历史 - com.mojang.realmsclient.dto.RealmsServer

1.21.11

名称

fvt

gbg

字段

构造函数

方法

RealmsServer (): h, clone, method_25067, clone, clone

RealmsServer (): h, copy, method_25067, method_25067, m_87521_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fpx

fvt

字段

构造函数

方法

1.21.8

名称

fpw

fpx

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fmr

fpw

字段

long: a, id, field_22599, id, f_87473_

long: b, id, field_22599, id, f_87473_

String: b, remoteSubscriptionId, field_22600, remoteSubscriptionId, f_87474_

String: c, remoteSubscriptionId, field_22600, remoteSubscriptionId, f_87474_

String: c, name, field_22601, name, f_87475_

String: d, name, field_22601, name, f_87475_

String: d, motd, field_22602, description, f_87476_

String: e, motd, field_22602, description, f_87476_

RealmsServer$State: e, state, field_22603, state, f_87477_

RealmsServer$State: f, state, field_22603, state, f_87477_

String: f, owner, field_22604, owner, f_87478_

String: g, owner, field_22604, owner, f_87478_

List<PlayerInfo>: h, players, field_22606, players, f_87480_

List<PlayerInfo>: i, players, field_22606, players, f_87480_

Map<Integer, RealmsWorldOptions>: i, slots, field_22607, slots, f_87481_

Map<Integer, RealmsSlot>: j, slots, field_22607, slots, f_87481_

boolean: j, expired, field_22608, expired, f_87482_

boolean: k, expired, field_22608, expired, f_87482_

boolean: k, expiredTrial, field_22609, expiredTrial, f_87483_

boolean: l, expiredTrial, field_22609, expiredTrial, f_87483_

int: l, daysLeft, field_22610, daysLeft, f_87484_

int: m, daysLeft, field_22610, daysLeft, f_87484_

RealmsServer$WorldType: m, worldType, field_22611, worldType, f_87485_

RealmsServer$WorldType: n, worldType, field_22611, worldType, f_87485_

int: p, activeSlot, field_22612, activeSlot, f_87486_

int: q, activeSlot, field_22612, activeSlot, f_87486_

String: q, minigameName, field_22613, minigameName, f_87487_

String: r, minigameName, field_22613, minigameName, f_87487_

int: r, minigameId, field_22614, minigameId, f_87488_

int: s, minigameId, field_22614, minigameId, f_87488_

String: s, minigameImage, field_22615, minigameImage, f_87489_

String: t, minigameImage, field_22615, minigameImage, f_87489_

org.slf4j.Logger: x, LOGGER, field_22617, LOGGER, f_87491_

org.slf4j.Logger: z, LOGGER, field_22617, LOGGER, f_87491_

UUID: g, ownerUUID, field_22605, ownerUUID, f_87479_

UUID: h, ownerUUID, field_22605, ownerUUID, f_87479_

int: y, NO_VALUE, field_46696, NO_PARENT, f_303004_

int: A, NO_VALUE, field_46696, NO_PARENT, f_303004_

long: t, parentRealmId, field_46692, parentWorldId, f_314715_

long: u, parentRealmId, field_46692, parentWorldId, f_314715_

String: u, parentWorldName, field_46693, parentWorldName, f_302572_

String: v, parentWorldName, field_46693, parentWorldName, f_302572_

String: v, activeVersion, field_46694, activeVersion, f_303415_

String: w, activeVersion, field_46694, activeVersion, f_303415_

RealmsServer$Compatibility: w, compatibility, field_46695, compatibility, f_302826_

RealmsServer$Compatibility: x, compatibility, field_46695, compatibility, f_302826_

boolean: n, isHardcore, field_54807, hardcore, f_349343_

boolean: o, isHardcore, field_54807, hardcore, f_349343_

int: o, gameMode, field_54808, gameMode, f_349064_

int: p, gameMode, field_54808, gameMode, f_349064_

Component: a, WORLD_CLOSED_COMPONENT, field_60860, REALM_CLOSED_TEXT, f_399280_

List<RealmsSlot>: B, slotList, field_60203, emptySlots, f_399953_

RegionSelectionPreferenceDto: y, regionSelectionPreference, field_60204, regionSelectionPreference, f_399672_

