历史 - net.minecraft.world.level.block.HugeMushroomBlock
1.21.11
名称
dyz
edu
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
duc
dyz
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
drq
duc
字段
构造函数
方法
1.21.5
名称
dnm
drq
字段
构造函数
方法
1.21.4
名称
dol
dnm
字段
构造函数
方法
1.21.3
名称
djv
dol
字段
构造函数
方法
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
名称
字段
构造函数
方法
1.21
名称
diy
djv
字段
构造函数
方法
1.20.6
名称
dam
diy
字段
构造函数
方法
1.20.4
名称
cwp
dam
字段
BooleanProperty: a, NORTH, field_11171, NORTH, f_54127_
BooleanProperty: b, NORTH, field_11171, NORTH, f_54127_
BooleanProperty: b, EAST, field_11172, EAST, f_54128_
BooleanProperty: c, EAST, field_11172, EAST, f_54128_
BooleanProperty: c, SOUTH, field_11170, SOUTH, f_54129_
BooleanProperty: d, SOUTH, field_11170, SOUTH, f_54129_
BooleanProperty: d, WEST, field_11167, WEST, f_54130_
BooleanProperty: e, WEST, field_11167, WEST, f_54130_
BooleanProperty: e, UP, field_11166, UP, f_54131_
BooleanProperty: f, UP, field_11166, UP, f_54131_
BooleanProperty: f, DOWN, field_11169, DOWN, f_54132_
BooleanProperty: g, DOWN, field_11169, DOWN, f_54132_
Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11168, FACING_PROPERTIES, f_54133_
Map<Direction, BooleanProperty>: h, PROPERTY_BY_DIRECTION, field_11168, FACING_PROPERTIES, f_54133_
com.mojang.serialization.MapCodec<HugeMushroomBlock>: a, CODEC, field_46371, CODEC, f_303343_
构造函数
方法
com.mojang.serialization.MapCodec<HugeMushroomBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
名称
cth
cwp
字段
构造函数
方法
1.20.1
名称
csz
cth
字段
构造函数
方法
1.19.4
名称
cqj
csz
字段
构造函数
方法
1.19.3
名称
cng
cqj
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cmj
cng
net.minecraft.world.level.block.BlockHugeMushroom
字段
构造函数
方法
1.19
名称
chb
cmj
net.minecraft.world.level.block.BlockHugeMushroom
字段
构造函数
方法
1.18.2
名称
cgj
chb
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cda
cgj
字段
构造函数
方法
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.17.1
名称
ccz
cda
字段
构造函数
方法
1.17
名称
bxn
ccz
net.minecraft.block.HugeMushroomBlock
net.minecraft.src.C_1815_
net.minecraft.server.v1_16_R3.BlockHugeMushroom
net.minecraft.world.level.block.BlockHugeMushroom
字段
BooleanProperty: a, NORTH, field_11171, NORTH, field_196459_a
BooleanProperty: a, NORTH, field_11171, NORTH, f_54127_
BooleanProperty: b, EAST, field_11172, EAST, field_196461_b
BooleanProperty: b, EAST, field_11172, EAST, f_54128_
BooleanProperty: c, SOUTH, field_11170, SOUTH, field_196463_c
BooleanProperty: c, SOUTH, field_11170, SOUTH, f_54129_
BooleanProperty: d, WEST, field_11167, WEST, field_196464_y
BooleanProperty: d, WEST, field_11167, WEST, f_54130_
BooleanProperty: e, UP, field_11166, UP, field_196465_z
BooleanProperty: e, UP, field_11166, UP, f_54131_
BooleanProperty: f, DOWN, field_11169, DOWN, field_196460_A
BooleanProperty: f, DOWN, field_11169, DOWN, f_54132_
Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11168, FACING_PROPERTIES, field_196462_B
Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11168, FACING_PROPERTIES, f_54133_
构造函数
方法
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bxk
bxn
net.minecraft.server.v1_16_R2.BlockHugeMushroom
net.minecraft.server.v1_16_R3.BlockHugeMushroom
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
byq
bxk
net.minecraft.server.v1_16_R1.BlockHugeMushroom
net.minecraft.server.v1_16_R2.BlockHugeMushroom
字段
构造函数
方法
1.16.1
名称
bsa
byq
net.minecraft.server.v1_15_R1.BlockHugeMushroom
