历史 - net.minecraft.world.level.levelgen.structure.templatesystem.BlockAgeProcessor

1.21.11

名称

fdp

fiq

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

eya

fdp

字段

构造函数

方法

BlockState (RandomSource, BlockState): a, maybeReplaceStairs, method_27258, processStairs, m_230260_

BlockState (RandomSource): b, maybeReplaceSlab, method_27261, processSlabs, m_230270_

BlockState (RandomSource): c, maybeReplaceWall, method_27262, processWalls, m_230272_

BlockState (RandomSource): d, maybeReplaceObsidian, method_27263, processObsidian, m_230274_

BlockState (RandomSource): b, maybeReplaceObsidian, method_27263, processObsidian, m_230274_

BlockState (BlockState, RandomSource): a, maybeReplaceStairs, method_27258, processStairs, m_230260_

BlockState (BlockState, RandomSource): b, maybeReplaceSlab, method_27261, processSlabs, m_230270_

BlockState (BlockState, RandomSource): c, maybeReplaceWall, method_27262, processWalls, m_230272_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

evp

eya

字段

构造函数

方法

1.21.5

名称

eqp

evp

字段

构造函数

方法

1.21.4

名称

erm

eqp

字段

构造函数

方法

1.21.3

名称

emt

erm

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

eln

emt

字段

构造函数

方法

1.20.6

名称

ech

eln

字段

com.mojang.serialization.Codec<BlockAgeProcessor>: a, CODEC, field_24997, CODEC, f_74009_

com.mojang.serialization.MapCodec<BlockAgeProcessor>: a, CODEC, field_24997, CODEC, f_74009_

构造函数

方法

1.20.4

名称

dyc

ech

字段

构造函数

方法

1.20.2

名称

duu

dyc

字段

构造函数

方法

1.20.1

名称

duj

duu

字段

构造函数

方法

1.19.4

名称

drj

duj

字段

构造函数

方法

1.19.3

名称

dnv

drj

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

dmy

dnv

net.minecraft.world.level.levelgen.structure.templatesystem.DefinedStructureProcessorBlockAge

字段

构造函数

方法

1.19

名称

dgx

dmy

net.minecraft.world.level.levelgen.structure.templatesystem.DefinedStructureProcessorBlockAge

字段

构造函数

方法

BlockState (Random): a, maybeReplaceFullStoneBlock, method_27256, processBlocks, m_74024_

BlockState (Random, BlockState): a, maybeReplaceStairs, method_27258, processStairs, m_74029_

BlockState (Random): b, maybeReplaceSlab, method_27261, processSlabs, m_74039_

BlockState (Random): c, maybeReplaceWall, method_27262, processWalls, m_74041_

BlockState (Random): d, maybeReplaceObsidian, method_27263, processObsidian, m_74043_

BlockState (Random, Block): a, getRandomFacingStairs, method_27257, randomStairProperties, m_74026_

BlockState (Random, BlockState[], BlockState[]): a, getRandomBlock, method_27260, process, m_74035_

BlockState (Random, BlockState[]): a, getRandomBlock, method_27259, randomState, m_74032_

BlockState (RandomSource): a, maybeReplaceFullStoneBlock, method_27256, processBlocks, m_230255_

BlockState (RandomSource, BlockState): a, maybeReplaceStairs, method_27258, processStairs, m_230260_

BlockState (RandomSource): b, maybeReplaceSlab, method_27261, processSlabs, m_230270_

BlockState (RandomSource): c, maybeReplaceWall, method_27262, processWalls, m_230272_

BlockState (RandomSource): d, maybeReplaceObsidian, method_27263, processObsidian, m_230274_

BlockState (RandomSource, Block): a, getRandomFacingStairs, method_27257, randomStairProperties, m_230257_

BlockState (RandomSource, BlockState[], BlockState[]): a, getRandomBlock, method_27260, process, m_230266_

BlockState (RandomSource, BlockState[]): a, getRandomBlock, method_27259, randomState, m_230263_

1.18.2

名称

dfv

dgx

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dbw

dfv

字段

构造函数

方法

1.17.1

名称

dbv

dbw

字段

构造函数

方法

1.17

名称

csd

dbv

net.minecraft.world.gen.feature.template.BlockMosinessProcessor

net.minecraft.src.C_2608_

net.minecraft.server.v1_16_R3.DefinedStructureProcessorBlockAge

net.minecraft.world.level.levelgen.structure.templatesystem.DefinedStructureProcessorBlockAge

