历史 - net.minecraft.client.gui.components.toasts.TutorialToast
1.21.11
名称
ghn
gnd
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gae
ghn
字段
构造函数
方法
1.21.8
名称
gad
gae
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fwk
gad
字段
构造函数
方法
void (): e, hide, method_1993, hide, m_94968_
void (): c, hide, method_1993, hide, m_94968_
int (): d, height, method_29050, getHeight, m_94899_
int (): f, height, method_29050, getHeight, m_94899_
int (): f, contentHeight, method_65180, getTextHeight, m_374107_
int (): g, contentHeight, method_65180, getTextHeight, m_374107_
1.21.5
名称
frg
fwk
字段
构造函数
方法
void (): d, hide, method_1993, hide, m_94968_
void (): e, hide, method_1993, hide, m_94968_
int (): c, height, method_29050, getHeight, m_94899_
int (): d, height, method_29050, getHeight, m_94899_
int (): e, contentHeight, method_65180, getTextHeight, m_374107_
int (): f, contentHeight, method_65180, getTextHeight, m_374107_
1.21.4
名称
fqs
frg
字段
TutorialToast$Icons: i, icon, field_2225, type, f_94949_
TutorialToast$Icons: n, icon, field_2225, type, f_94949_
Toast$Visibility: l, visibility, field_2227, visibility, f_94952_
Toast$Visibility: p, visibility, field_2227, visibility, f_94952_
float: o, progress, field_2228, progress, f_94955_
float: s, progress, field_2228, progress, f_94955_
boolean: p, progressable, field_2222, hasProgressBar, f_94956_
boolean: t, progressable, field_2222, hasProgressBar, f_94956_
Component: j, title, field_2224, title, f_94950_
Component: k, message, field_2226, description, f_94951_
int: g, PROGRESS_BAR_Y, field_32225, PROGRESS_BAR_Y, f_169086_
long: m, lastSmoothingTime, field_52791, field_52791, f_349069_
long: q, lastSmoothingTime, field_52791, lastTime, f_349069_
float: n, smoothedProgress, field_52792, field_52792, f_349494_
float: r, smoothedProgress, field_52792, lastProgress, f_349494_
int: q, timeToDisplayMs, field_52793, field_52793, f_346785_
int: u, timeToDisplayMs, field_52793, displayDuration, f_346785_
int: g, PROGRESS_BAR_MARGIN_BOTTOM, field_55091, field_55091, f_370544_
int: i, PADDING_TOP, field_55092, field_55092, f_371057_
int: j, PADDING_BOTTOM, field_55093, field_55093, f_370537_
int: k, LINE_SPACING, field_55094, field_55094, f_370759_
int: l, TEXT_LEFT, field_55095, field_55095, f_371096_
int: m, TEXT_WIDTH, field_55096, field_55096, f_371444_
List<FormattedCharSequence>: o, lines, field_55097, text, f_371095_
构造函数
(TutorialToast$Icons, Component, Component, boolean)
(TutorialToast$Icons, Component, Component, boolean, int)
(Font, TutorialToast$Icons, Component, Component, boolean, int)
(Font, TutorialToast$Icons, Component, Component, boolean)
方法
int (): c, height, method_29050, getHeight, m_94899_
int (): e, contentHeight, method_65180, getTextHeight, m_374107_
1.21.3
名称
fkx
fqs
字段
TutorialToast$Icons: h, icon, field_2225, type, f_94949_
TutorialToast$Icons: i, icon, field_2225, type, f_94949_
Toast$Visibility: k, visibility, field_2227, visibility, f_94952_
Toast$Visibility: l, visibility, field_2227, visibility, f_94952_
long: l, lastProgressTime, field_2223, lastTime, f_94953_
float: m, lastProgress, field_2229, lastProgress, f_94954_
float: n, progress, field_2228, progress, f_94955_
float: o, progress, field_2228, progress, f_94955_
boolean: o, progressable, field_2222, hasProgressBar, f_94956_
boolean: p, progressable, field_2222, hasProgressBar, f_94956_
Component: i, title, field_2224, title, f_94950_
Component: j, title, field_2224, title, f_94950_
Component: j, message, field_2226, description, f_94951_
Component: k, message, field_2226, description, f_94951_
int: d, PROGRESS_BAR_HEIGHT, field_32223, PROGRESS_BAR_HEIGHT, f_169084_
