历史 - net.minecraft.world.entity.animal.golem.SnowGolem

1.21.11

名称

crv

cwi

net.minecraft.world.entity.animal.SnowGolem

net.minecraft.world.entity.animal.golem.SnowGolem

net.minecraft.src.C_900_

net.minecraft.src.C_432648_

net.minecraft.world.entity.animal.EntitySnowman

net.minecraft.world.entity.animal.golem.EntitySnowman

字段

EntityDataAccessor<Byte>: a, DATA_PUMPKIN_ID, field_6873, SNOW_GOLEM_FLAGS, f_29899_

EntityDataAccessor<Byte>: a, DATA_PUMPKIN_ID, field_6873, SNOW_GOLEM_FLAGS, f_433582_

byte: b, PUMPKIN_FLAG, field_30373, HAS_PUMPKIN_FLAG, f_149047_

byte: b, PUMPKIN_FLAG, field_30373, HAS_PUMPKIN_FLAG, f_434824_

boolean: c, DEFAULT_PUMPKIN, field_57619, DEFAULT_HAS_PUMPKIN, f_380720_

boolean: c, DEFAULT_PUMPKIN, field_57619, DEFAULT_HAS_PUMPKIN, f_435209_

构造函数

方法

void (): e_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): H, registerGoals, method_5959, initGoals, m_8099_

void (): D, registerGoals, method_5959, initGoals, m_8099_

boolean (): m, hasPumpkin, method_6643, hasPumpkin, m_29930_

boolean (): p, hasPumpkin, method_6643, hasPumpkin, m_444171_

void (boolean): x, setPumpkin, method_6642, setHasPumpkin, m_29936_

void (boolean): x, setPumpkin, method_6642, setHasPumpkin, m_443587_

SoundEvent (): p, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): W, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): fd, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): h, getHurtSound, method_6011, getHurtSound, m_7975_

AttributeSupplier$Builder (): k, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

AttributeSupplier$Builder (): k, createAttributes, method_26894, createSnowGolemAttributes, m_439790_

boolean (): fG, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): fR, isSensitiveToWater, method_29503, hurtByWater, m_6126_

Vec3 (): F, getLeashOffset, method_29919, getLeashOffset, m_27831_

Vec3 (): B, getLeashOffset, method_29919, getLeashOffset, m_33927_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cni

crv

字段

构造函数

方法

AttributeSupplier$Builder (): l, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

AttributeSupplier$Builder (): k, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

boolean (): fx, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): fG, isSensitiveToWater, method_29503, hurtByWater, m_6126_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cky

cni

字段

构造函数

方法

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): e_, aiStep, method_6007, tickMovement, m_8107_

void (): C, registerGoals, method_5959, initGoals, m_8099_

void (): H, registerGoals, method_5959, initGoals, m_8099_

boolean (): p, hasPumpkin, method_6643, hasPumpkin, m_29930_

boolean (): m, hasPumpkin, method_6643, hasPumpkin, m_29930_

void (boolean): w, setPumpkin, method_6642, setHasPumpkin, m_29936_

void (boolean): x, setPumpkin, method_6642, setHasPumpkin, m_29936_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): p, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

AttributeSupplier$Builder (): m, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

AttributeSupplier$Builder (): l, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

boolean (): fr, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): fx, isSensitiveToWater, method_29503, hurtByWater, m_6126_

Vec3 (): cT, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): F, getLeashOffset, method_29919, getLeashOffset, m_27831_

void (ValueOutput): a, addAdditionalSaveData, method_5652, writeCustomData, m_7380_

void (ValueInput): a, readAdditionalSaveData, method_5749, readCustomData, m_7378_

1.21.5

名称

chx

cky

字段

boolean: c, DEFAULT_PUMPKIN, field_57619, DEFAULT_HAS_PUMPKIN, f_380720_

构造函数

方法

void (): E, registerGoals, method_5959, initGoals, m_8099_

void (): C, registerGoals, method_5959, initGoals, m_8099_

void (boolean): x, setPumpkin, method_6642, setHasPumpkin, m_29936_

void (boolean): w, setPumpkin, method_6642, setHasPumpkin, m_29936_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_