构造函数

方法

RealmsServer (com.google.gson.JsonObject): a, parse, method_25056, parse, m_87499_

void (RealmsServer): a, sortInvited, method_25058, sortInvited, m_87504_

void (RealmsServer): b, sortInvited, method_25058, sortInvited, m_87504_

List<PlayerInfo> (com.google.gson.JsonArray): a, parseInvited, method_25055, parseInvited, m_87497_

Map<Integer, RealmsWorldOptions> (com.google.gson.JsonArray): b, parseSlots, method_25063, parseSlots, m_87513_

RealmsServer (String): c, parse, method_25066, parse, m_87518_

RealmsServer$State (String): f, getState, method_25068, getState, m_87525_

RealmsServer$WorldType (String): g, getWorldType, method_25070, getWorldType, m_87529_

RealmsServer (): g, clone, method_25067, clone, clone

RealmsServer (): h, clone, method_25067, clone, clone

Map<Integer, RealmsWorldOptions> (): j, createEmptySlots, method_25069, getEmptySlots, m_87524_

ServerData (String): e, toServerData, method_31403, createServerInfo, m_87522_

ServerData (String): c, toServerData, method_31403, createServerInfo, m_87522_

RealmsServer$Compatibility (String): d, getCompatibility, method_54366, getCompatibility, m_305316_

boolean (): h, isSnapshotRealm, method_54367, isPrerelease, m_307276_

boolean (): i, isSnapshotRealm, method_54367, isPrerelease, m_307276_

boolean (): i, isMinigameActive, method_60315, isMinigame, m_338584_

boolean (): j, isMinigameActive, method_60315, isMinigame, m_338584_

RealmsSettings (com.google.gson.JsonElement): a, parseSettings, method_64843, parseSettings, m_356909_

boolean (com.google.gson.JsonObject, String, boolean): a, readBoolean, method_64844, isSet, m_356973_

RealmsServer (GuardedSerializer, String): a, parse, method_25066, parse, m_87499_

void (RealmsServer): a, finalize, method_71176, replaceNullsWithDefaults, m_402356_

void (RealmsServer): c, finalizeSlots, method_71178, populateSlots, m_402884_

List<RealmsSlot> (): k, createEmptySlots, method_25069, getEmptySlots, m_87524_

boolean (): g, shouldPlayButtonBeActive, method_71972, shouldAllowPlay, m_404390_

boolean (): l, isSelfOwnedServer, method_71973, isPlayerOwner, m_401547_

1.21.5

名称

fhm

fmr

字段

构造函数

方法

1.21.4

名称

fij

fhm

字段

构造函数

方法

1.21.3

名称

fcp

fij

字段

int: n, activeSlot, field_22612, activeSlot, f_87486_

int: p, activeSlot, field_22612, activeSlot, f_87486_

String: o, minigameName, field_22613, minigameName, f_87487_

String: q, minigameName, field_22613, minigameName, f_87487_

int: p, minigameId, field_22614, minigameId, f_87488_

int: r, minigameId, field_22614, minigameId, f_87488_

String: q, minigameImage, field_22615, minigameImage, f_87489_

String: s, minigameImage, field_22615, minigameImage, f_87489_

org.slf4j.Logger: v, LOGGER, field_22617, LOGGER, f_87491_

org.slf4j.Logger: x, LOGGER, field_22617, LOGGER, f_87491_

int: w, NO_VALUE, field_46696, NO_PARENT, f_303004_

int: y, NO_VALUE, field_46696, NO_PARENT, f_303004_

long: r, parentRealmId, field_46692, parentWorldId, f_314715_

long: t, parentRealmId, field_46692, parentWorldId, f_314715_

String: s, parentWorldName, field_46693, parentWorldName, f_302572_

String: u, parentWorldName, field_46693, parentWorldName, f_302572_

String: t, activeVersion, field_46694, activeVersion, f_303415_

String: v, activeVersion, field_46694, activeVersion, f_303415_

RealmsServer$Compatibility: u, compatibility, field_46695, compatibility, f_302826_

