历史 - net.minecraft.advancements.criterion.CuredZombieVillagerTrigger$TriggerInstance
1.21.11
名称
bl$a
be$a
net.minecraft.advancements.critereon.CuredZombieVillagerTrigger$TriggerInstance
net.minecraft.advancements.criterion.CuredZombieVillagerTrigger$TriggerInstance
net.minecraft.src.C_637_$C_638_
net.minecraft.src.C_432427_$C_432326_
net.minecraft.advancements.critereon.CriterionTriggerCuredZombieVillager$a
net.minecraft.advancements.criterion.CriterionTriggerCuredZombieVillager$a
字段
Optional<ContextAwarePredicate>: c, zombie, comp_2042, zombie, f_24291_
Optional<ContextAwarePredicate>: c, zombie, comp_2042, zombie, f_433671_
Optional<ContextAwarePredicate>: d, villager, comp_2043, villager, f_24292_
Optional<ContextAwarePredicate>: d, villager, comp_2043, villager, f_435568_
Optional<ContextAwarePredicate>: b, player, comp_2029, player, f_302742_
Optional<ContextAwarePredicate>: b, player, comp_2029, player, f_435837_
com.mojang.serialization.Codec<CuredZombieVillagerTrigger$TriggerInstance>: a, CODEC, field_47237, CODEC, f_303115_
com.mojang.serialization.Codec<CuredZombieVillagerTrigger$TriggerInstance>: a, CODEC, field_47237, CODEC, f_436566_
构造函数
方法
boolean (LootContext, LootContext): a, matches, method_8837, matches, m_24299_
boolean (LootContext, LootContext): a, matches, method_8837, matches, m_441159_
Criterion<CuredZombieVillagerTrigger$TriggerInstance> (): b, curedZombieVillager, method_8836, any, m_24302_
Criterion<CuredZombieVillagerTrigger$TriggerInstance> (): b, curedZombieVillager, method_8836, any, m_446315_
Optional<ContextAwarePredicate> (): a, player, comp_2029, player, m_295156_
Optional<ContextAwarePredicate> (): a, player, comp_2029, player, m_438860_
Optional<ContextAwarePredicate> (): c, zombie, comp_2042, zombie, f_24291_
Optional<ContextAwarePredicate> (): c, zombie, comp_2042, zombie, f_433671_
Optional<ContextAwarePredicate> (): d, villager, comp_2043, villager, f_24292_
Optional<ContextAwarePredicate> (): d, villager, comp_2043, villager, f_435568_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
字段
构造函数
方法
1.21.5
名称
bk$a
bl$a
字段
构造函数
方法
1.21.4
名称
bj$a
bk$a
字段
构造函数
方法
1.21.3
名称
bi$a
bj$a
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
bh$a
bi$a
字段
构造函数
方法
1.20.6
名称
bd$a
bh$a
字段
构造函数
方法
1.20.4
名称
字段
Optional<ContextAwarePredicate>: a, zombie, field_9518, zombie, f_24291_
Optional<ContextAwarePredicate>: c, zombie, comp_2042, zombie, f_24291_
Optional<ContextAwarePredicate>: b, villager, field_9519, villager, f_24292_
Optional<ContextAwarePredicate>: d, villager, comp_2043, villager, f_24292_
Optional<ContextAwarePredicate>: b, player, comp_2029, player, f_302742_
com.mojang.serialization.Codec<CuredZombieVillagerTrigger$TriggerInstance>: a, CODEC, field_47237, CODEC, f_303115_
构造函数
方法
Criterion<CuredZombieVillagerTrigger$TriggerInstance> (): c, curedZombieVillager, method_8836, any, m_24302_
Criterion<CuredZombieVillagerTrigger$TriggerInstance> (): b, curedZombieVillager, method_8836, any, m_24302_
com.google.gson.JsonObject (): a, serializeToJson, method_807, toJson, m_7683_
void (CriterionValidator): a, validate, method_54938, validate, m_7683_
Optional<ContextAwarePredicate> (): a, player, comp_2029, player, m_295156_
Optional<ContextAwarePredicate> (): c, zombie, comp_2042, zombie, f_24291_
Optional<ContextAwarePredicate> (): d, villager, comp_2043, villager, f_24292_
1.20.2
名称
bb$a
bd$a
字段
ContextAwarePredicate: a, zombie, field_9518, zombie, f_24291_
ContextAwarePredicate: b, villager, field_9519, villager, f_24292_
Optional<ContextAwarePredicate>: a, zombie, field_9518, zombie, f_24291_
