历史 - net.minecraft.data.worldgen.TerrainProvider

1.21.11

名称

rl

rg

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

rf

rl

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

qx

rf

字段

构造函数

方法

1.21.5

名称

qt

qx

字段

构造函数

方法

1.21.4

名称

rz

qt

字段

构造函数

方法

1.21.3

名称

rf

rz

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

rr

rf

字段

构造函数

方法

1.20.6

名称

pt

rr

字段

构造函数

方法

1.20.4

名称

og

pt

字段

构造函数

方法

1.20.2

名称

ob

og

字段

构造函数

方法

1.20.1

名称

op

ob

字段

构造函数

方法

1.19.4

名称

oa

op

字段

构造函数

方法

1.19.3

名称

mu

oa

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

net.minecraft.data.worldgen.TerrainProvider

字段

ToFloatFunction<Float>: e, NO_TRANSFORM, field_38028, field_38028, f_236561_

ToFloatFunction<Float>: e, NO_TRANSFORM, field_38028, IDENTITY, f_236561_

ToFloatFunction<Float>: f, AMPLIFIED_OFFSET, field_38029, field_38029, f_236562_

ToFloatFunction<Float>: f, AMPLIFIED_OFFSET, field_38029, OFFSET_AMPLIFIER, f_236562_

ToFloatFunction<Float>: g, AMPLIFIED_FACTOR, field_38030, field_38030, f_236563_

ToFloatFunction<Float>: g, AMPLIFIED_FACTOR, field_38030, FACTOR_AMPLIFIER, f_236563_

ToFloatFunction<Float>: h, AMPLIFIED_JAGGEDNESS, field_38031, field_38031, f_236564_

ToFloatFunction<Float>: h, AMPLIFIED_JAGGEDNESS, field_38031, JAGGEDNESS_AMPLIFIER, f_236564_

构造函数

方法

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, boolean): a, overworldOffset, method_42056, method_42056, m_236635_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, boolean): a, overworldOffset, method_42056, createOffsetSpline, m_236635_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): a, overworldFactor, method_42055, method_42055, m_236629_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): a, overworldFactor, method_42055, createFactorSpline, m_236629_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): b, overworldJaggedness, method_42058, method_42058, m_236642_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): b, overworldJaggedness, method_42058, createJaggednessSpline, m_236642_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, float, float, float, float, float, float, boolean, boolean, ToFloatFunction<Float>): a, buildErosionOffsetSpline, method_42051, method_42051, m_236595_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, float, float, float, float, float, float, boolean, boolean, ToFloatFunction<Float>): a, buildErosionOffsetSpline, method_42051, createContinentalOffsetSpline, m_236595_

1.19

名称

lv

mu

net.minecraft.data.worldgen.TerrainProvider

字段

float: a, DEEP_OCEAN_CONTINENTALNESS, field_38024, field_38024, f_236557_

float: b, OCEAN_CONTINENTALNESS, field_38025, field_38025, f_236558_

float: c, PLAINS_CONTINENTALNESS, field_38026, field_38026, f_236559_

float: d, BEACH_CONTINENTALNESS, field_38027, field_38027, f_236560_

ToFloatFunction<Float>: e, NO_TRANSFORM, field_38028, field_38028, f_236561_

ToFloatFunction<Float>: f, AMPLIFIED_OFFSET, field_38029, field_38029, f_236562_

ToFloatFunction<Float>: g, AMPLIFIED_FACTOR, field_38030, field_38030, f_236563_

ToFloatFunction<Float>: h, AMPLIFIED_JAGGEDNESS, field_38031, field_38031, f_236564_

构造函数

方法

TerrainShaper (boolean): a, overworld, method_39421, createSurfaceParameters, m_194816_

TerrainShaper (): a, caves, method_39923, createCavesParameters, m_198384_

TerrainShaper (): b, floatingIslands, method_39924, createFloatingIslandsParameters, m_198385_

TerrainShaper (): c, nether, method_39422, createNetherParameters, m_194815_

TerrainShaper (): d, end, method_39423, createEndParameters, m_194818_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, boolean): a, overworldOffset, method_42056, method_42056, m_236635_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): a, overworldFactor, method_42055, method_42055, m_236629_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, I, boolean): b, overworldJaggedness, method_42058, method_42058, m_236642_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, float, float, float, float, ToFloatFunction<Float>): a, buildErosionJaggednessSpline, method_42053, method_42053, m_236613_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, float, float, ToFloatFunction<Float>): a, buildRidgeJaggednessSpline, method_42052, method_42052, m_236607_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, float, ToFloatFunction<Float>): a, buildWeirdnessJaggednessSpline, method_42049, method_42049, m_236586_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, I, float, boolean, ToFloatFunction<Float>): a, getErosionFactor, method_42054, method_42054, m_236622_

float (float, float, float, float): a, calculateSlope, method_42047, method_42047, m_236572_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, float, boolean, ToFloatFunction<Float>): a, buildMountainRidgeSplineWithPoints, method_42050, method_42050, m_236590_

float (float, float, float): a, mountainContinentalness, method_42046, getOffsetValue, m_236568_

float (float): a, calculateMountainRidgeZeroContinentalnessPoint, method_42045, method_42045, m_236566_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, I, float, float, float, float, float, float, boolean, boolean, ToFloatFunction<Float>): a, buildErosionOffsetSpline, method_42051, method_42051, m_236595_

<C, I extends ToFloatFunction<C>> CubicSpline<C, I> (I, float, float, float, float, float, float, ToFloatFunction<Float>): a, ridgeSpline, method_42048, method_42048, m_236577_

1.18.2

名称

ln

lv

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ln

net.minecraft.data.worldgen.TerrainProvider

net.minecraft.class_6765

net.minecraft.world.biome.source.util.VanillaTerrainParametersCreator

net.minecraft.src.C_183081_

net.minecraft.data.worldgen.TerrainProvider

字段

构造函数

()

方法

TerrainShaper (boolean): a, overworld, method_39421, createSurfaceParameters, m_194816_

TerrainShaper (): a, caves, method_39923, createCavesParameters, m_198384_

TerrainShaper (): b, floatingIslands, method_39924, createFloatingIslandsParameters, m_198385_

TerrainShaper (): c, nether, method_39422, createNetherParameters, m_194815_

TerrainShaper (): d, end, method_39423, createEndParameters, m_194818_