RealmsServer$Compatibility: w, compatibility, field_46695, compatibility, f_302826_

boolean: n, isHardcore, field_54807, hardcore, f_349343_

int: o, gameMode, field_54808, gameMode, f_349064_

构造函数

方法

boolean (): h, isSnapshotRealm, method_54367, hasParentWorld, m_307276_

boolean (): h, isSnapshotRealm, method_54367, isPrerelease, m_307276_

RealmsSettings (com.google.gson.JsonElement): a, parseSettings, method_64843, parseSettings, m_356909_

boolean (com.google.gson.JsonObject, String, boolean): a, readBoolean, method_64844, isSet, m_356973_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fbh

fcp

字段

RealmsServerPing: v, serverPing, field_22616, serverPing, f_87490_

org.slf4j.Logger: w, LOGGER, field_22617, LOGGER, f_87491_

org.slf4j.Logger: v, LOGGER, field_22617, LOGGER, f_87491_

int: x, NO_VALUE, field_46696, NO_PARENT, f_303004_

int: w, NO_VALUE, field_46696, NO_PARENT, f_303004_

构造函数

方法

void (RealmsServerPlayerList): a, updateServerPing, method_25059, updateServerPing, m_87506_

Map<Integer, RealmsWorldOptions> (): i, createEmptySlots, method_25069, getEmptySlots, m_87524_

Map<Integer, RealmsWorldOptions> (): j, createEmptySlots, method_25069, getEmptySlots, m_87524_

boolean (): i, isMinigameActive, method_60315, isMinigame, m_338584_

1.20.6

名称

eri

fbh

字段

long: r, parentWorldId, field_46692, parentWorldId, f_303806_

long: r, parentRealmId, field_46692, parentWorldId, f_314715_

构造函数

方法

1.20.4

名称

emw

eri

字段

RealmsServerPing: r, serverPing, field_22616, serverPing, f_87490_

RealmsServerPing: v, serverPing, field_22616, serverPing, f_87490_

org.slf4j.Logger: s, LOGGER, field_22617, LOGGER, f_87491_

org.slf4j.Logger: w, LOGGER, field_22617, LOGGER, f_87491_

int: x, NO_VALUE, field_46696, NO_PARENT, f_303004_

long: r, parentWorldId, field_46692, parentWorldId, f_303806_

String: s, parentWorldName, field_46693, parentWorldName, f_302572_

String: t, activeVersion, field_46694, activeVersion, f_303415_

RealmsServer$Compatibility: u, compatibility, field_46695, compatibility, f_302826_

构造函数

方法

RealmsServer$State (String): e, getState, method_25068, getState, m_87525_

RealmsServer$State (String): f, getState, method_25068, getState, m_87525_

RealmsServer$WorldType (String): f, getWorldType, method_25070, getWorldType, m_87529_

RealmsServer$WorldType (String): g, getWorldType, method_25070, getWorldType, m_87529_

RealmsServer (): d, clone, method_25067, clone, clone

RealmsServer (): g, clone, method_25067, clone, clone

Map<Integer, RealmsWorldOptions> (): e, createEmptySlots, method_25069, getEmptySlots, m_87524_

Map<Integer, RealmsWorldOptions> (): i, createEmptySlots, method_25069, getEmptySlots, m_87524_

ServerData (String): d, toServerData, method_31403, createServerInfo, m_87522_

ServerData (String): e, toServerData, method_31403, createServerInfo, m_87522_

RealmsServer$Compatibility (String): d, getCompatibility, method_54366, getCompatibility, m_305316_

