历史 - net.minecraft.client.renderer.chunk.SectionBuffers
1.21.11
名称
hky
hto
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hbh
hky
字段
构造函数
方法
1.21.8
名称
hbg
hbh
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
hbg
net.minecraft.client.renderer.chunk.SectionBuffers
net.minecraft.class_10896
net.minecraft.client.render.chunk.Buffers
net.minecraft.src.C_398332_
字段
GpuBuffer: a, vertexBuffer, field_57955, vertexBuffer, f_399132_
GpuBuffer: b, indexBuffer, field_57956, indexBuffer, f_400374_
int: c, indexCount, field_57957, indexCount, f_398847_
VertexFormat$IndexType: d, indexType, field_57958, indexType, f_399488_
构造函数
(GpuBuffer, GpuBuffer, int, VertexFormat$IndexType)
方法
GpuBuffer (): a, getVertexBuffer, method_68540, getVertexBuffer, m_403904_
GpuBuffer (): b, getIndexBuffer, method_68544, getIndexBuffer, m_403017_
void (GpuBuffer): a, setIndexBuffer, method_68542, setIndexBuffer, m_401850_
int (): c, getIndexCount, method_68546, getIndexCount, m_401199_
VertexFormat$IndexType (): d, getIndexType, method_68547, getIndexType, m_401404_
void (VertexFormat$IndexType): a, setIndexType, method_68543, setIndexType, m_401675_
void (int): a, setIndexCount, method_68541, setIndexCount, m_401105_
void (GpuBuffer): b, setVertexBuffer, method_68545, setVertexBuffer, m_402193_
void (): close, close, close