历史 - net.minecraft.world.level.levelgen.carver.CaveWorldCarver

1.21.11

名称

ers

ewt

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

emd

ers

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ejs

emd

字段

构造函数

方法

1.21.5

名称

eew

ejs

字段

构造函数

方法

1.21.4

名称

eft

eew

字段

构造函数

方法

1.21.3

名称

ebb

eft

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

dzy

ebb

字段

构造函数

方法

1.20.6

名称

dqs

dzy

字段

构造函数

方法

1.20.4

名称

dmu

dqs

字段

构造函数

方法

1.20.2

名称

djm

dmu

字段

构造函数

方法

1.20.1

名称

djb

djm

字段

构造函数

方法

1.19.4

名称

dgd

djb

字段

构造函数

方法

1.19.3

名称

dcr

dgd

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dbu

dcr

net.minecraft.world.level.levelgen.carver.WorldGenCaves

字段

构造函数

方法

1.19

名称

cvy

dbu

net.minecraft.world.level.levelgen.carver.WorldGenCaves

字段

构造函数

方法

float (Random): a, getThickness, method_16576, getTunnelSystemWidth, m_5710_

boolean (CaveCarverConfiguration, Random): a, isStartChunk, method_35358, shouldCarve, m_142512_

boolean (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Holder<Biome>>, Random, Aquifer, ChunkPos, CarvingMask): a, carve, method_35357, carve, m_183279_

boolean (CaveCarverConfiguration, RandomSource): a, isStartChunk, method_35358, shouldCarve, m_214133_

boolean (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Holder<Biome>>, RandomSource, Aquifer, ChunkPos, CarvingMask): a, carve, method_35357, carve, m_213788_

float (RandomSource): a, getThickness, method_16576, getTunnelSystemWidth, m_213592_

1.18.2

名称

cvd

cvy

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cqu

cvd

字段

构造函数

方法

boolean (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, Random, Aquifer, ChunkPos, BitSet): a, carve, method_35357, carve, m_142404_

void (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, long, Aquifer, double, double, double, float, double, BitSet, WorldCarver$CarveSkipChecker): a, createRoom, method_12674, carveCave, m_159239_

void (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, long, Aquifer, double, double, double, double, double, float, float, float, int, int, double, BitSet, WorldCarver$CarveSkipChecker): a, createTunnel, method_12675, carveTunnels, m_159219_

boolean (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, Random, Aquifer, ChunkPos, CarvingMask): a, carve, method_35357, carve, m_183279_

void (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, Aquifer, double, double, double, float, double, CarvingMask, WorldCarver$CarveSkipChecker): a, createRoom, method_12674, carveCave, m_190690_

void (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, long, Aquifer, double, double, double, double, double, float, float, float, int, int, double, CarvingMask, WorldCarver$CarveSkipChecker): a, createTunnel, method_12675, carveTunnels, m_190670_

1.17.1

名称

cqt

cqu

字段

构造函数

方法

1.17

名称

cia

cqt

net.minecraft.world.gen.carver.CaveWorldCarver

net.minecraft.src.C_2206_

net.minecraft.server.v1_16_R3.WorldGenCaves

net.minecraft.world.level.levelgen.carver.WorldGenCaves

字段

构造函数

(com.mojang.serialization.Codec<ProbabilityFeatureConfiguration>, int)

(com.mojang.serialization.Codec<CaveCarverConfiguration>)

方法

boolean (Random, int, int, ProbabilityFeatureConfiguration): a, isStartChunk, method_12676, shouldCarve, func_212868_a_

int (): a, getCaveBound, method_16577, getMaxCaveCount, func_230357_a_

int (): a, getCaveBound, method_16577, getMaxCaveCount, m_6208_

float (Random): a, getThickness, method_16576, getTunnelSystemWidth, func_230359_a_

float (Random): a, getThickness, method_16576, getTunnelSystemWidth, m_5710_

double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, func_230360_b_

double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, m_6203_

int (Random): b, getCaveY, method_16579, getCaveY, func_230361_b_

boolean (double, double, double, int): a, skip, method_16582, isPositionExcluded, func_222708_a

boolean (ChunkAccess, Function<BlockPos, Biome>, Random, int, int, int, int, int, BitSet, ProbabilityFeatureConfiguration): a, carve, method_12673, carve, func_225555_a_

void (ChunkAccess, Function<BlockPos, Biome>, long, int, int, int, double, double, double, float, double, BitSet): a, genRoom, method_12674, carveCave, func_227205_a_

void (ChunkAccess, Function<BlockPos, Biome>, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, genTunnel, method_12675, carveTunnels, func_227206_a_

boolean (CaveCarverConfiguration, Random): a, isStartChunk, method_35358, shouldCarve, m_142512_

boolean (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, Random, Aquifer, ChunkPos, BitSet): a, carve, method_35357, carve, m_142404_

void (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, long, Aquifer, double, double, double, float, double, BitSet, WorldCarver$CarveSkipChecker): a, createRoom, method_12674, carveCave, m_159239_

void (CarvingContext, CaveCarverConfiguration, ChunkAccess, Function<BlockPos, Biome>, long, Aquifer, double, double, double, double, double, float, float, float, int, int, double, BitSet, WorldCarver$CarveSkipChecker): a, createTunnel, method_12675, carveTunnels, m_159219_

boolean (double, double, double, double): a, shouldSkip, method_33974, isPositionExcluded, m_159195_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

chx

cia

net.minecraft.server.v1_16_R2.WorldGenCaves

net.minecraft.server.v1_16_R3.WorldGenCaves

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cjb

chx

net.minecraft.server.v1_16_R1.WorldGenCaves

net.minecraft.server.v1_16_R2.WorldGenCaves

字段

构造函数

方法

1.16.1

名称

cci

cjb

net.minecraft.server.v1_15_R1.WorldGenCaves

net.minecraft.server.v1_16_R1.WorldGenCaves

字段

构造函数

(Function<com.mojang.datafixers.Dynamic<?>, ? extends ProbabilityFeatureConfiguration>, int)

(com.mojang.serialization.Codec<ProbabilityFeatureConfiguration>, int)

方法

int (): a, getCaveBound, method_16577, getMaxCaveCount, func_222724_a

int (): a, getCaveBound, method_16577, getMaxCaveCount, func_230357_a_

float (Random): a, getThickness, method_16576, getTunnelSystemWidth, func_222722_a

float (Random): a, getThickness, method_16576, getTunnelSystemWidth, func_230359_a_

double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, func_222725_b

double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, func_230360_b_

int (Random): b, getCaveY, method_16579, getCaveY, func_222726_b

int (Random): b, getCaveY, method_16579, getCaveY, func_230361_b_

1.15.2

名称

ccf

cci

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bzn

ccf

net.minecraft.server.v1_14_R1.WorldGenCaves

net.minecraft.server.v1_15_R1.WorldGenCaves

字段

构造函数

方法

boolean (ChunkAccess, Random, int, int, int, int, int, BitSet, ProbabilityFeatureConfiguration): a, carve, method_12673, carve, func_212867_a_

void (ChunkAccess, long, int, int, int, double, double, double, float, double, BitSet): a, genRoom, method_12674, carveCave, func_222723_a

void (ChunkAccess, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, genTunnel, method_12675, carveTunnels, func_222727_a

boolean (ChunkAccess, Function<BlockPos, Biome>, Random, int, int, int, int, int, BitSet, ProbabilityFeatureConfiguration): a, carve, method_12673, carve, func_225555_a_

void (ChunkAccess, Function<BlockPos, Biome>, long, int, int, int, double, double, double, float, double, BitSet): a, genRoom, method_12674, carveCave, func_227205_a_

void (ChunkAccess, Function<BlockPos, Biome>, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, genTunnel, method_12675, carveTunnels, func_227206_a_

1.14.4

名称

bzi

bzn

net.minecraft.world.level.levelgen.carver.CaveWorldCarver

字段

构造函数

方法

boolean (Random, int, int, WorldGenFeatureConfigurationChance): a, method_12676, method_12676, func_212868_a_

boolean (Random, int, int, ProbabilityFeatureConfiguration): a, isStartChunk, method_12676, shouldCarve, func_212868_a_

boolean (IChunkAccess, Random, int, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, method_12673, method_12673, func_212867_a_

boolean (ChunkAccess, Random, int, int, int, int, int, BitSet, ProbabilityFeatureConfiguration): a, carve, method_12673, carve, func_212867_a_

int (): a, method_16577, getMaxCaveCount, func_222724_a

int (): a, getCaveBound, method_16577, getMaxCaveCount, func_222724_a

float (Random): a, method_16576, getTunnelSystemWidth, func_222722_a

float (Random): a, getThickness, method_16576, getTunnelSystemWidth, func_222722_a

double (): b, method_16578, getTunnelSystemHeightWidthRatio, func_222725_b

double (): b, getYScale, method_16578, getTunnelSystemHeightWidthRatio, func_222725_b

int (Random): b, method_16579, getCaveY, func_222726_b

int (Random): b, getCaveY, method_16579, getCaveY, func_222726_b

void (IChunkAccess, long, int, int, int, double, double, double, float, double, BitSet): a, method_12674, carveCave, func_222723_a

void (ChunkAccess, long, int, int, int, double, double, double, float, double, BitSet): a, genRoom, method_12674, carveCave, func_222723_a

void (IChunkAccess, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, method_12675, carveTunnels, func_222727_a

void (ChunkAccess, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, genTunnel, method_12675, carveTunnels, func_222727_a

boolean (double, double, double, int): a, method_16582, isPositionExcluded, func_222708_a

boolean (double, double, double, int): a, skip, method_16582, isPositionExcluded, func_222708_a

1.14.3

名称

bze

bzi

net.minecraft.world.gen.carver.CaveCarver

字段

构造函数

方法

boolean (Random, int, int, WorldGenFeatureConfigurationChance): a, method_12676, func_212868_a_

boolean (Random, int, int, WorldGenFeatureConfigurationChance): a, method_12676, method_12676, func_212868_a_

boolean (IChunkAccess, Random, int, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, method_12673, func_212867_a_

boolean (IChunkAccess, Random, int, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, method_12673, method_12673, func_212867_a_

int (): a, method_16577, func_222724_a

int (): a, method_16577, getMaxCaveCount, func_222724_a

float (Random): a, method_16576, func_222722_a

float (Random): a, method_16576, getTunnelSystemWidth, func_222722_a

double (): b, method_16578, func_222725_b

double (): b, method_16578, getTunnelSystemHeightWidthRatio, func_222725_b

int (Random): b, method_16579, func_222726_b

int (Random): b, method_16579, getCaveY, func_222726_b

void (IChunkAccess, long, int, int, int, double, double, double, float, double, BitSet): a, method_12674, func_222723_a

void (IChunkAccess, long, int, int, int, double, double, double, float, double, BitSet): a, method_12674, carveCave, func_222723_a

void (IChunkAccess, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, method_12675, func_222727_a

void (IChunkAccess, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, method_12675, carveTunnels, func_222727_a

boolean (double, double, double, int): a, method_16582, func_222708_a

boolean (double, double, double, int): a, method_16582, isPositionExcluded, func_222708_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bzd

bze

字段

构造函数

方法

1.14

名称

bwi

bzd

net.minecraft.class_2925

net.minecraft.server.v1_13_R2.WorldGenCaves

net.minecraft.server.v1_14_R1.WorldGenCaves

字段

构造函数

()

(Function<com.mojang.datafixers.Dynamic<?>, ? extends WorldGenFeatureConfigurationChance>, int)

