历史 - com.mojang.realmsclient.dto.RealmsServer
1.21.11
名称
fvt
gbg
字段
构造函数
方法
RealmsServer (): h, clone, method_25067, clone, clone
RealmsServer (): h, copy, method_25067, method_25067, m_87521_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fpx
fvt
字段
构造函数
方法
1.21.8
名称
fpw
fpx
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fmr
fpw
字段
long: a, id, field_22599, id, f_87473_
long: b, id, field_22599, id, f_87473_
String: b, remoteSubscriptionId, field_22600, remoteSubscriptionId, f_87474_
String: c, remoteSubscriptionId, field_22600, remoteSubscriptionId, f_87474_
String: c, name, field_22601, name, f_87475_
String: d, name, field_22601, name, f_87475_
String: d, motd, field_22602, description, f_87476_
String: e, motd, field_22602, description, f_87476_
RealmsServer$State: e, state, field_22603, state, f_87477_
RealmsServer$State: f, state, field_22603, state, f_87477_
String: f, owner, field_22604, owner, f_87478_
String: g, owner, field_22604, owner, f_87478_
List<PlayerInfo>: h, players, field_22606, players, f_87480_
List<PlayerInfo>: i, players, field_22606, players, f_87480_
Map<Integer, RealmsWorldOptions>: i, slots, field_22607, slots, f_87481_
Map<Integer, RealmsSlot>: j, slots, field_22607, slots, f_87481_
boolean: j, expired, field_22608, expired, f_87482_
boolean: k, expired, field_22608, expired, f_87482_
boolean: k, expiredTrial, field_22609, expiredTrial, f_87483_
boolean: l, expiredTrial, field_22609, expiredTrial, f_87483_
int: l, daysLeft, field_22610, daysLeft, f_87484_
int: m, daysLeft, field_22610, daysLeft, f_87484_
RealmsServer$WorldType: m, worldType, field_22611, worldType, f_87485_
RealmsServer$WorldType: n, worldType, field_22611, worldType, f_87485_
int: p, activeSlot, field_22612, activeSlot, f_87486_
int: q, activeSlot, field_22612, activeSlot, f_87486_
String: q, minigameName, field_22613, minigameName, f_87487_
String: r, minigameName, field_22613, minigameName, f_87487_
int: r, minigameId, field_22614, minigameId, f_87488_
int: s, minigameId, field_22614, minigameId, f_87488_
String: s, minigameImage, field_22615, minigameImage, f_87489_
String: t, minigameImage, field_22615, minigameImage, f_87489_
org.slf4j.Logger: x, LOGGER, field_22617, LOGGER, f_87491_
org.slf4j.Logger: z, LOGGER, field_22617, LOGGER, f_87491_
UUID: g, ownerUUID, field_22605, ownerUUID, f_87479_
UUID: h, ownerUUID, field_22605, ownerUUID, f_87479_
int: y, NO_VALUE, field_46696, NO_PARENT, f_303004_
int: A, NO_VALUE, field_46696, NO_PARENT, f_303004_
long: t, parentRealmId, field_46692, parentWorldId, f_314715_
long: u, parentRealmId, field_46692, parentWorldId, f_314715_
String: u, parentWorldName, field_46693, parentWorldName, f_302572_
String: v, parentWorldName, field_46693, parentWorldName, f_302572_
String: v, activeVersion, field_46694, activeVersion, f_303415_
String: w, activeVersion, field_46694, activeVersion, f_303415_
RealmsServer$Compatibility: w, compatibility, field_46695, compatibility, f_302826_
RealmsServer$Compatibility: x, compatibility, field_46695, compatibility, f_302826_
boolean: n, isHardcore, field_54807, hardcore, f_349343_
boolean: o, isHardcore, field_54807, hardcore, f_349343_
int: o, gameMode, field_54808, gameMode, f_349064_
int: p, gameMode, field_54808, gameMode, f_349064_
Component: a, WORLD_CLOSED_COMPONENT, field_60860, REALM_CLOSED_TEXT, f_399280_
List<RealmsSlot>: B, slotList, field_60203, emptySlots, f_399953_
RegionSelectionPreferenceDto: y, regionSelectionPreference, field_60204, regionSelectionPreference, f_399672_
