历史 - net.minecraft.world.entity.monster.ElderGuardian

1.21.11

名称

cwc

czr

字段

int: ct, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: cv, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: cu, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

int: cw, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

构造函数

方法

int (): m, getAttackDuration, method_7055, getWarmupTime, m_7552_

int (): p, getAttackDuration, method_7055, getWarmupTime, m_7552_

SoundEvent (): p, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): W, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): fd, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n, getFlopSound, method_7062, getFlopSound, m_7868_

SoundEvent (): gP, getFlopSound, method_7062, getFlopSound, m_7868_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): h, getHurtSound, method_6011, getHurtSound, m_7975_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

crk

cwc

字段

int: ck, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: ct, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: cl, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

int: cu, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

构造函数

方法

AttributeSupplier$Builder (): l, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

AttributeSupplier$Builder (): k, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

coz

crk

字段

int: bI, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: ck, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: bJ, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

int: cl, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

构造函数

方法

int (): p, getAttackDuration, method_7055, getWarmupTime, m_7552_

int (): m, getAttackDuration, method_7055, getWarmupTime, m_7552_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): p, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): f_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): u, getFlopSound, method_7062, getFlopSound, m_7868_

SoundEvent (): n, getFlopSound, method_7062, getFlopSound, m_7868_

AttributeSupplier$Builder (): m, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

AttributeSupplier$Builder (): l, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

1.21.5

名称

clo

coz

字段

int: bY, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: e, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: bZ, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: f, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: ca, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: bI, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: cb, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

int: bJ, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

构造函数

方法

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): j_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): t, getFlopSound, method_7062, getFlopSound, m_7868_

SoundEvent (): u, getFlopSound, method_7062, getFlopSound, m_7868_

1.21.4

名称

cmm

clo

字段

int: bZ, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: bY, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: ca, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: bZ, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: cb, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: ca, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: cc, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

int: cb, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

构造函数

方法

1.21.3

名称

cjs

cmm

字段

float: b, ELDER_SIZE_SCALE, field_17492, SCALE, f_32457_

float: a, ELDER_SIZE_SCALE, field_17492, SCALE, f_32457_

int: e, EFFECT_INTERVAL, field_38119, field_38119, f_218965_

int: d, EFFECT_INTERVAL, field_38119, field_38119, f_218965_

int: cc, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: bZ, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: cd, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: ca, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: ce, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: cb, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: cf, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

int: cc, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

构造函数

方法

int (): t, getAttackDuration, method_7055, getWarmupTime, m_7552_

int (): p, getAttackDuration, method_7055, getWarmupTime, m_7552_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x, getFlopSound, method_7062, getFlopSound, m_7868_

SoundEvent (): t, getFlopSound, method_7062, getFlopSound, m_7868_

void (): ab, customServerAiStep, method_5958, mobTick, m_8024_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, m_7975_

AttributeSupplier$Builder (): s, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

AttributeSupplier$Builder (): m, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

void (ServerLevel): a, customServerAiStep, method_5958, mobTick, m_8024_

1.21.1

名称

字段

构造函数

方法

1.21

名称

cju

cjs

字段

int: bY, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: cc, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: bZ, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: cd, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: ca, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: ce, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: cb, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

int: cf, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

构造函数

方法

int (): u, getAttackDuration, method_7055, getWarmupTime, m_7552_

int (): t, getAttackDuration, method_7055, getWarmupTime, m_7552_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): y, getFlopSound, method_7062, getFlopSound, m_7868_

SoundEvent (): x, getFlopSound, method_7062, getFlopSound, m_7868_

void (): Z, customServerAiStep, method_5958, mobTick, m_8024_

void (): ab, customServerAiStep, method_5958, mobTick, m_8024_

1.20.6

名称

cce

cju

字段

int: bT, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: bY, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: bU, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: bZ, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: bV, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: ca, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: bW, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

int: cb, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

构造函数

方法

int (): w, getAttackDuration, method_7055, getWarmupTime, m_7552_

int (): u, getAttackDuration, method_7055, getWarmupTime, m_7552_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): o_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): A, getFlopSound, method_7062, getFlopSound, m_7868_

SoundEvent (): y, getFlopSound, method_7062, getFlopSound, m_7868_

AttributeSupplier$Builder (): u, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

AttributeSupplier$Builder (): s, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

org.joml.Vector3f (Entity, EntityDimensions, float): a, getPassengerAttachmentPoint, method_52533, getPassengerAttachmentPos, m_292594_

1.20.4

名称

byx

cce

字段

构造函数

方法

int (): t, getAttackDuration, method_7055, getWarmupTime, m_7552_

int (): w, getAttackDuration, method_7055, getWarmupTime, m_7552_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): n_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): y, getFlopSound, method_7062, getFlopSound, m_7868_

SoundEvent (): A, getFlopSound, method_7062, getFlopSound, m_7868_

void (): X, customServerAiStep, method_5958, mobTick, m_8024_

void (): Z, customServerAiStep, method_5958, mobTick, m_8024_

AttributeSupplier$Builder (): s, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

AttributeSupplier$Builder (): u, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

1.20.2

名称

bvr

byx

字段

构造函数

方法

int (): r, getAttackDuration, method_7055, getWarmupTime, m_7552_

int (): t, getAttackDuration, method_7055, getWarmupTime, m_7552_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): l_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): w, getFlopSound, method_7062, getFlopSound, m_7868_

SoundEvent (): y, getFlopSound, method_7062, getFlopSound, m_7868_

void (): W, customServerAiStep, method_5958, mobTick, m_8024_

void (): X, customServerAiStep, method_5958, mobTick, m_8024_

AttributeSupplier$Builder (): q, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

AttributeSupplier$Builder (): s, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

org.joml.Vector3f (Entity, EntityDimensions, float): a, getPassengerAttachmentPoint, method_52533, getPassengerAttachmentPos, m_292594_

1.20.1

名称

bvp

bvr

字段

int: bS, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: bT, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: bT, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: bU, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: bU, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: bV, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: bV, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

int: bW, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

构造函数

方法

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): g_, getDeathSound, method_6002, getDeathSound, m_5592_

void (): U, customServerAiStep, method_5958, mobTick, m_8024_

void (): W, customServerAiStep, method_5958, mobTick, m_8024_

1.19.4

名称

bts

bvp

字段

int: bX, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: bS, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: bY, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: bT, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: bZ, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: bU, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

int: ca, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

int: bV, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

构造函数

方法

int (): p, getAttackDuration, method_7055, getWarmupTime, m_7552_

int (): r, getAttackDuration, method_7055, getWarmupTime, m_7552_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): t, getFlopSound, method_7062, getFlopSound, m_7868_

SoundEvent (): w, getFlopSound, method_7062, getFlopSound, m_7868_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

SoundEvent (DamageSource): d, getHurtSound, method_6011, getHurtSound, m_7975_

AttributeSupplier$Builder (): m, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

AttributeSupplier$Builder (): q, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

1.19.3

名称

brf

bts

字段

构造函数

方法

int (): q, getAttackDuration, method_7055, getWarmupTime, m_7552_

int (): p, getAttackDuration, method_7055, getWarmupTime, m_7552_

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): c_, getDeathSound, method_6002, getDeathSound, m_5592_

void (): T, customServerAiStep, method_5958, mobTick, m_8024_

void (): U, customServerAiStep, method_5958, mobTick, m_8024_

AttributeSupplier$Builder (): n, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

AttributeSupplier$Builder (): m, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

1.19.2

名称

字段

int: bX, EFFECT_RADIUS, field_38115, field_38115, f_218961_

int: bX, EFFECT_RADIUS, field_38115, AFFECTED_PLAYER_RANGE, f_218961_

int: bY, EFFECT_DURATION, field_38116, field_38116, f_218962_

int: bY, EFFECT_DURATION, field_38116, MINING_FATIGUE_DURATION, f_218962_

int: bZ, EFFECT_AMPLIFIER, field_38117, field_38117, f_218963_

int: bZ, EFFECT_AMPLIFIER, field_38117, MINING_FATIGUE_AMPLIFIER, f_218963_

构造函数

方法

1.19.1

名称

bqi

brf

字段

构造函数

方法

1.19

名称

bls

bqi

字段

int: e, EFFECT_INTERVAL, field_38119, field_38119, f_218965_

int: bX, EFFECT_RADIUS, field_38115, field_38115, f_218961_

int: bY, EFFECT_DURATION, field_38116, field_38116, f_218962_

int: bZ, EFFECT_AMPLIFIER, field_38117, field_38117, f_218963_

int: ca, EFFECT_DISPLAY_LIMIT, field_38118, field_38118, f_218964_

构造函数

方法

void (): R, customServerAiStep, method_5958, mobTick, m_8024_

void (): T, customServerAiStep, method_5958, mobTick, m_8024_

1.18.2

名称

bla

bls

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bhn

bla

字段

构造函数

方法

int (): p, getAttackDuration, method_7055, getWarmupTime, m_7552_

int (): q, getAttackDuration, method_7055, getWarmupTime, m_7552_

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

SoundEvent (): x_, getDeathSound, method_6002, getDeathSound, m_5592_

SoundEvent (): t, getFlopSound, method_7062, getFlopSound, m_7868_, getSoundFlop

SoundEvent (): t, getFlopSound, method_7062, getFlopSound, m_7868_

void (): eY, customServerAiStep, method_5958, mobTick, m_8024_, mobTick

void (): R, customServerAiStep, method_5958, mobTick, m_8024_

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_

1.17.1

名称

bhm

bhn

字段

构造函数

方法

void (): eX, customServerAiStep, method_5958, mobTick, m_8024_, mobTick

void (): eY, customServerAiStep, method_5958, mobTick, m_8024_, mobTick

1.17

名称

bdf

bhm

net.minecraft.entity.monster.ElderGuardianEntity

net.minecraft.src.C_997_

net.minecraft.server.v1_16_R3.EntityGuardianElder

net.minecraft.world.entity.monster.EntityGuardianElder

字段

float: b, ELDER_SIZE_SCALE, field_17492, SCALE, field_213629_b

float: b, ELDER_SIZE_SCALE, field_17492, SCALE, f_32457_

构造函数

方法

int (): eK, getAttackDuration, method_7055, getWarmupTime, func_175464_ck

int (): p, getAttackDuration, method_7055, getWarmupTime, m_7552_

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_, getSoundAmbient

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): v_, getDeathSound, method_6002, getDeathSound, m_5592_, getSoundDeath

SoundEvent (): eL, getFlopSound, method_7062, getFlopSound, func_190765_dj, getSoundFlop

SoundEvent (): t, getFlopSound, method_7062, getFlopSound, m_7868_, getSoundFlop

void (): N, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick

void (): eX, customServerAiStep, method_5958, mobTick, m_8024_, mobTick

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): c, getHurtSound, method_6011, getHurtSound, m_7975_, getSoundHurt

AttributeSupplier$Builder (): m, createAttributes, method_26909, createElderGuardianAttributes, func_234283_m_

AttributeSupplier$Builder (): n, createAttributes, method_26909, createElderGuardianAttributes, m_32471_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bdc

bdf

net.minecraft.server.v1_16_R2.EntityGuardianElder

net.minecraft.server.v1_16_R3.EntityGuardianElder

字段

构造函数

方法

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dq, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bbq

bdc

net.minecraft.server.v1_16_R1.EntityGuardianElder

net.minecraft.server.v1_16_R2.EntityGuardianElder

字段

构造函数

方法

int (): eL, getAttackDuration, method_7055, getWarmupTime, func_175464_ck

int (): eK, getAttackDuration, method_7055, getWarmupTime, func_175464_ck

SoundEvent (): eM, getFlopSound, method_7062, getFlopSound, func_190765_dj, getSoundFlop

SoundEvent (): eL, getFlopSound, method_7062, getFlopSound, func_190765_dj, getSoundFlop

