历史 - net.minecraft.util.worldupdate.WorldUpgrader

1.21.11

名称

cbe

ccq

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

bwx

cbe

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

buq

bwx

字段

构造函数

方法

1.21.5

名称

brz

buq

字段

构造函数

(LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, RegistryAccess, boolean, boolean)

(LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, WorldData, RegistryAccess, boolean, boolean)

方法

1.21.4

名称

bsx

brz

字段

构造函数

方法

1.21.3

名称

bqf

bsx

字段

MutableComponent: d, STATUS_UPGRADING_POI, field_48724, UPGRADING_POI_TEXT, f_314932_

MutableComponent: e, STATUS_FINISHED_POI, field_48725, FINISHED_POI_TEXT, f_316185_

MutableComponent: f, STATUS_UPGRADING_ENTITIES, field_48726, UPGRADING_ENTITIES_TEXT, f_315886_

MutableComponent: g, STATUS_FINISHED_ENTITIES, field_48727, FINISHED_ENTITIES_TEXT, f_317146_

MutableComponent: h, STATUS_UPGRADING_CHUNKS, field_48728, UPGRADING_CHUNKS_TEXT, f_314844_

MutableComponent: i, STATUS_FINISHED_CHUNKS, field_48729, FINISHED_CHUNKS_TEXT, f_316515_

Component: d, STATUS_UPGRADING_POI, field_48724, UPGRADING_POI_TEXT, f_314932_

Component: e, STATUS_FINISHED_POI, field_48725, FINISHED_POI_TEXT, f_316185_

Component: f, STATUS_UPGRADING_ENTITIES, field_48726, UPGRADING_ENTITIES_TEXT, f_315886_

Component: g, STATUS_FINISHED_ENTITIES, field_48727, FINISHED_ENTITIES_TEXT, f_317146_

Component: h, STATUS_UPGRADING_CHUNKS, field_48728, UPGRADING_CHUNKS_TEXT, f_314844_

Component: i, STATUS_FINISHED_CHUNKS, field_48729, FINISHED_CHUNKS_TEXT, f_316515_

构造函数

方法

void (): close, close, close

1.21.1

名称

字段

构造函数

方法

1.21

名称

bqk

bqf

字段

构造函数

方法

1.20.6

名称

bjp

bqk

字段

Thread: g, thread, field_5767, updateThread, f_18802_

Thread: o, thread, field_5767, updateThread, f_18802_

boolean: i, running, field_5760, keepUpgradingChunks, f_18804_

boolean: q, running, field_5760, keepUpgradingChunks, f_18804_

boolean: j, finished, field_5759, done, f_18805_

boolean: r, finished, field_5759, done, f_18805_

float: k, progress, field_5763, progress, f_18806_

float: s, progress, field_5763, progress, f_18806_

int: l, totalChunks, field_5768, totalChunkCount, f_18807_

int: t, totalChunks, field_5768, totalChunkCount, f_18807_

int: m, converted, field_5766, upgradedChunkCount, f_18808_

int: v, converted, field_5766, upgradedChunkCount, f_18808_

int: n, skipped, field_5764, skippedChunkCount, f_18809_

int: w, skipped, field_5764, skippedChunkCount, f_18809_

Component: p, status, field_5765, status, f_18811_

Component: y, status, field_5765, status, f_18811_

boolean: e, eraseCache, field_19225, eraseCache, f_18800_

boolean: l, eraseCache, field_19225, eraseCache, f_18800_

Pattern: q, REGEX, field_17622, REGION_FILE_PATTERN, f_18812_

Pattern: z, REGEX, field_17622, REGION_FILE_PATTERN, f_18812_

DimensionDataStorage: r, overworldDataStorage, field_5755, persistentStateManager, f_18813_

DimensionDataStorage: A, overworldDataStorage, field_5755, persistentStateManager, f_18813_

LevelStorageSource$LevelStorageAccess: f, levelStorage, field_24083, session, f_18801_

