历史 - net.minecraft.world.level.block.StandingSignBlock

1.21.11

名称

edf

eia

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dyf

edf

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dvt

dyf

字段

构造函数

方法

1.21.5

名称

drn

dvt

字段

构造函数

方法

1.21.4

名称

dsk

drn

字段

构造函数

方法

1.21.3

名称

dnu

dsk

字段

构造函数

方法

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

float (BlockState): g, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_

float (BlockState): h, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dmw

dnu

字段

构造函数

方法

1.20.6

名称

dek

dmw

字段

构造函数

方法

1.20.4

名称

daq

dek

字段

IntegerProperty: a, ROTATION, field_11559, ROTATION, f_56987_

IntegerProperty: b, ROTATION, field_11559, ROTATION, f_56987_

com.mojang.serialization.MapCodec<StandingSignBlock>: a, CODEC, field_46461, CODEC, f_303801_

构造函数

(BlockBehaviour$Properties, WoodType)

(WoodType, BlockBehaviour$Properties)

方法

com.mojang.serialization.MapCodec<StandingSignBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

cxi

daq

字段

构造函数

方法

1.20.1

名称

cwy

cxi

字段

构造函数

方法

float (BlockState): g, getYRotationDegrees, method_49814, getRotationDegrees, m_276903_

1.19.4

名称

cuh

cwy

字段

构造函数

方法

1.19.3

名称

cre

cuh

字段

IntegerProperty: d, ROTATION, field_11559, ROTATION, f_56987_

IntegerProperty: a, ROTATION, field_11559, ROTATION, f_56987_

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cqh

cre

net.minecraft.world.level.block.BlockFloorSign

字段

构造函数

方法

1.19

名称

cko

cqh

net.minecraft.world.level.block.BlockFloorSign

字段

构造函数

方法

1.18.2

名称

cjw

cko

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cgn

cjw

字段

构造函数

方法

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.17.1

名称

cgm

cgn

字段

构造函数

方法

1.17

名称

cal

cgm

net.minecraft.block.StandingSignBlock

net.minecraft.src.C_1922_

net.minecraft.server.v1_16_R3.BlockFloorSign

net.minecraft.world.level.block.BlockFloorSign

字段

IntegerProperty: c, ROTATION, field_11559, ROTATION, field_176413_a, ROTATION

IntegerProperty: d, ROTATION, field_11559, ROTATION, f_56987_

构造函数

方法

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

cai

cal

net.minecraft.server.v1_16_R2.BlockFloorSign

net.minecraft.server.v1_16_R3.BlockFloorSign

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cbo

cai

net.minecraft.server.v1_16_R1.BlockFloorSign

net.minecraft.server.v1_16_R2.BlockFloorSign

字段

构造函数

方法

1.16.1

名称

but

cbo

net.minecraft.server.v1_15_R1.BlockFloorSign

net.minecraft.server.v1_16_R1.BlockFloorSign

字段

构造函数

(Block$Properties, WoodType)

(BlockBehaviour$Properties, WoodType)

方法

1.15.2

名称

buq

but

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bsf

buq

net.minecraft.server.v1_14_R1.BlockFloorSign

net.minecraft.server.v1_15_R1.BlockFloorSign

字段

构造函数

(Block$Properties)

(Block$Properties, WoodType)

方法

1.14.4

名称

bsa

bsf

net.minecraft.world.level.block.StandingSignBlock

字段

BlockStateInteger: c, field_11559, ROTATION, field_176413_a, ROTATION

IntegerProperty: c, ROTATION, field_11559, ROTATION, field_176413_a, ROTATION

构造函数

方法

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

1.14.3

名称

brw

bsa

net.minecraft.block.SignBlock

字段

BlockStateInteger: c, field_11559, field_176413_a, ROTATION

BlockStateInteger: c, field_11559, ROTATION, field_176413_a, ROTATION

构造函数

方法

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

brv

brw

字段

构造函数

方法

1.14

名称

bhy

brv

net.minecraft.class_2508

net.minecraft.block.BlockStandingSign

net.minecraft.block.StandingSignBlock

net.minecraft.server.v1_13_R2.BlockFloorSign

net.minecraft.server.v1_14_R1.BlockFloorSign

字段

BlockStateInteger: c, field_176413_a, ROTATION

BlockStateInteger: c, field_11559, field_176413_a, ROTATION

构造函数

方法

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

1.13.2

名称

bhx

bhy

字段

构造函数

方法

1.13.1

名称

bhp

bhx

net.minecraft.server.v1_13_R1.BlockFloorSign

net.minecraft.server.v1_13_R2.BlockFloorSign

字段

构造函数

方法

1.13

名称

aue

bhp

net.minecraft.server.v1_12_R1.BlockFloorSign

net.minecraft.server.v1_13_R1.BlockFloorSign

字段

BlockStateInteger: b, field_176413_a, ROTATION

BlockStateInteger: c, field_176413_a, ROTATION

构造函数

()

(Block$Info)

方法

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

auc

aue

字段

构造函数

方法

1.12

名称

aqz

auc

net.minecraft.server.v1_11_R1.BlockFloorSign

net.minecraft.server.v1_12_R1.BlockFloorSign

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

aqx

aqz

字段

构造函数

方法

1.11

名称

api

aqx

net.minecraft.server.v1_10_R1.BlockFloorSign

net.minecraft.server.v1_11_R1.BlockFloorSign

字段

构造函数

方法

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

void (IBlockData, World, BlockPosition, Block, BlockPosition): a, func_189540_a

1.10.2

名称

字段

构造函数

方法

1.10

名称

aou

api

net.minecraft.server.v1_9_R2.BlockFloorSign

net.minecraft.server.v1_10_R1.BlockFloorSign

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.BlockFloorSign

net.minecraft.server.v1_9_R2.BlockFloorSign

字段

构造函数

方法

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

名称

字段

构造函数

方法

1.9

名称

ajv

aou

net.minecraft.server.v1_8_R3.BlockFloorSign

net.minecraft.server.v1_9_R1.BlockFloorSign

字段

BlockStateInteger: a, field_176413_a, ROTATION

BlockStateInteger: b, field_176413_a, ROTATION

构造函数

方法

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

1.8.8

名称

ajv

net.minecraft.block.BlockStandingSign

net.minecraft.server.v1_8_R3.BlockFloorSign

字段

BlockStateInteger: a, field_176413_a, ROTATION

构造函数

()

方法

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList