历史 - net.minecraft.network.protocol.game.ClientboundMoveEntityPacket

1.21.11

名称

aeq

afa

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

aek

aeq

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

adz

aek

字段

构造函数

方法

1.21.5

名称

adg

adz

字段

构造函数

方法

float (): g, getyRot, method_11649, getYaw, m_132531_

float (): g, getYRot, method_11649, getYaw, m_132531_

float (): h, getxRot, method_11650, getPitch, m_132532_

float (): h, getXRot, method_11650, getPitch, m_132532_

1.21.4

名称

aem

adg

字段

构造函数

方法

PacketType<? extends ClientboundMoveEntityPacket> (): a, type, method_55846, getPacketId, m_5779_

PacketType<? extends ClientboundMoveEntityPacket> (): a, type, method_65080, getPacketType, m_5779_

1.21.3

名称

ado

aem

字段

构造函数

方法

byte (): g, getyRot, method_11649, getYaw, m_132531_

byte (): h, getxRot, method_11650, getPitch, m_132532_

float (): g, getyRot, method_11649, getYaw, m_132531_

float (): h, getxRot, method_11650, getPitch, m_132532_

1.21.1

名称

字段

构造函数

方法

1.21

名称

aec

ado

字段

构造函数

方法

1.20.6

名称

aas

aec

字段

构造函数

方法

byte (): f, getyRot, method_11649, getYaw, m_132531_

byte (): g, getyRot, method_11649, getYaw, m_132531_

byte (): g, getxRot, method_11650, getPitch, m_132532_

byte (): h, getxRot, method_11650, getPitch, m_132532_

boolean (): h, hasRotation, method_11652, hasRotation, m_132533_

boolean (): i, hasRotation, method_11652, hasRotation, m_132533_

boolean (): j, isOnGround, method_11653, isOnGround, m_132535_

boolean (): k, isOnGround, method_11653, isOnGround, m_132535_

short (): a, getXa, method_36150, getDeltaX, m_178997_

short (): b, getXa, method_36150, getDeltaX, m_178997_

short (): d, getYa, method_36151, getDeltaY, m_178998_

short (): e, getYa, method_36151, getDeltaY, m_178998_

short (): e, getZa, method_36152, getDeltaZ, m_178999_

short (): f, getZa, method_36152, getDeltaZ, m_178999_

boolean (): i, hasPosition, method_22826, isPositionChanged, m_132534_

boolean (): j, hasPosition, method_22826, isPositionChanged, m_132534_

PacketType<? extends ClientboundMoveEntityPacket> (): a, type, method_55846, getPacketId, m_5779_

1.20.4

名称

yo

aas

字段

构造函数

方法

1.20.2

名称

wl

yo

字段

构造函数

方法

byte (): e, getyRot, method_11649, getYaw, m_132531_

byte (): f, getyRot, method_11649, getYaw, m_132531_

byte (): f, getxRot, method_11650, getPitch, m_132532_

byte (): g, getxRot, method_11650, getPitch, m_132532_

boolean (): g, hasRotation, method_11652, hasRotation, m_132533_

boolean (): h, hasRotation, method_11652, hasRotation, m_132533_

boolean (): i, isOnGround, method_11653, isOnGround, m_132535_

boolean (): j, isOnGround, method_11653, isOnGround, m_132535_

short (): c, getYa, method_36151, getDeltaY, m_178998_

short (): d, getYa, method_36151, getDeltaY, m_178998_

short (): d, getZa, method_36152, getDeltaZ, m_178999_

short (): e, getZa, method_36152, getDeltaZ, m_178999_

boolean (): h, hasPosition, method_22826, isPositionChanged, m_132534_

boolean (): i, hasPosition, method_22826, isPositionChanged, m_132534_

1.20.1

名称

wy

wl

字段

构造函数

方法

1.19.4

名称

wa

wy

字段

构造函数

方法

short (): b, getXa, method_36150, getDeltaX, m_178997_

short (): a, getXa, method_36150, getDeltaX, m_178997_

1.19.3

名称

uw

wa

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

ug

uw

net.minecraft.network.protocol.game.PacketPlayOutEntity

字段

构造函数

方法

1.19

名称

sx

ug

net.minecraft.network.protocol.game.PacketPlayOutEntity

字段

double: j, TRUNCATION_STEPS, field_33335, COORDINATE_SCALE, f_178986_

构造函数

方法

long (double): a, entityToPacket, method_18047, encodePacketCoordinate, m_132511_