LevelStorageSource$LevelStorageAccess: n, levelStorage, field_24083, session, f_18801_

com.mojang.datafixers.DataFixer: h, dataFixer, field_24084, dataFixer, f_18803_

com.mojang.datafixers.DataFixer: p, dataFixer, field_24084, dataFixer, f_18803_

Registry<LevelStem>: c, dimensions, field_40113, dimensionOptionsRegistry, f_243889_

Registry<LevelStem>: j, dimensions, field_40113, dimensionOptionsRegistry, f_243889_

Set<ResourceKey<Level>>: d, levels, field_40114, worldKeys, f_243666_

Set<ResourceKey<Level>>: k, levels, field_40114, worldKeys, f_243666_

it.unimi.dsi.fastutil.objects.Reference2FloatMap<ResourceKey<Level>>: o, progressMap, field_5762, dimensionProgress, f_18810_

it.unimi.dsi.fastutil.objects.Reference2FloatMap<ResourceKey<Level>>: x, progressMap, field_5762, dimensionProgress, f_18810_

String: c, NEW_DIRECTORY_PREFIX, field_48723, NEW_PREFIX, f_315260_

MutableComponent: d, STATUS_UPGRADING_POI, field_48724, UPGRADING_POI_TEXT, f_314932_

MutableComponent: e, STATUS_FINISHED_POI, field_48725, FINISHED_POI_TEXT, f_316185_

MutableComponent: f, STATUS_UPGRADING_ENTITIES, field_48726, UPGRADING_ENTITIES_TEXT, f_315886_

MutableComponent: g, STATUS_FINISHED_ENTITIES, field_48727, FINISHED_ENTITIES_TEXT, f_317146_

MutableComponent: h, STATUS_UPGRADING_CHUNKS, field_48728, UPGRADING_CHUNKS_TEXT, f_314844_

MutableComponent: i, STATUS_FINISHED_CHUNKS, field_48729, FINISHED_CHUNKS_TEXT, f_316515_

boolean: m, recreateRegionFiles, field_48730, recreateRegionFiles, f_316532_

int: u, totalFiles, field_48731, totalRegionCount, f_314234_

构造函数

(LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, Registry<LevelStem>, boolean)

(LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, RegistryAccess, boolean, boolean)

方法

List<ChunkPos> (ResourceKey<Level>): b, getAllChunkPos, method_17830, getChunkPositions, m_18830_

Path (Path): a, resolveRecreateDirectory, method_56987, getNewDirectoryPath, m_324714_

1.20.4

名称

bgm

bjp

字段

it.unimi.dsi.fastutil.objects.Object2FloatMap<ResourceKey<Level>>: o, progressMap, field_5762, dimensionProgress, f_18810_

it.unimi.dsi.fastutil.objects.Reference2FloatMap<ResourceKey<Level>>: o, progressMap, field_5762, dimensionProgress, f_18810_

构造函数

方法

1.20.2

名称

bdl

bgm

字段

构造函数

方法

1.20.1

名称

bdm

bdl

字段

构造函数

方法

1.19.4

名称

bca

bdm

字段

构造函数

方法

1.19.3

名称

azx

bca

字段

Thread: f, thread, field_5767, updateThread, f_18802_

Thread: g, thread, field_5767, updateThread, f_18802_

boolean: h, running, field_5760, keepUpgradingChunks, f_18804_

boolean: i, running, field_5760, keepUpgradingChunks, f_18804_

boolean: i, finished, field_5759, done, f_18805_

boolean: j, finished, field_5759, done, f_18805_

float: j, progress, field_5763, progress, f_18806_

float: k, progress, field_5763, progress, f_18806_

int: k, totalChunks, field_5768, totalChunkCount, f_18807_

int: l, totalChunks, field_5768, totalChunkCount, f_18807_

int: l, converted, field_5766, upgradedChunkCount, f_18808_

int: m, converted, field_5766, upgradedChunkCount, f_18808_

int: m, skipped, field_5764, skippedChunkCount, f_18809_

int: n, skipped, field_5764, skippedChunkCount, f_18809_

Component: o, status, field_5765, status, f_18811_

Component: p, status, field_5765, status, f_18811_

it.unimi.dsi.fastutil.objects.Object2FloatMap<ResourceKey<Level>>: n, progressMap, field_5762, dimensionProgress, f_18810_