1.16.1

名称

awl

bbq

net.minecraft.server.v1_15_R1.EntityGuardianElder

net.minecraft.server.v1_16_R1.EntityGuardianElder

字段

float: b, ELDER_SIZE_SCALE, field_17492, field_213629_b

float: b, ELDER_SIZE_SCALE, field_17492, SCALE, field_213629_b

构造函数

方法

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

int (): l, getAttackDuration, method_7055, getWarmupTime, func_175464_ck

int (): eL, getAttackDuration, method_7055, getWarmupTime, func_175464_ck

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dp, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): er, getFlopSound, method_7062, getFlopSound, func_190765_dj, getSoundFlop

SoundEvent (): eM, getFlopSound, method_7062, getFlopSound, func_190765_dj, getSoundFlop

void (): dT, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick

void (): N, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick

AttributeSupplier$Builder (): m, createAttributes, method_26909, createElderGuardianAttributes, func_234283_m_

1.15.2

名称

awi

awl

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

auh

awi

net.minecraft.server.v1_14_R1.EntityGuardianElder

net.minecraft.server.v1_15_R1.EntityGuardianElder

字段

构造函数

方法

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cX, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): dW, getFlopSound, method_7062, getFlopSound, func_190765_dj, getSoundFlop

SoundEvent (): er, getFlopSound, method_7062, getFlopSound, func_190765_dj, getSoundFlop

void (): L, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick

void (): dT, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick

void (): dV, setGhost, method_7010, straightenTail, func_190767_di

1.14.4

名称

auc

auh

net.minecraft.world.entity.monster.ElderGuardian

字段

float: b, field_17492, field_17492, field_213629_b

float: b, ELDER_SIZE_SCALE, field_17492, field_213629_b

构造函数

方法

void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax, initAttributes

int (): l, method_7055, getWarmupTime, func_175464_ck

int (): l, getAttackDuration, method_7055, getWarmupTime, func_175464_ck

SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEvent (): cH, getDeathSound, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEffect (): dX, method_7062, getFlopSound, func_190765_dj, getSoundFlop

SoundEvent (): dW, getFlopSound, method_7062, getFlopSound, func_190765_dj, getSoundFlop

void (): L, method_5958, mobTick, func_70619_bc, mobTick

void (): L, customServerAiStep, method_5958, mobTick, func_70619_bc, mobTick

void (): dW, method_7010, straightenTail, func_190767_di

void (): dV, setGhost, method_7010, straightenTail, func_190767_di

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

SoundEvent (DamageSource): e, getHurtSound, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

1.14.3

名称

atz

auc

net.minecraft.entity.mob.ElderGuardianEntity

字段

float: b, field_17492, field_213629_b

float: b, field_17492, field_17492, field_213629_b

构造函数

方法

void (): ck, method_6001, func_110147_ax, initAttributes

void (): cl, method_6001, initAttributes, func_110147_ax, initAttributes

int (): l, method_7055, func_175464_ck

int (): l, method_7055, getWarmupTime, func_175464_ck

SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient

SoundEffect (): G, method_5994, getAmbientSound, func_184639_G, getSoundAmbient

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

SoundEffect (): cH, method_6002, getDeathSound, func_184615_bR, getSoundDeath

SoundEffect (): dX, method_7062, func_190765_dj, getSoundFlop

SoundEffect (): dX, method_7062, getFlopSound, func_190765_dj, getSoundFlop

void (): L, method_5958, func_70619_bc, mobTick

void (): L, method_5958, mobTick, func_70619_bc, mobTick

void (): dW, method_7010, func_190767_di

void (): dW, method_7010, straightenTail, func_190767_di

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

SoundEffect (DamageSource): e, method_6011, getHurtSound, func_184601_bQ, getSoundHurt

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

aty

atz

字段

构造函数

方法

1.14

名称

amv

aty

net.minecraft.class_1550

net.minecraft.entity.monster.EntityElderGuardian

net.minecraft.entity.monster.ElderGuardianEntity

net.minecraft.server.v1_13_R2.EntityGuardianElder

net.minecraft.server.v1_14_R1.EntityGuardianElder

字段

float: b, field_17492, field_213629_b

构造函数

(World)

(EntityTypes<? extends EntityGuardianElder>, World)

