历史 - net.minecraft.world.entity.EquipmentSlot

1.21.11

名称

cef

cgv

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

bzw

cef

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

bxo

bzw

字段

构造函数

方法

1.21.5

名称

buu

bxo

字段

EquipmentSlot$Type: m, type, field_6170, type, f_20730_

EquipmentSlot$Type: n, type, field_6170, type, f_20730_

int: n, index, field_6168, entityId, f_20731_

int: o, index, field_6168, entityId, f_20731_

String: q, name, field_6175, name, f_20733_

String: r, name, field_6175, name, f_20733_

StringRepresentable$EnumCodec<EquipmentSlot>: k, CODEC, field_45739, CODEC, f_290499_

StringRepresentable$EnumCodec<EquipmentSlot>: l, CODEC, field_45739, CODEC, f_290499_

int: h, NO_COUNT_LIMIT, field_51935, NO_MAX_COUNT, f_337736_

int: i, NO_COUNT_LIMIT, field_51935, NO_MAX_COUNT, f_337736_

int: o, countLimit, field_51936, maxCount, f_337642_

int: p, countLimit, field_51936, maxCount, f_337642_

List<EquipmentSlot>: i, VALUES, field_54086, VALUES, f_347168_

List<EquipmentSlot>: j, VALUES, field_54086, VALUES, f_347168_

IntFunction<EquipmentSlot>: j, BY_ID, field_54087, FROM_INDEX, f_346217_

IntFunction<EquipmentSlot>: k, BY_ID, field_54087, FROM_INDEX, f_346217_

StreamCodec<io.netty.buffer.ByteBuf, EquipmentSlot>: l, STREAM_CODEC, field_54088, PACKET_CODEC, f_348127_

StreamCodec<io.netty.buffer.ByteBuf, EquipmentSlot>: m, STREAM_CODEC, field_54088, PACKET_CODEC, f_348127_

int: p, id, field_54089, index, f_346527_

int: q, id, field_54089, index, f_346527_

EquipmentSlot: h, SADDLE, field_55946, SADDLE, SADDLE

构造函数

方法

boolean (): g, canIncreaseExperience, method_66664, increasesDroppedExperience, m_388844_

1.21.4

名称

bvs

buu

字段

构造函数

方法

1.21.3

名称

bsy

bvs

字段

EquipmentSlot$Type: j, type, field_6170, type, f_20730_

EquipmentSlot$Type: m, type, field_6170, type, f_20730_

int: k, index, field_6168, entityId, f_20731_

int: n, index, field_6168, entityId, f_20731_

int: m, filterFlag, field_6167, armorStandId, f_20732_

String: n, name, field_6175, name, f_20733_

String: q, name, field_6175, name, f_20733_

StringRepresentable$EnumCodec<EquipmentSlot>: i, CODEC, field_45739, CODEC, f_290499_

StringRepresentable$EnumCodec<EquipmentSlot>: k, CODEC, field_45739, CODEC, f_290499_

int: l, countLimit, field_51936, maxCount, f_337642_

int: o, countLimit, field_51936, maxCount, f_337642_

List<EquipmentSlot>: i, VALUES, field_54086, VALUES, f_347168_

IntFunction<EquipmentSlot>: j, BY_ID, field_54087, FROM_INDEX, f_346217_

StreamCodec<io.netty.buffer.ByteBuf, EquipmentSlot>: l, STREAM_CODEC, field_54088, PACKET_CODEC, f_348127_

int: p, id, field_54089, index, f_346527_

构造函数

方法

int (): d, getFilterFlag, method_5926, getArmorStandSlotId, m_20750_

int (): d, getId, method_63622, getIndex, m_353335_

int (int): b, getFilterBit, method_63620, getOffsetIndex, m_352179_

1.21.1

名称

字段

构造函数

方法

1.21

名称

btd

bsy

字段

EquipmentSlot$Type: i, type, field_6170, type, f_20730_

EquipmentSlot$Type: j, type, field_6170, type, f_20730_

int: j, index, field_6168, entityId, f_20731_

int: k, index, field_6168, entityId, f_20731_

int: k, filterFlag, field_6167, armorStandId, f_20732_

int: m, filterFlag, field_6167, armorStandId, f_20732_

String: l, name, field_6175, name, f_20733_

String: n, name, field_6175, name, f_20733_

StringRepresentable$EnumCodec<EquipmentSlot>: h, CODEC, field_45739, CODEC, f_290499_

