历史 - net.minecraft.world.phys.shapes.BitSetDiscreteVoxelShape

1.21.11

名称

fok

ftp

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fiv

fok

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fgf

fiv

字段

构造函数

方法

1.21.5

名称

fbe

fgf

字段

构造函数

方法

1.21.4

名称

fcb

fbe

字段

构造函数

方法

1.21.3

名称

exf

fcb

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

evw

exf

字段

构造函数

方法

1.20.6

名称

elw

evw

字段

构造函数

方法

boolean (int, int, int): d, isInterior, method_58225, surrounded, m_318694_

1.20.4

名称

ehq

elw

字段

构造函数

方法

1.20.2

名称

eel

ehq

字段

构造函数

方法

1.20.1

名称

edh

eel

字段

构造函数

方法

1.19.4

名称

eah

edh

字段

构造函数

方法

void (DiscreteVoxelShape, DiscreteVoxelShape$IntLineConsumer, boolean): a, forAllBoxes, method_31941, method_31941, m_165963_

void (DiscreteVoxelShape, DiscreteVoxelShape$IntLineConsumer, boolean): a, forAllBoxes, method_31941, forEachBox, m_165963_

boolean (int, int, int, int, int): a, isXZRectangleFull, method_31938, method_31938, m_165926_

boolean (int, int, int, int, int): a, isXZRectangleFull, method_31938, isXzSquareFull, m_165926_

void (int, int, int, int): b, clearZStrip, method_31942, method_31942, m_165981_

void (int, int, int, int): b, clearZStrip, method_31942, clearColumn, m_165981_

1.19.3

名称

dwt

eah

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dvw

dwt

net.minecraft.world.phys.shapes.VoxelShapeBitSet

字段

构造函数

方法

1.19

名称

dpr

dvw

net.minecraft.world.phys.shapes.VoxelShapeBitSet

字段

构造函数

方法

1.18.2

名称

dop

dpr

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dnd

dop

字段

构造函数

方法

BitSetDiscreteVoxelShape (int, int, int, int, int, int, int, int, int): a, withFilledBounds, method_31939, method_31939, m_165932_

BitSetDiscreteVoxelShape (int, int, int, int, int, int, int, int, int): a, withFilledBounds, method_31939, create, m_165932_

void (int, int, int, boolean): a, fillUpdateBounds, method_31940, method_31940, m_165942_

void (int, int, int, boolean): a, fillUpdateBounds, method_31940, set, m_165942_

1.17.1

名称

字段

构造函数

方法

1.17

名称

dcq

dnd

net.minecraft.util.math.shapes.BitSetVoxelShapePart

net.minecraft.src.C_3049_

net.minecraft.server.v1_16_R3.VoxelShapeBitSet

net.minecraft.world.phys.shapes.VoxelShapeBitSet

字段

BitSet: d, storage, field_1359, storage, field_197853_e

BitSet: d, storage, field_1359, storage, f_82580_

int: e, xMin, field_1358, minX, field_199630_f

int: e, xMin, field_1358, minX, f_82581_

int: f, yMin, field_1357, minY, field_199631_g

int: f, yMin, field_1357, minY, f_82582_

int: g, zMin, field_1356, minZ, field_199632_h

int: g, zMin, field_1356, minZ, f_82583_

int: h, xMax, field_1355, maxX, field_199633_i

int: h, xMax, field_1355, maxX, f_82584_

int: i, yMax, field_1354, maxY, field_199634_j

int: i, yMax, field_1354, maxY, f_82585_

int: j, zMax, field_1360, maxZ, field_199635_k

int: j, zMax, field_1360, maxZ, f_82586_

构造函数

(int, int, int, int, int, int, int, int, int)