Vec3 (long, long, long): a, packetToEntity, method_18695, decodePacketCoordinates, m_132515_

double (long): a, packetToEntity, method_30301, decodePacketCoordinate, m_132513_

Vec3 (Vec3): a, updateEntityPosition, method_30302, calculateDeltaPosition, m_132521_

1.18.2

名称

sm

sx

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

rd

sm

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

qa

rd

net.minecraft.network.play.server.SEntityPacket

net.minecraft.src.C_5078_

net.minecraft.server.v1_16_R3.PacketPlayOutEntity

net.minecraft.network.protocol.game.PacketPlayOutEntity

字段

int: a, entityId, field_12310, id, field_149074_a

int: a, entityId, field_12310, id, f_132499_

byte: e, yRot, field_12312, yaw, field_149071_e

byte: e, yRot, field_12312, yaw, f_132503_

byte: f, xRot, field_12311, pitch, field_149068_f

byte: f, xRot, field_12311, pitch, f_132504_

boolean: g, onGround, field_12306, onGround, field_179743_g

boolean: g, onGround, field_12306, onGround, f_132505_

boolean: h, hasRot, field_12305, rotate, field_149069_g

boolean: h, hasRot, field_12305, rotate, f_132506_

short: b, xa, field_12309, deltaX, field_149072_b

short: b, xa, field_12309, deltaX, f_132500_

short: c, ya, field_12308, deltaY, field_149073_c

short: c, ya, field_12308, deltaY, f_132501_

short: d, za, field_12307, deltaZ, field_149070_d

short: d, za, field_12307, deltaZ, f_132502_

boolean: i, hasPos, field_20849, positionChanged, field_229744_i_

boolean: i, hasPos, field_20849, positionChanged, f_132507_

double: j, TRUNCATION_STEPS, field_33335, COORDINATE_SCALE, f_178986_

构造函数

()

(int)

(int, short, short, short, byte, byte, boolean, boolean, boolean)

方法

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (ClientGamePacketListener): a, handle, method_11651, apply, func_148833_a

void (ClientGamePacketListener): a, handle, method_11651, apply, m_5797_

Entity (Level): a, getEntity, method_11645, getEntity, func_149065_a

Entity (Level): a, getEntity, method_11645, getEntity, m_132519_

byte (): e, getyRot, method_11649, getYaw, func_149066_f

byte (): e, getyRot, method_11649, getYaw, m_132531_

byte (): f, getxRot, method_11650, getPitch, func_149063_g

byte (): f, getxRot, method_11650, getPitch, m_132532_

boolean (): g, hasRotation, method_11652, hasRotation, func_149060_h

boolean (): g, hasRotation, method_11652, hasRotation, m_132533_

boolean (): i, isOnGround, method_11653, isOnGround, func_179742_g

boolean (): i, isOnGround, method_11653, isOnGround, m_132535_

long (double): a, entityToPacket, method_18047, encodePacketCoordinate, func_218743_a

long (double): a, entityToPacket, method_18047, encodePacketCoordinate, m_132511_

Vec3 (long, long, long): a, packetToEntity, method_18695, decodePacketCoordinates, func_218744_a

Vec3 (long, long, long): a, packetToEntity, method_18695, decodePacketCoordinates, m_132515_

short (): b, getXa, method_36150, getDeltaX, m_178997_

short (): c, getYa, method_36151, getDeltaY, m_178998_

short (): d, getZa, method_36152, getDeltaZ, m_178999_

boolean (): h, hasPosition, method_22826, isPositionChanged, func_229745_h_

boolean (): h, hasPosition, method_22826, isPositionChanged, m_132534_

double (long): a, packetToEntity, method_30301, decodePacketCoordinate, func_244299_a

double (long): a, packetToEntity, method_30301, decodePacketCoordinate, m_132513_

Vec3 (Vec3): a, updateEntityPosition, method_30302, calculateDeltaPosition, func_244300_a

Vec3 (Vec3): a, updateEntityPosition, method_30302, calculateDeltaPosition, m_132521_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.PacketPlayOutEntity

net.minecraft.server.v1_16_R3.PacketPlayOutEntity

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

pa

qa

net.minecraft.server.v1_16_R1.PacketPlayOutEntity

net.minecraft.server.v1_16_R2.PacketPlayOutEntity

字段

构造函数

方法

short (): b, getXa, method_11648, getDeltaXShort, func_186952_a

short (): c, getYa, method_11646, getDeltaYShort, func_186953_b

short (): d, getZa, method_11647, getDeltaZShort, func_186951_c

double (long): a, packetToEntity, method_30301, decodePacketCoordinate, func_244299_a

Vec3 (Vec3): a, updateEntityPosition, method_30302, calculateDeltaPosition, func_244300_a

1.16.1

名称

nm

pa

net.minecraft.server.v1_15_R1.PacketPlayOutEntity

net.minecraft.server.v1_16_R1.PacketPlayOutEntity

字段

boolean: i, hasPos, field_20849, field_229744_i_

boolean: i, hasPos, field_20849, positionChanged, field_229744_i_

构造函数

方法

boolean (): h, hasPosition, method_22826, func_229745_h_

boolean (): h, hasPosition, method_22826, isPositionChanged, func_229745_h_

1.15.2

名称

net.minecraft.client.network.packet.EntityS2CPacket

net.minecraft.network.packet.s2c.play.EntityS2CPacket

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

lv

nm

net.minecraft.network.packet.s2c.play.EntityS2CPacket

net.minecraft.client.network.packet.EntityS2CPacket

net.minecraft.server.v1_14_R1.PacketPlayOutEntity

net.minecraft.server.v1_15_R1.PacketPlayOutEntity

字段

boolean: i, hasPos, field_20849, field_229744_i_

构造函数

方法

boolean (): h, isOnGround, method_11653, isOnGround, func_179742_g

boolean (): i, isOnGround, method_11653, isOnGround, func_179742_g

boolean (): h, hasPosition, method_22826, func_229745_h_

1.14.4

名称

lt

lv

net.minecraft.network.protocol.game.ClientboundMoveEntityPacket

net.minecraft.client.network.packet.EntityS2CPacket

net.minecraft.network.packet.s2c.play.EntityS2CPacket

字段

int: a, field_12310, id, field_149074_a

int: a, entityId, field_12310, id, field_149074_a

byte: e, field_12312, yaw, field_149071_e

byte: e, yRot, field_12312, yaw, field_149071_e

byte: f, field_12311, pitch, field_149068_f

byte: f, xRot, field_12311, pitch, field_149068_f

boolean: g, field_12306, onGround, field_179743_g

boolean: g, onGround, field_12306, onGround, field_179743_g

boolean: h, field_12305, rotate, field_149069_g

boolean: h, hasRot, field_12305, rotate, field_149069_g

short: b, field_12309, deltaX, field_149072_b

short: b, xa, field_12309, deltaX, field_149072_b

short: c, field_12308, deltaY, field_149073_c

short: c, ya, field_12308, deltaY, field_149073_c

short: d, field_12307, deltaZ, field_149070_d

short: d, za, field_12307, deltaZ, field_149070_d

构造函数

方法

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b

void (PacketListenerPlayOut): a, method_11651, method_11651, func_148833_a

void (ClientGamePacketListener): a, handle, method_11651, apply, func_148833_a

Entity (World): a, method_11645, getEntity, func_149065_a

Entity (Level): a, getEntity, method_11645, getEntity, func_149065_a

byte (): e, method_11649, getYaw, func_149066_f

byte (): e, getyRot, method_11649, getYaw, func_149066_f

byte (): f, method_11650, getPitch, func_149063_g

byte (): f, getxRot, method_11650, getPitch, func_149063_g

boolean (): g, method_11652, hasRotation, func_149060_h

boolean (): g, hasRotation, method_11652, hasRotation, func_149060_h

boolean (): h, method_11653, isOnGround, func_179742_g

boolean (): h, isOnGround, method_11653, isOnGround, func_179742_g

long (double): a, method_18047, encodePacketCoordinate, func_218743_a

long (double): a, entityToPacket, method_18047, encodePacketCoordinate, func_218743_a

