历史 - net.minecraft.world.level.block.StandingSignBlock
1.21.11
名称
edf
eia
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dyf
edf
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dvt
dyf
字段
构造函数
方法
1.21.5
名称
drn
dvt
字段
构造函数
方法
1.21.4
名称
dsk
drn
字段
构造函数
方法
1.21.3
名称
dnu
dsk
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
float (BlockState): g, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
float (BlockState): h, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dmw
dnu
字段
构造函数
方法
1.20.6
名称
dek
dmw
字段
构造函数
方法
1.20.4
名称
daq
dek
字段
IntegerProperty: a, ROTATION, field_11559, ROTATION, f_56987_
IntegerProperty: b, ROTATION, field_11559, ROTATION, f_56987_
com.mojang.serialization.MapCodec<StandingSignBlock>: a, CODEC, field_46461, CODEC, f_303801_
构造函数
(BlockBehaviour$Properties, WoodType)
(WoodType, BlockBehaviour$Properties)
方法
com.mojang.serialization.MapCodec<StandingSignBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
名称
cxi
daq
字段
构造函数
方法
1.20.1
名称
cwy
cxi
字段
构造函数
方法
float (BlockState): g, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_
1.19.4
名称
cuh
cwy
字段
构造函数
方法
1.19.3
名称
cre
cuh
字段
IntegerProperty: d, ROTATION, field_11559, ROTATION, f_56987_
IntegerProperty: a, ROTATION, field_11559, ROTATION, f_56987_
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cqh
cre
net.minecraft.world.level.block.BlockFloorSign
字段
构造函数
方法
1.19
名称
cko
cqh
net.minecraft.world.level.block.BlockFloorSign
字段
构造函数
方法
1.18.2
名称
cjw
cko
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cgn
cjw
字段
构造函数
方法
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.17.1
名称
cgm
cgn
字段
构造函数
方法
1.17
名称
cal
cgm
net.minecraft.block.StandingSignBlock
net.minecraft.src.C_1922_
net.minecraft.server.v1_16_R3.BlockFloorSign
net.minecraft.world.level.block.BlockFloorSign
字段
IntegerProperty: c, ROTATION, field_11559, ROTATION, field_176413_a, ROTATION
IntegerProperty: d, ROTATION, field_11559, ROTATION, f_56987_
构造函数
方法
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cai
cal
net.minecraft.server.v1_16_R2.BlockFloorSign
net.minecraft.server.v1_16_R3.BlockFloorSign
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cbo
cai
net.minecraft.server.v1_16_R1.BlockFloorSign
net.minecraft.server.v1_16_R2.BlockFloorSign
字段
构造函数
方法
1.16.1
名称
but
cbo
net.minecraft.server.v1_15_R1.BlockFloorSign
net.minecraft.server.v1_16_R1.BlockFloorSign
字段
构造函数
(BlockBehaviour$Properties, WoodType)
方法
1.15.2
名称
buq
but
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bsf
buq
net.minecraft.server.v1_14_R1.BlockFloorSign
net.minecraft.server.v1_15_R1.BlockFloorSign
字段
构造函数
方法
1.14.4
名称
bsa
bsf
net.minecraft.world.level.block.StandingSignBlock
字段
BlockStateInteger: c, field_11559, ROTATION, field_176413_a, ROTATION
IntegerProperty: c, ROTATION, field_11559, ROTATION, field_176413_a, ROTATION
构造函数
方法
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
1.14.3
名称
brw
bsa
net.minecraft.block.SignBlock
字段
BlockStateInteger: c, field_11559, field_176413_a, ROTATION
BlockStateInteger: c, field_11559, ROTATION, field_176413_a, ROTATION
构造函数
方法
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
brv
brw
字段
构造函数
方法
1.14
名称
bhy
brv
net.minecraft.class_2508
net.minecraft.block.BlockStandingSign
net.minecraft.block.StandingSignBlock
net.minecraft.server.v1_13_R2.BlockFloorSign
net.minecraft.server.v1_14_R1.BlockFloorSign
字段
BlockStateInteger: c, field_176413_a, ROTATION
BlockStateInteger: c, field_11559, field_176413_a, ROTATION
构造函数
方法
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
1.13.2
名称
bhx
bhy
字段
构造函数
方法
1.13.1
名称
bhp
bhx
net.minecraft.server.v1_13_R1.BlockFloorSign
net.minecraft.server.v1_13_R2.BlockFloorSign
字段
构造函数
方法
1.13
名称
aue
bhp
net.minecraft.server.v1_12_R1.BlockFloorSign
net.minecraft.server.v1_13_R1.BlockFloorSign
字段
BlockStateInteger: b, field_176413_a, ROTATION
BlockStateInteger: c, field_176413_a, ROTATION
构造函数
()
方法
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
auc
aue
字段
构造函数
方法
1.12
名称
aqz
auc
net.minecraft.server.v1_11_R1.BlockFloorSign
net.minecraft.server.v1_12_R1.BlockFloorSign
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
aqx
aqz
字段
构造函数
方法
1.11
名称
api
aqx
net.minecraft.server.v1_10_R1.BlockFloorSign
net.minecraft.server.v1_11_R1.BlockFloorSign
字段
构造函数
方法
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a
1.10.2
名称
字段
构造函数
方法
1.10
名称
aou
api
net.minecraft.server.v1_9_R2.BlockFloorSign
net.minecraft.server.v1_10_R1.BlockFloorSign
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.BlockFloorSign
net.minecraft.server.v1_9_R2.BlockFloorSign
字段
构造函数
方法
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
void (IBlockData, World, BlockPosition, Block): a, func_189540_a
1.9.2
名称
字段
构造函数
方法
1.9
名称
ajv
aou
net.minecraft.server.v1_8_R3.BlockFloorSign
net.minecraft.server.v1_9_R1.BlockFloorSign
字段
BlockStateInteger: a, field_176413_a, ROTATION
BlockStateInteger: b, field_176413_a, ROTATION
构造函数
方法
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
1.8.8
名称
ajv
net.minecraft.block.BlockStandingSign
net.minecraft.server.v1_8_R3.BlockFloorSign
字段
BlockStateInteger: a, field_176413_a, ROTATION
构造函数
()
方法
void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList