历史 - net.minecraft.client.renderer.ShaderManager$Configs

1.21.11

名称

hgr$c

hph$c

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gyg$c

hgr$c

字段

构造函数

方法

1.21.8

名称

gyf$c

gyg$c

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gsf$c

gyf$c

字段

构造函数

方法

1.21.5

名称

gmq$c

gsf$c

字段

Map<ResourceLocation, ShaderProgramConfig>: b, programs, comp_3105, programs, f_346441_

Map<ShaderManager$ShaderSourceKey, String>: c, shaderSources, comp_3106, shaderSources, f_348573_

Map<ShaderManager$ShaderSourceKey, String>: b, shaderSources, comp_3106, shaderSources, f_348573_

Map<ResourceLocation, PostChainConfig>: d, postChains, comp_3107, postChains, f_348142_

Map<ResourceLocation, PostChainConfig>: c, postChains, comp_3107, postChains, f_348142_

构造函数

(Map<ResourceLocation, ShaderProgramConfig>, Map<ShaderManager$ShaderSourceKey, String>, Map<ResourceLocation, PostChainConfig>)

(Map<ShaderManager$ShaderSourceKey, String>, Map<ResourceLocation, PostChainConfig>)

方法

Map<ResourceLocation, ShaderProgramConfig> (): a, programs, comp_3105, programs, f_346441_

Map<ShaderManager$ShaderSourceKey, String> (): b, shaderSources, comp_3106, shaderSources, f_348573_

Map<ShaderManager$ShaderSourceKey, String> (): a, shaderSources, comp_3106, shaderSources, f_348573_

Map<ResourceLocation, PostChainConfig> (): c, postChains, comp_3107, postChains, f_348142_

Map<ResourceLocation, PostChainConfig> (): b, postChains, comp_3107, postChains, f_348142_

1.21.4

名称

gmc$c

gmq$c

字段

构造函数

方法

1.21.3

名称

gmc$c

net.minecraft.client.renderer.ShaderManager$Configs

net.minecraft.class_10151$class_10153

net.minecraft.client.gl.ShaderLoader$Definitions

net.minecraft.src.C_345899_$C_345636_

字段

Map<ResourceLocation, ShaderProgramConfig>: b, programs, comp_3105, programs, f_346441_

Map<ShaderManager$ShaderSourceKey, String>: c, shaderSources, comp_3106, shaderSources, f_348573_

Map<ResourceLocation, PostChainConfig>: d, postChains, comp_3107, postChains, f_348142_

ShaderManager$Configs: a, EMPTY, field_53948, EMPTY, f_347755_

构造函数

(Map<ResourceLocation, ShaderProgramConfig>, Map<ShaderManager$ShaderSourceKey, String>, Map<ResourceLocation, PostChainConfig>)

方法

Map<ResourceLocation, ShaderProgramConfig> (): a, programs, comp_3105, programs, f_346441_

Map<ShaderManager$ShaderSourceKey, String> (): b, shaderSources, comp_3106, shaderSources, f_348573_

Map<ResourceLocation, PostChainConfig> (): c, postChains, comp_3107, postChains, f_348142_