历史 - net.minecraft.server.network.ServerCommonPacketListenerImpl
1.21.11
名称
axw
ayf
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
avc
axw
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
atb
avc
字段
构造函数
方法
void (Packet<?>, PacketSendListener): a, send, method_52391, send, m_295553_
void (ServerboundCustomClickActionPacket): a, handleCustomClickAction, method_71953, onCustomClickAction, m_401538_
void (Packet<?>, io.netty.channel.ChannelFutureListener): a, send, method_52391, send, m_295553_
1.21.5
名称
asd
atb
字段
构造函数
方法
1.21.4
名称
ath
asd
字段
构造函数
方法
1.21.3
名称
arr
ath
字段
构造函数
方法
void (Packet, Exception): a, onPacketError, method_59807, onPacketException, m_322364_
1.21.1
名称
字段
构造函数
方法
1.21
名称
asc
arr
字段
构造函数
方法
void (Component): a, onDisconnect, method_10839, onDisconnected, m_7026_
void (Component): b, disconnect, method_52396, disconnect, m_294716_
void (Component): a, disconnect, method_52396, disconnect, m_294716_
void (DisconnectionDetails): a, onDisconnect, method_10839, onDisconnected, m_7026_
void (DisconnectionDetails): b, disconnect, method_60673, disconnect, m_339179_
1.20.6
名称
anz
asc
字段
org.slf4j.Logger: d, LOGGER, field_45014, LOGGER, f_291096_
org.slf4j.Logger: f, LOGGER, field_45014, LOGGER, f_291096_
int: a, LATENCY_CHECK_INTERVAL, field_45011, KEEP_ALIVE_INTERVAL, f_290500_
int: b, LATENCY_CHECK_INTERVAL, field_45011, KEEP_ALIVE_INTERVAL, f_290500_
Component: e, TIMEOUT_DISCONNECTION_MESSAGE, field_45015, TIMEOUT_TEXT, f_290625_
Component: h, TIMEOUT_DISCONNECTION_MESSAGE, field_45015, TIMEOUT_TEXT, f_290625_
MinecraftServer: b, server, field_45012, server, f_291389_
MinecraftServer: d, server, field_45012, server, f_291389_
Connection: c, connection, field_45013, connection, f_291338_
Connection: e, connection, field_45013, connection, f_291338_
long: f, keepAliveTime, field_45016, lastKeepAliveTime, f_290835_
long: j, keepAliveTime, field_45016, lastKeepAliveTime, f_290835_
boolean: g, keepAlivePending, field_45017, waitingForKeepAlive, f_291554_
boolean: k, keepAlivePending, field_45017, waitingForKeepAlive, f_291554_
long: h, keepAliveChallenge, field_45018, keepAliveId, f_291155_
long: l, keepAliveChallenge, field_45018, keepAliveId, f_291155_
int: i, latency, field_45019, latency, f_291042_
int: o, latency, field_45019, latency, f_291042_
boolean: j, suspendFlushingOnServerThread, field_45715, flushDisabled, f_290367_
boolean: p, suspendFlushingOnServerThread, field_45715, flushDisabled, f_290367_
int: g, CLOSED_LISTENER_TIMEOUT, field_51342, TRANSITION_TIMEOUT, f_316947_
Component: c, DISCONNECT_UNEXPECTED_QUERY, field_48273, UNEXPECTED_QUERY_RESPONSE_TEXT, f_315158_
boolean: i, transferred, field_48274, transferred, f_314604_
long: m, closedListenerTime, field_51343, transitionStartTime, f_313967_
boolean: n, closed, field_51344, transitioning, f_315218_
构造函数
方法
void (): f, keepConnectionAlive, method_52400, baseTick, m_295188_
void (): e, keepConnectionAlive, method_52400, baseTick, m_295188_
void (): g, suspendFlushing, method_53046, disableFlush, m_295499_
void (): f, suspendFlushing, method_53046, disableFlush, m_295499_
void (): h, resumeFlushing, method_53047, enableFlush, m_293169_