方法

void (): bZ, func_110147_ax, initAttributes

void (): ck, method_6001, func_110147_ax, initAttributes

MinecraftKey (): G, func_184647_J, getDefaultLootTable

int (): l, func_175464_ck

int (): l, method_7055, func_175464_ck

SoundEffect (): D, func_184639_G

SoundEffect (): G, method_5994, func_184639_G, getSoundAmbient

SoundEffect (): cs, func_184615_bR

SoundEffect (): cG, method_6002, func_184615_bR, getSoundDeath

SoundEffect (): dA, func_190765_dj

SoundEffect (): dX, method_7062, func_190765_dj, getSoundFlop

void (): J, func_70619_bc, mobTick

void (): L, method_5958, func_70619_bc, mobTick

void (): dz, func_190767_di

void (): dW, method_7010, func_190767_di

SoundEffect (DamageSource): d, func_184601_bQ

SoundEffect (DamageSource): e, method_6011, func_184601_bQ, getSoundHurt

1.13.2

名称

amu

amv

字段

构造函数

方法

1.13.1

名称

amr

amu

net.minecraft.server.v1_13_R1.EntityGuardianElder

net.minecraft.server.v1_13_R2.EntityGuardianElder

字段

构造函数

方法

MinecraftKey (): G, func_184647_J

MinecraftKey (): G, func_184647_J, getDefaultLootTable

SoundEffect (): dB, func_190765_dj

SoundEffect (): dA, func_190765_dj

void (): dA, func_190767_di

void (): dz, func_190767_di

1.13

名称

act

amr

net.minecraft.server.v1_12_R1.EntityGuardianElder

net.minecraft.server.v1_13_R1.EntityGuardianElder

字段

构造函数

方法

void (): bM, func_110147_ax, initAttributes

void (): bZ, func_110147_ax, initAttributes

void (DataConverterManager): a, func_190768_b

MinecraftKey (): J, func_184647_J

MinecraftKey (): G, func_184647_J

int (): p, func_175464_ck

int (): l, func_175464_ck

SoundEffect (): F, func_184639_G

SoundEffect (): D, func_184639_G

SoundEffect (): cf, func_184615_bR

SoundEffect (): cs, func_184615_bR

SoundEffect (): dn, func_190765_dj

SoundEffect (): dB, func_190765_dj

void (): M, func_70619_bc

void (): J, func_70619_bc, mobTick

void (): dm, func_190767_di

void (): dA, func_190767_di

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

acr

act

字段

构造函数

方法

1.12

名称

zq

acr

net.minecraft.server.v1_11_R1.EntityGuardianElder

net.minecraft.server.v1_12_R1.EntityGuardianElder

字段

构造函数

方法

void (): bE, func_110147_ax, initAttributes

void (): bM, func_110147_ax, initAttributes

int (): o, func_175464_ck

int (): p, func_175464_ck

SoundEffect (): G, func_184639_G

SoundEffect (): F, func_184639_G

SoundEffect (): bW, func_184601_bQ

SoundEffect (): bX, func_184615_bR

SoundEffect (): cf, func_184615_bR

SoundEffect (): dj, func_190765_dj

SoundEffect (): dn, func_190765_dj

void (): di, func_190767_di

void (): dm, func_190767_di

SoundEffect (DamageSource): d, func_184601_bQ

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

zp

zq

字段

构造函数

方法

void (DataConverterManager): b, func_190768_b

void (DataConverterManager): a, func_190768_b

1.11

名称

zp

net.minecraft.entity.monster.EntityElderGuardian

net.minecraft.server.v1_11_R1.EntityGuardianElder

字段

构造函数

(World)

方法

void (): bE, func_110147_ax, initAttributes

void (DataConverterManager): b, func_190768_b

MinecraftKey (): J, func_184647_J

int (): o, func_175464_ck

SoundEffect (): G, func_184639_G

SoundEffect (): bW, func_184601_bQ

SoundEffect (): bX, func_184615_bR

SoundEffect (): dj, func_190765_dj

void (): M, func_70619_bc

void (): di, func_190767_di