历史 - net.minecraft.client.gui.components.events.GuiEventListener
1.21.11
名称
ggw
gmm
字段
构造函数
方法
boolean (MouseButtonEvent): a, mouseReleased, method_25406, mouseReleased, m_6348_
boolean (MouseButtonEvent): b, mouseReleased, method_25406, mouseReleased, m_6348_
boolean (): G, shouldTakeFocusAfterInteraction, method_72784, isClickable, m_5534_
boolean (): H, shouldTakeFocusAfterInteraction, method_72784, isClickable, m_5534_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fzn
ggw
字段
long: t, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
构造函数
方法
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
boolean (double, double, int): b, mouseReleased, method_25406, mouseReleased, m_6348_
boolean (double, double, int, double, double): a, mouseDragged, method_25403, mouseDragged, m_7979_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
boolean (int, int, int): c, keyReleased, method_16803, keyReleased, m_7920_
boolean (char, int): a, charTyped, method_25400, charTyped, m_5534_
void (double, double): f, mouseMoved, method_16014, mouseMoved, m_94757_
void (double, double): d, mouseMoved, method_16014, mouseMoved, m_94757_
void (boolean): a, setFocused, method_25365, setFocused, m_93692_
void (boolean): b, setFocused, method_25365, setFocused, m_93692_
boolean (): aM_, isFocused, method_25370, isFocused, m_93696_
boolean (): aP_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aN_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aQ_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ScreenRectangle (): I, getRectangle, method_48202, getNavigationFocus, m_264198_
ScreenRectangle (): aV_, getRectangle, method_48202, getNavigationFocus, m_264198_
boolean (MouseButtonEvent, boolean): a, mouseClicked, method_25402, mouseClicked, m_6375_
boolean (MouseButtonEvent): a, mouseReleased, method_25406, mouseReleased, m_6348_
boolean (MouseButtonEvent, double, double): a, mouseDragged, method_25403, mouseDragged, m_7979_
boolean (KeyEvent): a, keyPressed, method_25404, keyPressed, m_7933_
boolean (KeyEvent): b, keyReleased, method_16803, keyReleased, m_7920_
boolean (CharacterEvent): a, charTyped, method_25400, charTyped, m_94121_
boolean (): G, shouldTakeFocusAfterInteraction, method_72784, isClickable, m_5534_
1.21.8
名称
fzm
fzn
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fvv
fzm
字段
构造函数
方法
boolean (): aJ_, isFocused, method_25370, isFocused, m_93696_
boolean (): aM_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aK_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aN_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ScreenRectangle (): J, getRectangle, method_48202, getNavigationFocus, m_264198_
ScreenRectangle (): I, getRectangle, method_48202, getNavigationFocus, m_264198_
ScreenRectangle (ScreenDirection): b, getBorderForArrowNavigation, method_65515, getBorder, m_373884_
ScreenRectangle (ScreenDirection): a_, getBorderForArrowNavigation, method_65515, getBorder, m_374531_
1.21.5
名称
fqr
fvv
字段
构造函数
方法
boolean (): aM_, isFocused, method_25370, isFocused, m_93696_
boolean (): aJ_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aN_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aK_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
1.21.4
名称
fqd
fqr
字段
构造函数
方法
boolean (double, double): c, isMouseOver, method_25405, isMouseOver, m_5953_
boolean (double, double): a_, isMouseOver, method_25405, isMouseOver, m_5953_
boolean (): aN_, isFocused, method_25370, isFocused, m_93696_
boolean (): aM_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aO_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aN_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ScreenRectangle (): H, getRectangle, method_48202, getNavigationFocus, m_264198_
ScreenRectangle (): J, getRectangle, method_48202, getNavigationFocus, m_264198_
ScreenRectangle (ScreenDirection): b, getBorderForArrowNavigation, method_65515, getBorder, m_373884_
1.21.3
名称
fki
fqd
字段
构造函数
方法
boolean (): aO_, isFocused, method_25370, isFocused, m_93696_
boolean (): aN_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aP_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aO_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fjc