it.unimi.dsi.fastutil.objects.Object2FloatMap<ResourceKey<Level>>: o, progressMap, field_5762, dimensionProgress, f_18810_

boolean: d, eraseCache, field_19225, eraseCache, f_18800_

boolean: e, eraseCache, field_19225, eraseCache, f_18800_

Pattern: p, REGEX, field_17622, REGION_FILE_PATTERN, f_18812_

Pattern: q, REGEX, field_17622, REGION_FILE_PATTERN, f_18812_

DimensionDataStorage: q, overworldDataStorage, field_5755, persistentStateManager, f_18813_

DimensionDataStorage: r, overworldDataStorage, field_5755, persistentStateManager, f_18813_

LevelStorageSource$LevelStorageAccess: e, levelStorage, field_24083, session, f_18801_

LevelStorageSource$LevelStorageAccess: f, levelStorage, field_24083, session, f_18801_

com.mojang.datafixers.DataFixer: g, dataFixer, field_24084, dataFixer, f_18803_

com.mojang.datafixers.DataFixer: h, dataFixer, field_24084, dataFixer, f_18803_

WorldGenSettings: c, worldGenSettings, field_35454, generatorOptions, f_185925_

Registry<LevelStem>: c, dimensions, field_40113, dimensionOptionsRegistry, f_243889_

Set<ResourceKey<Level>>: d, levels, field_40114, worldKeys, f_243666_

构造函数

(LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, WorldGenSettings, boolean)

(LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, Registry<LevelStem>, boolean)

方法

com.google.common.collect.ImmutableSet<ResourceKey<Level>> (): c, levels, method_28304, getWorlds, m_18832_

Set<ResourceKey<Level>> (): c, levels, method_28304, getWorlds, m_246941_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

aza

azx

字段

构造函数

方法

1.19

名称

avv

aza

字段

构造函数

方法

1.18.2

名称

ave

avv

字段

org.apache.logging.log4j.Logger: a, LOGGER, field_5756, LOGGER, f_18797_

org.slf4j.Logger: a, LOGGER, field_5756, LOGGER, f_18797_

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

arp

ave

字段

com.google.common.collect.ImmutableSet<ResourceKey<Level>>: c, levels, field_25354, worlds, f_18799_

WorldGenSettings: c, worldGenSettings, field_35454, generatorOptions, f_185925_

构造函数

(LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, com.google.common.collect.ImmutableSet<ResourceKey<Level>>, boolean)

(LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, WorldGenSettings, boolean)

方法

1.17.1

名称

aro

arp

字段

构造函数

方法

1.17

名称

aoi

aro

net.minecraft.util.WorldOptimizer

net.minecraft.src.C_458_

net.minecraft.server.v1_16_R3.WorldUpgrader

net.minecraft.util.worldupdate.WorldUpgrader

字段

org.apache.logging.log4j.Logger: a, LOGGER, field_5756, LOGGER, field_212219_a

org.apache.logging.log4j.Logger: a, LOGGER, field_5756, LOGGER, f_18797_

ThreadFactory: b, THREAD_FACTORY, field_5757, UPDATE_THREAD_FACTORY, field_212220_b

ThreadFactory: b, THREAD_FACTORY, field_5757, UPDATE_THREAD_FACTORY, f_18798_

Thread: f, thread, field_5767, updateThread, field_212223_e

Thread: f, thread, field_5767, updateThread, f_18802_

boolean: h, running, field_5760, keepUpgradingChunks, field_212224_f

boolean: h, running, field_5760, keepUpgradingChunks, f_18804_

boolean: i, finished, field_5759, done, field_212225_g

boolean: i, finished, field_5759, done, f_18805_

float: j, progress, field_5763, progress, field_212232_n

float: j, progress, field_5763, progress, f_18806_

int: k, totalChunks, field_5768, totalChunkCount, field_212233_o

int: k, totalChunks, field_5768, totalChunkCount, f_18807_

int: l, converted, field_5766, upgradedChunkCount, field_212234_p

int: l, converted, field_5766, upgradedChunkCount, f_18808_

int: m, skipped, field_5764, skippedChunkCount, field_212235_q

int: m, skipped, field_5764, skippedChunkCount, f_18809_

Component: o, status, field_5765, status, field_212236_r

Component: o, status, field_5765, status, f_18811_

it.unimi.dsi.fastutil.objects.Object2FloatMap<ResourceKey<Level>>: n, progressMap, field_5762, dimensionProgress, field_212544_m