boolean (): d, isCompatible, method_54363, isCompatible, m_307151_

boolean (): e, needsUpgrade, method_54364, needsUpgrade, m_306853_

boolean (): f, needsDowngrade, method_54365, needsDowngrade, m_307341_

boolean (): h, isSnapshotRealm, method_54367, hasParentWorld, m_307276_

1.20.2

名称

ejq

emw

字段

String: g, ownerUUID, field_22605, ownerUUID, f_87479_

UUID: g, ownerUUID, field_22605, ownerUUID, f_87479_

构造函数

方法

1.20.1

名称

eik

ejq

字段

构造函数

方法

1.19.4

名称

efi

eik

字段

构造函数

方法

1.19.3

名称

ebv

efi

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

eay

ebv

字段

构造函数

方法

1.19

名称

dur

eay

字段

构造函数

方法

1.18.2

名称

dto

dur

字段

org.apache.logging.log4j.Logger: s, LOGGER, field_22617, LOGGER, f_87491_

String: d, motd, field_22602, motd, f_87476_

String: d, motd, field_22602, description, f_87476_

org.slf4j.Logger: s, LOGGER, field_22617, LOGGER, f_87491_

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

drq

dto

字段

构造函数

方法

1.17.1

名称

drp

drq

字段

构造函数

方法

1.17

名称

dgq

drp

com.mojang.realmsclient.dto.RealmsServer

net.minecraft.src.C_3244_

字段

org.apache.logging.log4j.Logger: s, LOGGER, field_22617, LOGGER, field_230600_s_

org.apache.logging.log4j.Logger: s, LOGGER, field_22617, LOGGER, f_87491_

long: a, id, field_22599, id, field_230582_a_

long: a, id, field_22599, id, f_87473_

String: b, remoteSubscriptionId, field_22600, remoteSubscriptionId, field_230583_b_

String: b, remoteSubscriptionId, field_22600, remoteSubscriptionId, f_87474_

String: c, name, field_22601, name, field_230584_c_

String: c, name, field_22601, name, f_87475_

String: d, motd, field_22602, motd, field_230585_d_

String: d, motd, field_22602, motd, f_87476_

RealmsServer$State: e, state, field_22603, state, field_230586_e_

RealmsServer$State: e, state, field_22603, state, f_87477_

String: f, owner, field_22604, owner, field_230587_f_

String: f, owner, field_22604, owner, f_87478_

String: g, ownerUUID, field_22605, ownerUUID, field_230588_g_

String: g, ownerUUID, field_22605, ownerUUID, f_87479_

List<PlayerInfo>: h, players, field_22606, players, field_230589_h_

List<PlayerInfo>: h, players, field_22606, players, f_87480_

Map<Integer, RealmsWorldOptions>: i, slots, field_22607, slots, field_230590_i_

Map<Integer, RealmsWorldOptions>: i, slots, field_22607, slots, f_87481_

boolean: j, expired, field_22608, expired, field_230591_j_

boolean: j, expired, field_22608, expired, f_87482_

boolean: k, expiredTrial, field_22609, expiredTrial, field_230592_k_

boolean: k, expiredTrial, field_22609, expiredTrial, f_87483_

int: l, daysLeft, field_22610, daysLeft, field_230593_l_

int: l, daysLeft, field_22610, daysLeft, f_87484_

RealmsServer$WorldType: m, worldType, field_22611, worldType, field_230594_m_

RealmsServer$WorldType: m, worldType, field_22611, worldType, f_87485_

int: n, activeSlot, field_22612, activeSlot, field_230595_n_

int: n, activeSlot, field_22612, activeSlot, f_87486_

String: o, minigameName, field_22613, minigameName, field_230596_o_

String: o, minigameName, field_22613, minigameName, f_87487_

int: p, minigameId, field_22614, minigameId, field_230597_p_

int: p, minigameId, field_22614, minigameId, f_87488_

String: q, minigameImage, field_22615, minigameImage, field_230598_q_

String: q, minigameImage, field_22615, minigameImage, f_87489_

RealmsServerPing: r, serverPing, field_22616, serverPing, field_230599_r_

RealmsServerPing: r, serverPing, field_22616, serverPing, f_87490_

构造函数

方法

String (): a, getDescription, method_25053, getDescription, func_230768_a_

String (): a, getDescription, method_25053, getDescription, m_87494_

String (): b, getName, method_25062, getName, func_230775_b_

String (): b, getName, method_25062, getName, m_87512_

String (): c, getMinigameName, method_25065, getMinigameName, func_230778_c_

String (): c, getMinigameName, method_25065, getMinigameName, m_87517_

void (String): a, setName, method_25060, setName, func_230773_a_

void (String): a, setName, method_25060, setName, m_87508_

void (String): b, setDescription, method_25064, setDescription, func_230777_b_

void (String): b, setDescription, method_25064, setDescription, m_87515_

void (RealmsServerPlayerList): a, updateServerPing, method_25059, updateServerPing, func_230772_a_

void (RealmsServerPlayerList): a, updateServerPing, method_25059, updateServerPing, m_87506_

