method_37432, handledScreenTick, m_181908_
Optional<SmithingTemplateItem> (): E, getTemplateItem, method_48473, getSmithingTemplate, m_266259_
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
void (PoseStack, float, int, int): a, renderBg, method_2389, drawBackground, m_7286_
void (AbstractContainerMenu, int, ItemStack): a, slotChanged, method_7635, onSlotUpdate, m_7934_
void (ItemStack): b, updateArmorStandPreview, method_48641, equipArmorStand, m_267709_
void (PoseStack, int, int): c, renderErrorIcon, method_48467, drawInvalidRecipeArrow, m_266390_
void (PoseStack, int, int): d, renderOnboardingTooltips, method_48476, renderSlotTooltip, m_266311_
boolean (): F, hasRecipeError, method_48474, hasInvalidRecipe, m_266329_
1.19.3
名称
enr
eri
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
emo
enr
字段
构造函数
方法
1.19
名称
egb
emo
字段
构造函数
方法
1.18.2
名称
eew
egb
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ecu
eew
字段
构造函数
方法
1.17.1
名称
ect
ecu
字段
构造函数
方法
1.17
名称
dqw
ect
net.minecraft.client.gui.screen.inventory.SmithingTableScreen
net.minecraft.src.C_3679_
字段
ResourceLocation: A, SMITHING_LOCATION, field_22795, TEXTURE, field_238852_A_
ResourceLocation: z, SMITHING_LOCATION, field_22795, TEXTURE, f_99287_
构造函数
方法
void (PoseStack, int, int): b, renderLabels, method_2388, drawForeground, func_230451_b_
void (PoseStack, int, int): b, renderLabels, method_2388, drawForeground, m_7027_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dqt
dqw
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dsu
dqt
字段
构造函数
方法
1.16.1
名称
dsu
net.minecraft.client.gui.screens.inventory.SmithingScreen
net.minecraft.class_4895
net.minecraft.client.gui.screen.ingame.SmithingScreen
net.minecraft.client.gui.screen.inventory.SmithingTableScreen
字段
ResourceLocation: A, SMITHING_LOCATION, field_22795, TEXTURE, field_238852_A_
构造函数
(SmithingMenu, Inventory, Component)
方法
void (PoseStack, int, int): b, renderLabels, method_2388, drawForeground, func_230451_b_