历史 - net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket$Entry

1.21.11

名称

afd$b

afn$b

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

aex$b

afd$b

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

aem$b

aex$b

字段

构造函数

方法

1.21.5

名称

adt$b

aem$b

字段

构造函数

方法

1.21.4

名称

aez$b

adt$b

字段

RemoteChatSession$Data: h, chatSession, comp_1112, chatSession, f_244153_

RemoteChatSession$Data: i, chatSession, comp_1112, chatSession, f_244153_

int: g, listOrder, comp_2889, listOrder, f_348401_

int: h, listOrder, comp_2889, listOrder, f_348401_

boolean: g, showHat, comp_3324, showHat, f_371541_

构造函数

(UUID, com.mojang.authlib.GameProfile, boolean, int, GameType, Component, int, RemoteChatSession$Data)

(UUID, com.mojang.authlib.GameProfile, boolean, int, GameType, Component, boolean, int, RemoteChatSession$Data)

方法

RemoteChatSession$Data (): h, chatSession, comp_1112, chatSession, f_244153_

RemoteChatSession$Data (): i, chatSession, comp_1112, chatSession, f_244153_

int (): g, listOrder, comp_2889, listOrder, f_348401_

int (): h, listOrder, comp_2889, listOrder, f_348401_

boolean (): g, showHat, comp_3324, showHat, f_371541_

1.21.3

名称

aea$b

aez$b

字段

RemoteChatSession$Data: g, chatSession, comp_1112, chatSession, f_244153_

RemoteChatSession$Data: h, chatSession, comp_1112, chatSession, f_244153_

int: g, listOrder, comp_2889, listOrder, f_348401_

构造函数

(UUID, com.mojang.authlib.GameProfile, boolean, int, GameType, Component, RemoteChatSession$Data)

(UUID, com.mojang.authlib.GameProfile, boolean, int, GameType, Component, int, RemoteChatSession$Data)

方法

RemoteChatSession$Data (): g, chatSession, comp_1112, chatSession, f_244153_

RemoteChatSession$Data (): h, chatSession, comp_1112, chatSession, f_244153_

int (): g, listOrder, comp_2889, listOrder, f_348401_

1.21.1

名称

字段

构造函数

方法

1.21

名称

aeo$b

aea$b

字段

构造函数

方法

1.20.6

名称

abe$b

aeo$b

字段

构造函数

方法

1.20.4

名称

za$b

abe$b

字段

构造函数

方法

1.20.2

名称

wy$b

za$b

字段

构造函数

方法

1.20.1

名称

xl$b

wy$b

字段

构造函数

方法

1.19.4

名称

wn$b

xl$b

字段

构造函数

方法

1.19.3

名称

vj$b

wn$b

net.minecraft.network.protocol.game.ClientboundPlayerInfoPacket$PlayerUpdate

net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket$Entry

net.minecraft.src.C_5091_$C_5094_

net.minecraft.src.C_243593_$C_243655_

net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.network.protocol.game.ClientboundPlayerInfoUpdatePacket$b

字段

int: a, latency, field_12378, latency, f_132753_

int: d, latency, comp_1109, latency, f_244322_

com.mojang.authlib.GameProfile: c, profile, field_12380, profile, f_132755_

com.mojang.authlib.GameProfile: b, profile, comp_1107, profile, f_243688_

Component: d, displayName, field_12377, displayName, f_132756_

Component: f, displayName, comp_1111, displayName, f_244512_

GameType: b, gameMode, field_12379, gameMode, f_132754_

GameType: e, gameMode, comp_1110, gameMode, f_244162_

ProfilePublicKey$Data: e, profilePublicKey, field_39243, publicKeyData, f_237777_

UUID: a, profileId, comp_1106, profileId, f_244142_

boolean: c, listed, comp_1108, listed, f_243700_

RemoteChatSession$Data: g, chatSession, comp_1112, chatSession, f_244153_

构造函数

(com.mojang.authlib.GameProfile, int, GameType, Component, ProfilePublicKey$Data)

(ServerPlayer)

(UUID, com.mojang.authlib.GameProfile, boolean, int, GameType, Component, RemoteChatSession$Data)

方法

com.mojang.authlib.GameProfile (): a, getProfile, method_11726, getProfile, m_132763_

int (): b, getLatency, method_11727, getLatency, m_132764_

Component (): d, getDisplayName, method_11724, getDisplayName, m_132766_

GameType (): c, getGameMode, method_11725, getGameMode, m_132765_

ProfilePublicKey$Data (): e, getProfilePublicKey, method_43889, getPublicKeyData, m_237784_

UUID (): a, profileId, comp_1106, profileId, f_244142_

com.mojang.authlib.GameProfile (): b, profile, comp_1107, profile, f_243688_

boolean (): c, listed, comp_1108, listed, f_243700_

int (): d, latency, comp_1109, latency, f_244322_

GameType (): e, gameMode, comp_1110, gameMode, f_244162_

Component (): f, displayName, comp_1111, displayName, f_244512_

RemoteChatSession$Data (): g, chatSession, comp_1112, chatSession, f_244153_

1.19.2

名称

net.minecraft.src.C_5094_

net.minecraft.src.C_5091_$C_5094_

字段

构造函数

方法

1.19.1

名称

us$b

vj$b

net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo$PlayerInfoData

字段

构造函数

方法

1.19

名称

ti$b

us$b

net.minecraft.src.C_5091_$C_5094_

net.minecraft.src.C_5094_

net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo$PlayerInfoData

字段

ProfilePublicKey$Data: e, profilePublicKey, field_39243, publicKeyData, f_237777_

