历史 - net.minecraft.world.level.block.RedstoneWallTorchBlock

1.21.11

名称

ebj

ege

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dwm

ebj

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dua

dwm

字段

构造函数

方法

1.21.5

名称

dpx

dua

字段

BooleanProperty: j, LIT, field_11444, LIT, f_55741_

BooleanProperty: h, LIT, field_11444, LIT, f_55741_

com.mojang.serialization.MapCodec<RedstoneWallTorchBlock>: h, CODEC, field_46425, CODEC, f_302405_

com.mojang.serialization.MapCodec<RedstoneWallTorchBlock>: f, CODEC, field_46425, CODEC, f_302405_

EnumProperty<Direction>: i, FACING, field_11443, FACING, f_55740_

EnumProperty<Direction>: g, FACING, field_11443, FACING, f_55740_

构造函数

方法

1.21.4

名称

dqu

dpx

字段

构造函数

方法

1.21.3

名称

dme

dqu

字段

DirectionProperty: i, FACING, field_11443, FACING, f_55740_

EnumProperty<Direction>: i, FACING, field_11443, FACING, f_55740_

构造函数

方法

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

Orientation (Level, BlockState): a, randomOrientation, method_61748, getEmissionOrientation, m_351623_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dlg

dme

字段

构造函数

方法

1.20.6

名称

dcu

dlg

字段

构造函数

方法

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.20.4

名称

cyz

dcu

字段

DirectionProperty: e, FACING, field_11443, FACING, f_55740_

DirectionProperty: i, FACING, field_11443, FACING, f_55740_

BooleanProperty: f, LIT, field_11444, LIT, f_55741_

BooleanProperty: j, LIT, field_11444, LIT, f_55741_

com.mojang.serialization.MapCodec<RedstoneWallTorchBlock>: h, CODEC, field_46425, CODEC, f_302405_

构造函数

方法

String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

com.mojang.serialization.MapCodec<RedstoneWallTorchBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

cvr

cyz

字段

构造函数

方法

1.20.1

名称

cvi

cvr

字段

构造函数

方法

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): f, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.19.4

名称

csr

cvi

字段

构造函数

方法

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

1.19.3

名称

cpo

csr

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cor

cpo

net.minecraft.world.level.block.BlockRedstoneTorchWall

字段

构造函数

方法

1.19

名称

cje

cor

net.minecraft.world.level.block.BlockRedstoneTorchWall

字段

构造函数

方法

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

String (): g, getDescriptionId, method_9539, getTranslationKey, m_7705_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

名称

cim

cje

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cfd

cim

字段

构造函数

方法

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

1.17.1

名称

cfc

cfd

字段

构造函数

方法

1.17

名称

bzg

cfc

net.minecraft.block.RedstoneWallTorchBlock

net.minecraft.src.C_1878_

net.minecraft.server.v1_16_R3.BlockRedstoneTorchWall

net.minecraft.world.level.block.BlockRedstoneTorchWall

字段

DirectionProperty: b, FACING, field_11443, FACING, field_196530_b

DirectionProperty: e, FACING, field_11443, FACING, f_55740_

BooleanProperty: c, LIT, field_11444, LIT, field_196531_c

BooleanProperty: f, LIT, field_11444, LIT, f_55741_

构造函数

方法

String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): h, getDescriptionId, method_9539, getTranslationKey, m_7705_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, func_176597_g

boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, m_6918_

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, m_6378_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bzd

bzg

net.minecraft.server.v1_16_R2.BlockRedstoneTorchWall

net.minecraft.server.v1_16_R3.BlockRedstoneTorchWall

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

caj

bzd

net.minecraft.server.v1_16_R1.BlockRedstoneTorchWall

net.minecraft.server.v1_16_R2.BlockRedstoneTorchWall

字段

构造函数

方法

1.16.1

名称

btq

caj

net.minecraft.server.v1_15_R1.BlockRedstoneTorchWall

net.minecraft.server.v1_16_R1.BlockRedstoneTorchWall

字段

BooleanProperty: c, LIT, field_11444, LIT_2, field_196531_c

BooleanProperty: c, LIT, field_11444, LIT, field_196531_c

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): i, getDescriptionId, method_9539, getTranslationKey, func_149739_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