构造函数
方法
RealmsServer (com.google.gson.JsonObject): a, parse, method_25056, parse, m_87499_
void (RealmsServer): a, sortInvited, method_25058, sortInvited, m_87504_
void (RealmsServer): b, sortInvited, method_25058, sortInvited, m_87504_
List<PlayerInfo> (com.google.gson.JsonArray): a, parseInvited, method_25055, parseInvited, m_87497_
Map<Integer, RealmsWorldOptions> (com.google.gson.JsonArray): b, parseSlots, method_25063, parseSlots, m_87513_
RealmsServer (String): c, parse, method_25066, parse, m_87518_
RealmsServer$State (String): f, getState, method_25068, getState, m_87525_
RealmsServer$WorldType (String): g, getWorldType, method_25070, getWorldType, m_87529_
RealmsServer (): g, clone, method_25067, clone, clone
RealmsServer (): h, clone, method_25067, clone, clone
Map<Integer, RealmsWorldOptions> (): j, createEmptySlots, method_25069, getEmptySlots, m_87524_
ServerData (String): e, toServerData, method_31403, createServerInfo, m_87522_
ServerData (String): c, toServerData, method_31403, createServerInfo, m_87522_
RealmsServer$Compatibility (String): d, getCompatibility, method_54366, getCompatibility, m_305316_
boolean (): h, isSnapshotRealm, method_54367, isPrerelease, m_307276_
boolean (): i, isSnapshotRealm, method_54367, isPrerelease, m_307276_
boolean (): i, isMinigameActive, method_60315, isMinigame, m_338584_
boolean (): j, isMinigameActive, method_60315, isMinigame, m_338584_
RealmsSettings (com.google.gson.JsonElement): a, parseSettings, method_64843, parseSettings, m_356909_
boolean (com.google.gson.JsonObject, String, boolean): a, readBoolean, method_64844, isSet, m_356973_
RealmsServer (GuardedSerializer, String): a, parse, method_25066, parse, m_87499_
void (RealmsServer): a, finalize, method_71176, replaceNullsWithDefaults, m_402356_
void (RealmsServer): c, finalizeSlots, method_71178, populateSlots, m_402884_
List<RealmsSlot> (): k, createEmptySlots, method_25069, getEmptySlots, m_87524_
boolean (): g, shouldPlayButtonBeActive, method_71972, shouldAllowPlay, m_404390_
boolean (): l, isSelfOwnedServer, method_71973, isPlayerOwner, m_401547_
1.21.5
名称
fhm
fmr
字段
构造函数
方法
1.21.4
名称
fij
fhm
字段
构造函数
方法
1.21.3
名称
fcp
fij
字段
int: n, activeSlot, field_22612, activeSlot, f_87486_
int: p, activeSlot, field_22612, activeSlot, f_87486_
String: o, minigameName, field_22613, minigameName, f_87487_
String: q, minigameName, field_22613, minigameName, f_87487_
int: p, minigameId, field_22614, minigameId, f_87488_
int: r, minigameId, field_22614, minigameId, f_87488_
String: q, minigameImage, field_22615, minigameImage, f_87489_
String: s, minigameImage, field_22615, minigameImage, f_87489_
org.slf4j.Logger: v, LOGGER, field_22617, LOGGER, f_87491_
org.slf4j.Logger: x, LOGGER, field_22617, LOGGER, f_87491_
int: w, NO_VALUE, field_46696, NO_PARENT, f_303004_
int: y, NO_VALUE, field_46696, NO_PARENT, f_303004_
long: r, parentRealmId, field_46692, parentWorldId, f_314715_
long: t, parentRealmId, field_46692, parentWorldId, f_314715_
String: s, parentWorldName, field_46693, parentWorldName, f_302572_
String: u, parentWorldName, field_46693, parentWorldName, f_302572_
String: t, activeVersion, field_46694, activeVersion, f_303415_
String: v, activeVersion, field_46694, activeVersion, f_303415_
RealmsServer$Compatibility: u, compatibility, field_46695, compatibility, f_302826_
RealmsServer$Compatibility: w, compatibility, field_46695, compatibility, f_302826_
boolean: n, isHardcore, field_54807, hardcore, f_349343_
