历史 - net.minecraft.world.level.levelgen.carver.CaveWorldCarver
1.21.11
名称
ers
ewt
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
emd
ers
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
ejs
emd
字段
构造函数
方法
1.21.5
名称
eew
ejs
字段
构造函数
方法
1.21.4
名称
eft
eew
字段
构造函数
方法
1.21.3
名称
ebb
eft
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
dzy
ebb
字段
构造函数
方法
1.20.6
名称
dqs
dzy
字段
构造函数
方法
1.20.4
名称
dmu
dqs
字段
构造函数
方法
1.20.2
名称
djm
dmu
字段
构造函数
方法
1.20.1
名称
djb
djm
字段
构造函数
方法
1.19.4
名称
dgd
djb
字段
构造函数
方法
1.19.3
名称
dcr
dgd
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
dbu
dcr
net.minecraft.world.level.levelgen.carver.WorldGenCaves
字段
构造函数
方法
1.19
名称
cvy
dbu
net.minecraft.world.level.levelgen.carver.WorldGenCaves
字段
构造函数
方法
float (Random): a, getThickness, method_16576, getTunnelSystemWidth, m_5710_
boolean (CaveCarverConfiguration, Random): a, isStartChunk, method_35358, shouldCarve, m_142512_
boolean (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Holder<Biome>>, Random, Aquifer, ChunkPos, CarvingMask): a, carve, method_35357, carve, m_183279_
boolean (CaveCarverConfiguration, RandomSource): a, isStartChunk, method_35358, shouldCarve, m_214133_
boolean (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Holder<Biome>>, RandomSource, Aquifer, ChunkPos, CarvingMask): a, carve, method_35357, carve, m_213788_
float (RandomSource): a, getThickness, method_16576, getTunnelSystemWidth, m_213592_
1.18.2
名称
cvd
cvy
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cqu
cvd
字段
构造函数
方法
boolean (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, Random, Aquifer, ChunkPos, BitSet): a, carve, method_35357, carve, m_142404_
void (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, long, Aquifer, double, double, double, float, double, BitSet, WorldCarver$CarveSkipChecker): a, createRoom, method_12674, carveCave, m_159239_
void (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, long, Aquifer, double, double, double, double, double, float, float, float, int, int, double, BitSet, WorldCarver$CarveSkipChecker): a, createTunnel, method_12675, carveTunnels, m_159219_
boolean (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, Random, Aquifer, ChunkPos, CarvingMask): a, carve, method_35357, carve, m_183279_
void (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, Aquifer, double, double, double, float, double, CarvingMask, WorldCarver$CarveSkipChecker): a, createRoom, method_12674, carveCave, m_190690_
void (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, long, Aquifer, double, double, double, double, double, float, float, float, int, int, double, CarvingMask, WorldCarver$CarveSkipChecker): a, createTunnel, method_12675, carveTunnels, m_190670_
1.17.1
名称
cqt
cqu
字段
构造函数
方法
1.17
名称
cia
cqt
net.minecraft.world.gen.carver.CaveWorldCarver
net.minecraft.src.C_2206_
net.minecraft.server.v1_16_R3.WorldGenCaves
net.minecraft.world.level.levelgen.carver.WorldGenCaves
字段
构造函数
(com.mojang.serialization.Codec<ProbabilityFeatureConfiguration>, int)
(com.mojang.serialization.Codec<CaveCarverConfiguration>)
方法
boolean (Random, int, int, ProbabilityFeatureConfiguration): a, isStartChunk, method_12676, shouldCarve, func_212868_a_
int (): a, getCaveBound, method_16577, getMaxCaveCount, func_230357_a_
int (): a, getCaveBound, method_16577, getMaxCaveCount, m_6208_
float (Random): a, getThickness, method_16576, getTunnelSystemWidth, func_230359_a_
float (Random): a, getThickness, method_16576, getTunnelSystemWidth, m_5710_
double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, func_230360_b_
double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, m_6203_
int (Random): b, getCaveY, method_16579, getCaveY, func_230361_b_