方法

int (int, int, int): a, getIndex, method_1039, getIndex, func_197848_a

int (int, int, int): a, getIndex, method_1039, getIndex, m_82604_

boolean (int, int, int): b, isFull, method_1063, contains, func_197835_b

boolean (int, int, int): b, isFull, method_1063, contains, m_6696_

boolean (): a, isEmpty, method_1056, isEmpty, func_197830_a

boolean (): a, isEmpty, method_1056, isEmpty, m_6224_

int (Direction$Axis): a, firstFull, method_1055, getMin, func_199623_a

int (Direction$Axis): a, firstFull, method_1055, getMin, m_6538_

int (Direction$Axis): b, lastFull, method_1045, getMax, func_199624_b

int (Direction$Axis): b, lastFull, method_1045, getMax, m_6536_

boolean (int, int, int, int): a, isZStripFull, method_1059, isColumnFull, func_197833_a

boolean (int, int, int, int): a, isZStripFull, method_1059, isColumnFull, m_82608_

void (int, int, int, int, boolean): a, setZStrip, method_1060, setColumn, func_197834_a

BitSetDiscreteVoxelShape (DiscreteVoxelShape, DiscreteVoxelShape, IndexMerger, IndexMerger, IndexMerger, BooleanOp): a, join, method_1040, combine, func_197852_a

BitSetDiscreteVoxelShape (DiscreteVoxelShape, DiscreteVoxelShape, IndexMerger, IndexMerger, IndexMerger, BooleanOp): a, join, method_1040, combine, m_82641_

void (int, int, int, boolean, boolean): a, setFull, method_1049, set, func_199625_a

BitSetDiscreteVoxelShape (int, int, int, int, int, int, int, int, int): a, withFilledBounds, method_31939, method_31939, m_165932_

void (int, int, int, boolean): a, fillUpdateBounds, method_31940, method_31940, m_165942_

void (int, int, int): c, fill, method_1049, set, m_142703_

void (DiscreteVoxelShape, DiscreteVoxelShape$IntLineConsumer, boolean): a, forAllBoxes, method_31941, method_31941, m_165963_

boolean (int, int, int, int, int): a, isXZRectangleFull, method_31938, method_31938, m_165926_