int: e, PROGRESS_BAR_HEIGHT, field_32223, PROGRESS_BAR_HEIGHT, f_169084_
int: e, PROGRESS_BAR_X, field_32224, PROGRESS_BAR_X, f_169085_
int: f, PROGRESS_BAR_X, field_32224, PROGRESS_BAR_X, f_169085_
int: f, PROGRESS_BAR_Y, field_32225, PROGRESS_BAR_Y, f_169086_
int: g, PROGRESS_BAR_Y, field_32225, PROGRESS_BAR_Y, f_169086_
ResourceLocation: g, BACKGROUND_SPRITE, field_45397, TEXTURE, f_290955_
ResourceLocation: h, BACKGROUND_SPRITE, field_45397, TEXTURE, f_290955_
long: m, lastSmoothingTime, field_52791, field_52791, f_349069_
float: n, smoothedProgress, field_52792, field_52792, f_349494_
int: q, timeToDisplayMs, field_52793, field_52793, f_346785_
构造函数
(TutorialToast$Icons, Component, Component, boolean, int)
方法
void (): c, hide, method_1993, hide, m_94968_
void (): d, hide, method_1993, hide, m_94968_
Toast$Visibility (GuiGraphics, ToastComponent, long): a, render, method_1986, draw, m_7172_
Toast$Visibility (): a, getWantedVisibility, method_61988, getVisibility, m_7172_
void (ToastManager, long): a, update, method_61989, update, m_351712_
void (GuiGraphics, Font, long): a, render, method_1986, draw, m_280018_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fjr
fkx
字段
构造函数
方法
1.20.6
名称
ezq
fjr
字段
构造函数
方法
1.20.4
名称
euz
ezq
字段
构造函数
方法
1.20.2
名称
eri
euz
字段
int: e, PROGRESS_BAR_HEIGHT, field_32223, PROGRESS_BAR_HEIGHT, f_169084_
int: d, PROGRESS_BAR_HEIGHT, field_32223, PROGRESS_BAR_HEIGHT, f_169084_
int: f, PROGRESS_BAR_X, field_32224, PROGRESS_BAR_X, f_169085_
int: e, PROGRESS_BAR_X, field_32224, PROGRESS_BAR_X, f_169085_
int: g, PROGRESS_BAR_Y, field_32225, PROGRESS_BAR_Y, f_169086_
int: f, PROGRESS_BAR_Y, field_32225, PROGRESS_BAR_Y, f_169086_
ResourceLocation: g, BACKGROUND_SPRITE, field_45397, TEXTURE, f_290955_
构造函数
方法
1.20.1
名称
eqa
eri
字段
int: a, PROGRESS_BAR_WIDTH, field_32222, field_32222, f_169083_
int: a, PROGRESS_BAR_WIDTH, field_32222, PROGRESS_BAR_WIDTH, f_169083_
int: e, PROGRESS_BAR_HEIGHT, field_32223, field_32223, f_169084_
int: e, PROGRESS_BAR_HEIGHT, field_32223, PROGRESS_BAR_HEIGHT, f_169084_
int: f, PROGRESS_BAR_X, field_32224, field_32224, f_169085_
int: f, PROGRESS_BAR_X, field_32224, PROGRESS_BAR_X, f_169085_
int: g, PROGRESS_BAR_Y, field_32225, field_32225, f_169086_
int: g, PROGRESS_BAR_Y, field_32225, PROGRESS_BAR_Y, f_169086_
构造函数
方法
Toast$Visibility (PoseStack, ToastComponent, long): a, render, method_1986, draw, m_7172_
Toast$Visibility (GuiGraphics, ToastComponent, long): a, render, method_1986, draw, m_7172_
1.19.4
名称
emq
eqa
字段
int: d, PROGRESS_BAR_WIDTH, field_32222, field_32222, f_169083_
int: a, PROGRESS_BAR_WIDTH, field_32222, field_32222, f_169083_
构造函数
方法
1.19.3
名称
ejb
emq
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
eia
ejb
字段
TutorialToast$Icons: g, icon, field_2225, type, f_94949_
TutorialToast$Icons: h, icon, field_2225, type, f_94949_
Toast$Visibility: j, visibility, field_2227, visibility, f_94952_
Toast$Visibility: k, visibility, field_2227, visibility, f_94952_
long: k, lastProgressTime, field_2223, lastTime, f_94953_
long: l, lastProgressTime, field_2223, lastTime, f_94953_
float: l, lastProgress, field_2229, lastProgress, f_94954_
float: m, lastProgress, field_2229, lastProgress, f_94954_
float: m, progress, field_2228, progress, f_94955_
float: n, progress, field_2228, progress, f_94955_
boolean: n, progressable, field_2222, hasProgressBar, f_94956_
boolean: o, progressable, field_2222, hasProgressBar, f_94956_
Component: h, title, field_2224, title, f_94950_
Component: i, title, field_2224, title, f_94950_
Component: i, message, field_2226, description, f_94951_
Component: j, message, field_2226, description, f_94951_