int: o, gameMode, field_54808, gameMode, f_349064_
构造函数
方法
boolean (): h, isSnapshotRealm, method_54367, hasParentWorld, m_307276_
boolean (): h, isSnapshotRealm, method_54367, isPrerelease, m_307276_
RealmsSettings (com.google.gson.JsonElement): a, parseSettings, method_64843, parseSettings, m_356909_
boolean (com.google.gson.JsonObject, String, boolean): a, readBoolean, method_64844, isSet, m_356973_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fbh
fcp
字段
RealmsServerPing: v, serverPing, field_22616, serverPing, f_87490_
org.slf4j.Logger: w, LOGGER, field_22617, LOGGER, f_87491_
org.slf4j.Logger: v, LOGGER, field_22617, LOGGER, f_87491_
int: x, NO_VALUE, field_46696, NO_PARENT, f_303004_
int: w, NO_VALUE, field_46696, NO_PARENT, f_303004_
构造函数
方法
void (RealmsServerPlayerList): a, updateServerPing, method_25059, updateServerPing, m_87506_
Map<Integer, RealmsWorldOptions> (): i, createEmptySlots, method_25069, getEmptySlots, m_87524_
Map<Integer, RealmsWorldOptions> (): j, createEmptySlots, method_25069, getEmptySlots, m_87524_
boolean (): i, isMinigameActive, method_60315, isMinigame, m_338584_
1.20.6
名称
eri
fbh
字段
long: r, parentWorldId, field_46692, parentWorldId, f_303806_
long: r, parentRealmId, field_46692, parentWorldId, f_314715_
构造函数
方法
1.20.4
名称
emw
eri
字段
RealmsServerPing: r, serverPing, field_22616, serverPing, f_87490_
RealmsServerPing: v, serverPing, field_22616, serverPing, f_87490_
org.slf4j.Logger: s, LOGGER, field_22617, LOGGER, f_87491_
org.slf4j.Logger: w, LOGGER, field_22617, LOGGER, f_87491_
int: x, NO_VALUE, field_46696, NO_PARENT, f_303004_
long: r, parentWorldId, field_46692, parentWorldId, f_303806_
String: s, parentWorldName, field_46693, parentWorldName, f_302572_
String: t, activeVersion, field_46694, activeVersion, f_303415_
RealmsServer$Compatibility: u, compatibility, field_46695, compatibility, f_302826_
构造函数
方法
RealmsServer$State (String): e, getState, method_25068, getState, m_87525_
RealmsServer$State (String): f, getState, method_25068, getState, m_87525_
RealmsServer$WorldType (String): f, getWorldType, method_25070, getWorldType, m_87529_
RealmsServer$WorldType (String): g, getWorldType, method_25070, getWorldType, m_87529_
RealmsServer (): d, clone, method_25067, clone, clone
RealmsServer (): g, clone, method_25067, clone, clone
Map<Integer, RealmsWorldOptions> (): e, createEmptySlots, method_25069, getEmptySlots, m_87524_
Map<Integer, RealmsWorldOptions> (): i, createEmptySlots, method_25069, getEmptySlots, m_87524_
ServerData (String): d, toServerData, method_31403, createServerInfo, m_87522_
ServerData (String): e, toServerData, method_31403, createServerInfo, m_87522_
RealmsServer$Compatibility (String): d, getCompatibility, method_54366, getCompatibility, m_305316_
boolean (): d, isCompatible, method_54363, isCompatible, m_307151_
boolean (): e, needsUpgrade, method_54364, needsUpgrade, m_306853_
boolean (): f, needsDowngrade, method_54365, needsDowngrade, m_307341_
boolean (): h, isSnapshotRealm, method_54367, hasParentWorld, m_307276_
1.20.2
名称
ejq
emw
字段
String: g, ownerUUID, field_22605, ownerUUID, f_87479_
UUID: g, ownerUUID, field_22605, ownerUUID, f_87479_
构造函数
方法
1.20.1
名称
eik
ejq
字段
构造函数
方法
1.19.4
名称
efi
eik
字段
构造函数
方法
1.19.3
名称
ebv
efi
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
eay
ebv
字段
构造函数
方法
1.19
名称
dur
eay
字段
构造函数
方法
1.18.2
名称
dto
dur
字段
org.apache.logging.log4j.Logger: s, LOGGER, field_22617, LOGGER, f_87491_
String: d, motd, field_22602, motd, f_87476_