Optional<ContextAwarePredicate>: b, villager, field_9519, villager, f_24292_
构造函数
(ContextAwarePredicate, ContextAwarePredicate, ContextAwarePredicate)
(Optional<ContextAwarePredicate>, Optional<ContextAwarePredicate>, Optional<ContextAwarePredicate>)
方法
CuredZombieVillagerTrigger$TriggerInstance (): c, curedZombieVillager, method_8836, any, m_24302_
com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, m_7683_
Criterion<CuredZombieVillagerTrigger$TriggerInstance> (): c, curedZombieVillager, method_8836, any, m_24302_
com.google.gson.JsonObject (): a, serializeToJson, method_807, toJson, m_7683_
1.20.1
名称
ba$a
bb$a
字段
EntityPredicate$Composite: a, zombie, field_9518, zombie, f_24291_
EntityPredicate$Composite: b, villager, field_9519, villager, f_24292_
ContextAwarePredicate: a, zombie, field_9518, zombie, f_24291_
ContextAwarePredicate: b, villager, field_9519, villager, f_24292_
构造函数
(EntityPredicate$Composite, EntityPredicate$Composite, EntityPredicate$Composite)
(ContextAwarePredicate, ContextAwarePredicate, ContextAwarePredicate)
方法
1.19.4
名称
ay$a
ba$a
字段
构造函数
方法
1.19.3
名称
bb$a
ay$a
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_638_
net.minecraft.src.C_637_$C_638_
字段
构造函数
方法
1.19.1
名称
字段
构造函数
方法
1.19
名称
net.minecraft.src.C_637_$C_638_
net.minecraft.src.C_638_
字段
构造函数
方法
1.18.2
名称
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ba$a
bb$a
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
au$a
ba$a
net.minecraft.advancements.criterion.CuredZombieVillagerTrigger$Instance
net.minecraft.src.C_637_$C_638_
net.minecraft.server.v1_16_R3.CriterionTriggerCuredZombieVillager$a
net.minecraft.advancements.critereon.CriterionTriggerCuredZombieVillager$a
字段
EntityPredicate$Composite: a, zombie, field_9518, zombie, field_192255_a
EntityPredicate$Composite: a, zombie, field_9518, zombie, f_24291_
EntityPredicate$Composite: b, villager, field_9519, villager, field_192256_b
EntityPredicate$Composite: b, villager, field_9519, villager, f_24292_
构造函数
方法
CuredZombieVillagerTrigger$TriggerInstance (): c, curedZombieVillager, method_8836, any, func_203916_c
CuredZombieVillagerTrigger$TriggerInstance (): c, curedZombieVillager, method_8836, any, m_24302_
boolean (LootContext, LootContext): a, matches, method_8837, matches, func_233970_a_
boolean (LootContext, LootContext): a, matches, method_8837, matches, m_24299_
com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, func_230240_a_
com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, m_7683_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.CriterionTriggerCuredZombieVillager$a
net.minecraft.server.v1_16_R3.CriterionTriggerCuredZombieVillager$a
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
as$a
au$a
net.minecraft.server.v1_16_R1.CriterionTriggerCuredZombieVillager$a
net.minecraft.server.v1_16_R2.CriterionTriggerCuredZombieVillager$a
字段
构造函数
方法
1.16.1
名称
aq$a
as$a
net.minecraft.server.v1_15_R1.CriterionTriggerCuredZombieVillager$a
net.minecraft.server.v1_16_R1.CriterionTriggerCuredZombieVillager$a
字段
EntityPredicate: a, zombie, field_9518, zombie, field_192255_a
EntityPredicate: b, villager, field_9519, villager, field_192256_b
EntityPredicate$Composite: a, zombie, field_9518, zombie, field_192255_a
EntityPredicate$Composite: b, villager, field_9519, villager, field_192256_b
构造函数
(EntityPredicate, EntityPredicate)
(EntityPredicate$Composite, EntityPredicate$Composite, EntityPredicate$Composite)
方法
boolean (ServerPlayer, Zombie, Villager): a, matches, method_8837, matches, func_192254_a
com.google.gson.JsonElement (): b, serializeToJson, method_807, toJson, func_200288_b
