历史 - net.minecraft.world.entity.ai.behavior.Behavior
1.21.11
名称
cgn
cjd
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
ccd
cgn
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
bzw
ccd
字段
构造函数
方法
1.21.5
名称
bxb
bzw
字段
构造函数
方法
1.21.4
名称
bxz
bxb
字段
构造函数
方法
1.21.3
名称
bvh
bxz
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
bvk
bvh
字段
构造函数
方法
1.20.6
名称
boc
bvk
字段
构造函数
方法
1.20.4
名称
bkx
boc
字段
构造函数
方法
1.20.2
名称
bhr
bkx
字段
构造函数
方法
1.20.1
名称
bhp
bhr
字段
构造函数
方法
1.19.4
名称
bfu
bhp
字段
构造函数
方法
1.19.3
名称
bdo
bfu
net.minecraft.entity.ai.brain.task.Task
net.minecraft.entity.ai.brain.task.MultiTickTask
字段
Behavior$Status: a, status, field_18333, status, f_22523_
Behavior$Status: c, status, field_18333, status, f_22523_
Map<MemoryModuleType<?>, MemoryStatus>: c, entryCondition, field_19291, requiredMemoryStates, f_22522_
Map<MemoryModuleType<?>, MemoryStatus>: b, entryCondition, field_19291, requiredMemoryStates, f_22522_
int: b, DEFAULT_DURATION, field_30112, DEFAULT_RUN_TIME, f_147431_
int: a, DEFAULT_DURATION, field_30112, DEFAULT_RUN_TIME, f_147431_
构造函数
方法
void (ServerLevel, E, long): a, start, method_18920, run, m_6735_
void (ServerLevel, E, long): d, start, method_18920, run, m_6735_
void (ServerLevel, E, long): d, tick, method_18924, keepRunning, m_6725_
void (ServerLevel, E, long): c, tick, method_18924, keepRunning, m_6725_
void (ServerLevel, E, long): c, stop, method_18926, finishRunning, m_6732_
void (ServerLevel, E, long): b, stop, method_18926, finishRunning, m_6732_
boolean (ServerLevel, E, long): b, canStillUse, method_18927, shouldKeepRunning, m_6737_
boolean (ServerLevel, E, long): a, canStillUse, method_18927, shouldKeepRunning, m_6737_
String (): b, debugString, method_46910, getName, m_22566_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bcr
bdo
字段
构造函数
方法
1.19
名称
azk
bcr
字段
Behavior$Status: c, status, field_18333, status, f_22523_
Behavior$Status: a, status, field_18333, status, f_22523_
Map<MemoryModuleType<?>, MemoryStatus>: b, entryCondition, field_19291, requiredMemoryStates, f_22522_
Map<MemoryModuleType<?>, MemoryStatus>: c, entryCondition, field_19291, requiredMemoryStates, f_22522_
int: a, DEFAULT_DURATION, field_30112, DEFAULT_RUN_TIME, f_147431_
int: b, DEFAULT_DURATION, field_30112, DEFAULT_RUN_TIME, f_147431_
构造函数
方法
1.18.2
名称
ayt
azk
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
avh
ayt
字段
构造函数
方法
1.17.1
名称
avg
avh
字段
构造函数
方法
1.17
名称
arv
avg
net.minecraft.entity.ai.brain.task.Task
net.minecraft.src.C_569_
net.minecraft.server.v1_16_R3.Behavior
net.minecraft.world.entity.ai.behavior.Behavior
字段
Behavior$Status: b, status, field_18333, status, field_220384_a
Behavior$Status: c, status, field_18333, status, f_22523_
long: c, endTimestamp, field_18334, endTime, field_220385_b
long: d, endTimestamp, field_18334, endTime, f_22524_
int: d, minDuration, field_18335, minRunTime, field_220386_c
int: e, minDuration, field_18335, minRunTime, f_22525_
int: e, maxDuration, field_18336, maxRunTime, field_220387_d
int: f, maxDuration, field_18336, maxRunTime, f_22526_
Map<MemoryModuleType<?>, MemoryStatus>: a, entryCondition, field_19291, requiredMemoryStates, field_223010_a
Map<MemoryModuleType<?>, MemoryStatus>: b, entryCondition, field_19291, requiredMemoryStates, f_22522_