1.21.4

名称

civ

chx

字段

构造函数

方法

void (): B, registerGoals, method_5959, initGoals, m_8099_

void (): E, registerGoals, method_5959, initGoals, m_8099_

1.21.3

名称

cgc

civ

字段

EntityDataAccessor<Byte>: b, DATA_PUMPKIN_ID, field_6873, SNOW_GOLEM_FLAGS, f_29899_

EntityDataAccessor<Byte>: a, DATA_PUMPKIN_ID, field_6873, SNOW_GOLEM_FLAGS, f_29899_

byte: c, PUMPKIN_FLAG, field_30373, HAS_PUMPKIN_FLAG, f_149047_

byte: b, PUMPKIN_FLAG, field_30373, HAS_PUMPKIN_FLAG, f_149047_

构造函数

方法

void (): m_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

boolean (): t, hasPumpkin, method_6643, hasPumpkin, m_29930_

boolean (): p, hasPumpkin, method_6643, hasPumpkin, m_29930_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

AttributeSupplier$Builder (): s, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

AttributeSupplier$Builder (): m, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

boolean (): fl, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): fr, isSensitiveToWater, method_29503, hurtByWater, m_6126_

void (SoundSource): a, shear, method_6636, sheared, m_5851_

Vec3 (): cM, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cT, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (ServerLevel, SoundSource, ItemStack): a, shear, method_6636, sheared, m_5851_

1.21.1

名称

字段

构造函数

方法

1.21

名称

cgf

cgc

字段

构造函数

方法

void (): n_, aiStep, method_6007, tickMovement, m_8107_

void (): m_, aiStep, method_6007, tickMovement, m_8107_

void (): z, registerGoals, method_5959, initGoals, m_8099_

void (): B, registerGoals, method_5959, initGoals, m_8099_

boolean (): u, hasPumpkin, method_6643, hasPumpkin, m_29930_

boolean (): t, hasPumpkin, method_6643, hasPumpkin, m_29930_

void (boolean): w, setPumpkin, method_6642, setHasPumpkin, m_29936_

void (boolean): x, setPumpkin, method_6642, setHasPumpkin, m_29936_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

boolean (): fp, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): fl, isSensitiveToWater, method_29503, hurtByWater, m_6126_

1.20.6

名称

byw

cgf

字段

float: d, EYE_HEIGHT, field_30374, EYE_HEIGHT, f_149048_

构造函数

方法

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): n_, aiStep, method_6007, tickMovement, m_8107_

void (): B, registerGoals, method_5959, initGoals, m_8099_

void (): z, registerGoals, method_5959, initGoals, m_8099_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): w, hasPumpkin, method_6643, hasPumpkin, m_29930_

boolean (): u, hasPumpkin, method_6643, hasPumpkin, m_29930_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

AttributeSupplier$Builder (): u, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

AttributeSupplier$Builder (): s, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

boolean (): fh, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): fp, isSensitiveToWater, method_29503, hurtByWater, m_6126_

Vec3 (): cJ, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cM, getLeashOffset, method_29919, getLeashOffset, m_7939_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

1.20.4

名称

bvp

byw

字段

构造函数

方法

void (): b_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): z, registerGoals, method_5959, initGoals, m_8099_

void (): B, registerGoals, method_5959, initGoals, m_8099_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): t, hasPumpkin, method_6643, hasPumpkin, m_29930_

boolean (): w, hasPumpkin, method_6643, hasPumpkin, m_29930_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

AttributeSupplier$Builder (): s, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

AttributeSupplier$Builder (): u, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

boolean (): ff, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): fh, isSensitiveToWater, method_29503, hurtByWater, m_6126_

Vec3 (): cI, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cJ, getLeashOffset, method_29919, getLeashOffset, m_7939_

1.20.2

名称

bsj

bvp

字段

构造函数

方法

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_6504_

void (LivingEntity, float): a, performRangedAttack, method_7105, shootAt, m_6504_

void (): x, registerGoals, method_5959, initGoals, m_8099_

void (): z, registerGoals, method_5959, initGoals, m_8099_

boolean (): r, hasPumpkin, method_6643, hasPumpkin, m_29930_

boolean (): t, hasPumpkin, method_6643, hasPumpkin, m_29930_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

AttributeSupplier$Builder (): q, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

AttributeSupplier$Builder (): s, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

boolean (): fb, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): ff, isSensitiveToWater, method_29503, hurtByWater, m_6126_

Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cI, getLeashOffset, method_29919, getLeashOffset, m_7939_

1.20.1

名称

bsh

bsj

字段

构造函数

方法

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

boolean (): eX, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): fb, isSensitiveToWater, method_29503, hurtByWater, m_6126_

Vec3 (): cF, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_

1.19.4

名称

bqm

bsh

字段

构造函数

方法

void (): u, registerGoals, method_5959, initGoals, m_8099_

void (): x, registerGoals, method_5959, initGoals, m_8099_

boolean (): p, hasPumpkin, method_6643, hasPumpkin, m_29930_

boolean (): r, hasPumpkin, method_6643, hasPumpkin, m_29930_

void (boolean): v, setPumpkin, method_6642, setHasPumpkin, m_29936_

void (boolean): w, setPumpkin, method_6642, setHasPumpkin, m_29936_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

AttributeSupplier$Builder (): m, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

AttributeSupplier$Builder (): q, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

boolean (): eR, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): eX, isSensitiveToWater, method_29503, hurtByWater, m_6126_

Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cF, getLeashOffset, method_29919, getLeashOffset, m_7939_

1.19.3

名称

boc

bqm

字段

构造函数

方法

void (): w_, aiStep, method_6007, tickMovement, m_8107_

void (): b_, aiStep, method_6007, tickMovement, m_8107_

boolean (): q, hasPumpkin, method_6643, hasPumpkin, m_29930_

boolean (): p, hasPumpkin, method_6643, hasPumpkin, m_29930_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

AttributeSupplier$Builder (): n, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

AttributeSupplier$Builder (): m, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

boolean (): eL, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): eR, isSensitiveToWater, method_29503, hurtByWater, m_6126_

Vec3 (): cB, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cG, getLeashOffset, method_29919, getLeashOffset, m_7939_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bnf

boc

字段

构造函数

方法

boolean (): eM, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): eL, isSensitiveToWater, method_29503, hurtByWater, m_6126_

Vec3 (): cC, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cB, getLeashOffset, method_29919, getLeashOffset, m_7939_

1.19

名称

biz

bnf

字段

构造函数

方法

boolean (): eE, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): eM, isSensitiveToWater, method_29503, hurtByWater, m_6126_

Vec3 (): cz, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cC, getLeashOffset, method_29919, getLeashOffset, m_7939_

1.18.2

名称

bih

biz

字段

构造函数

方法

boolean (): eD, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): eE, isSensitiveToWater, method_29503, hurtByWater, m_6126_

1.18.1

名称

字段

构造函数

方法

1.18

名称

beu

bih

字段

构造函数

方法

void (): u_, aiStep, method_6007, tickMovement, m_8107_, movementTick

void (): w_, aiStep, method_6007, tickMovement, m_8107_

void (): v, registerGoals, method_5959, initGoals, m_8099_, initPathfinder

void (): u, registerGoals, method_5959, initGoals, m_8099_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

boolean (): p, hasPumpkin, method_6643, hasPumpkin, m_29930_, hasPumpkin

boolean (): q, hasPumpkin, method_6643, hasPumpkin, m_29930_

void (boolean): v, setPumpkin, method_6642, setHasPumpkin, m_29936_, setHasPumpkin

void (boolean): v, setPumpkin, method_6642, setHasPumpkin, m_29936_

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

boolean (): ex, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): eD, isSensitiveToWater, method_29503, hurtByWater, m_6126_

void (SoundSource): a, shear, method_6636, sheared, m_5851_, shear

void (SoundSource): a, shear, method_6636, sheared, m_5851_

boolean (): a, readyForShearing, method_27072, isShearable, m_6220_, canShear

boolean (): a, readyForShearing, method_27072, isShearable, m_6220_

Vec3 (): cu, getLeashOffset, method_29919, getLeashOffset, m_7939_

Vec3 (): cz, getLeashOffset, method_29919, getLeashOffset, m_7939_

1.17.1

名称

bet

beu

字段

float: d, EYE_HEIGHT, field_30374, field_30374, f_149048_

float: d, EYE_HEIGHT, field_30374, EYE_HEIGHT, f_149048_

构造函数

方法

boolean (): ew, isSensitiveToWater, method_29503, hurtByWater, m_6126_

boolean (): ex, isSensitiveToWater, method_29503, hurtByWater, m_6126_

1.17

名称

bau

bet

net.minecraft.entity.passive.SnowGolemEntity

net.minecraft.src.C_900_

net.minecraft.server.v1_16_R3.EntitySnowman

net.minecraft.world.entity.animal.EntitySnowman

字段

EntityDataAccessor<Byte>: b, DATA_PUMPKIN_ID, field_6873, SNOW_GOLEM_FLAGS, field_184749_a