字段

com.mojang.serialization.Codec<BlockAgeProcessor>: a, CODEC, field_24997, CODEC, field_237062_a_

com.mojang.serialization.Codec<BlockAgeProcessor>: a, CODEC, field_24997, CODEC, f_74009_

float: b, mossiness, field_24042, mossiness, field_237063_b_

float: f, mossiness, field_24042, mossiness, f_74010_

float: b, PROBABILITY_OF_REPLACING_FULL_BLOCK, field_31681, field_31681, f_163720_

float: c, PROBABILITY_OF_REPLACING_STAIRS, field_31682, field_31682, f_163721_

float: d, PROBABILITY_OF_REPLACING_OBSIDIAN, field_31683, field_31683, f_163722_

BlockState[]: e, NON_MOSSY_REPLACEMENTS, field_27338, AGEABLE_SLABS, f_163723_

构造函数

方法

StructureTemplate$StructureBlockInfo (LevelReader, BlockPos, BlockPos, StructureTemplate$StructureBlockInfo, StructureTemplate$StructureBlockInfo, StructurePlaceSettings): a, processBlock, method_15110, process, func_230386_a_

StructureTemplate$StructureBlockInfo (LevelReader, BlockPos, BlockPos, StructureTemplate$StructureBlockInfo, StructureTemplate$StructureBlockInfo, StructurePlaceSettings): a, processBlock, method_15110, process, m_7382_

BlockState (Random): a, maybeReplaceFullStoneBlock, method_27256, processBlocks, func_237065_a_

BlockState (Random): a, maybeReplaceFullStoneBlock, method_27256, processBlocks, m_74024_

BlockState (Random, BlockState): a, maybeReplaceStairs, method_27258, processStairs, func_237067_a_

BlockState (Random, BlockState): a, maybeReplaceStairs, method_27258, processStairs, m_74029_

BlockState (Random): b, maybeReplaceSlab, method_27261, processSlabs, func_237070_b_

BlockState (Random): b, maybeReplaceSlab, method_27261, processSlabs, m_74039_

BlockState (Random): c, maybeReplaceWall, method_27262, processWalls, func_237071_c_

BlockState (Random): c, maybeReplaceWall, method_27262, processWalls, m_74041_

BlockState (Random): d, maybeReplaceObsidian, method_27263, processObsidian, func_237072_d_

BlockState (Random): d, maybeReplaceObsidian, method_27263, processObsidian, m_74043_

BlockState (Random, Block): a, getRandomFacingStairs, method_27257, randomStairProperties, func_237066_a_

BlockState (Random, Block): a, getRandomFacingStairs, method_27257, randomStairProperties, m_74026_

BlockState (Random, BlockState[], BlockState[]): a, getRandomBlock, method_27260, process, func_237069_a_

BlockState (Random, BlockState[], BlockState[]): a, getRandomBlock, method_27260, process, m_74035_

BlockState (Random, BlockState[]): a, getRandomBlock, method_27259, randomState, func_237068_a_

BlockState (Random, BlockState[]): a, getRandomBlock, method_27259, randomState, m_74032_

StructureProcessorType<?> (): a, getType, method_16772, getType, func_215192_a

StructureProcessorType<?> (): a, getType, method_16772, getType, m_6953_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

csa

csd

net.minecraft.server.v1_16_R2.DefinedStructureProcessorBlockAge

net.minecraft.server.v1_16_R3.DefinedStructureProcessorBlockAge

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

cuh

csa

net.minecraft.server.v1_16_R1.DefinedStructureProcessorBlockAge

net.minecraft.server.v1_16_R2.DefinedStructureProcessorBlockAge

字段

构造函数

方法

1.16.1

名称

cuh

net.minecraft.world.level.levelgen.structure.templatesystem.BlockAgeProcessor

net.minecraft.class_5193

net.minecraft.structure.processor.BlockAgeStructureProcessor

net.minecraft.world.gen.feature.template.BlockMosinessProcessor

net.minecraft.server.v1_16_R1.DefinedStructureProcessorBlockAge

字段

com.mojang.serialization.Codec<BlockAgeProcessor>: a, CODEC, field_24997, CODEC, field_237062_a_

float: b, mossiness, field_24042, mossiness, field_237063_b_

构造函数

(float)

方法

StructureTemplate$StructureBlockInfo (LevelReader, BlockPos, BlockPos, StructureTemplate$StructureBlockInfo, StructureTemplate$StructureBlockInfo, StructurePlaceSettings): a, processBlock, method_15110, process, func_230386_a_

BlockState (Random): a, maybeReplaceFullStoneBlock, method_27256, processBlocks, func_237065_a_

BlockState (Random, BlockState): a, maybeReplaceStairs, method_27258, processStairs, func_237067_a_

BlockState (Random): b, maybeReplaceSlab, method_27261, processSlabs, func_237070_b_

BlockState (Random): c, maybeReplaceWall, method_27262, processWalls, func_237071_c_

BlockState (Random): d, maybeReplaceObsidian, method_27263, processObsidian, func_237072_d_

BlockState (Random, Block): a, getRandomFacingStairs, method_27257, randomStairProperties, func_237066_a_

BlockState (Random, BlockState[], BlockState[]): a, getRandomBlock, method_27260, process, func_237069_a_

BlockState (Random, BlockState[]): a, getRandomBlock, method_27259, randomState, func_237068_a_

StructureProcessorType<?> (): a, getType, method_16772, getType, func_215192_a