fki
字段
构造函数
方法
boolean (): aH_, isFocused, method_25370, isFocused, m_93696_
boolean (): aO_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aI_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aP_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ScreenRectangle (): G, getRectangle, method_48202, getNavigationFocus, m_264198_
ScreenRectangle (): H, getRectangle, method_48202, getNavigationFocus, m_264198_
1.20.6
名称
ezb
fjc
字段
long: s, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
long: t, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
构造函数
方法
boolean (int, int, int): b, keyReleased, method_16803, keyReleased, m_7920_
boolean (int, int, int): c, keyReleased, method_16803, keyReleased, m_7920_
boolean (): aI_, isFocused, method_25370, isFocused, m_93696_
boolean (): aH_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aJ_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aI_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ScreenRectangle (): F, getRectangle, method_48202, getNavigationFocus, m_264198_
ScreenRectangle (): G, getRectangle, method_48202, getNavigationFocus, m_264198_
1.20.4
名称
euk
ezb
字段
long: r, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
long: s, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
构造函数
方法
void (double, double): e, mouseMoved, method_16014, mouseMoved, m_94757_
void (double, double): f, mouseMoved, method_16014, mouseMoved, m_94757_
boolean (double, double): a_, isMouseOver, method_25405, isMouseOver, m_5953_
boolean (double, double): c, isMouseOver, method_25405, isMouseOver, m_5953_
void (boolean): b_, setFocused, method_25365, setFocused, m_93692_
void (boolean): a, setFocused, method_25365, setFocused, m_93692_
boolean (): aC_, isFocused, method_25370, isFocused, m_93696_
boolean (): aI_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aF_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aJ_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ScreenRectangle (): s, getRectangle, method_48202, getNavigationFocus, m_264198_
ScreenRectangle (): F, getRectangle, method_48202, getNavigationFocus, m_264198_
1.20.2
名称
eqt
euk
字段
long: B, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
long: r, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
构造函数
方法
boolean (double, double, double): a, mouseScrolled, method_25401, mouseScrolled, m_6050_
boolean (): aB_, isFocused, method_25370, isFocused, m_93696_
boolean (): aC_, isFocused, method_25370, isFocused, m_93696_
boolean (double, double, double, double): a, mouseScrolled, method_25401, mouseScrolled, m_6050_
1.20.1
名称
epl
eqt
字段
long: x_, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
long: B, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
构造函数
方法
boolean (): aD_, isFocused, method_25370, isFocused, m_93696_
boolean (): aB_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aE_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ComponentPath (): aF_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ScreenRectangle (): u, getRectangle, method_48202, getNavigationFocus, m_264198_
ScreenRectangle (): s, getRectangle, method_48202, getNavigationFocus, m_264198_
1.19.4
名称
emg
epl
字段
构造函数
方法
void (double, double): d, mouseMoved, method_16014, mouseMoved, m_94757_
void (double, double): e, mouseMoved, method_16014, mouseMoved, m_94757_
boolean (boolean): b, changeFocus, method_25407, changeFocus, m_5755_
boolean (double, double): c, isMouseOver, method_25405, isMouseOver, m_5953_
boolean (double, double): a_, isMouseOver, method_25405, isMouseOver, m_5953_
ComponentPath (FocusNavigationEvent): a, nextFocusPath, method_48205, getNavigationPath, m_264064_
void (boolean): b_, setFocused, method_25365, setFocused, m_93692_
boolean (): aD_, isFocused, method_25370, isFocused, m_93696_
ComponentPath (): aE_, getCurrentFocusPath, method_48218, getFocusedPath, m_264435_
ScreenRectangle (): u, getRectangle, method_48202, getNavigationFocus, m_264198_
1.19.3
名称
eir
emg
字段
long: w_, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
long: x_, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
构造函数
方法
void (double, double): e, mouseMoved, method_16014, mouseMoved, m_94757_