net.minecraft.server.v1_16_R1.BlockHugeMushroom
字段
构造函数
方法
1.15.2
名称
brx
bsa
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bpm
brx
net.minecraft.server.v1_14_R1.BlockHugeMushroom
net.minecraft.server.v1_15_R1.BlockHugeMushroom
字段
构造函数
方法
1.14.4
名称
bph
bpm
net.minecraft.world.level.block.HugeMushroomBlock
字段
BlockStateBoolean: a, field_11171, NORTH, field_196459_a
BooleanProperty: a, NORTH, field_11171, NORTH, field_196459_a
BlockStateBoolean: b, field_11172, EAST, field_196461_b
BooleanProperty: b, EAST, field_11172, EAST, field_196461_b
BlockStateBoolean: c, field_11170, SOUTH, field_196463_c
BooleanProperty: c, SOUTH, field_11170, SOUTH, field_196463_c
BlockStateBoolean: d, field_11167, WEST, field_196464_y
BooleanProperty: d, WEST, field_11167, WEST, field_196464_y
BlockStateBoolean: e, field_11166, UP, field_196465_z
BooleanProperty: e, UP, field_11166, UP, field_196465_z
BlockStateBoolean: f, field_11169, DOWN, field_196460_A
BooleanProperty: f, DOWN, field_11169, DOWN, field_196460_A
Map<EnumDirection, BlockStateBoolean>: g, field_11168, FACING_PROPERTIES, field_196462_B
Map<Direction, BooleanProperty>: g, PROPERTY_BY_DIRECTION, field_11168, FACING_PROPERTIES, field_196462_B
构造函数
方法
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
1.14.3
名称
bpd
bph
net.minecraft.block.MushroomBlock
字段
BlockStateBoolean: a, field_11171, field_196459_a
BlockStateBoolean: a, field_11171, NORTH, field_196459_a
BlockStateBoolean: b, field_11172, field_196461_b
BlockStateBoolean: b, field_11172, EAST, field_196461_b
BlockStateBoolean: c, field_11170, field_196463_c
BlockStateBoolean: c, field_11170, SOUTH, field_196463_c
BlockStateBoolean: d, field_11167, field_196464_y
BlockStateBoolean: d, field_11167, WEST, field_196464_y
BlockStateBoolean: e, field_11166, field_196465_z
BlockStateBoolean: e, field_11166, UP, field_196465_z
BlockStateBoolean: f, field_11169, field_196460_A
BlockStateBoolean: f, field_11169, DOWN, field_196460_A
Map<EnumDirection, BlockStateBoolean>: g, field_11168, field_196462_B
Map<EnumDirection, BlockStateBoolean>: g, field_11168, FACING_PROPERTIES, field_196462_B
构造函数
方法
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bpc
bpd
字段
构造函数
方法
1.14
名称
bfj
bpc
net.minecraft.class_2381
net.minecraft.block.BlockHugeMushroom
net.minecraft.block.HugeMushroomBlock
net.minecraft.server.v1_13_R2.BlockHugeMushroom
net.minecraft.server.v1_14_R1.BlockHugeMushroom
字段
Block: s, field_176379_b
BlockStateBoolean: a, field_196459_a
BlockStateBoolean: a, field_11171, field_196459_a
BlockStateBoolean: b, field_196461_b
BlockStateBoolean: b, field_11172, field_196461_b
BlockStateBoolean: c, field_196463_c
BlockStateBoolean: c, field_11170, field_196463_c
BlockStateBoolean: o, field_196464_y
BlockStateBoolean: d, field_11167, field_196464_y
BlockStateBoolean: p, field_196465_z
BlockStateBoolean: e, field_11166, field_196465_z
BlockStateBoolean: q, field_196460_A
BlockStateBoolean: f, field_11169, field_196460_A
Map<EnumDirection, BlockStateBoolean>: r, field_196462_B
Map<EnumDirection, BlockStateBoolean>: g, field_11168, field_196462_B
构造函数
(Block, Block$Info)
方法
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a
int (IBlockData, Random): a, func_196264_a
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a
1.13.2
名称
bfi
bfj
字段
构造函数
方法
1.13.1
名称
bfa
bfi
net.minecraft.server.v1_13_R1.BlockHugeMushroom