Vec3D (long, long, long): a, method_18695, decodePacketCoordinates, func_218744_a

Vec3 (long, long, long): a, packetToEntity, method_18695, decodePacketCoordinates, func_218744_a

short (): b, method_11648, getDeltaXShort, func_186952_a

short (): b, getXa, method_11648, getDeltaXShort, func_186952_a

short (): c, method_11646, getDeltaYShort, func_186953_b

short (): c, getYa, method_11646, getDeltaYShort, func_186953_b

short (): d, method_11647, getDeltaZShort, func_186951_c

short (): d, getZa, method_11647, getDeltaZShort, func_186951_c

1.14.3

名称

ls

lt

net.minecraft.client.network.packet.EntityS2CPacket

字段

int: a, field_12310, field_149074_a

int: a, field_12310, id, field_149074_a

byte: e, field_12312, field_149071_e

byte: e, field_12312, yaw, field_149071_e

byte: f, field_12311, field_149068_f

byte: f, field_12311, pitch, field_149068_f

boolean: g, field_12306, field_179743_g

boolean: g, field_12306, onGround, field_179743_g

boolean: h, field_12305, field_149069_g

boolean: h, field_12305, rotate, field_149069_g

short: b, field_12309, field_149072_b

short: b, field_12309, deltaX, field_149072_b

short: c, field_12308, field_149073_c

short: c, field_12308, deltaY, field_149073_c

short: d, field_12307, field_149070_d

short: d, field_12307, deltaZ, field_149070_d

构造函数

方法

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): a, method_11053, read, func_148837_a

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketDataSerializer): b, method_11052, write, func_148840_b

void (PacketListenerPlayOut): a, method_11651, func_148833_a

void (PacketListenerPlayOut): a, method_11651, method_11651, func_148833_a

Entity (World): a, method_11645, func_149065_a

Entity (World): a, method_11645, getEntity, func_149065_a

byte (): e, method_11649, func_149066_f

byte (): e, method_11649, getYaw, func_149066_f

byte (): f, method_11650, func_149063_g

byte (): f, method_11650, getPitch, func_149063_g

boolean (): g, method_11652, func_149060_h

boolean (): g, method_11652, hasRotation, func_149060_h

boolean (): h, method_11653, func_179742_g

boolean (): h, method_11653, isOnGround, func_179742_g

long (double): a, method_18047, func_218743_a

long (double): a, method_18047, encodePacketCoordinate, func_218743_a

Vec3D (long, long, long): a, method_18695, func_218744_a

Vec3D (long, long, long): a, method_18695, decodePacketCoordinates, func_218744_a

short (): b, method_11648, func_186952_a

short (): b, method_11648, getDeltaXShort, func_186952_a

short (): c, method_11646, func_186953_b

short (): c, method_11646, getDeltaYShort, func_186953_b

short (): d, method_11647, func_186951_c

short (): d, method_11647, getDeltaZShort, func_186951_c

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

kl

ls

net.minecraft.class_2684

net.minecraft.network.play.server.SPacketEntity

net.minecraft.network.play.server.SEntityPacket

net.minecraft.server.v1_13_R2.PacketPlayOutEntity

net.minecraft.server.v1_14_R1.PacketPlayOutEntity

字段

int: a, field_149074_a

int: a, field_12310, field_149074_a

byte: e, field_149071_e

byte: e, field_12312, field_149071_e

byte: f, field_149068_f

byte: f, field_12311, field_149068_f

boolean: g, field_179743_g

boolean: g, field_12306, field_179743_g

boolean: h, field_149069_g

boolean: h, field_12305, field_149069_g

int: b, field_149072_b

int: c, field_149073_c

int: d, field_149070_d

short: b, field_12309, field_149072_b

short: c, field_12308, field_149073_c

short: d, field_12307, field_149070_d

构造函数

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): a, method_11053, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketDataSerializer): b, method_11052, func_148840_b