void (int, int, int, int): b, clearZStrip, method_31942, method_31942, m_165981_

1.16.5

名称

字段

int: e, xMin, field_1358, xMin, field_199630_f

int: e, xMin, field_1358, minX, field_199630_f

int: f, yMin, field_1357, yMin, field_199631_g

int: f, yMin, field_1357, minY, field_199631_g

int: g, zMin, field_1356, zMin, field_199632_h

int: g, zMin, field_1356, minZ, field_199632_h

int: h, xMax, field_1355, xMax, field_199633_i

int: h, xMax, field_1355, maxX, field_199633_i

int: i, yMax, field_1354, yMax, field_199634_j

int: i, yMax, field_1354, maxY, field_199634_j

int: j, zMax, field_1360, zMax, field_199635_k

int: j, zMax, field_1360, maxZ, field_199635_k

构造函数

方法

1.16.4

名称

dcn

dcq

net.minecraft.server.v1_16_R2.VoxelShapeBitSet

net.minecraft.server.v1_16_R3.VoxelShapeBitSet

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dep

dcn

net.minecraft.server.v1_16_R1.VoxelShapeBitSet

net.minecraft.server.v1_16_R2.VoxelShapeBitSet

字段

构造函数

方法

1.16.1

名称

cvo

dep

net.minecraft.server.v1_15_R1.VoxelShapeBitSet

net.minecraft.server.v1_16_R1.VoxelShapeBitSet

字段

构造函数

方法

1.15.2

名称

cvl

cvo

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

csl

cvl

net.minecraft.server.v1_14_R1.VoxelShapeBitSet

net.minecraft.server.v1_15_R1.VoxelShapeBitSet

字段

构造函数

方法

1.14.4

名称

cse

csl

net.minecraft.world.phys.shapes.BitSetDiscreteVoxelShape

字段

BitSet: d, field_1359, storage, field_197853_e

BitSet: d, storage, field_1359, storage, field_197853_e

int: e, field_1358, xMin, field_199630_f

int: e, xMin, field_1358, xMin, field_199630_f

int: f, field_1357, yMin, field_199631_g

int: f, yMin, field_1357, yMin, field_199631_g

int: g, field_1356, zMin, field_199632_h

int: g, zMin, field_1356, zMin, field_199632_h

int: h, field_1355, xMax, field_199633_i

int: h, xMax, field_1355, xMax, field_199633_i

int: i, field_1354, yMax, field_199634_j

int: i, yMax, field_1354, yMax, field_199634_j

int: j, field_1360, zMax, field_199635_k

int: j, zMax, field_1360, zMax, field_199635_k

构造函数

方法

int (int, int, int): a, method_1039, getIndex, func_197848_a

int (int, int, int): a, getIndex, method_1039, getIndex, func_197848_a

boolean (int, int, int): b, method_1063, contains, func_197835_b

boolean (int, int, int): b, isFull, method_1063, contains, func_197835_b

boolean (): a, method_1056, isEmpty, func_197830_a

boolean (): a, isEmpty, method_1056, isEmpty, func_197830_a

int (EnumDirection$EnumAxis): a, method_1055, getMin, func_199623_a

int (Direction$Axis): a, firstFull, method_1055, getMin, func_199623_a

int (EnumDirection$EnumAxis): b, method_1045, getMax, func_199624_b

int (Direction$Axis): b, lastFull, method_1045, getMax, func_199624_b

boolean (int, int, int, int): a, method_1059, isColumnFull, func_197833_a

boolean (int, int, int, int): a, isZStripFull, method_1059, isColumnFull, func_197833_a

void (int, int, int, int, boolean): a, method_1060, setColumn, func_197834_a

void (int, int, int, int, boolean): a, setZStrip, method_1060, setColumn, func_197834_a

VoxelShapeBitSet (VoxelShapeDiscrete, VoxelShapeDiscrete, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, OperatorBoolean): a, method_1040, combine, func_197852_a

BitSetDiscreteVoxelShape (DiscreteVoxelShape, DiscreteVoxelShape, IndexMerger, IndexMerger, IndexMerger, BooleanOp): a, join, method_1040, combine, func_197852_a

void (int, int, int, boolean, boolean): a, method_1049, set, func_199625_a

void (int, int, int, boolean, boolean): a, setFull, method_1049, set, func_199625_a

1.14.3

名称

csa

cse

net.minecraft.util.shape.BitSetVoxelSet

字段

BitSet: d, field_1359, field_197853_e

BitSet: d, field_1359, storage, field_197853_e

int: e, field_1358, field_199630_f

int: e, field_1358, xMin, field_199630_f

int: f, field_1357, field_199631_g

int: f, field_1357, yMin, field_199631_g

int: g, field_1356, field_199632_h

int: g, field_1356, zMin, field_199632_h

int: h, field_1355, field_199633_i

int: h, field_1355, xMax, field_199633_i

int: i, field_1354, field_199634_j

int: i, field_1354, yMax, field_199634_j

int: j, field_1360, field_199635_k

int: j, field_1360, zMax, field_199635_k

构造函数

方法

int (int, int, int): a, method_1039, func_197848_a

int (int, int, int): a, method_1039, getIndex, func_197848_a

boolean (int, int, int): b, method_1063, func_197835_b

boolean (int, int, int): b, method_1063, contains, func_197835_b

boolean (): a, method_1056, func_197830_a

boolean (): a, method_1056, isEmpty, func_197830_a

int (EnumDirection$EnumAxis): a, method_1055, func_199623_a

int (EnumDirection$EnumAxis): a, method_1055, getMin, func_199623_a

int (EnumDirection$EnumAxis): b, method_1045, func_199624_b

int (EnumDirection$EnumAxis): b, method_1045, getMax, func_199624_b

boolean (int, int, int, int): a, method_1059, func_197833_a

boolean (int, int, int, int): a, method_1059, isColumnFull, func_197833_a

void (int, int, int, int, boolean): a, method_1060, func_197834_a

void (int, int, int, int, boolean): a, method_1060, setColumn, func_197834_a

VoxelShapeBitSet (VoxelShapeDiscrete, VoxelShapeDiscrete, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, OperatorBoolean): a, method_1040, func_197852_a