boolean (LootContext, LootContext): a, matches, method_8837, matches, func_233970_a_
com.google.gson.JsonObject (SerializationContext): a, serializeToJson, method_807, toJson, func_230240_a_
1.15.2
名称
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ak$b
aq$a
net.minecraft.server.v1_14_R1.CriterionTriggerCuredZombieVillager$b
net.minecraft.server.v1_15_R1.CriterionTriggerCuredZombieVillager$a
字段
构造函数
方法
1.14.4
名称
net.minecraft.advancements.critereon.CuredZombieVillagerTrigger$TriggerInstance
字段
CriterionConditionEntity: a, field_9518, zombie, field_192255_a
EntityPredicate: a, zombie, field_9518, zombie, field_192255_a
CriterionConditionEntity: b, field_9519, villager, field_192256_b
EntityPredicate: b, villager, field_9519, villager, field_192256_b
构造函数
方法
CriterionTriggerCuredZombieVillager$b (): c, method_8836, any, func_203916_c
CuredZombieVillagerTrigger$TriggerInstance (): c, curedZombieVillager, method_8836, any, func_203916_c
boolean (EntityPlayer, EntityZombie, EntityVillager): a, method_8837, matches, func_192254_a
boolean (ServerPlayer, Zombie, Villager): a, matches, method_8837, matches, func_192254_a
com.google.gson.JsonElement (): b, method_807, toJson, func_200288_b
com.google.gson.JsonElement (): b, serializeToJson, method_807, toJson, func_200288_b
1.14.3
名称
net.minecraft.advancement.criterion.CuredZombieVillagerCriterion$Conditions
字段
CriterionConditionEntity: a, field_9518, field_192255_a
CriterionConditionEntity: a, field_9518, zombie, field_192255_a
CriterionConditionEntity: b, field_9519, field_192256_b
CriterionConditionEntity: b, field_9519, villager, field_192256_b
构造函数
方法
CriterionTriggerCuredZombieVillager$b (): c, method_8836, func_203916_c
CriterionTriggerCuredZombieVillager$b (): c, method_8836, any, func_203916_c
boolean (EntityPlayer, EntityZombie, EntityVillager): a, method_8837, func_192254_a
boolean (EntityPlayer, EntityZombie, EntityVillager): a, method_8837, matches, func_192254_a
com.google.gson.JsonElement (): b, method_807, func_200288_b
com.google.gson.JsonElement (): b, method_807, toJson, func_200288_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
af$b
ak$b
net.minecraft.class_2014$class_2016
net.minecraft.server.v1_13_R2.CriterionTriggerCuredZombieVillager$b
net.minecraft.server.v1_14_R1.CriterionTriggerCuredZombieVillager$b
字段
CriterionConditionEntity: a, field_192255_a
CriterionConditionEntity: a, field_9518, field_192255_a
CriterionConditionEntity: b, field_192256_b
CriterionConditionEntity: b, field_9519, field_192256_b
构造函数
方法
CriterionTriggerCuredZombieVillager$b (): c, func_203916_c
CriterionTriggerCuredZombieVillager$b (): c, method_8836, func_203916_c
boolean (EntityPlayer, EntityZombie, EntityVillager): a, func_192254_a
boolean (EntityPlayer, EntityZombie, EntityVillager): a, method_8837, func_192254_a
com.google.gson.JsonElement (): b, func_200288_b
com.google.gson.JsonElement (): b, method_807, func_200288_b
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.CriterionTriggerCuredZombieVillager$b
net.minecraft.server.v1_13_R2.CriterionTriggerCuredZombieVillager$b
字段
构造函数
方法
1.13
名称
af$b
net.minecraft.advancements.criterion.CuredZombieVillagerTrigger$Instance
net.minecraft.server.v1_13_R1.CriterionTriggerCuredZombieVillager$b
字段
CriterionConditionEntity: a, field_192255_a
CriterionConditionEntity: b, field_192256_b
构造函数
(CriterionConditionEntity, CriterionConditionEntity)
方法
CriterionTriggerCuredZombieVillager$b (): c, func_203916_c
boolean (EntityPlayer, EntityZombie, EntityVillager): a, func_192254_a
com.google.gson.JsonElement (): b, func_200288_b