RealmsServer (com.google.gson.JsonObject): a, parse, method_25056, parse, func_230770_a_

RealmsServer (com.google.gson.JsonObject): a, parse, method_25056, parse, m_87499_

void (RealmsServer): a, sortInvited, method_25058, sortInvited, func_230771_a_

void (RealmsServer): a, sortInvited, method_25058, sortInvited, m_87504_

List<PlayerInfo> (com.google.gson.JsonArray): a, parseInvited, method_25055, parseInvited, func_230769_a_

List<PlayerInfo> (com.google.gson.JsonArray): a, parseInvited, method_25055, parseInvited, m_87497_

Map<Integer, RealmsWorldOptions> (com.google.gson.JsonArray): b, parseSlots, method_25063, parseSlots, func_230776_b_

Map<Integer, RealmsWorldOptions> (com.google.gson.JsonArray): b, parseSlots, method_25063, parseSlots, m_87513_

RealmsServer (String): c, parse, method_25066, parse, func_230779_c_

RealmsServer (String): c, parse, method_25066, parse, m_87518_

RealmsServer$State (String): e, getState, method_25068, getState, func_230780_d_

RealmsServer$State (String): e, getState, method_25068, getState, m_87525_

RealmsServer$WorldType (String): f, getWorldType, method_25070, getWorldType, func_230781_e_

RealmsServer$WorldType (String): f, getWorldType, method_25070, getWorldType, m_87529_

Map<Integer, RealmsWorldOptions> (Map<Integer, RealmsWorldOptions>): a, cloneSlots, method_25061, cloneSlots, func_230774_a_

Map<Integer, RealmsWorldOptions> (Map<Integer, RealmsWorldOptions>): a, cloneSlots, method_25061, cloneSlots, m_87510_

Map<Integer, RealmsWorldOptions> (): e, createEmptySlots, method_25069, getEmptySlots, func_237697_e_

Map<Integer, RealmsWorldOptions> (): e, createEmptySlots, method_25069, getEmptySlots, m_87524_

String (int): a, getWorldName, method_25054, getWorldName, func_237696_a_

String (int): a, getWorldName, method_25054, getWorldName, m_87495_

ServerData (String): d, toServerData, method_31403, method_31403, func_244783_d

ServerData (String): d, toServerData, method_31403, createServerInfo, m_87522_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

dgn

dgq

字段

构造函数

方法

RealmsServer$State (String): d, getState, method_25068, getState, func_230780_d_

RealmsServer$State (String): e, getState, method_25068, getState, func_230780_d_

RealmsServer$WorldType (String): e, getWorldType, method_25070, getWorldType, func_230781_e_

RealmsServer$WorldType (String): f, getWorldType, method_25070, getWorldType, func_230781_e_

ServerData (String): d, toServerData, method_31403, method_31403, func_244783_d

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dip

dgn

com.mojang.realmsclient.dto.RealmsServer

net.minecraft.client.realms.dto.RealmsServer

字段

构造函数

方法

1.16.1

名称

com.mojang.realmsclient.dto.RealmsServer

dip

com.mojang.realmsclient.dto.RealmsServer

net.minecraft.class_4877

字段

org.apache.logging.log4j.Logger: LOGGER, LOGGER, LOGGER, LOGGER

org.apache.logging.log4j.Logger: s, LOGGER, field_22617, LOGGER, field_230600_s_

long: id, id, id, id

long: a, id, field_22599, id, field_230582_a_

String: remoteSubscriptionId, remoteSubscriptionId, remoteSubscriptionId, remoteSubscriptionId

String: b, remoteSubscriptionId, field_22600, remoteSubscriptionId, field_230583_b_

