历史 - net.minecraft.client.gui.screens.multiplayer.ServerSelectionList$NetworkServerEntry
1.21.11
名称
gpy$c
gvs$c
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gig$c
gpy$c
字段
long: g, lastClickTime, field_19116, time, f_99833_
构造函数
方法
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
LanServer (): b, getServerData, method_20132, getLanServerEntry, m_99838_
void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
void (GuiGraphics, int, int, boolean, float): a, renderContent, method_25343, render, m_6311_
boolean (MouseButtonEvent, boolean): a, mouseClicked, method_25402, mouseClicked, m_6375_
boolean (KeyEvent): a, keyPressed, method_25404, keyPressed, m_7933_
void (): b, join, method_74043, connect, m_414937_
boolean (ServerSelectionList$Entry): a, matches, method_73436, isOfSameType, m_415072_
1.21.8
名称
gif$c
gig$c
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gcm$c
gif$c
字段
构造函数
方法
1.21.5
名称
fxg$c
gcm$c
字段
构造函数
方法
1.21.4
名称
fws$c
fxg$c
字段
构造函数
方法
1.21.3
名称
fqx$c
fws$c
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
fqg$c
fqx$c
字段
构造函数
方法
1.20.6
名称
fgd$c
fqg$c
字段
构造函数
方法
1.20.4
名称
fbk$c
fgd$c
字段
构造函数
方法
Component (): d, getServerNarration, method_48273, getMotdNarration, m_264484_
Component (): c, getServerNarration, method_48273, getMotdNarration, m_264484_
1.20.2
名称
exq$c
fbk$c
字段
构造函数
方法
1.20.1
名称
ewd$c
exq$c
字段
long: h, lastClickTime, field_19116, time, f_99833_
long: g, lastClickTime, field_19116, time, f_99833_
构造函数
方法
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
void (GuiGraphics, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
1.19.4
名称
ery$c
ewd$c
字段
构造函数
方法
LanServer (): a, getServerData, method_20132, getLanServerEntry, m_99838_
LanServer (): b, getServerData, method_20132, getLanServerEntry, m_99838_
Component (): b, getNarration, method_37006, getNarration, m_142172_
Component (): a, getNarration, method_37006, getNarration, m_142172_
Component (): d, getServerNarration, method_48273, getMotdNarration, m_264484_
1.19.3
名称
eoe$c
ery$c
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_3699_
net.minecraft.src.C_3696_$C_3699_
字段
构造函数
方法
1.19.1
名称
enb$c
eoe$c
字段
构造函数
方法
1.19
名称
egn$c
enb$c
net.minecraft.src.C_3696_$C_3699_
net.minecraft.src.C_3699_
字段
JoinMultiplayerScreen: g, screen, field_19115, screen, f_99832_
JoinMultiplayerScreen: f, screen, field_19115, screen, f_99832_
构造函数
方法
1.18.2
名称
efh$c
egn$c
字段
JoinMultiplayerScreen: f, screen, field_19115, screen, f_99832_
JoinMultiplayerScreen: g, screen, field_19115, screen, f_99832_
long: g, lastClickTime, field_19116, time, f_99833_
long: h, lastClickTime, field_19116, time, f_99833_
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ede$c
efh$c
字段
构造函数
方法
LanServer (): b, getServerData, method_20132, getLanServerEntry, m_99838_
LanServer (): a, getServerData, method_20132, getLanServerEntry, m_99838_
Component (): a, getNarration, method_37006, getNarration, m_142172_
Component (): b, getNarration, method_37006, getNarration, m_142172_
1.17.1
名称
edd$c
ede$c
字段
构造函数
方法
Component (): a, getNarration, method_37006, method_37006, m_142172_
Component (): a, getNarration, method_37006, getNarration, m_142172_
1.17
名称
dre$c
edd$c
net.minecraft.client.gui.screen.ServerSelectionList$LanDetectedEntry
net.minecraft.src.C_3696_$C_3699_
字段
JoinMultiplayerScreen: e, screen, field_19115, screen, field_148292_c
JoinMultiplayerScreen: f, screen, field_19115, screen, f_99832_
Minecraft: a, minecraft, field_19113, client, field_148293_a
Minecraft: a, minecraft, field_19113, client, f_99828_
LanServer: b, serverData, field_19114, server, field_148291_b
LanServer: b, serverData, field_19114, server, f_99829_
long: f, lastClickTime, field_19116, time, field_148290_d
long: g, lastClickTime, field_19116, time, f_99833_
Component: c, LAN_SERVER_HEADER, field_26588, TITLE_TEXT, field_243386_c
Component: d, LAN_SERVER_HEADER, field_26588, TITLE_TEXT, f_99830_
Component: d, HIDDEN_ADDRESS_TEXT, field_26589, HIDDEN_ADDRESS_TEXT, field_243387_d
Component: e, HIDDEN_ADDRESS_TEXT, field_26589, HIDDEN_ADDRESS_TEXT, f_99831_