it.unimi.dsi.fastutil.objects.Object2FloatMap<ResourceKey<Level>>: n, progressMap, field_5762, dimensionProgress, f_18810_

boolean: d, eraseCache, field_19225, eraseCache, field_219957_d

boolean: d, eraseCache, field_19225, eraseCache, f_18800_

Pattern: p, REGEX, field_17622, REGION_FILE_PATTERN, field_219959_p

Pattern: p, REGEX, field_17622, REGION_FILE_PATTERN, f_18812_

DimensionDataStorage: q, overworldDataStorage, field_5755, persistentStateManager, field_219960_q

DimensionDataStorage: q, overworldDataStorage, field_5755, persistentStateManager, f_18813_

com.google.common.collect.ImmutableSet<ResourceKey<Level>>: c, levels, field_25354, worlds, field_233529_c_

com.google.common.collect.ImmutableSet<ResourceKey<Level>>: c, levels, field_25354, worlds, f_18799_

LevelStorageSource$LevelStorageAccess: e, levelStorage, field_24083, session, field_212221_c

LevelStorageSource$LevelStorageAccess: e, levelStorage, field_24083, session, f_18801_

com.mojang.datafixers.DataFixer: g, dataFixer, field_24084, dataFixer, field_233530_g_

com.mojang.datafixers.DataFixer: g, dataFixer, field_24084, dataFixer, f_18803_

构造函数

方法

void (): a, cancel, method_5402, cancel, func_212217_a

void (): a, cancel, method_5402, cancel, m_18820_

void (): i, work, method_5404, updateWorld, func_212216_o

void (): i, work, method_5404, updateWorld, m_18838_

boolean (): b, isFinished, method_5403, isDone, func_212218_b

boolean (): b, isFinished, method_5403, isDone, m_18829_

int (): e, getTotalChunks, method_5397, getTotalChunkCount, func_212211_j

int (): e, getTotalChunks, method_5397, getTotalChunkCount, m_18834_

int (): f, getConverted, method_5400, getUpgradedChunkCount, func_212208_k

int (): f, getConverted, method_5400, getUpgradedChunkCount, m_18835_

int (): g, getSkipped, method_5399, getSkippedChunkCount, func_212209_l

int (): g, getSkipped, method_5399, getSkippedChunkCount, m_18836_

Component (): h, getStatus, method_5394, getStatus, func_212215_m

Component (): h, getStatus, method_5394, getStatus, m_18837_

float (): d, getProgress, method_5401, getProgress, func_212207_i

float (): d, getProgress, method_5401, getProgress, m_18833_

List<ChunkPos> (ResourceKey<Level>): b, getAllChunkPos, method_17830, getChunkPositions, func_233532_b_

List<ChunkPos> (ResourceKey<Level>): b, getAllChunkPos, method_17830, getChunkPositions, m_18830_

com.google.common.collect.ImmutableSet<ResourceKey<Level>> (): c, levels, method_28304, method_28304, func_233533_c_

com.google.common.collect.ImmutableSet<ResourceKey<Level>> (): c, levels, method_28304, getWorlds, m_18832_

float (ResourceKey<Level>): a, dimensionProgress, method_5393, getProgress, func_233531_a_

float (ResourceKey<Level>): a, dimensionProgress, method_5393, getProgress, m_18827_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

aof

aoi

net.minecraft.server.v1_16_R2.WorldUpgrader

net.minecraft.server.v1_16_R3.WorldUpgrader

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

amu

aof

net.minecraft.server.v1_16_R1.WorldUpgrader

net.minecraft.server.v1_16_R2.WorldUpgrader

字段

boolean: i, finished, field_5759, isDone, field_212225_g

boolean: i, finished, field_5759, done, field_212225_g

构造函数

方法

1.16.1

名称

aiz

amu

net.minecraft.server.v1_15_R1.WorldUpgrader

net.minecraft.server.v1_16_R1.WorldUpgrader

字段

String: c, levelName, field_5758, levelName, field_212237_s

LevelStorage: e, levelStorage, field_5761, worldSaveHandler, field_212221_c

File: g, pathToWorld, field_17621, worldDirectory, field_219958_g

com.google.common.collect.ImmutableSet<ResourceKey<Level>>: c, levels, field_25354, worlds, field_233529_c_