VoxelShapeBitSet (VoxelShapeDiscrete, VoxelShapeDiscrete, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, OperatorBoolean): a, method_1040, combine, func_197852_a

void (int, int, int, boolean, boolean): a, method_1049, func_199625_a

void (int, int, int, boolean, boolean): a, method_1049, set, func_199625_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cry

csa

字段

构造函数

方法

1.14

名称

ceh

cry

net.minecraft.class_244

net.minecraft.util.math.shapes.VoxelShapePartBitSet

net.minecraft.util.math.shapes.BitSetVoxelShapePart

net.minecraft.server.v1_13_R2.VoxelShapeBitSet

net.minecraft.server.v1_14_R1.VoxelShapeBitSet

字段

BitSet: d, field_197853_e

BitSet: d, field_1359, field_197853_e

int: e, field_199630_f

int: e, field_1358, field_199630_f

int: f, field_199631_g

int: f, field_1357, field_199631_g

int: g, field_199632_h

int: g, field_1356, field_199632_h

int: h, field_199633_i

int: h, field_1355, field_199633_i

int: i, field_199634_j

int: i, field_1354, field_199634_j

int: j, field_199635_k

int: j, field_1360, field_199635_k

构造函数

方法

int (int, int, int): a, func_197848_a

int (int, int, int): a, method_1039, func_197848_a

boolean (int, int, int): b, func_197835_b

boolean (int, int, int): b, method_1063, func_197835_b

boolean (): a, func_197830_a

boolean (): a, method_1056, func_197830_a

int (EnumDirection$EnumAxis): a, func_199623_a

int (EnumDirection$EnumAxis): a, method_1055, func_199623_a

int (EnumDirection$EnumAxis): b, func_199624_b

int (EnumDirection$EnumAxis): b, method_1045, func_199624_b

boolean (int, int, int, int): a, func_197833_a

boolean (int, int, int, int): a, method_1059, func_197833_a

void (int, int, int, int, boolean): a, func_197834_a

void (int, int, int, int, boolean): a, method_1060, func_197834_a

VoxelShapeBitSet (VoxelShapeDiscrete, VoxelShapeDiscrete, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, OperatorBoolean): a, func_197852_a

VoxelShapeBitSet (VoxelShapeDiscrete, VoxelShapeDiscrete, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, OperatorBoolean): a, method_1040, func_197852_a

void (int, int, int, boolean, boolean): a, func_199625_a

void (int, int, int, boolean, boolean): a, method_1049, func_199625_a

1.13.2

名称

ceg

ceh

字段

构造函数

方法

1.13.1

名称

cdw

ceg

net.minecraft.server.v1_13_R1.VoxelShapeBitSet

net.minecraft.server.v1_13_R2.VoxelShapeBitSet

字段

BitSet: e, field_197853_e

BitSet: d, field_197853_e

int: f, field_199630_f

int: e, field_199630_f

int: g, field_199631_g

int: f, field_199631_g

int: h, field_199632_h

int: g, field_199632_h

int: i, field_199633_i

int: h, field_199633_i

int: j, field_199634_j

int: i, field_199634_j

int: k, field_199635_k

int: j, field_199635_k

构造函数

方法

boolean (int, int, int, boolean, boolean): a, func_199625_a

void (int, int, int, boolean, boolean): a, func_199625_a

1.13

名称

cdw

net.minecraft.util.math.shapes.VoxelShapePartBitSet

net.minecraft.server.v1_13_R1.VoxelShapeBitSet

字段

BitSet: e, field_197853_e

int: f, field_199630_f

int: g, field_199631_g

int: h, field_199632_h

int: i, field_199633_i

int: j, field_199634_j

int: k, field_199635_k

构造函数

(int, int, int)

(int, int, int, int, int, int, int, int, int)

(VoxelShapeDiscrete)

方法

int (int, int, int): a, func_197848_a

boolean (int, int, int): b, func_197835_b

boolean (int, int, int, boolean, boolean): a, func_199625_a

boolean (): a, func_197830_a

int (EnumDirection$EnumAxis): a, func_199623_a

int (EnumDirection$EnumAxis): b, func_199624_b

boolean (int, int, int, int): a, func_197833_a

void (int, int, int, int, boolean): a, func_197834_a

VoxelShapeBitSet (VoxelShapeDiscrete, VoxelShapeDiscrete, VoxelShapeMerger, VoxelShapeMerger, VoxelShapeMerger, OperatorBoolean): a, func_197852_a