StringRepresentable$EnumCodec<EquipmentSlot>: i, CODEC, field_45739, CODEC, f_290499_

int: h, NO_COUNT_LIMIT, field_51935, NO_MAX_COUNT, f_337736_

int: l, countLimit, field_51936, maxCount, f_337642_

构造函数

(EquipmentSlot$Type, int, int, int, String)

方法

EquipmentSlot (EquipmentSlot$Type, int): a, byTypeAndIndex, method_20234, fromTypeIndex, m_20744_

ItemStack (ItemStack): a, limit, method_60610, split, m_338803_

1.20.6

名称

bma

btd

字段

EquipmentSlot$Type: h, type, field_6170, type, f_20730_

EquipmentSlot$Type: i, type, field_6170, type, f_20730_

int: i, index, field_6168, entityId, f_20731_

int: j, index, field_6168, entityId, f_20731_

int: j, filterFlag, field_6167, armorStandId, f_20732_

int: k, filterFlag, field_6167, armorStandId, f_20732_

String: k, name, field_6175, name, f_20733_

String: l, name, field_6175, name, f_20733_

StringRepresentable$EnumCodec<EquipmentSlot>: g, CODEC, field_45739, CODEC, f_290499_

StringRepresentable$EnumCodec<EquipmentSlot>: h, CODEC, field_45739, CODEC, f_290499_

EquipmentSlot: g, BODY, field_48824, BODY, BODY

构造函数

方法

1.20.4

名称

biv

bma

字段

构造函数

方法

1.20.2

名称

bfo

biv

字段

EquipmentSlot$Type: g, type, field_6170, type, f_20730_

EquipmentSlot$Type: h, type, field_6170, type, f_20730_

int: h, index, field_6168, entityId, f_20731_

int: i, index, field_6168, entityId, f_20731_

int: i, filterFlag, field_6167, armorStandId, f_20732_

int: j, filterFlag, field_6167, armorStandId, f_20732_

String: j, name, field_6175, name, f_20733_

String: k, name, field_6175, name, f_20733_

StringRepresentable$EnumCodec<EquipmentSlot>: g, CODEC, field_45739, CODEC, f_290499_

构造函数

方法

int (): c, getFilterFlag, method_5926, getArmorStandSlotId, m_20750_

int (): d, getFilterFlag, method_5926, getArmorStandSlotId, m_20750_

String (): d, getName, method_5923, getName, m_20751_

String (): e, getName, method_5923, getName, m_20751_

boolean (): e, isArmor, method_46643, isArmorSlot, m_254934_

boolean (): f, isArmor, method_46643, isArmorSlot, m_254934_

String (): c, getSerializedName, method_15434, asString, m_7912_

1.20.1

名称

bfm

bfo

字段

构造函数

方法

1.19.4

名称

bdw

bfm

字段

构造函数

方法

1.19.3

名称

bbs

bdw

字段

构造函数

方法

boolean (): e, isArmor, method_46643, isArmorSlot, m_254934_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bav

bbs

字段

构造函数

方法

1.19

名称

axp

bav

字段

构造函数

方法

1.18.2

名称

awy

axp

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

atl

awy

字段

构造函数

方法

int (): c, getFilterFlag, method_5926, getArmorStandSlotId, m_20750_, getSlotFlag