String: name, name, name, name

String: c, name, field_22601, name, field_230584_c_

String: motd, motd, motd, motd

String: d, motd, field_22602, motd, field_230585_d_

RealmsServer$State: state, state, state, state

RealmsServer$State: e, state, field_22603, state, field_230586_e_

String: owner, owner, owner, owner

String: f, owner, field_22604, owner, field_230587_f_

String: ownerUUID, ownerUUID, ownerUUID, ownerUUID

String: g, ownerUUID, field_22605, ownerUUID, field_230588_g_

List<PlayerInfo>: players, players, players, players

List<PlayerInfo>: h, players, field_22606, players, field_230589_h_

Map<Integer, RealmsWorldOptions>: slots, slots, slots, slots

Map<Integer, RealmsWorldOptions>: i, slots, field_22607, slots, field_230590_i_

boolean: expired, expired, expired, expired

boolean: j, expired, field_22608, expired, field_230591_j_

boolean: expiredTrial, expiredTrial, expiredTrial, expiredTrial

boolean: k, expiredTrial, field_22609, expiredTrial, field_230592_k_

int: daysLeft, daysLeft, daysLeft, daysLeft

int: l, daysLeft, field_22610, daysLeft, field_230593_l_

RealmsServer$WorldType: worldType, worldType, worldType, worldType

RealmsServer$WorldType: m, worldType, field_22611, worldType, field_230594_m_

int: activeSlot, activeSlot, activeSlot, activeSlot

int: n, activeSlot, field_22612, activeSlot, field_230595_n_

String: minigameName, minigameName, minigameName, minigameName

String: o, minigameName, field_22613, minigameName, field_230596_o_

int: minigameId, minigameId, minigameId, minigameId

int: p, minigameId, field_22614, minigameId, field_230597_p_

String: minigameImage, minigameImage, minigameImage, minigameImage

String: q, minigameImage, field_22615, minigameImage, field_230598_q_

RealmsServerPing: serverPing, serverPing, serverPing, serverPing

RealmsServerPing: r, serverPing, field_22616, serverPing, field_230599_r_

构造函数

方法

String (): getDescription, getDescription, getDescription, getDescription

String (): a, getDescription, method_25053, getDescription, func_230768_a_

String (): getName, getName, getName, getName

String (): b, getName, method_25062, getName, func_230775_b_

String (): getMinigameName, getMinigameName, getMinigameName, getMinigameName

String (): c, getMinigameName, method_25065, getMinigameName, func_230778_c_

void (String): setName, setName, setName, setName, setName

void (String): a, setName, method_25060, setName, func_230773_a_

void (String): setDescription, setDescription, setDescription, setDescription, setDescription

void (String): b, setDescription, method_25064, setDescription, func_230777_b_

void (RealmsServerPlayerList): updateServerPing, updateServerPing, updateServerPing, updateServerPing, updateServerPing

void (RealmsServerPlayerList): a, updateServerPing, method_25059, updateServerPing, func_230772_a_

RealmsServer (com.google.gson.JsonObject): parse, parse, parse, parse, parse

RealmsServer (com.google.gson.JsonObject): a, parse, method_25056, parse, func_230770_a_

void (RealmsServer): sortInvited, sortInvited, sortInvited, sortInvited, sortInvited

void (RealmsServer): a, sortInvited, method_25058, sortInvited, func_230771_a_

List<PlayerInfo> (com.google.gson.JsonArray): parseInvited, parseInvited, parseInvited, parseInvited, parseInvited

List<PlayerInfo> (com.google.gson.JsonArray): a, parseInvited, method_25055, parseInvited, func_230769_a_

Map<Integer, RealmsWorldOptions> (com.google.gson.JsonArray): parseSlots, parseSlots, parseSlots, parseSlots, parseSlots

Map<Integer, RealmsWorldOptions> (com.google.gson.JsonArray): b, parseSlots, method_25063, parseSlots, func_230776_b_

Map<Integer, RealmsWorldOptions> (): getEmptySlots, getEmptySlots, getEmptySlots, getEmptySlots