构造函数

(com.mojang.authlib.GameProfile, int, GameType, Component)

(com.mojang.authlib.GameProfile, int, GameType, Component, ProfilePublicKey$Data)

方法

ProfilePublicKey$Data (): e, getProfilePublicKey, method_43889, getPublicKeyData, m_237784_

1.18.2

名称

sx$b

ti$b

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ro$b

sx$b

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

qi$b

ro$b

net.minecraft.network.play.server.SPlayerListItemPacket$AddPlayerData

net.minecraft.src.C_5091_$C_5094_

net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.network.protocol.game.PacketPlayOutPlayerInfo$PlayerInfoData

字段

int: b, latency, field_12378, latency, field_179966_b

int: a, latency, field_12378, latency, f_132753_

com.mojang.authlib.GameProfile: d, profile, field_12380, profile, field_179964_d

com.mojang.authlib.GameProfile: c, profile, field_12380, profile, f_132755_

Component: e, displayName, field_12377, displayName, field_179965_e

Component: d, displayName, field_12377, displayName, f_132756_

GameType: c, gameMode, field_12379, gameMode, field_179967_c

GameType: b, gameMode, field_12379, gameMode, f_132754_

构造函数

(ClientboundPlayerInfoPacket, com.mojang.authlib.GameProfile, int, GameType, Component)

(com.mojang.authlib.GameProfile, int, GameType, Component)

方法

com.mojang.authlib.GameProfile (): a, getProfile, method_11726, getProfile, func_179962_a

com.mojang.authlib.GameProfile (): a, getProfile, method_11726, getProfile, m_132763_

int (): b, getLatency, method_11727, getLatency, func_179963_b

int (): b, getLatency, method_11727, getLatency, m_132764_

Component (): d, getDisplayName, method_11724, getDisplayName, func_179961_d

Component (): d, getDisplayName, method_11724, getDisplayName, m_132766_

GameType (): c, getGameMode, method_11725, getGameMode, func_179960_c

GameType (): c, getGameMode, method_11725, getGameMode, m_132765_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.server.v1_16_R3.PacketPlayOutPlayerInfo$PlayerInfoData

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

pi$b

qi$b

net.minecraft.server.v1_16_R1.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.server.v1_16_R2.PacketPlayOutPlayerInfo$PlayerInfoData

字段

构造函数

方法

1.16.1

名称

nu$b

pi$b

net.minecraft.server.v1_15_R1.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.server.v1_16_R1.PacketPlayOutPlayerInfo$PlayerInfoData

字段

构造函数

方法

1.15.2

名称

net.minecraft.client.network.packet.PlayerListS2CPacket$Entry

net.minecraft.network.packet.s2c.play.PlayerListS2CPacket$Entry

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

md$b

nu$b

net.minecraft.network.packet.s2c.play.PlayerListS2CPacket$Entry

net.minecraft.client.network.packet.PlayerListS2CPacket$Entry

net.minecraft.server.v1_14_R1.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.server.v1_15_R1.PacketPlayOutPlayerInfo$PlayerInfoData

字段

构造函数

方法

1.14.4

名称

mb$b

md$b

net.minecraft.network.protocol.game.ClientboundPlayerInfoPacket$PlayerUpdate

net.minecraft.client.network.packet.PlayerListS2CPacket$Entry

net.minecraft.network.packet.s2c.play.PlayerListS2CPacket$Entry

字段

int: b, field_12378, latency, field_179966_b

int: b, latency, field_12378, latency, field_179966_b

com.mojang.authlib.GameProfile: d, field_12380, profile, field_179964_d

com.mojang.authlib.GameProfile: d, profile, field_12380, profile, field_179964_d

IChatBaseComponent: e, field_12377, displayName, field_179965_e

Component: e, displayName, field_12377, displayName, field_179965_e

EnumGamemode: c, field_12379, gameMode, field_179967_c

GameType: c, gameMode, field_12379, gameMode, field_179967_c

构造函数

方法

com.mojang.authlib.GameProfile (): a, method_11726, getProfile, func_179962_a

com.mojang.authlib.GameProfile (): a, getProfile, method_11726, getProfile, func_179962_a