LevelStorageSource$LevelStorageAccess: e, levelStorage, field_24083, session, field_212221_c

com.mojang.datafixers.DataFixer: g, dataFixer, field_24084, dataFixer, field_233530_g_

构造函数

(String, LevelStorageSource, LevelData, boolean)

(LevelStorageSource$LevelStorageAccess, com.mojang.datafixers.DataFixer, com.google.common.collect.ImmutableSet<ResourceKey<Level>>, boolean)

方法

int (): d, getTotalChunks, method_5397, getTotalChunkCount, func_212211_j

int (): e, getTotalChunks, method_5397, getTotalChunkCount, func_212211_j

int (): e, getConverted, method_5400, getUpgradedChunkCount, func_212208_k

int (): f, getConverted, method_5400, getUpgradedChunkCount, func_212208_k

int (): f, getSkipped, method_5399, getSkippedChunkCount, func_212209_l

int (): g, getSkipped, method_5399, getSkippedChunkCount, func_212209_l

Component (): g, getStatus, method_5394, getStatus, func_212215_m

Component (): h, getStatus, method_5394, getStatus, func_212215_m

float (): c, getProgress, method_5401, getProgress, func_212207_i

float (): d, getProgress, method_5401, getProgress, func_212207_i

float (DimensionType): a, dimensionProgress, method_5393, getProgress, func_212543_a

List<ChunkPos> (DimensionType): b, getAllChunkPos, method_17830, getChunkPositions, func_219953_b

List<ChunkPos> (ResourceKey<Level>): b, getAllChunkPos, method_17830, getChunkPositions, func_233532_b_

com.google.common.collect.ImmutableSet<ResourceKey<Level>> (): c, levels, method_28304, method_28304, func_233533_c_

float (ResourceKey<Level>): a, dimensionProgress, method_5393, getProgress, func_233531_a_

1.15.2

名称

aiw

aiz

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

agx

aiw

net.minecraft.server.v1_14_R1.WorldUpgrader

net.minecraft.server.v1_15_R1.WorldUpgrader

字段

构造函数

方法

1.14.4

名称

agu

agx

net.minecraft.util.worldupdate.WorldUpgrader

字段

org.apache.logging.log4j.Logger: a, field_5756, LOGGER, field_212219_a

org.apache.logging.log4j.Logger: a, LOGGER, field_5756, LOGGER, field_212219_a

ThreadFactory: b, field_5757, UPDATE_THREAD_FACTORY, field_212220_b

ThreadFactory: b, THREAD_FACTORY, field_5757, UPDATE_THREAD_FACTORY, field_212220_b

Thread: f, field_5767, updateThread, field_212223_e

Thread: f, thread, field_5767, updateThread, field_212223_e

boolean: h, field_5760, keepUpgradingChunks, field_212224_f

boolean: h, running, field_5760, keepUpgradingChunks, field_212224_f

boolean: i, field_5759, isDone, field_212225_g

boolean: i, finished, field_5759, isDone, field_212225_g

float: j, field_5763, progress, field_212232_n

float: j, progress, field_5763, progress, field_212232_n

int: k, field_5768, totalChunkCount, field_212233_o

int: k, totalChunks, field_5768, totalChunkCount, field_212233_o

int: l, field_5766, upgradedChunkCount, field_212234_p

int: l, converted, field_5766, upgradedChunkCount, field_212234_p

int: m, field_5764, skippedChunkCount, field_212235_q

int: m, skipped, field_5764, skippedChunkCount, field_212235_q

IChatBaseComponent: o, field_5765, status, field_212236_r

Component: o, status, field_5765, status, field_212236_r

String: c, field_5758, levelName, field_212237_s

String: c, levelName, field_5758, levelName, field_212237_s

it.unimi.dsi.fastutil.objects.Object2FloatMap<DimensionManager>: n, field_5762, dimensionProgress, field_212544_m

