历史 - net.minecraft.world.level.block.BeehiveBlock

1.21.11

名称

dup

dzk

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dpt

dup

字段

int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

构造函数

方法

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, m_49649_

void (Level, BlockPos): a, angerNearbyBees, method_23893, angerNearbyBees, m_49649_

void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, m_49600_

boolean (Level, BlockPos): c, hiveContainsBees, method_23894, hasBees, m_49654_

boolean (Level, BlockPos): b, hiveContainsBees, method_23894, hasBees, m_49654_

int (BlockState, Level, BlockPos, Direction): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_48701_

void (ServerLevel, ItemStack, BlockState, BlockEntity, Entity, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, m_49600_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dni

dpt

字段

构造函数

方法

1.21.5

名称

djh

dni

字段

构造函数

方法

void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_

1.21.4

名称

dkg

djh

字段

构造函数

方法

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_

1.21.3

名称

dfs

dkg

字段

DirectionProperty: b, FACING, field_20419, FACING, f_49563_

EnumProperty<Direction>: b, FACING, field_20419, FACING, f_49563_

构造函数

方法

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dev

dfs

字段

构造函数

方法

1.20.6

名称

cwk

dev

字段

构造函数

方法

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

1.20.4

名称

csp

cwk

字段

DirectionProperty: a, FACING, field_20419, FACING, f_49563_

DirectionProperty: b, FACING, field_20419, FACING, f_49563_

IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_

IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_

int: c, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_

int: d, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_

int: d, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

com.mojang.serialization.MapCodec<BeehiveBlock>: a, CODEC, field_46274, CODEC, f_303500_

构造函数

方法

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

com.mojang.serialization.MapCodec<BeehiveBlock> (): a, codec, method_53969, getCodec, m_304657_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

1.20.2

名称

cph

csp

字段

构造函数

方法

1.20.1

名称

cpc

cph

字段

构造函数

方法

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, m_7381_

List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560, getDroppedStacks, m_49635_

1.19.4

名称

cmn

cpc

字段

构造函数

方法

1.19.3

名称

cjn

cmn

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

ciq

cjn

net.minecraft.world.level.block.BlockBeehive

字段

构造函数

方法

1.19

名称

cdk

ciq

net.minecraft.world.level.block.BlockBeehive

字段

构造函数

方法

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

名称

ccs

cdk

字段

Direction[]: d, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, f_49565_

int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

int: d, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

构造函数

方法

Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, m_49647_

1.18.1

名称

字段

构造函数

方法

1.18

名称

bzj

ccs

字段

构造函数

方法

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

1.17.1

名称

bzi

bzj

字段

构造函数

方法

1.17

名称

buk

bzi

net.minecraft.block.BeehiveBlock

net.minecraft.src.C_1701_

net.minecraft.server.v1_16_R3.BlockBeehive

net.minecraft.world.level.block.BlockBeehive

字段

Direction[]: c, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_

Direction[]: d, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, f_49565_

DirectionProperty: a, FACING, field_20419, FACING, field_226872_b_

DirectionProperty: a, FACING, field_20419, FACING, f_49563_

IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_

IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_

int: c, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_

int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

构造函数

方法

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_, isComplexRedstone

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_6240_

void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, func_226881_b_

void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, m_49649_

void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, func_226878_a_

void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, m_49600_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_, interact

boolean (Level, BlockPos): d, hiveContainsBees, method_23894, hasBees, func_226882_d_

boolean (Level, BlockPos): c, hiveContainsBees, method_23894, hasBees, m_49654_

void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, func_226877_a_

void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, m_49594_

void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, func_226876_a_

void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, m_49590_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, func_220076_a

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, m_7381_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, func_226879_a_

void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, m_49603_

void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, func_226880_a_

void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, m_49612_

void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, func_226875_a_

void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, m_49576_

Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, func_235331_a_

Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, m_49647_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

buh

buk

net.minecraft.server.v1_16_R2.BlockBeehive

net.minecraft.server.v1_16_R3.BlockBeehive

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bvn

buh

net.minecraft.server.v1_16_R1.BlockBeehive

net.minecraft.server.v1_16_R2.BlockBeehive

字段

构造函数

方法

1.16.1

名称

bpd

bvn

net.minecraft.server.v1_15_R1.BlockBeehive

net.minecraft.server.v1_16_R1.BlockBeehive

字段

Direction[]: a, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_

Direction[]: c, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_

DirectionProperty: b, FACING, field_20419, FACING, field_226872_b_

DirectionProperty: a, FACING, field_20419, FACING, field_226872_b_

IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_

IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, func_235331_a_

1.15.2

名称

bpa

bpd

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bpa

net.minecraft.world.level.block.BeehiveBlock

net.minecraft.class_4481

net.minecraft.block.BeehiveBlock

net.minecraft.block.BeehiveBlock

net.minecraft.server.v1_15_R1.BlockBeehive

字段

Direction[]: a, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_

DirectionProperty: b, FACING, field_20419, FACING, field_226872_b_

IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_

构造函数

(Block$Properties)

方法

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M, isComplexRedstone

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a

void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, func_226881_b_

void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, func_226878_a_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_, interact

boolean (Level, BlockPos): d, hiveContainsBees, method_23894, hasBees, func_226882_d_

void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, func_226877_a_

void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, func_226876_a_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, func_220076_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, func_226879_a_

void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, func_226880_a_

void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, func_226875_a_