1.15.2

名称

btn

btq

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

brc

btn

net.minecraft.server.v1_14_R1.BlockRedstoneTorchWall

net.minecraft.server.v1_15_R1.BlockRedstoneTorchWall

字段

构造函数

方法

String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a

String (): k, getDescriptionId, method_9539, getTranslationKey, func_149739_a

1.14.4

名称

bqx

brc

net.minecraft.world.level.block.RedstoneWallTorchBlock

字段

BlockStateDirection: b, field_11443, FACING, field_196530_b

DirectionProperty: b, FACING, field_11443, FACING, field_196530_b

BlockStateBoolean: c, field_11444, LIT_2, field_196531_c

BooleanProperty: c, LIT, field_11444, LIT_2, field_196531_c

构造函数

方法

String (): l, method_9539, getTranslationKey, func_149739_a

String (): l, getDescriptionId, method_9539, getTranslationKey, func_149739_a

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

boolean (World, BlockPosition, IBlockData): a, method_10488, shouldUnpower, func_176597_g

boolean (Level, BlockPos, BlockState): a, hasNeighborSignal, method_10488, shouldUnpower, func_176597_g

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

int (BlockState, BlockGetter, BlockPos, Direction): a, getSignal, method_9524, getWeakRedstonePower, func_180656_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

1.14.3

名称

bqt

bqx

net.minecraft.block.WallRedstoneTorchBlock

字段

BlockStateDirection: b, field_11443, field_196530_b

BlockStateDirection: b, field_11443, FACING, field_196530_b

BlockStateBoolean: c, field_11444, field_196531_c

BlockStateBoolean: c, field_11444, LIT_2, field_196531_c

构造函数

方法

String (): l, method_9539, func_149739_a

String (): l, method_9539, getTranslationKey, func_149739_a

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

boolean (World, BlockPosition, IBlockData): a, method_10488, func_176597_g

boolean (World, BlockPosition, IBlockData): a, method_10488, shouldUnpower, func_176597_g

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, getWeakRedstonePower, func_180656_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bqs

bqt

字段

构造函数

方法

1.14

名称

bgx

bqs

net.minecraft.class_2458

net.minecraft.block.BlockRedstoneTorchWall

net.minecraft.block.RedstoneWallTorchBlock

net.minecraft.server.v1_13_R2.BlockRedstoneTorchWall

net.minecraft.server.v1_14_R1.BlockRedstoneTorchWall

字段

BlockStateDirection: b, field_196530_b

BlockStateDirection: b, field_11443, field_196530_b

BlockStateBoolean: c, field_196531_c

BlockStateBoolean: c, field_11444, field_196531_c

构造函数

方法

String (): m, func_149739_a

String (): l, method_9539, func_149739_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

boolean (World, BlockPosition, IBlockData): a, func_176597_g

boolean (World, BlockPosition, IBlockData): a, method_10488, func_176597_g

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, method_9524, func_180656_a

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

1.13.2

名称

bgw

bgx

字段

构造函数

方法

1.13.1

名称

bgo

bgw

net.minecraft.server.v1_13_R1.BlockRedstoneTorchWall

net.minecraft.server.v1_13_R2.BlockRedstoneTorchWall

字段

构造函数

方法

1.13

名称

bgo

net.minecraft.block.BlockRedstoneTorchWall

net.minecraft.server.v1_13_R1.BlockRedstoneTorchWall

字段

BlockStateDirection: b, field_196530_b

BlockStateBoolean: c, field_196531_c

构造函数

(Block$Info)

方法

String (): m, func_149739_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

boolean (World, BlockPosition, IBlockData): a, func_176597_g

int (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_180656_a

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (IBlockData, World, BlockPosition, Random): c, func_180655_c