it.unimi.dsi.fastutil.objects.Object2FloatMap<DimensionType>: n, progressMap, field_5762, dimensionProgress, field_212544_m

boolean: d, field_19225, eraseCache, field_219957_d

boolean: d, eraseCache, field_19225, eraseCache, field_219957_d

WorldNBTStorage: e, field_5761, worldSaveHandler, field_212221_c

LevelStorage: e, levelStorage, field_5761, worldSaveHandler, field_212221_c

File: g, field_17621, worldDirectory, field_219958_g

File: g, pathToWorld, field_17621, worldDirectory, field_219958_g

Pattern: p, field_17622, REGION_FILE_PATTERN, field_219959_p

Pattern: p, REGEX, field_17622, REGION_FILE_PATTERN, field_219959_p

WorldPersistentData: q, field_5755, persistentStateManager, field_219960_q

DimensionDataStorage: q, overworldDataStorage, field_5755, persistentStateManager, field_219960_q

构造函数

方法

void (): a, method_5402, cancel, func_212217_a

void (): a, cancel, method_5402, cancel, func_212217_a

void (): i, method_5404, updateWorld, func_212216_o

void (): i, work, method_5404, updateWorld, func_212216_o

boolean (): b, method_5403, isDone, func_212218_b

boolean (): b, isFinished, method_5403, isDone, func_212218_b

int (): d, method_5397, getTotalChunkCount, func_212211_j

int (): d, getTotalChunks, method_5397, getTotalChunkCount, func_212211_j

int (): e, method_5400, getUpgradedChunkCount, func_212208_k

int (): e, getConverted, method_5400, getUpgradedChunkCount, func_212208_k

int (): f, method_5399, getSkippedChunkCount, func_212209_l

int (): f, getSkipped, method_5399, getSkippedChunkCount, func_212209_l

IChatBaseComponent (): g, method_5394, getStatus, func_212215_m

Component (): g, getStatus, method_5394, getStatus, func_212215_m

float (): c, method_5401, getProgress, func_212207_i

float (): c, getProgress, method_5401, getProgress, func_212207_i

float (DimensionManager): a, method_5393, getProgress, func_212543_a

float (DimensionType): a, dimensionProgress, method_5393, getProgress, func_212543_a

List<ChunkCoordIntPair> (DimensionManager): b, method_17830, getChunkPositions, func_219953_b

List<ChunkPos> (DimensionType): b, getAllChunkPos, method_17830, getChunkPositions, func_219953_b

1.14.3

名称

agr

agu

net.minecraft.world.updater.WorldUpdater

字段

org.apache.logging.log4j.Logger: a, field_5756, field_212219_a

org.apache.logging.log4j.Logger: a, field_5756, LOGGER, field_212219_a

ThreadFactory: b, field_5757, field_212220_b

ThreadFactory: b, field_5757, UPDATE_THREAD_FACTORY, field_212220_b

Thread: f, field_5767, field_212223_e

Thread: f, field_5767, updateThread, field_212223_e

boolean: h, field_5760, field_212224_f

boolean: h, field_5760, keepUpgradingChunks, field_212224_f

boolean: i, field_5759, field_212225_g

boolean: i, field_5759, isDone, field_212225_g

float: j, field_5763, field_212232_n

float: j, field_5763, progress, field_212232_n

int: k, field_5768, field_212233_o

int: k, field_5768, totalChunkCount, field_212233_o

int: l, field_5766, field_212234_p

int: l, field_5766, upgradedChunkCount, field_212234_p

int: m, field_5764, field_212235_q

int: m, field_5764, skippedChunkCount, field_212235_q

IChatBaseComponent: o, field_5765, field_212236_r

IChatBaseComponent: o, field_5765, status, field_212236_r

String: c, field_5758, field_212237_s

String: c, field_5758, levelName, field_212237_s

it.unimi.dsi.fastutil.objects.Object2FloatMap<DimensionManager>: n, field_5762, field_212544_m