void (double, double): d, mouseMoved, method_16014, mouseMoved, m_94757_
boolean (double, double): a_, isMouseOver, method_25405, isMouseOver, m_5953_
boolean (double, double): c, isMouseOver, method_25405, isMouseOver, m_5953_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ehq
eir
字段
构造函数
方法
boolean (double, double, int): c, mouseReleased, method_25406, mouseReleased, m_6348_
boolean (double, double, int): b, mouseReleased, method_25406, mouseReleased, m_6348_
1.19
名称
ebd
ehq
字段
long: v_, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
long: w_, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
构造函数
方法
1.18.2
名称
dzy
ebd
字段
long: v_, DOUBLE_CLICK_THRESHOLD_MS, field_37268, MAX_DOUBLE_CLICK_INTERVAL, f_212360_
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dxy
dzy
字段
构造函数
方法
1.17.1
名称
dxx
dxy
字段
构造函数
方法
1.17
名称
dmi
dxx
net.minecraft.client.gui.IGuiEventListener
net.minecraft.src.C_3495_
字段
构造函数
方法
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, m_6375_
boolean (double, double, int): c, mouseReleased, method_25406, mouseReleased, func_231048_c_
boolean (double, double, int): c, mouseReleased, method_25406, mouseReleased, m_6348_
boolean (double, double, int, double, double): a, mouseDragged, method_25403, mouseDragged, func_231045_a_
boolean (double, double, int, double, double): a, mouseDragged, method_25403, mouseDragged, m_7979_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, func_231046_a_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
boolean (int, int, int): b, keyReleased, method_16803, keyReleased, func_223281_a_
boolean (int, int, int): b, keyReleased, method_16803, keyReleased, m_7920_
boolean (char, int): a, charTyped, method_25400, charTyped, func_231042_a_
boolean (char, int): a, charTyped, method_25400, charTyped, m_5534_
void (double, double): e, mouseMoved, method_16014, mouseMoved, func_212927_b
void (double, double): e, mouseMoved, method_16014, mouseMoved, m_94757_
boolean (double, double, double): a, mouseScrolled, method_25401, mouseScrolled, func_231043_a_
boolean (double, double, double): a, mouseScrolled, method_25401, mouseScrolled, m_6050_
boolean (boolean): c_, changeFocus, method_25407, changeFocus, func_231049_c__
boolean (boolean): b, changeFocus, method_25407, changeFocus, m_5755_
boolean (double, double): b, isMouseOver, method_25405, isMouseOver, func_231047_b_
boolean (double, double): a_, isMouseOver, method_25405, isMouseOver, m_5953_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dmf
dmi
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dof
dmf
字段
构造函数
方法
1.16.1
名称
dds
dof
字段
构造函数
方法
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): a, mouseClicked, method_25402, mouseClicked, func_231044_a_
boolean (double, double, int): mouseReleased, mouseReleased, mouseReleased, mouseReleased, mouseReleased
boolean (double, double, int): c, mouseReleased, method_25406, mouseReleased, func_231048_c_
boolean (double, double, int, double, double): mouseDragged, mouseDragged, mouseDragged, mouseDragged, mouseDragged
boolean (double, double, int, double, double): a, mouseDragged, method_25403, mouseDragged, func_231045_a_
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed, keyPressed
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, func_231046_a_
boolean (int, int, int): a, keyReleased, method_16803, keyReleased, func_223281_a_
boolean (int, int, int): b, keyReleased, method_16803, keyReleased, func_223281_a_
boolean (char, int): charTyped, charTyped, charTyped, charTyped, charTyped
boolean (char, int): a, charTyped, method_25400, charTyped, func_231042_a_
void (double, double): b, mouseMoved, method_16014, mouseMoved, func_212927_b
void (double, double): e, mouseMoved, method_16014, mouseMoved, func_212927_b
boolean (double, double, double): mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled
boolean (double, double, double): a, mouseScrolled, method_25401, mouseScrolled, func_231043_a_
boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus, changeFocus
boolean (boolean): c_, changeFocus, method_25407, changeFocus, func_231049_c__
boolean (double, double): isMouseOver, isMouseOver, isMouseOver, isMouseOver, isMouseOver