int: c, PROGRESS_BAR_WIDTH, field_32222, field_32222, f_169083_
int: d, PROGRESS_BAR_WIDTH, field_32222, field_32222, f_169083_
int: d, PROGRESS_BAR_HEIGHT, field_32223, field_32223, f_169084_
int: e, PROGRESS_BAR_HEIGHT, field_32223, field_32223, f_169084_
int: e, PROGRESS_BAR_X, field_32224, field_32224, f_169085_
int: f, PROGRESS_BAR_X, field_32224, field_32224, f_169085_
int: f, PROGRESS_BAR_Y, field_32225, field_32225, f_169086_
int: g, PROGRESS_BAR_Y, field_32225, field_32225, f_169086_
构造函数
方法
void (): b, hide, method_1993, hide, m_94968_
void (): c, hide, method_1993, hide, m_94968_
1.19
名称
ebn
eia
字段
构造函数
方法
1.18.2
名称
eai
ebn
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dyi
eai
字段
构造函数
方法
1.17.1
名称
dyh
dyi
字段
构造函数
方法
1.17
名称
dms
dyh
net.minecraft.client.gui.toasts.TutorialToast
net.minecraft.src.C_3506_
字段
TutorialToast$Icons: c, icon, field_2225, type, field_193671_c
TutorialToast$Icons: g, icon, field_2225, type, f_94949_
Toast$Visibility: f, visibility, field_2227, visibility, field_193674_f
Toast$Visibility: j, visibility, field_2227, visibility, f_94952_
long: g, lastProgressTime, field_2223, lastTime, field_193675_g
long: k, lastProgressTime, field_2223, lastTime, f_94953_
float: h, lastProgress, field_2229, lastProgress, field_193676_h
float: l, lastProgress, field_2229, lastProgress, f_94954_
float: i, progress, field_2228, progress, field_193677_i
float: m, progress, field_2228, progress, f_94955_
boolean: j, progressable, field_2222, hasProgressBar, field_193678_j
boolean: n, progressable, field_2222, hasProgressBar, f_94956_
Component: d, title, field_2224, title, field_193672_d
Component: h, title, field_2224, title, f_94950_
Component: e, message, field_2226, description, field_193673_e
Component: i, message, field_2226, description, f_94951_
int: c, PROGRESS_BAR_WIDTH, field_32222, field_32222, f_169083_
int: d, PROGRESS_BAR_HEIGHT, field_32223, field_32223, f_169084_
int: e, PROGRESS_BAR_X, field_32224, field_32224, f_169085_
int: f, PROGRESS_BAR_Y, field_32225, field_32225, f_169086_
构造函数
方法
void (): b, hide, method_1993, hide, func_193670_a
void (): b, hide, method_1993, hide, m_94968_
void (float): a, updateProgress, method_1992, setProgress, func_193669_a
void (float): a, updateProgress, method_1992, setProgress, m_94962_
Toast$Visibility (PoseStack, ToastComponent, long): a, render, method_1986, draw, func_230444_a_
Toast$Visibility (PoseStack, ToastComponent, long): a, render, method_1986, draw, m_7172_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dmp
dms
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dop
dmp
字段
构造函数
方法
1.16.1
名称
dec
dop
字段
String: d, title, field_2224, title, field_193672_d
String: e, message, field_2226, description, field_193673_e
Component: d, title, field_2224, title, field_193672_d
Component: e, message, field_2226, description, field_193673_e
构造函数
方法
void (): a, hide, method_1993, hide, func_193670_a
void (): b, hide, method_1993, hide, func_193670_a
Toast$Visibility (ToastComponent, long): a, render, method_1986, draw, func_193653_a
Toast$Visibility (PoseStack, ToastComponent, long): a, render, method_1986, draw, func_230444_a_
1.15.2
名称
dea
dec
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dao
dea
字段
构造函数
方法
1.14.4
名称
cya
dao
net.minecraft.client.gui.components.toasts.TutorialToast
字段
TutorialToast$Type: c, field_2225, type, field_193671_c
TutorialToast$Icons: c, icon, field_2225, type, field_193671_c
String: d, field_2224, title, field_193672_d
String: d, title, field_2224, title, field_193672_d
String: e, field_2226, description, field_193673_e
String: e, message, field_2226, description, field_193673_e