String: d, motd, field_22602, description, f_87476_
org.slf4j.Logger: s, LOGGER, field_22617, LOGGER, f_87491_
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
drq
dto
字段
构造函数
方法
1.17.1
名称
drp
drq
字段
构造函数
方法
1.17
名称
dgq
drp
com.mojang.realmsclient.dto.RealmsServer
net.minecraft.src.C_3244_
字段
org.apache.logging.log4j.Logger: s, LOGGER, field_22617, LOGGER, field_230600_s_
org.apache.logging.log4j.Logger: s, LOGGER, field_22617, LOGGER, f_87491_
long: a, id, field_22599, id, field_230582_a_
long: a, id, field_22599, id, f_87473_
String: b, remoteSubscriptionId, field_22600, remoteSubscriptionId, field_230583_b_
String: b, remoteSubscriptionId, field_22600, remoteSubscriptionId, f_87474_
String: c, name, field_22601, name, field_230584_c_
String: c, name, field_22601, name, f_87475_
String: d, motd, field_22602, motd, field_230585_d_
String: d, motd, field_22602, motd, f_87476_
RealmsServer$State: e, state, field_22603, state, field_230586_e_
RealmsServer$State: e, state, field_22603, state, f_87477_
String: f, owner, field_22604, owner, field_230587_f_
String: f, owner, field_22604, owner, f_87478_
String: g, ownerUUID, field_22605, ownerUUID, field_230588_g_
String: g, ownerUUID, field_22605, ownerUUID, f_87479_
List<PlayerInfo>: h, players, field_22606, players, field_230589_h_
List<PlayerInfo>: h, players, field_22606, players, f_87480_
Map<Integer, RealmsWorldOptions>: i, slots, field_22607, slots, field_230590_i_
Map<Integer, RealmsWorldOptions>: i, slots, field_22607, slots, f_87481_
boolean: j, expired, field_22608, expired, field_230591_j_
boolean: j, expired, field_22608, expired, f_87482_
boolean: k, expiredTrial, field_22609, expiredTrial, field_230592_k_
boolean: k, expiredTrial, field_22609, expiredTrial, f_87483_
int: l, daysLeft, field_22610, daysLeft, field_230593_l_
int: l, daysLeft, field_22610, daysLeft, f_87484_
RealmsServer$WorldType: m, worldType, field_22611, worldType, field_230594_m_
RealmsServer$WorldType: m, worldType, field_22611, worldType, f_87485_
int: n, activeSlot, field_22612, activeSlot, field_230595_n_
int: n, activeSlot, field_22612, activeSlot, f_87486_
String: o, minigameName, field_22613, minigameName, field_230596_o_
String: o, minigameName, field_22613, minigameName, f_87487_
int: p, minigameId, field_22614, minigameId, field_230597_p_
int: p, minigameId, field_22614, minigameId, f_87488_
String: q, minigameImage, field_22615, minigameImage, field_230598_q_
String: q, minigameImage, field_22615, minigameImage, f_87489_
RealmsServerPing: r, serverPing, field_22616, serverPing, field_230599_r_
RealmsServerPing: r, serverPing, field_22616, serverPing, f_87490_
构造函数
方法
String (): a, getDescription, method_25053, getDescription, func_230768_a_
String (): a, getDescription, method_25053, getDescription, m_87494_
String (): b, getName, method_25062, getName, func_230775_b_
String (): b, getName, method_25062, getName, m_87512_
String (): c, getMinigameName, method_25065, getMinigameName, func_230778_c_
String (): c, getMinigameName, method_25065, getMinigameName, m_87517_
void (String): a, setName, method_25060, setName, func_230773_a_
void (String): a, setName, method_25060, setName, m_87508_
void (String): b, setDescription, method_25064, setDescription, func_230777_b_
void (String): b, setDescription, method_25064, setDescription, m_87515_
void (RealmsServerPlayerList): a, updateServerPing, method_25059, updateServerPing, func_230772_a_
void (RealmsServerPlayerList): a, updateServerPing, method_25059, updateServerPing, m_87506_
