历史 - net.minecraft.world.entity.vehicle.boat.ChestBoat
1.21.11
名称
dcd
dge
net.minecraft.world.entity.vehicle.ChestBoat
net.minecraft.world.entity.vehicle.boat.ChestBoat
net.minecraft.src.C_213072_
net.minecraft.src.C_432679_
net.minecraft.world.entity.vehicle.ChestBoat
net.minecraft.world.entity.vehicle.boat.ChestBoat
字段
构造函数
方法
double (EntityDimensions): b, rideHeight, method_64489, getPassengerAttachmentY, m_352375_
double (EntityDimensions): b, rideHeight, method_64489, getPassengerAttachmentY, m_442030_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cxj
dcd
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cuy
cxj
字段
构造函数
方法
1.21.5
名称
cra
cuy
字段
构造函数
方法
1.21.4
名称
crz
cra
字段
构造函数
方法
1.21.3
名称
cow
crz
字段
int: i, CONTAINER_SIZE, field_38207, INVENTORY_SIZE, f_219867_
NonNullList<ItemStack>: j, itemStacks, field_38204, inventory, f_219864_
long: l, lootTableSeed, field_38206, lootTableSeed, f_219866_
ResourceKey<LootTable>: k, lootTable, field_38205, lootTable, f_219865_
构造函数
(EntityType<? extends Boat>, Level)
(Level, double, double, double)
(EntityType<? extends ChestBoat>, Level, Supplier<Item>)
方法
float (): w, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
int (): F, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (DamageSource): a, destroy, method_7516, killAndDropSelf, m_38227_
void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_
InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, m_6096_
void (Player): b, openCustomInventoryScreen, method_6722, openInventory, m_213583_
Item (): ak_, getDropItem, method_7557, asItem, m_38369_
void (): a, clearContent, method_5448, clear, m_6211_
int (): b, getContainerSize, method_5439, size, m_6643_
ItemStack (int): a, getItem, method_5438, getStack, m_8020_
ItemStack (int, int): a, removeItem, method_5434, removeStack, m_7407_
ItemStack (int): b, removeItemNoUpdate, method_5441, removeStack, m_8016_
void (int, ItemStack): a, setItem, method_5447, setStack, m_6836_
SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_
void (): e, setChanged, method_5431, markDirty, m_6596_
boolean (Player): a, stillValid, method_5443, canPlayerUse, m_6542_
AbstractContainerMenu (int, Inventory, Player): createMenu, createMenu, createMenu, createMenu, m_7208_
void (Player): e, unpackLootTable, method_42282, generateLoot, m_219913_
long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
void (long): a, setLootTableSeed, method_42274, setLootTableSeed, m_214065_
NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_
void (): E, clearItemStacks, method_42273, resetInventory, m_213775_
void (Player): c, stopOpen, method_5432, onClose, m_5785_
ResourceKey<LootTable> (): B, getLootTable, method_42276, getLootTable, m_214142_
void (ResourceKey<LootTable>): a, setLootTable, method_42275, setLootTable, m_38236_
double (EntityDimensions): b, rideHeight, method_64489, getPassengerAttachmentY, m_352375_
1.21.1
名称
字段
构造函数
方法
1.21
名称
coy
cow
字段
构造函数
方法
int (): y, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
int (): F, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
Item (): ag_, getDropItem, method_7557, asItem, m_38369_
Item (): ak_, getDropItem, method_7557, asItem, m_38369_
1.20.6
名称
chd
coy
字段
ResourceLocation: k, lootTable, field_38205, lootTableId, f_219865_
ResourceKey<LootTable>: k, lootTable, field_38205, lootTable, f_219865_
构造函数
方法
float (): x, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
float (): w, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
int (): z, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
int (): y, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
Item (): ah_, getDropItem, method_7557, asItem, m_38369_
Item (): ag_, getDropItem, method_7557, asItem, m_38369_
ResourceLocation (): C, getLootTable, method_42276, getLootTableId, m_214142_
void (ResourceLocation): a, setLootTable, method_42275, setLootTableId, m_214199_
long (): D, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
NonNullList<ItemStack> (): E, getItemStacks, method_42278, getInventory, m_213659_
NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_
void (): G, clearItemStacks, method_42273, resetInventory, m_213775_
void (): E, clearItemStacks, method_42273, resetInventory, m_213775_
ResourceKey<LootTable> (): B, getLootTable, method_42276, getLootTable, m_214142_
void (ResourceKey<LootTable>): a, setLootTable, method_42275, setLootTable, m_38236_
1.20.4
名称
cdo
chd
字段
int: f, CONTAINER_SIZE, field_38207, INVENTORY_SIZE, f_219867_
int: i, CONTAINER_SIZE, field_38207, INVENTORY_SIZE, f_219867_
NonNullList<ItemStack>: g, itemStacks, field_38204, inventory, f_219864_
NonNullList<ItemStack>: j, itemStacks, field_38204, inventory, f_219864_
ResourceLocation: h, lootTable, field_38205, lootTableId, f_219865_
ResourceLocation: k, lootTable, field_38205, lootTableId, f_219865_
long: i, lootTableSeed, field_38206, lootTableSeed, f_219866_
long: l, lootTableSeed, field_38206, lootTableSeed, f_219866_
构造函数
方法
float (): w, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
float (): x, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
int (): B, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
int (): z, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
void (DamageSource): a, destroy, method_42279, dropItems, m_213560_
void (DamageSource): a, destroy, method_7516, killAndDropSelf, m_38227_
Item (): q, getDropItem, method_7557, asItem, m_38369_
Item (): ah_, getDropItem, method_7557, asItem, m_38369_
ResourceLocation (): G, getLootTable, method_42276, getLootTableId, m_214142_
ResourceLocation (): C, getLootTable, method_42276, getLootTableId, m_214142_
long (): H, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
long (): D, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
NonNullList<ItemStack> (): I, getItemStacks, method_42278, getInventory, m_213659_
NonNullList<ItemStack> (): E, getItemStacks, method_42278, getInventory, m_213659_
void (): K, clearItemStacks, method_42273, resetInventory, m_213775_
void (): G, clearItemStacks, method_42273, resetInventory, m_213775_
1.20.2
名称
cai
cdo
字段
构造函数
方法
float (): q, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
float (): w, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
int (): w, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
int (): B, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
Item (): j, getDropItem, method_7557, asItem, m_38369_
Item (): q, getDropItem, method_7557, asItem, m_38369_
ResourceLocation (): A, getLootTable, method_42276, getLootTableId, m_214142_
ResourceLocation (): G, getLootTable, method_42276, getLootTableId, m_214142_
long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
long (): H, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_
NonNullList<ItemStack> (): I, getItemStacks, method_42278, getInventory, m_213659_
void (): E, clearItemStacks, method_42273, resetInventory, m_213775_
void (): K, clearItemStacks, method_42273, resetInventory, m_213775_
1.20.1
名称
cag
cai
字段
构造函数
方法
float (): p, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
float (): q, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
int (): v, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
int (): w, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
Item (): i, getDropItem, method_7557, asItem, m_38369_
Item (): j, getDropItem, method_7557, asItem, m_38369_
ResourceLocation (): z, getLootTable, method_42276, getLootTableId, m_214142_
ResourceLocation (): A, getLootTable, method_42276, getLootTableId, m_214142_
long (): A, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
NonNullList<ItemStack> (): C, getItemStacks, method_42278, getInventory, m_213659_
NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_
void (): D, clearItemStacks, method_42273, resetInventory, m_213775_
void (): E, clearItemStacks, method_42273, resetInventory, m_213775_
1.19.4
名称
byj
cag
字段
NonNullList<ItemStack>: ao, itemStacks, field_38204, inventory, f_219864_
NonNullList<ItemStack>: g, itemStacks, field_38204, inventory, f_219864_
ResourceLocation: ap, lootTable, field_38205, lootTableId, f_219865_
ResourceLocation: h, lootTable, field_38205, lootTableId, f_219865_
long: aq, lootTableSeed, field_38206, lootTableSeed, f_219866_
long: i, lootTableSeed, field_38206, lootTableSeed, f_219866_
构造函数
方法
float (): m, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
float (): p, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
int (): t, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
int (): v, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
Item (): h, getDropItem, method_7557, asItem, m_38369_
Item (): i, getDropItem, method_7557, asItem, m_38369_
SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_
SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_
void (Player): d, unpackLootTable, method_42282, generateLoot, m_219913_
void (Player): e, unpackLootTable, method_42282, generateLoot, m_219913_
ResourceLocation (): y, getLootTable, method_42276, getLootTableId, m_214142_
ResourceLocation (): z, getLootTable, method_42276, getLootTableId, m_214142_
long (): z, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
long (): A, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
NonNullList<ItemStack> (): A, getItemStacks, method_42278, getInventory, m_213659_
NonNullList<ItemStack> (): C, getItemStacks, method_42278, getInventory, m_213659_
void (): B, clearItemStacks, method_42273, resetInventory, m_213775_
void (): D, clearItemStacks, method_42273, resetInventory, m_213775_
void (Player): c, stopOpen, method_5432, onClose, m_5785_
1.19.3
名称
bvw
byj
字段
构造函数
方法
float (): n, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
float (): m, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
void (): C, clearItemStacks, method_42273, resetInventory, m_213775_
void (): B, clearItemStacks, method_42273, resetInventory, m_213775_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
buz
bvw
字段
构造函数
方法
1.19
名称
buz
net.minecraft.world.entity.vehicle.ChestBoat
net.minecraft.class_7264
net.minecraft.entity.vehicle.ChestBoatEntity
net.minecraft.src.C_213072_
net.minecraft.world.entity.vehicle.ChestBoat
字段
int: f, CONTAINER_SIZE, field_38207, INVENTORY_SIZE, f_219867_
NonNullList<ItemStack>: ao, itemStacks, field_38204, inventory, f_219864_
ResourceLocation: ap, lootTable, field_38205, lootTableId, f_219865_
long: aq, lootTableSeed, field_38206, lootTableSeed, f_219866_
构造函数
(EntityType<? extends Boat>, Level)
(Level, double, double, double)
方法
float (): n, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_
int (): t, getMaxPassengers, method_42281, getMaxPassengers, m_213801_
void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_
void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_
void (DamageSource): a, destroy, method_42279, dropItems, m_213560_
void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_
InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, m_6096_
void (Player): b, openCustomInventoryScreen, method_6722, openInventory, m_213583_
Item (): h, getDropItem, method_7557, asItem, m_38369_
void (): a, clearContent, method_5448, clear, m_6211_
int (): b, getContainerSize, method_5439, size, m_6643_
ItemStack (int): a, getItem, method_5438, getStack, m_8020_
ItemStack (int, int): a, removeItem, method_5434, removeStack, m_7407_
ItemStack (int): b, removeItemNoUpdate, method_5441, removeStack, m_8016_
void (int, ItemStack): a, setItem, method_5447, setStack, m_6836_
SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_
void (): e, setChanged, method_5431, markDirty, m_6596_
boolean (Player): a, stillValid, method_5443, canPlayerUse, m_6542_
AbstractContainerMenu (int, Inventory, Player): createMenu, createMenu, createMenu, createMenu, m_7208_
void (Player): d, unpackLootTable, method_42282, generateLoot, m_219913_
ResourceLocation (): y, getLootTable, method_42276, getLootTableId, m_214142_
void (ResourceLocation): a, setLootTable, method_42275, setLootTableId, m_214199_
long (): z, getLootTableSeed, method_42277, getLootTableSeed, m_213803_
void (long): a, setLootTableSeed, method_42274, setLootTableSeed, m_214065_
NonNullList<ItemStack> (): A, getItemStacks, method_42278, getInventory, m_213659_
void (): C, clearItemStacks, method_42273, resetInventory, m_213775_