void (PacketListenerPlayOut): a, func_148833_a

void (PacketListenerPlayOut): a, method_11651, func_148833_a

Entity (World): a, func_149065_a

Entity (World): a, method_11645, func_149065_a

byte (): e, func_149066_f

byte (): e, method_11649, func_149066_f

byte (): f, func_149063_g

byte (): f, method_11650, func_149063_g

boolean (): g, func_149060_h

boolean (): g, method_11652, func_149060_h

boolean (): h, func_179742_g

boolean (): h, method_11653, func_179742_g

int (): b, func_186952_a

int (): c, func_186953_b

int (): d, func_186951_c

long (double): a, method_18047, func_218743_a

Vec3D (long, long, long): a, method_18695, func_218744_a

short (): b, method_11648, func_186952_a

short (): c, method_11646, func_186953_b

short (): d, method_11647, func_186951_c

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

net.minecraft.server.v1_13_R1.PacketPlayOutEntity

net.minecraft.server.v1_13_R2.PacketPlayOutEntity

字段

构造函数

方法

1.13

名称

jj

kl

net.minecraft.server.v1_12_R1.PacketPlayOutEntity

net.minecraft.server.v1_13_R1.PacketPlayOutEntity

字段

构造函数

方法

byte (): d, func_149066_f

byte (): e, func_149066_f

byte (): e, func_149063_g

byte (): f, func_149063_g

boolean (): f, func_149060_h

boolean (): g, func_149060_h

boolean (): g, func_179742_g

boolean (): h, func_179742_g

int (): a, func_186952_a

int (): b, func_186952_a

int (): b, func_186953_b

int (): c, func_186953_b

int (): c, func_186951_c

int (): d, func_186951_c

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

字段

构造函数

方法

1.12

名称

hb

jj

net.minecraft.server.v1_11_R1.PacketPlayOutEntity

net.minecraft.server.v1_12_R1.PacketPlayOutEntity

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

字段

构造函数

方法

1.11

名称

gy

hb

net.minecraft.server.v1_10_R1.PacketPlayOutEntity

net.minecraft.server.v1_11_R1.PacketPlayOutEntity

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

gw

gy

net.minecraft.server.v1_9_R2.PacketPlayOutEntity

net.minecraft.server.v1_10_R1.PacketPlayOutEntity

字段

构造函数

方法

1.9.4

名称

gu

gw

net.minecraft.server.v1_9_R1.PacketPlayOutEntity

net.minecraft.server.v1_9_R2.PacketPlayOutEntity

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

gv

gu

net.minecraft.network.play.server.S14PacketEntity

net.minecraft.network.play.server.SPacketEntity

net.minecraft.server.v1_8_R3.PacketPlayOutEntity

net.minecraft.server.v1_9_R1.PacketPlayOutEntity

字段

byte: b, field_149072_b

byte: c, field_149073_c

byte: d, field_149070_d

int: b, field_149072_b

int: c, field_149073_c

int: d, field_149070_d

构造函数

方法

byte (): a, func_149062_c

byte (): b, func_149061_d

byte (): c, func_149064_e

int (): a, func_186952_a

int (): b, func_186953_b

int (): c, func_186951_c

1.8.8

名称

gv

net.minecraft.network.play.server.S14PacketEntity

net.minecraft.server.v1_8_R3.PacketPlayOutEntity

字段

int: a, field_149074_a

byte: b, field_149072_b

byte: c, field_149073_c

byte: d, field_149070_d

byte: e, field_149071_e

byte: f, field_149068_f

boolean: g, field_179743_g

boolean: h, field_149069_g

构造函数

()

(int)

方法

void (PacketDataSerializer): a, func_148837_a

void (PacketDataSerializer): b, func_148840_b

void (PacketListenerPlayOut): a, func_148833_a

Entity (World): a, func_149065_a

byte (): a, func_149062_c

byte (): b, func_149061_d

byte (): c, func_149064_e

byte (): d, func_149066_f

byte (): e, func_149063_g

boolean (): f, func_149060_h

boolean (): g, func_179742_g