int (): b, method_11727, getLatency, func_179963_b

int (): b, getLatency, method_11727, getLatency, func_179963_b

IChatBaseComponent (): d, method_11724, getDisplayName, func_179961_d

Component (): d, getDisplayName, method_11724, getDisplayName, func_179961_d

EnumGamemode (): c, method_11725, getGameMode, func_179960_c

GameType (): c, getGameMode, method_11725, getGameMode, func_179960_c

1.14.3

名称

ma$b

mb$b

net.minecraft.client.network.packet.PlayerListS2CPacket$Entry

字段

int: b, field_12378, field_179966_b

int: b, field_12378, latency, field_179966_b

com.mojang.authlib.GameProfile: d, field_12380, field_179964_d

com.mojang.authlib.GameProfile: d, field_12380, profile, field_179964_d

IChatBaseComponent: e, field_12377, field_179965_e

IChatBaseComponent: e, field_12377, displayName, field_179965_e

EnumGamemode: c, field_12379, field_179967_c

EnumGamemode: c, field_12379, gameMode, field_179967_c

构造函数

方法

com.mojang.authlib.GameProfile (): a, method_11726, func_179962_a

com.mojang.authlib.GameProfile (): a, method_11726, getProfile, func_179962_a

int (): b, method_11727, func_179963_b

int (): b, method_11727, getLatency, func_179963_b

IChatBaseComponent (): d, method_11724, func_179961_d

IChatBaseComponent (): d, method_11724, getDisplayName, func_179961_d

EnumGamemode (): c, method_11725, func_179960_c

EnumGamemode (): c, method_11725, getGameMode, func_179960_c

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

kr$b

ma$b

net.minecraft.class_2703$class_2705

net.minecraft.network.play.server.SPacketPlayerListItem$AddPlayerData

net.minecraft.network.play.server.SPlayerListItemPacket$AddPlayerData

net.minecraft.server.v1_13_R2.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.server.v1_14_R1.PacketPlayOutPlayerInfo$PlayerInfoData

字段

int: b, field_179966_b

int: b, field_12378, field_179966_b

com.mojang.authlib.GameProfile: d, field_179964_d

com.mojang.authlib.GameProfile: d, field_12380, field_179964_d

IChatBaseComponent: e, field_179965_e

IChatBaseComponent: e, field_12377, field_179965_e

EnumGamemode: c, field_179967_c

EnumGamemode: c, field_12379, field_179967_c

构造函数

方法

com.mojang.authlib.GameProfile (): a, func_179962_a

com.mojang.authlib.GameProfile (): a, method_11726, func_179962_a

int (): b, func_179963_b

int (): b, method_11727, func_179963_b

IChatBaseComponent (): d, func_179961_d

IChatBaseComponent (): d, method_11724, func_179961_d

EnumGamemode (): c, func_179960_c

EnumGamemode (): c, method_11725, func_179960_c

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.server.v1_13_R2.PacketPlayOutPlayerInfo$PlayerInfoData

字段

构造函数

方法

1.13

名称

jp$b

kr$b

net.minecraft.server.v1_12_R1.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.server.v1_13_R1.PacketPlayOutPlayerInfo$PlayerInfoData

字段

构造函数

方法

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

jo$b

jp$b

字段

构造函数

方法

1.12

名称

hg$b

jo$b

net.minecraft.server.v1_11_R1.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.server.v1_12_R1.PacketPlayOutPlayerInfo$PlayerInfoData

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

hd$b

hg$b

net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.server.v1_11_R1.PacketPlayOutPlayerInfo$PlayerInfoData

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

hb$b

hd$b

net.minecraft.server.v1_9_R2.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.server.v1_10_R1.PacketPlayOutPlayerInfo$PlayerInfoData

字段

WorldSettings$EnumGamemode: c, field_179967_c

EnumGamemode: c, field_179967_c

构造函数

(PacketPlayOutPlayerInfo, com.mojang.authlib.GameProfile, int, WorldSettings$EnumGamemode, IChatBaseComponent)

(PacketPlayOutPlayerInfo, com.mojang.authlib.GameProfile, int, EnumGamemode, IChatBaseComponent)

方法

WorldSettings$EnumGamemode (): c, func_179960_c

EnumGamemode (): c, func_179960_c

1.9.4

名称

gz$b

hb$b

net.minecraft.server.v1_9_R1.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.server.v1_9_R2.PacketPlayOutPlayerInfo$PlayerInfoData

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

net.minecraft.network.play.server.S38PacketPlayerListItem$AddPlayerData

net.minecraft.network.play.server.SPacketPlayerListItem$AddPlayerData

net.minecraft.server.v1_8_R3.PacketPlayOutPlayerInfo$PlayerInfoData

net.minecraft.server.v1_9_R1.PacketPlayOutPlayerInfo$PlayerInfoData

字段

构造函数

方法

1.8.8

名称

gz$b

net.minecraft.network.play.server.S38PacketPlayerListItem$AddPlayerData

net.minecraft.server.v1_8_R3.PacketPlayOutPlayerInfo$PlayerInfoData

字段

int: b, field_179966_b

WorldSettings$EnumGamemode: c, field_179967_c

com.mojang.authlib.GameProfile: d, field_179964_d

IChatBaseComponent: e, field_179965_e

构造函数

(PacketPlayOutPlayerInfo, com.mojang.authlib.GameProfile, int, WorldSettings$EnumGamemode, IChatBaseComponent)

方法

com.mojang.authlib.GameProfile (): a, func_179962_a

int (): b, func_179963_b

WorldSettings$EnumGamemode (): c, func_179960_c

IChatBaseComponent (): d, func_179961_d