EntityDataAccessor<Byte>: b, DATA_PUMPKIN_ID, field_6873, SNOW_GOLEM_FLAGS, f_29899_

byte: c, PUMPKIN_FLAG, field_30373, HAS_PUMPKIN_FLAG, f_149047_

float: d, EYE_HEIGHT, field_30374, field_30374, f_149048_

构造函数

方法

void (): k, aiStep, method_6007, tickMovement, func_70636_d, movementTick

void (): u_, aiStep, method_6007, tickMovement, m_8107_, movementTick

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, func_82196_d

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, m_6504_

void (): o, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder

void (): v, registerGoals, method_5959, initGoals, m_8099_, initPathfinder

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_, initDatawatcher

boolean (): eK, hasPumpkin, method_6643, hasPumpkin, func_184748_o, hasPumpkin

boolean (): p, hasPumpkin, method_6643, hasPumpkin, m_29930_, hasPumpkin

void (boolean): t, setPumpkin, method_6642, setHasPumpkin, func_184747_a, setHasPumpkin

void (boolean): v, setPumpkin, method_6642, setHasPumpkin, m_29936_, setHasPumpkin

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_, loadData

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_, saveData

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, m_6431_

AttributeSupplier$Builder (): m, createAttributes, method_26894, createSnowGolemAttributes, func_234226_m_

AttributeSupplier$Builder (): n, createAttributes, method_26894, createSnowGolemAttributes, m_29934_

boolean (): dO, isSensitiveToWater, method_29503, hurtByWater, func_230270_dK_

boolean (): ew, isSensitiveToWater, method_29503, hurtByWater, m_6126_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_

void (SoundSource): a, shear, method_6636, sheared, func_230263_a_, shear

void (SoundSource): a, shear, method_6636, sheared, m_5851_, shear

boolean (): K_, readyForShearing, method_27072, isShearable, func_230262_K__, canShear

boolean (): a, readyForShearing, method_27072, isShearable, m_6220_, canShear

Vec3 (): cf, getLeashOffset, method_29919, method_29919, func_241205_ce_

Vec3 (): cu, getLeashOffset, method_29919, getLeashOffset, m_7939_

1.16.5

名称

字段

构造函数

方法

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a, loadData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b, saveData

1.16.4

名称

bar

bau

net.minecraft.server.v1_16_R2.EntitySnowman

net.minecraft.server.v1_16_R3.EntitySnowman

字段

构造函数

方法

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

boolean (): dN, isSensitiveToWater, method_29503, hurtByWater, func_230270_dK_

boolean (): dO, isSensitiveToWater, method_29503, hurtByWater, func_230270_dK_

Vec3 (): ce, getLeashOffset, method_29919, method_29919, func_241205_ce_

Vec3 (): cf, getLeashOffset, method_29919, method_29919, func_241205_ce_

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

azf

bar

net.minecraft.server.v1_16_R1.EntitySnowman

net.minecraft.server.v1_16_R2.EntitySnowman

字段

构造函数

方法

boolean (): eL, hasPumpkin, method_6643, hasPumpkin, func_184748_o, hasPumpkin

boolean (): eK, hasPumpkin, method_6643, hasPumpkin, func_184748_o, hasPumpkin

boolean (): L_, readyForShearing, method_27072, isShearable, func_230262_K__, canShear

boolean (): K_, readyForShearing, method_27072, isShearable, func_230262_K__, canShear

1.16.1

名称

atx

azf

net.minecraft.server.v1_15_R1.EntitySnowman

net.minecraft.server.v1_16_R1.EntitySnowman

字段

构造函数

方法

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): n, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder

void (): o, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

boolean (): l, hasPumpkin, method_6643, hasPumpkin, func_184748_o, hasPumpkin

boolean (): eL, hasPumpkin, method_6643, hasPumpkin, func_184748_o, hasPumpkin

void (boolean): r, setPumpkin, method_6642, setHasPumpkin, func_184747_a, setHasPumpkin

void (boolean): t, setPumpkin, method_6642, setHasPumpkin, func_184747_a, setHasPumpkin