方法

boolean (IBlockAccess, Random, int, int, WorldGenFeatureConfigurationChance): a, func_212246_a

boolean (GeneratorAccess, Random, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, func_202522_a

void (GeneratorAccess, long, int, int, double, double, double, float, double, BitSet): a, func_203627_a

void (GeneratorAccess, long, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, func_202533_a

boolean (GeneratorAccess, long, int, int, double, double, double, double, double, BitSet): a, func_202516_a

boolean (Random, int, int, WorldGenFeatureConfigurationChance): a, method_12676, func_212868_a_

boolean (IChunkAccess, Random, int, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, method_12673, func_212867_a_

int (): a, method_16577, func_222724_a

float (Random): a, method_16576, func_222722_a

double (): b, method_16578, func_222725_b

int (Random): b, method_16579, func_222726_b

void (IChunkAccess, long, int, int, int, double, double, double, float, double, BitSet): a, method_12674, func_222723_a

void (IChunkAccess, long, int, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, method_12675, func_222727_a

boolean (double, double, double, int): a, method_16582, func_222708_a

1.13.2

名称

bwh

bwi

字段

构造函数

方法

1.13.1

名称

bvz

bwh

net.minecraft.server.v1_13_R1.WorldGenCaves

net.minecraft.server.v1_13_R2.WorldGenCaves

字段

构造函数

方法

1.13

名称

aza

bvz

net.minecraft.world.gen.MapGenCaves

net.minecraft.world.gen.carver.CaveWorldCarver

net.minecraft.server.v1_12_R1.WorldGenCaves

net.minecraft.server.v1_13_R1.WorldGenCaves

字段

IBlockData: a, field_186126_a

IBlockData: b, field_186127_b

IBlockData: c, field_186128_c

IBlockData: d, field_186129_d

构造函数

方法

void (long, int, int, ChunkSnapshot, double, double, double): a, func_180703_a

void (long, int, int, ChunkSnapshot, double, double, double, float, float, float, int, int, double): a, func_180702_a

boolean (IBlockData, IBlockData): a, func_175793_a

void (World, int, int, int, int, ChunkSnapshot): a, func_180701_a

boolean (IBlockAccess, Random, int, int, WorldGenFeatureConfigurationChance): a, func_212246_a

boolean (GeneratorAccess, Random, int, int, int, int, BitSet, WorldGenFeatureConfigurationChance): a, func_202522_a

void (GeneratorAccess, long, int, int, double, double, double, float, double, BitSet): a, func_203627_a

void (GeneratorAccess, long, int, int, double, double, double, float, float, float, int, int, double, BitSet): a, func_202533_a

boolean (GeneratorAccess, long, int, int, double, double, double, double, double, BitSet): a, func_202516_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

ayy

aza

字段

构造函数

方法

1.12

名称

avt

ayy

net.minecraft.server.v1_11_R1.WorldGenCaves

net.minecraft.server.v1_12_R1.WorldGenCaves

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

avr

avt

字段

构造函数

方法

1.11

名称

atz

avr

net.minecraft.server.v1_10_R1.WorldGenCaves

net.minecraft.server.v1_11_R1.WorldGenCaves

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

atj

atz

net.minecraft.server.v1_9_R2.WorldGenCaves

net.minecraft.server.v1_10_R1.WorldGenCaves

字段

构造函数

方法

1.9.4

名称

ati

atj

net.minecraft.server.v1_9_R1.WorldGenCaves

net.minecraft.server.v1_9_R2.WorldGenCaves

字段

构造函数

方法

1.9.2

名称

atj

ati

字段

构造函数

方法

1.9

名称

anx

atj

net.minecraft.server.v1_8_R3.WorldGenCaves

net.minecraft.server.v1_9_R1.WorldGenCaves

字段

IBlockData: a, field_186126_a

IBlockData: b, field_186127_b

IBlockData: c, field_186128_c

IBlockData: d, field_186129_d

构造函数

方法

1.8.8

名称

anx

net.minecraft.world.gen.MapGenCaves

net.minecraft.server.v1_8_R3.WorldGenCaves

字段

构造函数

()

方法

void (long, int, int, ChunkSnapshot, double, double, double): a, func_180703_a

void (long, int, int, ChunkSnapshot, double, double, double, float, float, float, int, int, double): a, func_180702_a

boolean (IBlockData, IBlockData): a, func_175793_a

void (World, int, int, int, int, ChunkSnapshot): a, func_180701_a