历史 - net.minecraft.world.level.block.HoneyBlock

1.21.11

名称

dyw

edr

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier, boolean): a, entityInside, method_9548, onEntityCollision, m_49259_

1.21.9

名称

dtz

dyw

字段

构造函数

方法

double (double): b, getOldDeltaY, method_65067, method_65067, m_356657_

double (double): b, getOldDeltaY, method_65067, getOldVelocityY, m_356657_

double (double): c, getNewDeltaY, method_65068, method_65068, m_355731_

double (double): c, getNewDeltaY, method_65068, getNewVelocityY, m_355731_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

drn

dtz

字段

构造函数

方法

1.21.5

名称

dnj

drn

字段

VoxelShape: b, SHAPE, field_21213, SHAPE, f_53982_

VoxelShape: g, SHAPE, field_21213, SHAPE, f_53982_

double: c, SLIDE_STARTS_WHEN_VERTICAL_SPEED_IS_AT_LEAST, field_31101, field_31101, f_153367_

double: b, SLIDE_STARTS_WHEN_VERTICAL_SPEED_IS_AT_LEAST, field_31101, field_31101, f_153367_

double: e, MIN_FALL_SPEED_TO_BE_CONSIDERED_SLIDING, field_31102, field_31102, f_153368_

double: c, MIN_FALL_SPEED_TO_BE_CONSIDERED_SLIDING, field_31102, field_31102, f_153368_

double: f, THROTTLE_SLIDE_SPEED_TO, field_31103, field_31103, f_153369_

double: e, THROTTLE_SLIDE_SPEED_TO, field_31103, field_31103, f_153369_

int: g, SLIDE_ADVANCEMENT_CHECK_INTERVAL, field_31104, TICKS_PER_SECOND, f_153370_

int: f, SLIDE_ADVANCEMENT_CHECK_INTERVAL, field_31104, TICKS_PER_SECOND, f_153370_

构造函数

方法

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_142072_

double (double): a, getOldDeltaY, method_65067, method_65067, m_356657_

double (double): b, getOldDeltaY, method_65067, method_65067, m_356657_

double (double): b, getNewDeltaY, method_65068, method_65068, m_355731_

double (double): c, getNewDeltaY, method_65068, method_65068, m_355731_

void (Level, BlockState, BlockPos, Entity, double): a, fallOn, method_9554, onLandedUpon, m_142072_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

1.21.4

名称

doi

dnj

字段

构造函数

方法

1.21.3

名称

djs

doi

字段

构造函数

方法

double (double): a, getOldDeltaY, method_65067, method_65067, m_356657_

double (double): b, getNewDeltaY, method_65068, method_65068, m_355731_

1.21.1

名称

字段

构造函数

方法

1.21

名称

div

djs

字段

构造函数

方法

1.20.6

名称

daj

div

字段

构造函数

方法

1.20.4

名称

cwm

daj

字段

VoxelShape: a, SHAPE, field_21213, SHAPE, f_53982_

VoxelShape: b, SHAPE, field_21213, SHAPE, f_53982_

double: b, SLIDE_STARTS_WHEN_VERTICAL_SPEED_IS_AT_LEAST, field_31101, field_31101, f_153367_

double: c, SLIDE_STARTS_WHEN_VERTICAL_SPEED_IS_AT_LEAST, field_31101, field_31101, f_153367_

double: c, MIN_FALL_SPEED_TO_BE_CONSIDERED_SLIDING, field_31102, field_31102, f_153368_

double: e, MIN_FALL_SPEED_TO_BE_CONSIDERED_SLIDING, field_31102, field_31102, f_153368_

double: d, THROTTLE_SLIDE_SPEED_TO, field_31103, field_31103, f_153369_

double: f, THROTTLE_SLIDE_SPEED_TO, field_31103, field_31103, f_153369_

int: e, SLIDE_ADVANCEMENT_CHECK_INTERVAL, field_31104, TICKS_PER_SECOND, f_153370_

int: g, SLIDE_ADVANCEMENT_CHECK_INTERVAL, field_31104, TICKS_PER_SECOND, f_153370_

com.mojang.serialization.MapCodec<HoneyBlock>: a, CODEC, field_46369, CODEC, f_303767_

构造函数

方法

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, m_5939_

com.mojang.serialization.MapCodec<HoneyBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

cte

cwm

字段

构造函数

方法

1.20.1

名称

csw

cte

字段

构造函数

方法

1.19.4

名称

cqg

csw

字段

构造函数

方法

1.19.3

名称

cnd

cqg

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cmg

cnd

net.minecraft.world.level.block.BlockHoney

字段

构造函数

方法

1.19

名称

cgy

cmg

net.minecraft.world.level.block.BlockHoney

字段

构造函数

方法

1.18.2

名称

cgg

cgy

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ccx

cgg

字段

构造函数

方法

void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_142072_, fallOn

void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_142072_

1.17.1

名称

ccw

ccx

字段

构造函数

方法

1.17

名称

bxk

ccw

net.minecraft.block.HoneyBlock

net.minecraft.src.C_1811_

net.minecraft.server.v1_16_R3.BlockHoney

net.minecraft.world.level.block.BlockHoney

字段

VoxelShape: a, SHAPE, field_21213, SHAPE, field_226930_a_

VoxelShape: a, SHAPE, field_21213, SHAPE, f_53982_

double: b, SLIDE_STARTS_WHEN_VERTICAL_SPEED_IS_AT_LEAST, field_31101, field_31101, f_153367_

double: c, MIN_FALL_SPEED_TO_BE_CONSIDERED_SLIDING, field_31102, field_31102, f_153368_

double: d, THROTTLE_SLIDE_SPEED_TO, field_31103, field_31103, f_153369_

int: e, SLIDE_ADVANCEMENT_CHECK_INTERVAL, field_31104, TICKS_PER_SECOND, f_153370_

构造函数

方法

boolean (Entity): c, doesEntityDoHoneyBlockSlideEffects, method_24179, hasHoneyBlockEffects, func_226937_c_

boolean (Entity): c, doesEntityDoHoneyBlockSlideEffects, method_24179, hasHoneyBlockEffects, m_54012_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, m_5939_

void (Level, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, func_180658_a, fallOn

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

boolean (BlockPos, Entity): a, isSlidingDown, method_23356, isSliding, func_226935_a_

boolean (BlockPos, Entity): a, isSlidingDown, method_23356, isSliding, m_54007_

void (Entity, BlockPos): a, maybeDoSlideAchievement, method_24176, triggerAdvancement, func_226933_a_

void (Entity, BlockPos): a, maybeDoSlideAchievement, method_24176, triggerAdvancement, m_53991_

void (Entity): d, doSlideMovement, method_24180, updateSlidingVelocity, func_226938_d_

void (Entity): d, doSlideMovement, method_24180, updateSlidingVelocity, m_54019_

void (Level, Entity): a, maybeDoSlideEffects, method_24177, addCollisionEffects, func_226934_a_

void (Level, Entity): a, maybeDoSlideEffects, method_24177, addCollisionEffects, m_53994_

void (Entity): a, showSlideParticles, method_24175, addRegularParticles, func_226931_a_

void (Entity): a, showSlideParticles, method_24175, addRegularParticles, m_53986_

void (Entity): b, showJumpParticles, method_24178, addRichParticles, func_226936_b_

void (Entity): b, showJumpParticles, method_24178, addRichParticles, m_54010_

void (Entity, int): a, showParticles, method_23355, addParticles, func_226932_a_

void (Entity, int): a, showParticles, method_23355, addParticles, m_53988_

void (Level, BlockState, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, m_142072_, fallOn

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bxh

bxk

net.minecraft.server.v1_16_R2.BlockHoney

net.minecraft.server.v1_16_R3.BlockHoney

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

byn

bxh

net.minecraft.server.v1_16_R1.BlockHoney

net.minecraft.server.v1_16_R2.BlockHoney

字段

构造函数

方法

1.16.1

名称

brx

byn

net.minecraft.server.v1_15_R1.BlockHoney

net.minecraft.server.v1_16_R1.BlockHoney

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): c, getCollisionShape, method_9549, getCollisionShape, func_220071_b

1.15.2

名称

bru

brx

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bru

net.minecraft.world.level.block.HoneyBlock

net.minecraft.class_4622

net.minecraft.block.HoneyBlock

net.minecraft.block.HoneyBlock

net.minecraft.server.v1_15_R1.BlockHoney

字段

VoxelShape: a, SHAPE, field_21213, SHAPE, field_226930_a_

构造函数

(Block$Properties)

方法

boolean (Entity): c, doesEntityDoHoneyBlockSlideEffects, method_24179, hasHoneyBlockEffects, func_226937_c_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_9549, getCollisionShape, func_220071_b

void (Level, BlockPos, Entity, float): a, fallOn, method_9554, onLandedUpon, func_180658_a, fallOn

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

boolean (BlockPos, Entity): a, isSlidingDown, method_23356, isSliding, func_226935_a_

void (Entity, BlockPos): a, maybeDoSlideAchievement, method_24176, triggerAdvancement, func_226933_a_

void (Entity): d, doSlideMovement, method_24180, updateSlidingVelocity, func_226938_d_

void (Level, Entity): a, maybeDoSlideEffects, method_24177, addCollisionEffects, func_226934_a_

void (Entity): a, showSlideParticles, method_24175, addRegularParticles, func_226931_a_

void (Entity): b, showJumpParticles, method_24178, addRichParticles, func_226936_b_

void (Entity, int): a, showParticles, method_23355, addParticles, func_226932_a_