Toast$Visibility: f, field_2227, visibility, field_193674_f
Toast$Visibility: f, visibility, field_2227, visibility, field_193674_f
long: g, field_2223, lastTime, field_193675_g
long: g, lastProgressTime, field_2223, lastTime, field_193675_g
float: h, field_2229, lastProgress, field_193676_h
float: h, lastProgress, field_2229, lastProgress, field_193676_h
float: i, field_2228, progress, field_193677_i
float: i, progress, field_2228, progress, field_193677_i
boolean: j, field_2222, hasProgressBar, field_193678_j
boolean: j, progressable, field_2222, hasProgressBar, field_193678_j
构造函数
方法
void (): a, method_1993, hide, func_193670_a
void (): a, hide, method_1993, hide, func_193670_a
void (float): a, method_1992, setProgress, func_193669_a
void (float): a, updateProgress, method_1992, setProgress, func_193669_a
Toast$Visibility (ToastManager, long): a, method_1986, draw, func_193653_a
Toast$Visibility (ToastComponent, long): a, render, method_1986, draw, func_193653_a
1.14.3
名称
cxw
cya
net.minecraft.client.toast.TutorialToast
字段
TutorialToast$Icons: c, field_2225, field_193671_c
TutorialToast$Type: c, field_2225, type, field_193671_c
String: d, field_2224, field_193672_d
String: d, field_2224, title, field_193672_d
String: e, field_2226, field_193673_e
String: e, field_2226, description, field_193673_e
IToast$Visibility: f, field_2227, field_193674_f
Toast$Visibility: f, field_2227, visibility, field_193674_f
long: g, field_2223, field_193675_g
long: g, field_2223, lastTime, field_193675_g
float: h, field_2229, field_193676_h
float: h, field_2229, lastProgress, field_193676_h
float: i, field_2228, field_193677_i
float: i, field_2228, progress, field_193677_i
boolean: j, field_2222, field_193678_j
boolean: j, field_2222, hasProgressBar, field_193678_j
构造函数
方法
void (): a, method_1993, func_193670_a
void (): a, method_1993, hide, func_193670_a
void (float): a, method_1992, func_193669_a
void (float): a, method_1992, setProgress, func_193669_a
IToast$Visibility (ToastGui, long): a, method_1986, func_193653_a
Toast$Visibility (ToastManager, long): a, method_1986, draw, func_193653_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cxu
cxw
字段
构造函数
方法
1.14
名称
cic
cxu
net.minecraft.class_372
字段
TutorialToast$Icons: c, field_193671_c
TutorialToast$Icons: c, field_2225, field_193671_c
String: d, field_193672_d
String: d, field_2224, field_193672_d
String: e, field_193673_e
String: e, field_2226, field_193673_e
IToast$Visibility: f, field_193674_f
IToast$Visibility: f, field_2227, field_193674_f
long: g, field_193675_g
long: g, field_2223, field_193675_g
float: h, field_193676_h
float: h, field_2229, field_193676_h
float: i, field_193677_i
float: i, field_2228, field_193677_i
boolean: j, field_193678_j
boolean: j, field_2222, field_193678_j
构造函数
方法
IToast$Visibility (GuiToast, long): a, func_193653_a
void (): a, func_193670_a
void (): a, method_1993, func_193670_a
void (float): a, func_193669_a
void (float): a, method_1992, func_193669_a
IToast$Visibility (ToastGui, long): a, method_1986, func_193653_a
1.13.2
名称
cib
cic
字段
构造函数
方法
1.13.1
名称
chr
cib
字段
构造函数
方法
1.13
名称
bkd
chr
字段
构造函数
方法
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
bkb
bkd
字段
构造函数
方法
1.12
名称
bkb
net.minecraft.client.gui.toasts.TutorialToast
字段
TutorialToast$Icons: c, field_193671_c
String: d, field_193672_d
String: e, field_193673_e
IToast$Visibility: f, field_193674_f
long: g, field_193675_g
float: h, field_193676_h
float: i, field_193677_i
boolean: j, field_193678_j
构造函数
(TutorialToast$Icons, IChatBaseComponent, IChatBaseComponent, boolean)
方法
IToast$Visibility (GuiToast, long): a, func_193653_a
void (): a, func_193670_a
void (float): a, func_193669_a