int (): c, getFilterFlag, method_5926, getArmorStandSlotId, m_20750_

String (): d, getName, method_5923, getName, m_20751_, getSlotName

String (): d, getName, method_5923, getName, m_20751_

EquipmentSlot (String): a, byName, method_5924, byName, m_20747_, fromName

EquipmentSlot (String): a, byName, method_5924, byName, m_20747_

1.17.1

名称

atk

atl

字段

构造函数

方法

1.17

名称

aqf

atk

net.minecraft.inventory.EquipmentSlotType

net.minecraft.src.C_516_

net.minecraft.server.v1_16_R3.EnumItemSlot

net.minecraft.world.entity.EnumItemSlot

字段

EquipmentSlot: a, MAINHAND, field_6173, MAINHAND, MAINHAND, MAINHAND

EquipmentSlot: a, MAINHAND, field_6173, MAINHAND, MAINHAND

EquipmentSlot: b, OFFHAND, field_6171, OFFHAND, OFFHAND, OFFHAND

EquipmentSlot: b, OFFHAND, field_6171, OFFHAND, OFFHAND

EquipmentSlot: c, FEET, field_6166, FEET, FEET, FEET

EquipmentSlot: c, FEET, field_6166, FEET, FEET

EquipmentSlot: d, LEGS, field_6172, LEGS, LEGS, LEGS

EquipmentSlot: d, LEGS, field_6172, LEGS, LEGS

EquipmentSlot: e, CHEST, field_6174, CHEST, CHEST, CHEST

EquipmentSlot: e, CHEST, field_6174, CHEST, CHEST

EquipmentSlot: f, HEAD, field_6169, HEAD, HEAD, HEAD

EquipmentSlot: f, HEAD, field_6169, HEAD, HEAD

EquipmentSlot$Type: g, type, field_6170, type, field_188462_g

EquipmentSlot$Type: g, type, field_6170, type, f_20730_

int: h, index, field_6168, entityId, field_188463_h

int: h, index, field_6168, entityId, f_20731_

int: i, filterFlag, field_6167, armorStandId, field_188464_i

int: i, filterFlag, field_6167, armorStandId, f_20732_

String: j, name, field_6175, name, field_188465_j

String: j, name, field_6175, name, f_20733_

构造函数

方法

EquipmentSlot$Type (): a, getType, method_5925, getType, func_188453_a

EquipmentSlot$Type (): a, getType, method_5925, getType, m_20743_

int (): b, getIndex, method_5927, getEntitySlotId, func_188454_b

int (): b, getIndex, method_5927, getEntitySlotId, m_20749_

int (): c, getFilterFlag, method_5926, getArmorStandSlotId, func_188452_c, getSlotFlag

int (): c, getFilterFlag, method_5926, getArmorStandSlotId, m_20750_, getSlotFlag

String (): d, getName, method_5923, getName, func_188450_d, getSlotName

String (): d, getName, method_5923, getName, m_20751_, getSlotName

EquipmentSlot (String): a, byName, method_5924, byName, func_188451_a, fromName

EquipmentSlot (String): a, byName, method_5924, byName, m_20747_, fromName

EquipmentSlot (EquipmentSlot$Type, int): a, byTypeAndIndex, method_20234, fromTypeIndex, func_220318_a

EquipmentSlot (EquipmentSlot$Type, int): a, byTypeAndIndex, method_20234, fromTypeIndex, m_20744_

int (int): a, getIndex, method_32320, getOffsetEntitySlotId, m_147068_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

aqc

aqf

net.minecraft.server.v1_16_R2.EnumItemSlot

net.minecraft.server.v1_16_R3.EnumItemSlot

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

int (): c, getFilterFlag, method_5926, getArmorStandSlotId, func_188452_c

int (): c, getFilterFlag, method_5926, getArmorStandSlotId, func_188452_c, getSlotFlag