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a, loadData

boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b, saveData

AttributeSupplier$Builder (): m, createAttributes, method_26894, createSnowGolemAttributes, func_234226_m_

boolean (): dN, isSensitiveToWater, method_29503, hurtByWater, func_230270_dK_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_

void (SoundSource): a, shear, method_6636, sheared, func_230263_a_, shear

boolean (): L_, readyForShearing, method_27072, isShearable, func_230262_K__, canShear

Vec3 (): ce, getLeashOffset, method_29919, method_29919, func_241205_ce_

1.15.2

名称

atu

atx

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

aru

atu

net.minecraft.server.v1_14_R1.EntitySnowman

net.minecraft.server.v1_15_R1.EntitySnowman

字段

构造函数

方法

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

1.14.4

名称

arp

aru

net.minecraft.world.entity.animal.SnowGolem

字段

DataWatcherObject<Byte>: b, field_6873, SNOW_GOLEM_FLAGS, field_184749_a

EntityDataAccessor<Byte>: b, DATA_PUMPKIN_ID, field_6873, SNOW_GOLEM_FLAGS, field_184749_a

构造函数

方法

void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): k, method_6007, tickMovement, func_70636_d, movementTick

void (): k, aiStep, method_6007, tickMovement, func_70636_d, movementTick

void (EntityLiving, float): a, method_7105, attack, func_82196_d

void (LivingEntity, float): a, performRangedAttack, method_7105, attack, func_82196_d

void (): n, method_5959, initGoals, func_184651_r, initPathfinder

void (): n, registerGoals, method_5959, initGoals, func_184651_r, initPathfinder

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a, initDatawatcher

boolean (): l, method_6643, hasPumpkin, func_184748_o, hasPumpkin

boolean (): l, hasPumpkin, method_6643, hasPumpkin, func_184748_o, hasPumpkin

void (boolean): r, method_6642, setHasPumpkin, func_184747_a, setHasPumpkin

void (boolean): r, setPumpkin, method_6642, setHasPumpkin, func_184747_a, setHasPumpkin

SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

boolean (EntityHuman, EnumHand): a, method_5992, interactMob, func_184645_a

boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b

float (Pose, EntityDimensions): b, getStandingEyeHeight, method_18394, getActiveEyeHeight, func_213348_b

1.14.3

名称

arm

arp

net.minecraft.entity.passive.SnowGolemEntity

字段

DataWatcherObject<Byte>: b, field_6873, field_184749_a

DataWatcherObject<Byte>: b, field_6873, SNOW_GOLEM_FLAGS, field_184749_a

构造函数

方法

void (): ck, method_6001, func_110147_ax, initAttributes

void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes

void (): k, method_6007, func_70636_d, movementTick

void (): k, method_6007, tickMovement, func_70636_d, movementTick

void (EntityLiving, float): a, method_7105, func_82196_d

void (EntityLiving, float): a, method_7105, attack, func_82196_d

void (): n, method_5959, func_184651_r, initPathfinder

void (): n, method_5959, initGoals, func_184651_r, initPathfinder

void (): u_, method_5693, func_70088_a, initDatawatcher

void (): u_, method_5693, initDataTracker, func_70088_a, initDatawatcher

boolean (): l, method_6643, func_184748_o, hasPumpkin

boolean (): l, method_6643, hasPumpkin, func_184748_o, hasPumpkin

void (boolean): r, method_6642, func_184747_a, setHasPumpkin

void (boolean): r, method_6642, setHasPumpkin, func_184747_a, setHasPumpkin

SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient

SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

void (NBTTagCompound): a, method_5749, func_70037_a

void (NBTTagCompound): a, method_5749, readCustomDataFromTag, func_70037_a

boolean (EntityHuman, EnumHand): a, method_5992, func_184645_a

boolean (EntityHuman, EnumHand): a, method_5992, interactMob, func_184645_a

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

void (NBTTagCompound): b, method_5652, func_213281_b

void (NBTTagCompound): b, method_5652, writeCustomDataToTag, func_213281_b

float (EntityPose, EntitySize): b, method_18394, func_213348_b

float (EntityPose, EntitySize): b, method_18394, getActiveEyeHeight, func_213348_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

arl

arm

字段

构造函数

方法

1.14

名称

akh

arl

net.minecraft.class_1473

net.minecraft.entity.monster.EntitySnowman

net.minecraft.entity.passive.SnowGolemEntity

net.minecraft.server.v1_13_R2.EntitySnowman

net.minecraft.server.v1_14_R1.EntitySnowman

字段

DataWatcherObject<Byte>: a, field_184749_a

DataWatcherObject<Byte>: b, field_6873, field_184749_a

构造函数

(World)