net.minecraft.server.v1_13_R2.BlockHugeMushroom
字段
Block: t, field_176379_b
Block: s, field_176379_b
BlockStateBoolean: p, field_196464_y
BlockStateBoolean: o, field_196464_y
BlockStateBoolean: q, field_196465_z
BlockStateBoolean: p, field_196465_z
BlockStateBoolean: r, field_196460_A
BlockStateBoolean: q, field_196460_A
Map<EnumDirection, BlockStateBoolean>: s, field_196462_B
Map<EnumDirection, BlockStateBoolean>: r, field_196462_B
构造函数
方法
1.13
名称
arn
bfa
net.minecraft.server.v1_12_R1.BlockHugeMushroom
net.minecraft.server.v1_13_R1.BlockHugeMushroom
字段
BlockStateEnum<BlockHugeMushroom$EnumHugeMushroomVariant>: a, field_176380_a, VARIANT
Block: b, field_176379_b
Block: t, field_176379_b
BlockStateBoolean: a, field_196459_a
BlockStateBoolean: b, field_196461_b
BlockStateBoolean: c, field_196463_c
BlockStateBoolean: p, field_196464_y
BlockStateBoolean: q, field_196465_z
BlockStateBoolean: r, field_196460_A
Map<EnumDirection, BlockStateBoolean>: s, field_196462_B
构造函数
(Material, MaterialMapColor, Block)
(Block, Block$Info)
方法
int (Random): a, func_149745_a
Item (IBlockData, Random, int): a, func_180660_a, getDropType
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): b, func_180661_e, getStateList
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g
int (IBlockData, Random): a, func_196264_a
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState
void (BlockStateList$a<Block, IBlockData>): a, func_206840_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
arl
arn
字段
构造函数
方法
1.12
名称
aoj
arl
net.minecraft.server.v1_11_R1.BlockHugeMushroom
net.minecraft.server.v1_12_R1.BlockHugeMushroom
字段
构造函数
方法
MaterialMapColor (IBlockData): r, func_180659_g
MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
aoh
aoj
字段
构造函数
方法
1.11
名称
amu
aoh
net.minecraft.server.v1_10_R1.BlockHugeMushroom
net.minecraft.server.v1_11_R1.BlockHugeMushroom
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
amh
amu
net.minecraft.server.v1_9_R2.BlockHugeMushroom
net.minecraft.server.v1_10_R1.BlockHugeMushroom
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.BlockHugeMushroom
net.minecraft.server.v1_9_R2.BlockHugeMushroom
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
aho
amh
net.minecraft.server.v1_8_R3.BlockHugeMushroom
net.minecraft.server.v1_9_R1.BlockHugeMushroom
字段
构造函数
方法
MaterialMapColor (IBlockData): g, func_180659_g
MaterialMapColor (IBlockData): r, func_180659_g
int (IBlockData): c, func_176201_c, toLegacyData
int (IBlockData): e, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
BlockStateList (): b, func_180661_e, getStateList
Item (World, BlockPosition): c, func_180665_b
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a
IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a
1.8.8
名称
aho
net.minecraft.block.BlockHugeMushroom
net.minecraft.server.v1_8_R3.BlockHugeMushroom
字段
BlockStateEnum<BlockHugeMushroom$EnumHugeMushroomVariant>: a, field_176380_a, VARIANT
Block: b, field_176379_b
构造函数
(Material, MaterialMapColor, Block)
方法
int (Random): a, func_149745_a
MaterialMapColor (IBlockData): g, func_180659_g
Item (IBlockData, Random, int): a, func_180660_a, getDropType
IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState
IBlockData (int): a, func_176203_a, fromLegacyData
int (IBlockData): c, func_176201_c, toLegacyData
BlockStateList (): e, func_180661_e, getStateList
Item (World, BlockPosition): c, func_180665_b