int: a, DEFAULT_DURATION, field_30112, DEFAULT_RUN_TIME, f_147431_
构造函数
方法
Behavior$Status (): a, getStatus, method_18921, getStatus, func_220376_b
Behavior$Status (): a, getStatus, method_18921, getStatus, m_22536_
boolean (ServerLevel, E, long): e, tryStart, method_18922, tryStarting, func_220378_b
boolean (ServerLevel, E, long): e, tryStart, method_18922, tryStarting, m_22554_
void (ServerLevel, E, long): a, start, method_18920, run, func_212831_a_
void (ServerLevel, E, long): a, start, method_18920, run, m_6735_
void (ServerLevel, E, long): f, tickOrStop, method_18923, tick, func_220377_c
void (ServerLevel, E, long): f, tickOrStop, method_18923, tick, m_22558_
void (ServerLevel, E, long): d, tick, method_18924, keepRunning, func_212833_d_
void (ServerLevel, E, long): d, tick, method_18924, keepRunning, m_6725_
void (ServerLevel, E, long): g, doStop, method_18925, stop, func_220380_e
void (ServerLevel, E, long): g, doStop, method_18925, stop, m_22562_
void (ServerLevel, E, long): c, stop, method_18926, finishRunning, func_212835_f_
void (ServerLevel, E, long): c, stop, method_18926, finishRunning, m_6732_
boolean (ServerLevel, E, long): b, canStillUse, method_18927, shouldKeepRunning, func_212834_g_
boolean (ServerLevel, E, long): b, canStillUse, method_18927, shouldKeepRunning, m_6737_
boolean (long): a, timedOut, method_18915, isTimeLimitExceeded, func_220383_a
boolean (long): a, timedOut, method_18915, isTimeLimitExceeded, m_7773_
boolean (ServerLevel, E): a, checkExtraStartConditions, method_18919, shouldRun, func_212832_a_
boolean (ServerLevel, E): a, checkExtraStartConditions, method_18919, shouldRun, m_6114_
boolean (E): a, hasRequiredMemories, method_19546, hasRequiredMemoryState, func_220382_a
boolean (E): a, hasRequiredMemories, method_19546, hasRequiredMemoryState, m_22543_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
ars
arv
net.minecraft.server.v1_16_R2.Behavior
net.minecraft.server.v1_16_R3.Behavior
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
aqh
ars
net.minecraft.server.v1_16_R1.Behavior
net.minecraft.server.v1_16_R2.Behavior
字段
构造函数
方法
1.16.1
名称
amb
aqh
net.minecraft.server.v1_15_R1.Behavior
net.minecraft.server.v1_16_R1.Behavior
字段
Map<MemoryModuleType<?>, MemoryStatus>: a, entryCondition, field_19291, requiredMemoryState, field_223010_a
Map<MemoryModuleType<?>, MemoryStatus>: a, entryCondition, field_19291, requiredMemoryStates, field_223010_a
构造函数
方法
boolean (ServerLevel, E, long): b, tryStart, method_18922, tryStarting, func_220378_b
boolean (ServerLevel, E, long): e, tryStart, method_18922, tryStarting, func_220378_b
void (ServerLevel, E, long): c, tickOrStop, method_18923, tick, func_220377_c
void (ServerLevel, E, long): f, tickOrStop, method_18923, tick, func_220377_c
void (ServerLevel, E, long): e, doStop, method_18925, stop, func_220380_e
void (ServerLevel, E, long): g, doStop, method_18925, stop, func_220380_e
void (ServerLevel, E, long): f, stop, method_18926, finishRunning, func_212835_f_
void (ServerLevel, E, long): c, stop, method_18926, finishRunning, func_212835_f_
boolean (ServerLevel, E, long): g, canStillUse, method_18927, shouldKeepRunning, func_212834_g_