RealmsServer (com.google.gson.JsonObject): a, parse, method_25056, parse, func_230770_a_
RealmsServer (com.google.gson.JsonObject): a, parse, method_25056, parse, m_87499_
void (RealmsServer): a, sortInvited, method_25058, sortInvited, func_230771_a_
void (RealmsServer): a, sortInvited, method_25058, sortInvited, m_87504_
List<PlayerInfo> (com.google.gson.JsonArray): a, parseInvited, method_25055, parseInvited, func_230769_a_
List<PlayerInfo> (com.google.gson.JsonArray): a, parseInvited, method_25055, parseInvited, m_87497_
Map<Integer, RealmsWorldOptions> (com.google.gson.JsonArray): b, parseSlots, method_25063, parseSlots, func_230776_b_
Map<Integer, RealmsWorldOptions> (com.google.gson.JsonArray): b, parseSlots, method_25063, parseSlots, m_87513_
RealmsServer (String): c, parse, method_25066, parse, func_230779_c_
RealmsServer (String): c, parse, method_25066, parse, m_87518_
RealmsServer$State (String): e, getState, method_25068, getState, func_230780_d_
RealmsServer$State (String): e, getState, method_25068, getState, m_87525_
RealmsServer$WorldType (String): f, getWorldType, method_25070, getWorldType, func_230781_e_
RealmsServer$WorldType (String): f, getWorldType, method_25070, getWorldType, m_87529_
Map<Integer, RealmsWorldOptions> (Map<Integer, RealmsWorldOptions>): a, cloneSlots, method_25061, cloneSlots, func_230774_a_
Map<Integer, RealmsWorldOptions> (Map<Integer, RealmsWorldOptions>): a, cloneSlots, method_25061, cloneSlots, m_87510_
Map<Integer, RealmsWorldOptions> (): e, createEmptySlots, method_25069, getEmptySlots, func_237697_e_
Map<Integer, RealmsWorldOptions> (): e, createEmptySlots, method_25069, getEmptySlots, m_87524_
String (int): a, getWorldName, method_25054, getWorldName, func_237696_a_
String (int): a, getWorldName, method_25054, getWorldName, m_87495_
ServerData (String): d, toServerData, method_31403, method_31403, func_244783_d
ServerData (String): d, toServerData, method_31403, createServerInfo, m_87522_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dgn
dgq
字段
构造函数
方法
RealmsServer$State (String): d, getState, method_25068, getState, func_230780_d_
RealmsServer$State (String): e, getState, method_25068, getState, func_230780_d_
RealmsServer$WorldType (String): e, getWorldType, method_25070, getWorldType, func_230781_e_
RealmsServer$WorldType (String): f, getWorldType, method_25070, getWorldType, func_230781_e_
ServerData (String): d, toServerData, method_31403, method_31403, func_244783_d
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dip
dgn
com.mojang.realmsclient.dto.RealmsServer
net.minecraft.client.realms.dto.RealmsServer
字段
构造函数
方法
1.16.1
名称
com.mojang.realmsclient.dto.RealmsServer
dip
com.mojang.realmsclient.dto.RealmsServer
net.minecraft.class_4877
字段
org.apache.logging.log4j.Logger: LOGGER, LOGGER, LOGGER, LOGGER
org.apache.logging.log4j.Logger: s, LOGGER, field_22617, LOGGER, field_230600_s_
long: id, id, id, id
long: a, id, field_22599, id, field_230582_a_
String: remoteSubscriptionId, remoteSubscriptionId, remoteSubscriptionId, remoteSubscriptionId
String: b, remoteSubscriptionId, field_22600, remoteSubscriptionId, field_230583_b_
String: name, name, name, name
String: c, name, field_22601, name, field_230584_c_
String: motd, motd, motd, motd
String: d, motd, field_22602, motd, field_230585_d_
RealmsServer$State: state, state, state, state
RealmsServer$State: e, state, field_22603, state, field_230586_e_
String: owner, owner, owner, owner
String: f, owner, field_22604, owner, field_230587_f_
