历史 - net.minecraft.client.renderer.chunk.SectionBuffers

1.21.11

名称

hky

hto

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hbh

hky

字段

构造函数

方法

1.21.8

名称

hbg

hbh

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

hbg

net.minecraft.client.renderer.chunk.SectionBuffers

net.minecraft.class_10896

net.minecraft.client.render.chunk.Buffers

net.minecraft.src.C_398332_

字段

GpuBuffer: a, vertexBuffer, field_57955, vertexBuffer, f_399132_

GpuBuffer: b, indexBuffer, field_57956, indexBuffer, f_400374_

int: c, indexCount, field_57957, indexCount, f_398847_

VertexFormat$IndexType: d, indexType, field_57958, indexType, f_399488_

构造函数

(GpuBuffer, GpuBuffer, int, VertexFormat$IndexType)

方法

GpuBuffer (): a, getVertexBuffer, method_68540, getVertexBuffer, m_403904_

GpuBuffer (): b, getIndexBuffer, method_68544, getIndexBuffer, m_403017_

void (GpuBuffer): a, setIndexBuffer, method_68542, setIndexBuffer, m_401850_

int (): c, getIndexCount, method_68546, getIndexCount, m_401199_

VertexFormat$IndexType (): d, getIndexType, method_68547, getIndexType, m_401404_

void (VertexFormat$IndexType): a, setIndexType, method_68543, setIndexType, m_401675_

void (int): a, setIndexCount, method_68541, setIndexCount, m_401105_

void (GpuBuffer): b, setVertexBuffer, method_68545, setVertexBuffer, m_402193_

void (): close, close, close