int: c, ICON_WIDTH, field_32386, field_32386, f_169981_
构造函数
方法
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
LanServer (): a, getServerData, method_20132, getLanServerEntry, func_189995_a
LanServer (): b, getServerData, method_20132, getLanServerEntry, m_99838_
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, m_6311_
Component (): a, getNarration, method_37006, method_37006, m_142172_
1.16.5
名称
字段
Component: c, LAN_SERVER_HEADER, field_26588, field_26588, field_243386_c
Component: c, LAN_SERVER_HEADER, field_26588, TITLE_TEXT, field_243386_c
Component: d, HIDDEN_ADDRESS_TEXT, field_26589, field_26589, field_243387_d
Component: d, HIDDEN_ADDRESS_TEXT, field_26589, HIDDEN_ADDRESS_TEXT, field_243387_d
构造函数
方法
1.16.4
名称
drb$c
dre$c
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dtc$c
drb$c
字段
JoinMultiplayerScreen: c, screen, field_19115, screen, field_148292_c
JoinMultiplayerScreen: e, screen, field_19115, screen, field_148292_c
long: d, lastClickTime, field_19116, time, field_148290_d
long: f, lastClickTime, field_19116, time, field_148290_d
Component: c, LAN_SERVER_HEADER, field_26588, field_26588, field_243386_c
Component: d, HIDDEN_ADDRESS_TEXT, field_26589, field_26589, field_243387_d
构造函数
方法
1.16.1
名称
dii$c
dtc$c
字段
构造函数
方法
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_
void (PoseStack, int, int, int, int, int, int, int, boolean, float): a, render, method_25343, render, func_230432_a_
1.15.2
名称
dif$c
dii$c
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
der$c
dif$c
net.minecraft.client.gui.screen.multiplayer.MultiplayerServerListWidget$LanServerListEntry
net.minecraft.client.gui.screen.multiplayer.MultiplayerServerListWidget$LanServerEntry
字段
构造函数
方法
1.14.4
名称
dcd$c
der$c
net.minecraft.client.gui.screens.multiplayer.ServerSelectionList$NetworkServerEntry
字段
MultiplayerScreen: c, field_19115, screen, field_148292_c
JoinMultiplayerScreen: c, screen, field_19115, screen, field_148292_c
MinecraftClient: a, field_19113, client, field_148293_a
Minecraft: a, minecraft, field_19113, client, field_148293_a
LanServerEntry: b, field_19114, server, field_148291_b
LanServer: b, serverData, field_19114, server, field_148291_b
long: d, field_19116, time, field_148290_d
long: d, lastClickTime, field_19116, time, field_148290_d
构造函数
方法
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render, render
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked
LanServerEntry (): a, method_20132, getLanServerEntry, func_189995_a
LanServer (): a, getServerData, method_20132, getLanServerEntry, func_189995_a
1.14.3
名称
dbz$c
dcd$c
net.minecraft.client.gui.screen.multiplayer.MultiplayerServerListWidget$LanServerListEntry
字段
MultiplayerScreen: c, field_19115, field_148292_c
MultiplayerScreen: c, field_19115, screen, field_148292_c
Minecraft: a, field_19113, field_148293_a
MinecraftClient: a, field_19113, client, field_148293_a
LanServerInfo: b, field_19114, field_148291_b
LanServerEntry: b, field_19114, server, field_148291_b
long: d, field_19116, field_148290_d
long: d, field_19116, time, field_148290_d
构造函数
方法
void (int, int, int, int, int, int, int, boolean, float): render, render
void (int, int, int, int, int, int, int, boolean, float): render, render, render, render
boolean (double, double, int): mouseClicked, mouseClicked
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked
LanServerInfo (): a, method_20132, func_189995_a
LanServerEntry (): a, method_20132, getLanServerEntry, func_189995_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dbx$c
dbz$c
字段
构造函数
方法
1.14
名称
dbx$c
net.minecraft.class_4267$class_4269
net.minecraft.client.gui.screen.ServerSelectionList$LanDetectedEntry
字段
MultiplayerScreen: c, field_19115, field_148292_c
Minecraft: a, field_19113, field_148293_a
LanServerInfo: b, field_19114, field_148291_b
long: d, field_19116, field_148290_d
构造函数
(MultiplayerScreen, LanServerInfo)
方法
void (int, int, int, int, int, int, int, boolean, float): render, render
boolean (double, double, int): mouseClicked, mouseClicked
LanServerInfo (): a, method_20132, func_189995_a