RealmsServer (String): parse, parse, parse, parse, parse

RealmsServer (String): c, parse, method_25066, parse, func_230779_c_

RealmsServer$State (String): getState, getState, getState, getState, getState

RealmsServer$State (String): d, getState, method_25068, getState, func_230780_d_

RealmsServer$WorldType (String): getWorldType, getWorldType, getWorldType, getWorldType, getWorldType

RealmsServer$WorldType (String): e, getWorldType, method_25070, getWorldType, func_230781_e_

RealmsServer (): clone, clone, clone, clone, clone

RealmsServer (): d, clone, method_25067, clone, clone

Map<Integer, RealmsWorldOptions> (Map<Integer, RealmsWorldOptions>): cloneSlots, cloneSlots, cloneSlots, cloneSlots, cloneSlots

Map<Integer, RealmsWorldOptions> (Map<Integer, RealmsWorldOptions>): a, cloneSlots, method_25061, cloneSlots, func_230774_a_

Map<Integer, RealmsWorldOptions> (): e, createEmptySlots, method_25069, getEmptySlots, func_237697_e_

String (int): a, getWorldName, method_25054, getWorldName, func_237696_a_

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

字段

构造函数

方法

1.14.4

名称

com.mojang.realmsclient.dto.RealmsServer

com.mojang.realmsclient.dto.RealmsServer

com.mojang.realmsclient.dto.RealmsServer

com.mojang.realmsclient.dto.RealmsServer

com.mojang.realmsclient.dto.RealmsServer

字段

org.apache.logging.log4j.Logger: LOGGER, LOGGER, LOGGER, LOGGER

long: id, id, id, id

String: remoteSubscriptionId, remoteSubscriptionId, remoteSubscriptionId, remoteSubscriptionId

String: name, name, name, name

String: motd, motd, motd, motd

RealmsServer$State: state, state, state, state

String: owner, owner, owner, owner

String: ownerUUID, ownerUUID, ownerUUID, ownerUUID

List<PlayerInfo>: players, players, players, players

Map<Integer, RealmsWorldOptions>: slots, slots, slots, slots

boolean: expired, expired, expired, expired

boolean: expiredTrial, expiredTrial, expiredTrial, expiredTrial

int: daysLeft, daysLeft, daysLeft, daysLeft

RealmsServer$WorldType: worldType, worldType, worldType, worldType

int: activeSlot, activeSlot, activeSlot, activeSlot

String: minigameName, minigameName, minigameName, minigameName

int: minigameId, minigameId, minigameId, minigameId

String: minigameImage, minigameImage, minigameImage, minigameImage

RealmsServerPing: serverPing, serverPing, serverPing, serverPing

构造函数

()

方法

String (): getDescription, getDescription, getDescription, getDescription

String (): getName, getName, getName, getName

String (): getMinigameName, getMinigameName, getMinigameName, getMinigameName

void (String): setName, setName, setName, setName, setName

void (String): setDescription, setDescription, setDescription, setDescription, setDescription

void (RealmsServerPlayerList): updateServerPing, updateServerPing, updateServerPing, updateServerPing, updateServerPing

RealmsServer (com.google.gson.JsonObject): parse, parse, parse, parse, parse

void (RealmsServer): sortInvited, sortInvited, sortInvited, sortInvited, sortInvited

List<PlayerInfo> (com.google.gson.JsonArray): parseInvited, parseInvited, parseInvited, parseInvited, parseInvited

Map<Integer, RealmsWorldOptions> (com.google.gson.JsonArray): parseSlots, parseSlots, parseSlots, parseSlots, parseSlots

Map<Integer, RealmsWorldOptions> (): getEmptySlots, getEmptySlots, getEmptySlots, getEmptySlots

RealmsServer (String): parse, parse, parse, parse, parse

RealmsServer$State (String): getState, getState, getState, getState, getState

RealmsServer$WorldType (String): getWorldType, getWorldType, getWorldType, getWorldType, getWorldType

RealmsServer (): clone, clone, clone, clone, clone

Map<Integer, RealmsWorldOptions> (Map<Integer, RealmsWorldOptions>): cloneSlots, cloneSlots, cloneSlots, cloneSlots, cloneSlots