boolean (double, double, double, int): a, skip, method_16582, isPositionExcluded, func_222708_a
boolean (ChunkAccess, Function<BlockPos, Biome>, Random, int, int, int, int, int, BitSet, ProbabilityFeatureConfiguration): a, carve, method_12673, carve, func_225555_a_
void (ChunkAccess, Function<BlockPos, Biome>, long, int, int, int, double, double, double, float, double, BitSet): a, genRoom, method_12674, carveCave, func_227205_a_
void (ChunkAccess, Function<BlockPos, Biome>, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, genTunnel, method_12675, carveTunnels, func_227206_a_
boolean (CaveCarverConfiguration, Random): a, isStartChunk, method_35358, shouldCarve, m_142512_
boolean (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, Random, Aquifer, ChunkPos, BitSet): a, carve, method_35357, carve, m_142404_
void (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, long, Aquifer, double, double, double, float, double, BitSet, WorldCarver$CarveSkipChecker): a, createRoom, method_12674, carveCave, m_159239_
void (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, long, Aquifer, double, double, double, double, double, float, float, float, int, int, double, BitSet, WorldCarver$CarveSkipChecker): a, createTunnel, method_12675, carveTunnels, m_159219_
boolean (double, double, double, double): a, shouldSkip, method_33974, isPositionExcluded, m_159195_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
chx
cia
net.minecraft.server.v1_16_R2.WorldGenCaves
net.minecraft.server.v1_16_R3.WorldGenCaves
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cjb
chx
net.minecraft.server.v1_16_R1.WorldGenCaves
net.minecraft.server.v1_16_R2.WorldGenCaves
字段
构造函数
方法
1.16.1
名称
cci
cjb
net.minecraft.server.v1_15_R1.WorldGenCaves
net.minecraft.server.v1_16_R1.WorldGenCaves
字段
构造函数
(Function<com.mojang.datafixers.Dynamic<?>, ? extends ProbabilityFeatureConfiguration>, int)
(com.mojang.serialization.Codec<ProbabilityFeatureConfiguration>, int)
方法
int (): a, getCaveBound, method_16577, getMaxCaveCount, func_222724_a
int (): a, getCaveBound, method_16577, getMaxCaveCount, func_230357_a_
float (Random): a, getThickness, method_16576, getTunnelSystemWidth, func_222722_a
float (Random): a, getThickness, method_16576, getTunnelSystemWidth, func_230359_a_
double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, func_222725_b
double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, func_230360_b_
int (Random): b, getCaveY, method_16579, getCaveY, func_222726_b
int (Random): b, getCaveY, method_16579, getCaveY, func_230361_b_
1.15.2
名称
ccf
cci
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bzn
ccf
net.minecraft.server.v1_14_R1.WorldGenCaves
net.minecraft.server.v1_15_R1.WorldGenCaves
字段
构造函数
方法
boolean (ChunkAccess, Random, int, int, int, int, int, BitSet, ProbabilityFeatureConfiguration): a, carve, method_12673, carve, func_212867_a_
void (ChunkAccess, long, int, int, int, double, double, double, float, double, BitSet): a, genRoom, method_12674, carveCave, func_222723_a
void (ChunkAccess, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, genTunnel, method_12675, carveTunnels, func_222727_a
boolean (ChunkAccess, Function<BlockPos, Biome>, Random, int, int, int, int, int, BitSet, ProbabilityFeatureConfiguration): a, carve, method_12673, carve, func_225555_a_
void (ChunkAccess, Function<BlockPos, Biome>, long, int, int, int, double, double, double, float, double, BitSet): a, genRoom, method_12674, carveCave, func_227205_a_
void (ChunkAccess, Function<BlockPos, Biome>, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, genTunnel, method_12675, carveTunnels, func_227206_a_
1.14.4
名称
bzi
bzn
net.minecraft.world.level.levelgen.carver.CaveWorldCarver
字段
构造函数
方法