boolean (ServerLevel, E, long): b, canStillUse, method_18927, shouldKeepRunning, func_212834_g_
1.15.2
名称
aly
amb
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ajy
aly
net.minecraft.server.v1_14_R1.Behavior
net.minecraft.server.v1_15_R1.Behavior
字段
构造函数
方法
1.14.4
名称
ajv
ajy
net.minecraft.world.entity.ai.behavior.Behavior
字段
Behavior$Status: b, field_18333, status, field_220384_a
Behavior$Status: b, status, field_18333, status, field_220384_a
long: c, field_18334, endTime, field_220385_b
long: c, endTimestamp, field_18334, endTime, field_220385_b
int: d, field_18335, minRunTime, field_220386_c
int: d, minDuration, field_18335, minRunTime, field_220386_c
int: e, field_18336, maxRunTime, field_220387_d
int: e, maxDuration, field_18336, maxRunTime, field_220387_d
Map<MemoryModuleType<?>, MemoryStatus>: a, field_19291, requiredMemoryState, field_223010_a
Map<MemoryModuleType<?>, MemoryStatus>: a, entryCondition, field_19291, requiredMemoryState, field_223010_a
构造函数
方法
Behavior$Status (): a, method_18921, getStatus, func_220376_b
Behavior$Status (): a, getStatus, method_18921, getStatus, func_220376_b
boolean (WorldServer, E, long): b, method_18922, tryStarting, func_220378_b
boolean (ServerLevel, E, long): b, tryStart, method_18922, tryStarting, func_220378_b
void (WorldServer, E, long): a, method_18920, run, func_212831_a_
void (ServerLevel, E, long): a, start, method_18920, run, func_212831_a_
void (WorldServer, E, long): c, method_18923, tick, func_220377_c
void (ServerLevel, E, long): c, tickOrStop, method_18923, tick, func_220377_c
void (WorldServer, E, long): d, method_18924, keepRunning, func_212833_d_
void (ServerLevel, E, long): d, tick, method_18924, keepRunning, func_212833_d_
void (WorldServer, E, long): e, method_18925, stop, func_220380_e
void (ServerLevel, E, long): e, doStop, method_18925, stop, func_220380_e
void (WorldServer, E, long): f, method_18926, finishRunning, func_212835_f_
void (ServerLevel, E, long): f, stop, method_18926, finishRunning, func_212835_f_
boolean (WorldServer, E, long): g, method_18927, shouldKeepRunning, func_212834_g_
boolean (ServerLevel, E, long): g, canStillUse, method_18927, shouldKeepRunning, func_212834_g_
boolean (long): a, method_18915, isTimeLimitExceeded, func_220383_a
boolean (long): a, timedOut, method_18915, isTimeLimitExceeded, func_220383_a
boolean (WorldServer, E): a, method_18919, shouldRun, func_212832_a_
boolean (ServerLevel, E): a, checkExtraStartConditions, method_18919, shouldRun, func_212832_a_
boolean (E): a, method_19546, hasRequiredMemoryState, func_220382_a
boolean (E): a, hasRequiredMemories, method_19546, hasRequiredMemoryState, func_220382_a
1.14.3
名称
ajs
ajv
net.minecraft.entity.ai.brain.task.Task
字段
Behavior$Status: b, field_18333, field_220384_a
Behavior$Status: b, field_18333, status, field_220384_a
long: c, field_18334, field_220385_b
long: c, field_18334, endTime, field_220385_b
int: d, field_18335, field_220386_c
int: d, field_18335, minRunTime, field_220386_c
int: e, field_18336, field_220387_d
int: e, field_18336, maxRunTime, field_220387_d
Map<MemoryModuleType<?>, MemoryStatus>: a, field_19291, field_223010_a
Map<MemoryModuleType<?>, MemoryStatus>: a, field_19291, requiredMemoryState, field_223010_a
构造函数
方法
Behavior$Status (): a, method_18921, func_220376_b