it.unimi.dsi.fastutil.objects.Object2FloatMap<DimensionManager>: n, field_5762, dimensionProgress, field_212544_m

boolean: d, field_19225, field_219957_d

boolean: d, field_19225, eraseCache, field_219957_d

WorldNBTStorage: e, field_5761, field_212221_c

WorldNBTStorage: e, field_5761, worldSaveHandler, field_212221_c

File: g, field_17621, field_219958_g

File: g, field_17621, worldDirectory, field_219958_g

Pattern: p, field_17622, field_219959_p

Pattern: p, field_17622, REGION_FILE_PATTERN, field_219959_p

WorldPersistentData: q, field_5755, field_219960_q

WorldPersistentData: q, field_5755, persistentStateManager, field_219960_q

构造函数

方法

void (): a, method_5402, func_212217_a

void (): a, method_5402, cancel, func_212217_a

void (): i, method_5404, func_212216_o

void (): i, method_5404, updateWorld, func_212216_o

boolean (): b, method_5403, func_212218_b

boolean (): b, method_5403, isDone, func_212218_b

int (): d, method_5397, func_212211_j

int (): d, method_5397, getTotalChunkCount, func_212211_j

int (): e, method_5400, func_212208_k

int (): e, method_5400, getUpgradedChunkCount, func_212208_k

int (): f, method_5399, func_212209_l

int (): f, method_5399, getSkippedChunkCount, func_212209_l

IChatBaseComponent (): g, method_5394, func_212215_m

IChatBaseComponent (): g, method_5394, getStatus, func_212215_m

float (): c, method_5401, func_212207_i

float (): c, method_5401, getProgress, func_212207_i

float (DimensionManager): a, method_5393, func_212543_a

float (DimensionManager): a, method_5393, getProgress, func_212543_a

List<ChunkCoordIntPair> (DimensionManager): b, method_17830, func_219953_b

List<ChunkCoordIntPair> (DimensionManager): b, method_17830, getChunkPositions, func_219953_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

ago

agr

字段

构造函数

方法

1.14

名称

ada

ago

net.minecraft.class_1257

net.minecraft.server.v1_13_R2.WorldUpgrader

net.minecraft.server.v1_14_R1.WorldUpgrader

字段

org.apache.logging.log4j.Logger: a, field_212219_a

org.apache.logging.log4j.Logger: a, field_5756, field_212219_a

ThreadFactory: b, field_212220_b

ThreadFactory: b, field_5757, field_212220_b

IDataManager: d, field_212221_c

PersistentCollection: e, field_212222_d

Thread: f, field_212223_e

Thread: f, field_5767, field_212223_e

boolean: g, field_212224_f

boolean: h, field_5760, field_212224_f

boolean: h, field_212225_g

boolean: i, field_5759, field_212225_g

float: i, field_212232_n

float: j, field_5763, field_212232_n

int: j, field_212233_o

int: k, field_5768, field_212233_o

int: k, field_212234_p

int: l, field_5766, field_212234_p

int: l, field_212235_q

int: m, field_5764, field_212235_q

IChatBaseComponent: n, field_212236_r

IChatBaseComponent: o, field_5765, field_212236_r

String: c, field_212237_s

String: c, field_5758, field_212237_s

it.unimi.dsi.fastutil.objects.Object2FloatMap<DimensionManager>: m, field_212544_m

it.unimi.dsi.fastutil.objects.Object2FloatMap<DimensionManager>: n, field_5762, field_212544_m

boolean: d, field_19225, field_219957_d

WorldNBTStorage: e, field_5761, field_212221_c

File: g, field_17621, field_219958_g

Pattern: p, field_17622, field_219959_p

WorldPersistentData: q, field_5755, field_219960_q

构造函数

(String, Convertable, WorldData)

(String, Convertable, WorldData, boolean)