boolean (double, double): b, isMouseOver, method_25405, isMouseOver, func_231047_b_
1.15.2
名称
ddq
dds
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dae
ddq
字段
构造函数
方法
1.14.4
名称
cxq
dae
net.minecraft.client.gui.components.events.GuiEventListener
字段
构造函数
方法
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): mouseReleased, mouseReleased, mouseReleased, mouseReleased
boolean (double, double, int): mouseReleased, mouseReleased, mouseReleased, mouseReleased, mouseReleased
boolean (double, double, int, double, double): mouseDragged, mouseDragged, mouseDragged, mouseDragged
boolean (double, double, int, double, double): mouseDragged, mouseDragged, mouseDragged, mouseDragged, mouseDragged
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed, keyPressed
boolean (int, int, int): a, method_16803, keyReleased, func_223281_a_
boolean (int, int, int): a, keyReleased, method_16803, keyReleased, func_223281_a_
boolean (char, int): charTyped, charTyped, charTyped, charTyped
boolean (char, int): charTyped, charTyped, charTyped, charTyped, charTyped
void (double, double): b, method_16014, mouseMoved, func_212927_b
void (double, double): b, mouseMoved, method_16014, mouseMoved, func_212927_b
boolean (double, double, double): mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled
boolean (double, double, double): mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled
boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus
boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus, changeFocus
boolean (double, double): isMouseOver, isMouseOver, isMouseOver, isMouseOver
boolean (double, double): isMouseOver, isMouseOver, isMouseOver, isMouseOver, isMouseOver
1.14.3
名称
cxm
cxq
net.minecraft.client.gui.Element
字段
构造函数
方法
boolean (double, double, int): mouseClicked, mouseClicked
boolean (double, double, int): mouseClicked, mouseClicked, mouseClicked, mouseClicked
boolean (double, double, int): mouseReleased, mouseReleased
boolean (double, double, int): mouseReleased, mouseReleased, mouseReleased, mouseReleased
boolean (double, double, int, double, double): mouseDragged, mouseDragged
boolean (double, double, int, double, double): mouseDragged, mouseDragged, mouseDragged, mouseDragged
boolean (int, int, int): keyPressed, keyPressed
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed
boolean (int, int, int): a, method_16803, keyReleased
boolean (int, int, int): a, method_16803, keyReleased, func_223281_a_
boolean (char, int): charTyped, charTyped
boolean (char, int): charTyped, charTyped, charTyped, charTyped
void (double, double): b, method_16014, func_212927_b
void (double, double): b, method_16014, mouseMoved, func_212927_b
boolean (double, double, double): mouseScrolled, mouseScrolled
boolean (double, double, double): mouseScrolled, mouseScrolled, mouseScrolled, mouseScrolled
boolean (boolean): changeFocus, changeFocus
boolean (boolean): changeFocus, changeFocus, changeFocus, changeFocus
boolean (double, double): isMouseOver, isMouseOver
boolean (double, double): isMouseOver, isMouseOver, isMouseOver, isMouseOver
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
cxk
cxm
字段
构造函数
方法
1.14
名称
chr
cxk
net.minecraft.class_364
字段
构造函数
方法
boolean (double): mouseScrolled, mouseScrolled
boolean (int, int, int): keyReleased, keyReleased
boolean (int, int, int): a, method_16803, keyReleased
void (boolean): b, func_205700_b
boolean (): af_, func_207704_ae_
void (double, double): b, method_16014, func_212927_b
boolean (double, double, double): mouseScrolled, mouseScrolled
boolean (boolean): changeFocus, changeFocus
boolean (double, double): isMouseOver, isMouseOver
1.13.2
名称
chq
chr
字段
构造函数
方法
1.13.1
名称
chg
chq
字段
构造函数
方法
1.13
名称
chg
net.minecraft.client.gui.IGuiEventListener
字段
构造函数
方法
boolean (double, double, int): mouseClicked, mouseClicked
boolean (double, double, int): mouseReleased, mouseReleased
boolean (double, double, int, double, double): mouseDragged, mouseDragged
boolean (double): mouseScrolled, mouseScrolled
boolean (int, int, int): keyPressed, keyPressed
boolean (int, int, int): keyReleased, keyReleased
boolean (char, int): charTyped, charTyped
void (boolean): b, func_205700_b
boolean (): af_, func_207704_ae_