1.16.2

名称

aor

aqc

net.minecraft.server.v1_16_R1.EnumItemSlot

net.minecraft.server.v1_16_R2.EnumItemSlot

字段

构造函数

方法

1.16.1

名称

akv

aor

net.minecraft.server.v1_15_R1.EnumItemSlot

net.minecraft.server.v1_16_R1.EnumItemSlot

字段

构造函数

方法

1.15.2

名称

aks

akv

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

ait

aks

net.minecraft.server.v1_14_R1.EnumItemSlot

net.minecraft.server.v1_15_R1.EnumItemSlot

字段

构造函数

方法

1.14.4

名称

aiq

ait

net.minecraft.world.entity.EquipmentSlot

字段

EnumItemSlot: a, field_6173, MAINHAND, MAINHAND, MAINHAND

EquipmentSlot: a, MAINHAND, field_6173, MAINHAND, MAINHAND, MAINHAND

EnumItemSlot: b, field_6171, OFFHAND, OFFHAND, OFFHAND

EquipmentSlot: b, OFFHAND, field_6171, OFFHAND, OFFHAND, OFFHAND

EnumItemSlot: c, field_6166, FEET, FEET, FEET

EquipmentSlot: c, FEET, field_6166, FEET, FEET, FEET

EnumItemSlot: d, field_6172, LEGS, LEGS, LEGS

EquipmentSlot: d, LEGS, field_6172, LEGS, LEGS, LEGS

EnumItemSlot: e, field_6174, CHEST, CHEST, CHEST

EquipmentSlot: e, CHEST, field_6174, CHEST, CHEST, CHEST

EnumItemSlot: f, field_6169, HEAD, HEAD, HEAD

EquipmentSlot: f, HEAD, field_6169, HEAD, HEAD, HEAD

EnumItemSlot$Function: g, field_6170, type, field_188462_g

EquipmentSlot$Type: g, type, field_6170, type, field_188462_g

int: h, field_6168, entityId, field_188463_h

int: h, index, field_6168, entityId, field_188463_h

int: i, field_6167, armorStandId, field_188464_i

int: i, filterFlag, field_6167, armorStandId, field_188464_i

String: j, field_6175, name, field_188465_j

String: j, name, field_6175, name, field_188465_j

构造函数

方法

EnumItemSlot[] (): values, values, values, values, values

EquipmentSlot[] (): values, values, values, values, values, values

EnumItemSlot (String): valueOf, valueOf, valueOf, valueOf, valueOf

EquipmentSlot (String): valueOf, valueOf, valueOf, valueOf, valueOf, valueOf

EnumItemSlot$Function (): a, method_5925, getType, func_188453_a

EquipmentSlot$Type (): a, getType, method_5925, getType, func_188453_a

int (): b, method_5927, getEntitySlotId, func_188454_b

int (): b, getIndex, method_5927, getEntitySlotId, func_188454_b

int (): c, method_5926, getArmorStandSlotId, func_188452_c

int (): c, getFilterFlag, method_5926, getArmorStandSlotId, func_188452_c

String (): d, method_5923, getName, func_188450_d, getSlotName

String (): d, getName, method_5923, getName, func_188450_d, getSlotName

EnumItemSlot (String): a, method_5924, byName, func_188451_a, fromName

EquipmentSlot (String): a, byName, method_5924, byName, func_188451_a, fromName

EnumItemSlot (EnumItemSlot$Function, int): a, method_20234, fromTypeIndex, func_220318_a

EquipmentSlot (EquipmentSlot$Type, int): a, byTypeAndIndex, method_20234, fromTypeIndex, func_220318_a

1.14.3

名称

ain

aiq

net.minecraft.entity.EquipmentSlot

字段

EnumItemSlot: a, field_6173, MAINHAND, MAINHAND

EnumItemSlot: a, field_6173, MAINHAND, MAINHAND, MAINHAND

EnumItemSlot: b, field_6171, OFFHAND, OFFHAND

EnumItemSlot: b, field_6171, OFFHAND, OFFHAND, OFFHAND

EnumItemSlot: c, field_6166, FEET, FEET

EnumItemSlot: c, field_6166, FEET, FEET, FEET

EnumItemSlot: d, field_6172, LEGS, LEGS

EnumItemSlot: d, field_6172, LEGS, LEGS, LEGS

EnumItemSlot: e, field_6174, CHEST, CHEST

EnumItemSlot: e, field_6174, CHEST, CHEST, CHEST

EnumItemSlot: f, field_6169, HEAD, HEAD

EnumItemSlot: f, field_6169, HEAD, HEAD, HEAD

EnumItemSlot$Function: g, field_6170, field_188462_g

EnumItemSlot$Function: g, field_6170, type, field_188462_g

int: h, field_6168, field_188463_h

int: h, field_6168, entityId, field_188463_h

int: i, field_6167, field_188464_i

int: i, field_6167, armorStandId, field_188464_i

String: j, field_6175, field_188465_j

String: j, field_6175, name, field_188465_j

构造函数

方法

EnumItemSlot$Function (): a, method_5925, func_188453_a

EnumItemSlot$Function (): a, method_5925, getType, func_188453_a

int (): b, method_5927, func_188454_b

int (): b, method_5927, getEntitySlotId, func_188454_b

int (): c, method_5926, func_188452_c

int (): c, method_5926, getArmorStandSlotId, func_188452_c

String (): d, method_5923, func_188450_d, getSlotName

String (): d, method_5923, getName, func_188450_d, getSlotName

EnumItemSlot (String): a, method_5924, func_188451_a, fromName

EnumItemSlot (String): a, method_5924, byName, func_188451_a, fromName

EnumItemSlot (EnumItemSlot$Function, int): a, method_20234, func_220318_a

EnumItemSlot (EnumItemSlot$Function, int): a, method_20234, fromTypeIndex, func_220318_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