String: ownerUUID, ownerUUID, ownerUUID, ownerUUID
String: g, ownerUUID, field_22605, ownerUUID, field_230588_g_
List<PlayerInfo>: players, players, players, players
List<PlayerInfo>: h, players, field_22606, players, field_230589_h_
Map<Integer, RealmsWorldOptions>: slots, slots, slots, slots
Map<Integer, RealmsWorldOptions>: i, slots, field_22607, slots, field_230590_i_
boolean: expired, expired, expired, expired
boolean: j, expired, field_22608, expired, field_230591_j_
boolean: expiredTrial, expiredTrial, expiredTrial, expiredTrial
boolean: k, expiredTrial, field_22609, expiredTrial, field_230592_k_
int: daysLeft, daysLeft, daysLeft, daysLeft
int: l, daysLeft, field_22610, daysLeft, field_230593_l_
RealmsServer$WorldType: worldType, worldType, worldType, worldType
RealmsServer$WorldType: m, worldType, field_22611, worldType, field_230594_m_
int: activeSlot, activeSlot, activeSlot, activeSlot
int: n, activeSlot, field_22612, activeSlot, field_230595_n_
String: minigameName, minigameName, minigameName, minigameName
String: o, minigameName, field_22613, minigameName, field_230596_o_
int: minigameId, minigameId, minigameId, minigameId
int: p, minigameId, field_22614, minigameId, field_230597_p_
String: minigameImage, minigameImage, minigameImage, minigameImage
String: q, minigameImage, field_22615, minigameImage, field_230598_q_
RealmsServerPing: serverPing, serverPing, serverPing, serverPing
RealmsServerPing: r, serverPing, field_22616, serverPing, field_230599_r_
构造函数
方法
String (): getDescription, getDescription, getDescription, getDescription
String (): a, getDescription, method_25053, getDescription, func_230768_a_
String (): getName, getName, getName, getName
String (): b, getName, method_25062, getName, func_230775_b_
String (): getMinigameName, getMinigameName, getMinigameName, getMinigameName
String (): c, getMinigameName, method_25065, getMinigameName, func_230778_c_
void (String): setName, setName, setName, setName, setName
void (String): a, setName, method_25060, setName, func_230773_a_
void (String): setDescription, setDescription, setDescription, setDescription, setDescription
void (String): b, setDescription, method_25064, setDescription, func_230777_b_
void (RealmsServerPlayerList): updateServerPing, updateServerPing, updateServerPing, updateServerPing, updateServerPing
void (RealmsServerPlayerList): a, updateServerPing, method_25059, updateServerPing, func_230772_a_
RealmsServer (com.google.gson.JsonObject): parse, parse, parse, parse, parse
RealmsServer (com.google.gson.JsonObject): a, parse, method_25056, parse, func_230770_a_
void (RealmsServer): sortInvited, sortInvited, sortInvited, sortInvited, sortInvited
void (RealmsServer): a, sortInvited, method_25058, sortInvited, func_230771_a_
List<PlayerInfo> (com.google.gson.JsonArray): parseInvited, parseInvited, parseInvited, parseInvited, parseInvited
List<PlayerInfo> (com.google.gson.JsonArray): a, parseInvited, method_25055, parseInvited, func_230769_a_
Map<Integer, RealmsWorldOptions> (com.google.gson.JsonArray): parseSlots, parseSlots, parseSlots, parseSlots, parseSlots
Map<Integer, RealmsWorldOptions> (com.google.gson.JsonArray): b, parseSlots, method_25063, parseSlots, func_230776_b_
Map<Integer, RealmsWorldOptions> (): getEmptySlots, getEmptySlots, getEmptySlots, getEmptySlots
RealmsServer (String): parse, parse, parse, parse, parse
RealmsServer (String): c, parse, method_25066, parse, func_230779_c_
RealmsServer$State (String): getState, getState, getState, getState, getState