方法

void (Thread, Throwable): a, func_212206_a

void (): a, func_212217_a

void (): a, method_5402, func_212217_a

void (): i, func_212216_o

void (): i, method_5404, func_212216_o

boolean (): b, func_212218_b

boolean (): b, method_5403, func_212218_b

int (): d, func_212211_j

int (): d, method_5397, func_212211_j

int (): e, func_212208_k

int (): e, method_5400, func_212208_k

int (): f, func_212209_l

int (): f, method_5399, func_212209_l

IChatBaseComponent (): g, func_212215_m

IChatBaseComponent (): g, method_5394, func_212215_m

float (): c, func_212207_i

float (): c, method_5401, func_212207_i

String (): h, func_212214_n

boolean (ChunkRegionLoader, ListIterator<ChunkCoordIntPair>, DimensionManager): a, func_212542_a

float (DimensionManager): a, func_212543_a

float (DimensionManager): a, method_5393, func_212543_a

List<ChunkCoordIntPair> (DimensionManager): b, method_17830, func_219953_b

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

acx

ada

net.minecraft.server.v1_13_R1.WorldUpgrader

net.minecraft.server.v1_13_R2.WorldUpgrader

字段

IDataManager: c, field_212221_c

IDataManager: d, field_212221_c

PersistentCollection: d, field_212222_d

PersistentCollection: e, field_212222_d

Thread: e, field_212223_e

Thread: f, field_212223_e

boolean: f, field_212224_f

boolean: g, field_212224_f

boolean: g, field_212225_g

boolean: h, field_212225_g

float: h, field_212226_h

float: i, field_212227_i

float: j, field_212228_j

int: k, field_212229_k

int: l, field_212230_l

int: m, field_212231_m

float: n, field_212232_n

float: i, field_212232_n

int: o, field_212233_o

int: j, field_212233_o

int: p, field_212234_p

int: k, field_212234_p

int: q, field_212235_q

int: l, field_212235_q

IChatBaseComponent: r, field_212236_r

IChatBaseComponent: n, field_212236_r

String: s, field_212237_s

String: c, field_212237_s

it.unimi.dsi.fastutil.objects.Object2FloatMap<DimensionManager>: m, field_212544_m

构造函数

方法

void (): o, func_212216_o

void (): i, func_212216_o

int (): j, func_212211_j

int (): d, func_212211_j

int (): k, func_212208_k

int (): e, func_212208_k

int (): l, func_212209_l

int (): f, func_212209_l

IChatBaseComponent (): m, func_212215_m

IChatBaseComponent (): g, func_212215_m

float (): c, func_212212_c

float (): d, func_212213_d

float (): e, func_212210_e

float (): i, func_212207_i

float (): c, func_212207_i

String (): n, func_212214_n

String (): h, func_212214_n

boolean (ChunkRegionLoader, ListIterator<ChunkCoordIntPair>, DimensionManager): a, func_212542_a

float (DimensionManager): a, func_212543_a

1.13

名称

acx

net.minecraft.util.WorldOptimizer

net.minecraft.server.v1_13_R1.WorldUpgrader

字段

org.apache.logging.log4j.Logger: a, field_212219_a

ThreadFactory: b, field_212220_b

IDataManager: c, field_212221_c

PersistentCollection: d, field_212222_d

Thread: e, field_212223_e

boolean: f, field_212224_f

boolean: g, field_212225_g

float: h, field_212226_h

float: i, field_212227_i

float: j, field_212228_j

int: k, field_212229_k

int: l, field_212230_l

int: m, field_212231_m

float: n, field_212232_n

int: o, field_212233_o

int: p, field_212234_p

int: q, field_212235_q

IChatBaseComponent: r, field_212236_r

String: s, field_212237_s

构造函数

(String, Convertable, WorldData)

方法

void (Thread, Throwable): a, func_212206_a

void (): a, func_212217_a

void (): o, func_212216_o

boolean (): b, func_212218_b

int (): j, func_212211_j

int (): k, func_212208_k

int (): l, func_212209_l

IChatBaseComponent (): m, func_212215_m

float (): c, func_212212_c

float (): d, func_212213_d

float (): e, func_212210_e

float (): i, func_212207_i

String (): n, func_212214_n