void (): g, resumeFlushing, method_53047, enableFlush, m_293169_
boolean (): i, isSingleplayerOwner, method_52402, isHost, m_293330_
boolean (): h, isSingleplayerOwner, method_52402, isHost, m_293330_
com.mojang.authlib.GameProfile (): j, playerProfile, method_52403, getProfile, m_293343_
com.mojang.authlib.GameProfile (): i, playerProfile, method_52403, getProfile, m_293343_
com.mojang.authlib.GameProfile (): k, getOwner, method_52404, getDebugProfile, m_295644_
com.mojang.authlib.GameProfile (): j, getOwner, method_52404, getDebugProfile, m_295644_
int (): l, latency, method_52405, getLatency, m_293018_
int (): k, latency, method_52405, getLatency, m_293018_
void (): l, close, method_59512, markTransitionTime, m_318670_
void (ServerboundCookieResponsePacket): a, handleCookieResponse, method_55851, onCookieResponse, m_320234_
boolean (long): a, checkIfClosed, method_59511, checkTransitionTimeout, m_319110_
1.20.4
名称
alm
anz
字段
构造函数
方法
1.20.2
名称
alm
net.minecraft.server.network.ServerCommonPacketListenerImpl
net.minecraft.class_8609
net.minecraft.server.network.ServerCommonNetworkHandler
net.minecraft.src.C_290281_
net.minecraft.server.network.ServerCommonPacketListenerImpl
字段
org.slf4j.Logger: d, LOGGER, field_45014, LOGGER, f_291096_
int: a, LATENCY_CHECK_INTERVAL, field_45011, KEEP_ALIVE_INTERVAL, f_290500_
Component: e, TIMEOUT_DISCONNECTION_MESSAGE, field_45015, TIMEOUT_TEXT, f_290625_
MinecraftServer: b, server, field_45012, server, f_291389_
Connection: c, connection, field_45013, connection, f_291338_
long: f, keepAliveTime, field_45016, lastKeepAliveTime, f_290835_
boolean: g, keepAlivePending, field_45017, waitingForKeepAlive, f_291554_
long: h, keepAliveChallenge, field_45018, keepAliveId, f_291155_
int: i, latency, field_45019, latency, f_291042_
boolean: j, suspendFlushingOnServerThread, field_45715, flushDisabled, f_290367_
构造函数
(MinecraftServer, Connection, CommonListenerCookie)
方法
void (Component): a, onDisconnect, method_10839, onDisconnected, m_7026_
void (ServerboundKeepAlivePacket): a, handleKeepAlive, method_52393, onKeepAlive, m_295033_
void (ServerboundPongPacket): a, handlePong, method_52394, onPong, m_293596_
void (ServerboundCustomPayloadPacket): a, handleCustomPayload, method_52392, onCustomPayload, m_293234_
void (ServerboundResourcePackPacket): a, handleResourcePackResponse, method_52395, onResourcePackStatus, m_293248_
void (): f, keepConnectionAlive, method_52400, baseTick, m_295188_
void (): g, suspendFlushing, method_53046, disableFlush, m_295499_
void (): h, resumeFlushing, method_53047, enableFlush, m_293169_
void (Packet<?>): b, send, method_14364, sendPacket, m_141995_
void (Packet<?>, PacketSendListener): a, send, method_52391, send, m_295553_
void (Component): b, disconnect, method_52396, disconnect, m_294716_
boolean (): i, isSingleplayerOwner, method_52402, isHost, m_293330_
com.mojang.authlib.GameProfile (): j, playerProfile, method_52403, getProfile, m_293343_
com.mojang.authlib.GameProfile (): k, getOwner, method_52404, getDebugProfile, m_295644_
int (): l, latency, method_52405, getLatency, m_293018_
CommonListenerCookie (ClientInformation): a, createCookie, method_53825, createClientData, m_295477_