(EntityTypes<? extends EntitySnowman>, World)

方法

void (): bZ, func_110147_ax, initAttributes

void (): ck, method_6001, func_110147_ax, initAttributes

void (): k, func_70636_d, movementTick

void (): k, method_6007, func_70636_d, movementTick

void (EntityLiving, float): a, func_82196_d

void (EntityLiving, float): a, method_7105, func_82196_d

float (): bF, func_70047_e, getHeadHeight

void (): n, func_184651_r

void (): n, method_5959, func_184651_r, initPathfinder

void (): x_, func_70088_a

void (): u_, method_5693, func_70088_a, initDatawatcher

MinecraftKey (): G, func_184647_J, getDefaultLootTable

boolean (): l, func_184748_o, hasPumpkin

boolean (): l, method_6643, func_184748_o, hasPumpkin

void (boolean): a, func_184747_a, setHasPumpkin

void (boolean): r, method_6642, func_184747_a, setHasPumpkin

SoundEffect (): D, func_184639_G

SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient

SoundEffect (): cs, func_184615_bR

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

void (NBTTagCompound): b, func_70014_b

void (NBTTagCompound): a, func_70037_a

void (NBTTagCompound): a, method_5749, func_70037_a

boolean (EntityHuman, EnumHand): a, func_184645_a

boolean (EntityHuman, EnumHand): a, method_5992, func_184645_a

SoundEffect (DamageSource): d, func_184601_bQ

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

void (boolean): s, func_184724_a

void (NBTTagCompound): b, method_5652, func_213281_b

float (EntityPose, EntitySize): b, method_18394, func_213348_b

1.13.2

名称

akg

akh

字段

构造函数

方法

void (): k, func_70636_d

void (): k, func_70636_d, movementTick

1.13.1

名称

akd

akg

net.minecraft.server.v1_13_R1.EntitySnowman

net.minecraft.server.v1_13_R2.EntitySnowman

字段

构造函数

方法

MinecraftKey (): G, func_184647_J

MinecraftKey (): G, func_184647_J, getDefaultLootTable

1.13

名称

aai

akd

net.minecraft.server.v1_12_R1.EntitySnowman

net.minecraft.server.v1_13_R1.EntitySnowman

字段

构造函数

方法

void (): bM, func_110147_ax, initAttributes

void (): bZ, func_110147_ax, initAttributes

void (): n, func_70636_d

void (): k, func_70636_d

float (): by, func_70047_e, getHeadHeight

float (): bF, func_70047_e, getHeadHeight

void (): r, func_184651_r

void (): n, func_184651_r

void (): i, func_70088_a

void (): x_, func_70088_a

MinecraftKey (): J, func_184647_J

MinecraftKey (): G, func_184647_J

boolean (): p, func_184748_o, hasPumpkin

boolean (): l, func_184748_o, hasPumpkin

SoundEffect (): F, func_184639_G

SoundEffect (): D, func_184639_G

SoundEffect (): cf, func_184615_bR

SoundEffect (): cs, func_184615_bR

void (DataConverterManager): a, func_189783_b

void (boolean): p, func_184724_a

void (boolean): s, func_184724_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