RealmsServer$State (String): d, getState, method_25068, getState, func_230780_d_
RealmsServer$WorldType (String): getWorldType, getWorldType, getWorldType, getWorldType, getWorldType
RealmsServer$WorldType (String): e, getWorldType, method_25070, getWorldType, func_230781_e_
RealmsServer (): clone, clone, clone, clone, clone
RealmsServer (): d, clone, method_25067, clone, clone
Map<Integer, RealmsWorldOptions> (Map<Integer, RealmsWorldOptions>): cloneSlots, cloneSlots, cloneSlots, cloneSlots, cloneSlots
Map<Integer, RealmsWorldOptions> (Map<Integer, RealmsWorldOptions>): a, cloneSlots, method_25061, cloneSlots, func_230774_a_
Map<Integer, RealmsWorldOptions> (): e, createEmptySlots, method_25069, getEmptySlots, func_237697_e_
String (int): a, getWorldName, method_25054, getWorldName, func_237696_a_
1.15.2
名称
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
字段
构造函数
方法
1.14.4
名称
com.mojang.realmsclient.dto.RealmsServer
com.mojang.realmsclient.dto.RealmsServer
com.mojang.realmsclient.dto.RealmsServer
com.mojang.realmsclient.dto.RealmsServer
com.mojang.realmsclient.dto.RealmsServer
字段
org.apache.logging.log4j.Logger: LOGGER, LOGGER, LOGGER, LOGGER
long: id, id, id, id
String: remoteSubscriptionId, remoteSubscriptionId, remoteSubscriptionId, remoteSubscriptionId
String: name, name, name, name
String: motd, motd, motd, motd
RealmsServer$State: state, state, state, state
String: owner, owner, owner, owner
String: ownerUUID, ownerUUID, ownerUUID, ownerUUID
List<PlayerInfo>: players, players, players, players
Map<Integer, RealmsWorldOptions>: slots, slots, slots, slots
boolean: expired, expired, expired, expired
boolean: expiredTrial, expiredTrial, expiredTrial, expiredTrial
int: daysLeft, daysLeft, daysLeft, daysLeft
RealmsServer$WorldType: worldType, worldType, worldType, worldType
int: activeSlot, activeSlot, activeSlot, activeSlot
String: minigameName, minigameName, minigameName, minigameName
int: minigameId, minigameId, minigameId, minigameId
String: minigameImage, minigameImage, minigameImage, minigameImage
RealmsServerPing: serverPing, serverPing, serverPing, serverPing
构造函数
()
方法
String (): getDescription, getDescription, getDescription, getDescription
String (): getName, getName, getName, getName
String (): getMinigameName, getMinigameName, getMinigameName, getMinigameName
void (String): setName, setName, setName, setName, setName
void (String): setDescription, setDescription, setDescription, setDescription, setDescription
void (RealmsServerPlayerList): updateServerPing, updateServerPing, updateServerPing, updateServerPing, updateServerPing
RealmsServer (com.google.gson.JsonObject): parse, parse, parse, parse, parse
void (RealmsServer): sortInvited, sortInvited, sortInvited, sortInvited, sortInvited
List<PlayerInfo> (com.google.gson.JsonArray): parseInvited, parseInvited, parseInvited, parseInvited, parseInvited
Map<Integer, RealmsWorldOptions> (com.google.gson.JsonArray): parseSlots, parseSlots, parseSlots, parseSlots, parseSlots
Map<Integer, RealmsWorldOptions> (): getEmptySlots, getEmptySlots, getEmptySlots, getEmptySlots
RealmsServer (String): parse, parse, parse, parse, parse
RealmsServer$State (String): getState, getState, getState, getState, getState
RealmsServer$WorldType (String): getWorldType, getWorldType, getWorldType, getWorldType, getWorldType
RealmsServer (): clone, clone, clone, clone, clone
Map<Integer, RealmsWorldOptions> (Map<Integer, RealmsWorldOptions>): cloneSlots, cloneSlots, cloneSlots, cloneSlots, cloneSlots