Behavior$Status (): a, method_18921, getStatus, func_220376_b
boolean (WorldServer, E, long): b, method_18922, func_220378_b
boolean (WorldServer, E, long): b, method_18922, tryStarting, func_220378_b
void (WorldServer, E, long): a, method_18920, func_212831_a_
void (WorldServer, E, long): a, method_18920, run, func_212831_a_
void (WorldServer, E, long): c, method_18923, func_220377_c
void (WorldServer, E, long): c, method_18923, tick, func_220377_c
void (WorldServer, E, long): d, method_18924, func_212833_d_
void (WorldServer, E, long): d, method_18924, keepRunning, func_212833_d_
void (WorldServer, E, long): e, method_18925, func_220380_e
void (WorldServer, E, long): e, method_18925, stop, func_220380_e
void (WorldServer, E, long): f, method_18926, func_212835_f_
void (WorldServer, E, long): f, method_18926, finishRunning, func_212835_f_
boolean (WorldServer, E, long): g, method_18927, func_212834_g_
boolean (WorldServer, E, long): g, method_18927, shouldKeepRunning, func_212834_g_
boolean (long): a, method_18915, func_220383_a
boolean (long): a, method_18915, isTimeLimitExceeded, func_220383_a
boolean (WorldServer, E): a, method_18919, func_212832_a_
boolean (WorldServer, E): a, method_18919, shouldRun, func_212832_a_
boolean (E): a, method_19546, func_220382_a
boolean (E): a, method_19546, hasRequiredMemoryState, func_220382_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
ajp
ajs
字段
Behavior$Status: a, field_18333, field_220384_a
Behavior$Status: b, field_18333, field_220384_a
long: b, field_18334, field_220385_b
long: c, field_18334, field_220385_b
int: c, field_18335, field_220386_c
int: d, field_18335, field_220386_c
int: d, field_18336, field_220387_d
int: e, field_18336, field_220387_d
Map<MemoryModuleType<?>, MemoryStatus>: a, field_19291, field_223010_a
构造函数
()
(int)
(int, int)
(Map<MemoryModuleType<?>, MemoryStatus>)
(Map<MemoryModuleType<?>, MemoryStatus>, int)
(Map<MemoryModuleType<?>, MemoryStatus>, int, int)
方法
Behavior$Status (): b, method_18921, func_220376_b
Behavior$Status (): a, method_18921, func_220376_b
Set<com.mojang.datafixers.util.Pair<MemoryModuleType<?>, MemoryStatus>> (): a, method_18914, func_220381_a
1.14
名称
ajp
net.minecraft.class_4097
net.minecraft.entity.ai.brain.task.Task
net.minecraft.server.v1_14_R1.Behavior
字段
Behavior$Status: a, field_18333, field_220384_a
long: b, field_18334, field_220385_b
int: c, field_18335, field_220386_c
int: d, field_18336, field_220387_d
构造函数
()
(int)
(int, int)
方法
Behavior$Status (): b, method_18921, func_220376_b
boolean (WorldServer, E, long): b, method_18922, func_220378_b
void (WorldServer, E, long): a, method_18920, func_212831_a_
void (WorldServer, E, long): c, method_18923, func_220377_c
void (WorldServer, E, long): d, method_18924, func_212833_d_
void (WorldServer, E, long): e, method_18925, func_220380_e
void (WorldServer, E, long): f, method_18926, func_212835_f_
boolean (WorldServer, E, long): g, method_18927, func_212834_g_
boolean (long): a, method_18915, func_220383_a
boolean (WorldServer, E): a, method_18919, func_212832_a_
Set<com.mojang.datafixers.util.Pair<MemoryModuleType<?>, MemoryStatus>> (): a, method_18914, func_220381_a
boolean (E): a, method_19546, func_220382_a