aag

aai

字段

构造函数

方法

1.12

名称

xg

aag

net.minecraft.server.v1_11_R1.EntitySnowman

net.minecraft.server.v1_12_R1.EntitySnowman

字段

构造函数

方法

void (): bE, func_110147_ax, initAttributes

void (): bM, func_110147_ax, initAttributes

float (): bq, func_70047_e, getHeadHeight

float (): by, func_70047_e, getHeadHeight

boolean (): o, func_184748_o, hasPumpkin

boolean (): p, func_184748_o, hasPumpkin

SoundEffect (): G, func_184639_G

SoundEffect (): F, func_184639_G

SoundEffect (): bW, func_184601_bQ

SoundEffect (): bX, func_184615_bR

SoundEffect (): cf, func_184615_bR

SoundEffect (DamageSource): d, func_184601_bQ

void (boolean): p, func_184724_a

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

xf

xg

字段

构造函数

方法

void (DataConverterManager): b, func_189783_b

void (DataConverterManager): a, func_189783_b

1.11

名称

wm

xf

net.minecraft.server.v1_10_R1.EntitySnowman

net.minecraft.server.v1_11_R1.EntitySnowman

字段

构造函数

方法

void (): bD, func_110147_ax, initAttributes

void (): bE, func_110147_ax, initAttributes

boolean (EntityHuman, EnumHand, ItemStack): a, func_184645_a

boolean (): o, func_184748_o, isDerp

boolean (): o, func_184748_o, hasPumpkin

void (boolean): a, func_184747_a, setDerp

void (boolean): a, func_184747_a, setHasPumpkin

SoundEffect (): bV, func_184601_bQ

SoundEffect (): bW, func_184601_bQ

SoundEffect (): bW, func_184615_bR

SoundEffect (): bX, func_184615_bR

void (NBTTagCompound): b, func_70014_b

void (NBTTagCompound): a, func_70037_a

boolean (EntityHuman, EnumHand): a, func_184645_a

1.10.2

名称

字段

构造函数

方法

1.10

名称

wf

wm

net.minecraft.server.v1_9_R2.EntitySnowman

net.minecraft.server.v1_10_R1.EntitySnowman

字段

构造函数

方法

void (): bB, func_110147_ax, initAttributes

void (): bD, func_110147_ax, initAttributes

float (): bo, func_70047_e, getHeadHeight

float (): bq, func_70047_e, getHeadHeight

boolean (): o, func_184748_o

boolean (): o, func_184748_o, isDerp

void (boolean): a, func_184747_a

void (boolean): a, func_184747_a, setDerp

SoundEffect (): bS, func_184601_bQ

SoundEffect (): bV, func_184601_bQ

SoundEffect (): bT, func_184615_bR

SoundEffect (): bW, func_184615_bR

void (DataConverterManager): b, func_189783_b

1.9.4

名称

net.minecraft.server.v1_9_R1.EntitySnowman

net.minecraft.server.v1_9_R2.EntitySnowman

字段

构造函数

方法

void (): bA, func_110147_ax, initAttributes

void (): bB, func_110147_ax, initAttributes

float (): bn, func_70047_e, getHeadHeight

float (): bo, func_70047_e, getHeadHeight

SoundEffect (): bR, func_184601_bQ

SoundEffect (): bS, func_184601_bQ

SoundEffect (): bS, func_184615_bR

SoundEffect (): bT, func_184615_bR

1.9.2

名称

字段

构造函数

方法

1.9

名称

tw

wf

net.minecraft.server.v1_8_R3.EntitySnowman

net.minecraft.server.v1_9_R1.EntitySnowman

字段

DataWatcherObject<Byte>: a, field_184749_a

构造函数

方法

void (): aX, func_110147_ax, initAttributes

void (): bA, func_110147_ax, initAttributes

void (): m, func_70636_d

void (): n, func_70636_d

Item (): A, func_146068_u, getLoot

void (boolean, int): b, func_70628_a, dropDeathLoot

float (): aS, func_70047_e, getHeadHeight

float (): bn, func_70047_e, getHeadHeight

void (): r, func_184651_r

void (): i, func_70088_a

MinecraftKey (): J, func_184647_J

boolean (EntityHuman, EnumHand, ItemStack): a, func_184645_a

boolean (): o, func_184748_o

void (boolean): a, func_184747_a

SoundEffect (): G, func_184639_G

SoundEffect (): bR, func_184601_bQ

SoundEffect (): bS, func_184615_bR

1.8.8

名称

tw

net.minecraft.entity.monster.EntitySnowman

net.minecraft.server.v1_8_R3.EntitySnowman

字段

构造函数

(World)

方法

void (): aX, func_110147_ax, initAttributes

void (): m, func_70636_d

Item (): A, func_146068_u, getLoot

void (boolean, int): b, func_70628_a, dropDeathLoot

void (EntityLiving, float): a, func_82196_d

float (): aS, func_70047_e, getHeadHeight