boolean (Random, int, int, WorldGenFeatureConfigurationChance): a, method_12676, method_12676, func_212868_a_
boolean (Random, int, int, ProbabilityFeatureConfiguration): a, isStartChunk, method_12676, shouldCarve, func_212868_a_
boolean (IChunkAccess, Random, int, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, method_12673, method_12673, func_212867_a_
boolean (ChunkAccess, Random, int, int, int, int, int, BitSet, ProbabilityFeatureConfiguration): a, carve, method_12673, carve, func_212867_a_
int (): a, method_16577, getMaxCaveCount, func_222724_a
int (): a, getCaveBound, method_16577, getMaxCaveCount, func_222724_a
float (Random): a, method_16576, getTunnelSystemWidth, func_222722_a
float (Random): a, getThickness, method_16576, getTunnelSystemWidth, func_222722_a
double (): b, method_16578, getTunnelSystemHeightWidthRatio, func_222725_b
double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, func_222725_b
int (Random): b, method_16579, getCaveY, func_222726_b
int (Random): b, getCaveY, method_16579, getCaveY, func_222726_b
void (IChunkAccess, long, int, int, int, double, double, double, float, double, BitSet): a, method_12674, carveCave, func_222723_a
void (ChunkAccess, long, int, int, int, double, double, double, float, double, BitSet): a, genRoom, method_12674, carveCave, func_222723_a
void (IChunkAccess, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, method_12675, carveTunnels, func_222727_a
void (ChunkAccess, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, genTunnel, method_12675, carveTunnels, func_222727_a
boolean (double, double, double, int): a, method_16582, isPositionExcluded, func_222708_a
boolean (double, double, double, int): a, skip, method_16582, isPositionExcluded, func_222708_a
1.14.3
名称
bze
bzi
net.minecraft.world.gen.carver.CaveCarver
字段
构造函数
方法
boolean (Random, int, int, WorldGenFeatureConfigurationChance): a, method_12676, func_212868_a_
boolean (Random, int, int, WorldGenFeatureConfigurationChance): a, method_12676, method_12676, func_212868_a_
boolean (IChunkAccess, Random, int, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, method_12673, func_212867_a_
boolean (IChunkAccess, Random, int, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, method_12673, method_12673, func_212867_a_
int (): a, method_16577, func_222724_a
int (): a, method_16577, getMaxCaveCount, func_222724_a
float (Random): a, method_16576, func_222722_a
float (Random): a, method_16576, getTunnelSystemWidth, func_222722_a
double (): b, method_16578, func_222725_b
double (): b, method_16578, getTunnelSystemHeightWidthRatio, func_222725_b
int (Random): b, method_16579, func_222726_b
int (Random): b, method_16579, getCaveY, func_222726_b
void (IChunkAccess, long, int, int, int, double, double, double, float, double, BitSet): a, method_12674, func_222723_a
void (IChunkAccess, long, int, int, int, double, double, double, float, double, BitSet): a, method_12674, carveCave, func_222723_a
void (IChunkAccess, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, method_12675, func_222727_a
void (IChunkAccess, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, method_12675, carveTunnels, func_222727_a
boolean (double, double, double, int): a, method_16582, func_222708_a
boolean (double, double, double, int): a, method_16582, isPositionExcluded, func_222708_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bzd
bze
字段
构造函数
方法
1.14
名称
bwi
bzd
net.minecraft.class_2925
net.minecraft.server.v1_13_R2.WorldGenCaves
net.minecraft.server.v1_14_R1.WorldGenCaves
字段
构造函数
()
(Function<com.mojang.datafixers.Dynamic<?>, ? extends WorldGenFeatureConfigurationChance>, int)
方法
boolean (IBlockAccess, Random, int, int, WorldGenFeatureConfigurationChance): a, func_212246_a