aik

ain

字段

构造函数

方法

1.14

名称

aew

aik

net.minecraft.class_1304

net.minecraft.inventory.EntityEquipmentSlot

net.minecraft.inventory.EquipmentSlotType

net.minecraft.server.v1_13_R2.EnumItemSlot

net.minecraft.server.v1_14_R1.EnumItemSlot

字段

EnumItemSlot: a, MAINHAND, MAINHAND

EnumItemSlot: a, field_6173, MAINHAND, MAINHAND

EnumItemSlot: b, OFFHAND, OFFHAND

EnumItemSlot: b, field_6171, OFFHAND, OFFHAND

EnumItemSlot: c, FEET, FEET

EnumItemSlot: c, field_6166, FEET, FEET

EnumItemSlot: d, LEGS, LEGS

EnumItemSlot: d, field_6172, LEGS, LEGS

EnumItemSlot: e, CHEST, CHEST

EnumItemSlot: e, field_6174, CHEST, CHEST

EnumItemSlot: f, HEAD, HEAD

EnumItemSlot: f, field_6169, HEAD, HEAD

EnumItemSlot$Function: g, field_188462_g

EnumItemSlot$Function: g, field_6170, field_188462_g

int: h, field_188463_h

int: h, field_6168, field_188463_h

int: i, field_188464_i

int: i, field_6167, field_188464_i

String: j, field_188465_j

String: j, field_6175, field_188465_j

构造函数

方法

EnumItemSlot[] (): values, values, values

EnumItemSlot[] (): values, values, values, values, values

EnumItemSlot (String): valueOf, valueOf, valueOf

EnumItemSlot (String): valueOf, valueOf, valueOf, valueOf, valueOf

EnumItemSlot$Function (): a, func_188453_a

EnumItemSlot$Function (): a, method_5925, func_188453_a

int (): b, func_188454_b

int (): b, method_5927, func_188454_b

int (): c, func_188452_c

int (): c, method_5926, func_188452_c

String (): d, func_188450_d, getSlotName

String (): d, method_5923, func_188450_d, getSlotName

EnumItemSlot (String): a, func_188451_a, fromName

EnumItemSlot (String): a, method_5924, func_188451_a, fromName

EnumItemSlot (EnumItemSlot$Function, int): a, method_20234, func_220318_a

1.13.2

名称

字段

构造函数

方法

String (): d, func_188450_d

String (): d, func_188450_d, getSlotName

EnumItemSlot (String): a, func_188451_a

EnumItemSlot (String): a, func_188451_a, fromName

1.13.1

名称

aet

aew

net.minecraft.server.v1_13_R1.EnumItemSlot

net.minecraft.server.v1_13_R2.EnumItemSlot

字段

构造函数

方法

1.13

名称

vl

aet

net.minecraft.server.v1_12_R1.EnumItemSlot

net.minecraft.server.v1_13_R1.EnumItemSlot

字段

构造函数

方法

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

vj

vl

字段

构造函数

方法

1.12

名称

ss

vj

net.minecraft.server.v1_11_R1.EnumItemSlot

net.minecraft.server.v1_12_R1.EnumItemSlot

字段

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

sr

ss

字段

构造函数

方法

1.11

名称

sb

sr

net.minecraft.server.v1_10_R1.EnumItemSlot

net.minecraft.server.v1_11_R1.EnumItemSlot

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

rw

sb

net.minecraft.server.v1_9_R2.EnumItemSlot

net.minecraft.server.v1_10_R1.EnumItemSlot

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.EnumItemSlot

net.minecraft.server.v1_9_R2.EnumItemSlot

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

rw

net.minecraft.inventory.EntityEquipmentSlot

net.minecraft.server.v1_9_R1.EnumItemSlot

字段

EnumItemSlot: a, MAINHAND, MAINHAND

EnumItemSlot: b, OFFHAND, OFFHAND

EnumItemSlot: c, FEET, FEET

EnumItemSlot: d, LEGS, LEGS

EnumItemSlot: e, CHEST, CHEST

EnumItemSlot: f, HEAD, HEAD

EnumItemSlot$Function: g, field_188462_g

int: h, field_188463_h

int: i, field_188464_i

String: j, field_188465_j

构造函数

(EnumItemSlot$Function, int, int, String)

方法

EnumItemSlot[] (): values, values, values

EnumItemSlot (String): valueOf, valueOf, valueOf

EnumItemSlot$Function (): a, func_188453_a

int (): b, func_188454_b

int (): c, func_188452_c

String (): d, func_188450_d

EnumItemSlot (String): a, func_188451_a