boolean (GeneratorAccess, Random, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, func_202522_a
void (GeneratorAccess, long, int, int, double, double, double, float, double, BitSet): a, func_203627_a
void (GeneratorAccess, long, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, func_202533_a
boolean (GeneratorAccess, long, int, int, double, double, double, double, double, BitSet): a, func_202516_a
boolean (Random, int, int, WorldGenFeatureConfigurationChance): a, method_12676, func_212868_a_
boolean (IChunkAccess, Random, int, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, method_12673, func_212867_a_
int (): a, method_16577, func_222724_a
float (Random): a, method_16576, func_222722_a
double (): b, method_16578, func_222725_b
int (Random): b, method_16579, func_222726_b
void (IChunkAccess, long, int, int, int, double, double, double, float, double, BitSet): a, method_12674, func_222723_a
void (IChunkAccess, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, method_12675, func_222727_a
boolean (double, double, double, int): a, method_16582, func_222708_a
1.13.2
名称
bwh
bwi
字段
构造函数
方法
1.13.1
名称
bvz
bwh
net.minecraft.server.v1_13_R1.WorldGenCaves
net.minecraft.server.v1_13_R2.WorldGenCaves
字段
构造函数
方法
1.13
名称
aza
bvz
net.minecraft.world.gen.MapGenCaves
net.minecraft.world.gen.carver.CaveWorldCarver
net.minecraft.server.v1_12_R1.WorldGenCaves
net.minecraft.server.v1_13_R1.WorldGenCaves
字段
IBlockData: a, field_186126_a
IBlockData: b, field_186127_b
IBlockData: c, field_186128_c
IBlockData: d, field_186129_d
构造函数
方法
void (long, int, int, ChunkSnapshot, double, double, double): a, func_180703_a
void (long, int, int, ChunkSnapshot, double, double, double, float, float, float, int, int, double): a, func_180702_a
boolean (IBlockData, IBlockData): a, func_175793_a
void (World, int, int, int, int, ChunkSnapshot): a, func_180701_a
boolean (IBlockAccess, Random, int, int, WorldGenFeatureConfigurationChance): a, func_212246_a
boolean (GeneratorAccess, Random, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, func_202522_a
void (GeneratorAccess, long, int, int, double, double, double, float, double, BitSet): a, func_203627_a
void (GeneratorAccess, long, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, func_202533_a
boolean (GeneratorAccess, long, int, int, double, double, double, double, double, BitSet): a, func_202516_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
ayy
aza
字段
构造函数
方法
1.12
名称
avt
ayy
net.minecraft.server.v1_11_R1.WorldGenCaves
net.minecraft.server.v1_12_R1.WorldGenCaves
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
avr
avt
字段
构造函数
方法
1.11
名称
atz
avr
net.minecraft.server.v1_10_R1.WorldGenCaves
net.minecraft.server.v1_11_R1.WorldGenCaves
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
atj
atz
net.minecraft.server.v1_9_R2.WorldGenCaves
net.minecraft.server.v1_10_R1.WorldGenCaves
字段
构造函数
方法
1.9.4
名称
ati
atj
net.minecraft.server.v1_9_R1.WorldGenCaves
net.minecraft.server.v1_9_R2.WorldGenCaves
字段
构造函数
方法
1.9.2
名称
atj
ati
字段
构造函数
方法
1.9
名称
anx
atj
net.minecraft.server.v1_8_R3.WorldGenCaves
net.minecraft.server.v1_9_R1.WorldGenCaves
字段
IBlockData: a, field_186126_a
IBlockData: b, field_186127_b
IBlockData: c, field_186128_c
IBlockData: d, field_186129_d
构造函数
方法
1.8.8
名称
anx
net.minecraft.world.gen.MapGenCaves
net.minecraft.server.v1_8_R3.WorldGenCaves
字段
构造函数
()
方法
void (long, int, int, ChunkSnapshot, double, double, double): a, func_180703_a
void (long, int, int, ChunkSnapshot, double, double, double, float, float, float, int, int, double): a, func_180702_a
boolean (IBlockData, IBlockData): a, func_175793_a
void (World, int, int, int, int, ChunkSnapshot): a, func_180701_a