历史 - net.minecraft.world.entity.vehicle.boat.ChestBoat

1.21.11

名称

dcd

dge

net.minecraft.world.entity.vehicle.ChestBoat

net.minecraft.world.entity.vehicle.boat.ChestBoat

net.minecraft.src.C_213072_

net.minecraft.src.C_432679_

net.minecraft.world.entity.vehicle.ChestBoat

net.minecraft.world.entity.vehicle.boat.ChestBoat

字段

构造函数

方法

double (EntityDimensions): b, rideHeight, method_64489, getPassengerAttachmentY, m_352375_

double (EntityDimensions): b, rideHeight, method_64489, getPassengerAttachmentY, m_442030_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cxj

dcd

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cuy

cxj

字段

构造函数

方法

1.21.5

名称

cra

cuy

字段

构造函数

方法

1.21.4

名称

crz

cra

字段

构造函数

方法

1.21.3

名称

cow

crz

字段

int: i, CONTAINER_SIZE, field_38207, INVENTORY_SIZE, f_219867_

NonNullList<ItemStack>: j, itemStacks, field_38204, inventory, f_219864_

long: l, lootTableSeed, field_38206, lootTableSeed, f_219866_

ResourceKey<LootTable>: k, lootTable, field_38205, lootTable, f_219865_

构造函数

(EntityType<? extends Boat>, Level)

(Level, double, double, double)

(EntityType<? extends ChestBoat>, Level, Supplier<Item>)

方法

float (): w, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

int (): F, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (DamageSource): a, destroy, method_7516, killAndDropSelf, m_38227_

void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_

InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, m_6096_

void (Player): b, openCustomInventoryScreen, method_6722, openInventory, m_213583_

Item (): ak_, getDropItem, method_7557, asItem, m_38369_

void (): a, clearContent, method_5448, clear, m_6211_

int (): b, getContainerSize, method_5439, size, m_6643_

ItemStack (int): a, getItem, method_5438, getStack, m_8020_

ItemStack (int, int): a, removeItem, method_5434, removeStack, m_7407_

ItemStack (int): b, removeItemNoUpdate, method_5441, removeStack, m_8016_

void (int, ItemStack): a, setItem, method_5447, setStack, m_6836_

SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_

void (): e, setChanged, method_5431, markDirty, m_6596_

boolean (Player): a, stillValid, method_5443, canPlayerUse, m_6542_

AbstractContainerMenu (int, Inventory, Player): createMenu, createMenu, createMenu, createMenu, m_7208_

void (Player): e, unpackLootTable, method_42282, generateLoot, m_219913_

long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

void (long): a, setLootTableSeed, method_42274, setLootTableSeed, m_214065_

NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_

void (): E, clearItemStacks, method_42273, resetInventory, m_213775_

void (Player): c, stopOpen, method_5432, onClose, m_5785_

ResourceKey<LootTable> (): B, getLootTable, method_42276, getLootTable, m_214142_

void (ResourceKey<LootTable>): a, setLootTable, method_42275, setLootTable, m_38236_

double (EntityDimensions): b, rideHeight, method_64489, getPassengerAttachmentY, m_352375_

1.21.1

名称

字段

构造函数

方法

1.21

名称

coy

cow

字段

构造函数

方法

int (): y, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

int (): F, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

Item (): ag_, getDropItem, method_7557, asItem, m_38369_

Item (): ak_, getDropItem, method_7557, asItem, m_38369_

1.20.6

名称

chd

coy

字段

ResourceLocation: k, lootTable, field_38205, lootTableId, f_219865_

ResourceKey<LootTable>: k, lootTable, field_38205, lootTable, f_219865_

构造函数

方法

float (): x, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

float (): w, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

int (): z, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

int (): y, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

Item (): ah_, getDropItem, method_7557, asItem, m_38369_

Item (): ag_, getDropItem, method_7557, asItem, m_38369_

ResourceLocation (): C, getLootTable, method_42276, getLootTableId, m_214142_

void (ResourceLocation): a, setLootTable, method_42275, setLootTableId, m_214199_

long (): D, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

NonNullList<ItemStack> (): E, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_

void (): G, clearItemStacks, method_42273, resetInventory, m_213775_

void (): E, clearItemStacks, method_42273, resetInventory, m_213775_

ResourceKey<LootTable> (): B, getLootTable, method_42276, getLootTable, m_214142_

void (ResourceKey<LootTable>): a, setLootTable, method_42275, setLootTable, m_38236_

1.20.4

名称

cdo

chd

字段

int: f, CONTAINER_SIZE, field_38207, INVENTORY_SIZE, f_219867_

int: i, CONTAINER_SIZE, field_38207, INVENTORY_SIZE, f_219867_

NonNullList<ItemStack>: g, itemStacks, field_38204, inventory, f_219864_

NonNullList<ItemStack>: j, itemStacks, field_38204, inventory, f_219864_

ResourceLocation: h, lootTable, field_38205, lootTableId, f_219865_

ResourceLocation: k, lootTable, field_38205, lootTableId, f_219865_

long: i, lootTableSeed, field_38206, lootTableSeed, f_219866_

long: l, lootTableSeed, field_38206, lootTableSeed, f_219866_

构造函数

方法

float (): w, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

float (): x, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

int (): B, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

int (): z, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

void (DamageSource): a, destroy, method_42279, dropItems, m_213560_

void (DamageSource): a, destroy, method_7516, killAndDropSelf, m_38227_

Item (): q, getDropItem, method_7557, asItem, m_38369_

Item (): ah_, getDropItem, method_7557, asItem, m_38369_

ResourceLocation (): G, getLootTable, method_42276, getLootTableId, m_214142_

ResourceLocation (): C, getLootTable, method_42276, getLootTableId, m_214142_

long (): H, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

long (): D, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

NonNullList<ItemStack> (): I, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): E, getItemStacks, method_42278, getInventory, m_213659_

void (): K, clearItemStacks, method_42273, resetInventory, m_213775_

void (): G, clearItemStacks, method_42273, resetInventory, m_213775_

1.20.2

名称

cai

cdo

字段

构造函数

方法

float (): q, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

float (): w, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

int (): w, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

int (): B, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

Item (): j, getDropItem, method_7557, asItem, m_38369_

Item (): q, getDropItem, method_7557, asItem, m_38369_

ResourceLocation (): A, getLootTable, method_42276, getLootTableId, m_214142_

ResourceLocation (): G, getLootTable, method_42276, getLootTableId, m_214142_

long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

long (): H, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): I, getItemStacks, method_42278, getInventory, m_213659_

void (): E, clearItemStacks, method_42273, resetInventory, m_213775_

void (): K, clearItemStacks, method_42273, resetInventory, m_213775_

1.20.1

名称

cag

cai

字段

构造函数

方法

float (): p, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

float (): q, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

int (): v, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

int (): w, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

Item (): i, getDropItem, method_7557, asItem, m_38369_

Item (): j, getDropItem, method_7557, asItem, m_38369_

ResourceLocation (): z, getLootTable, method_42276, getLootTableId, m_214142_

ResourceLocation (): A, getLootTable, method_42276, getLootTableId, m_214142_

long (): A, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

long (): C, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

NonNullList<ItemStack> (): C, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): D, getItemStacks, method_42278, getInventory, m_213659_

void (): D, clearItemStacks, method_42273, resetInventory, m_213775_

void (): E, clearItemStacks, method_42273, resetInventory, m_213775_

1.19.4

名称

byj

cag

字段

NonNullList<ItemStack>: ao, itemStacks, field_38204, inventory, f_219864_

NonNullList<ItemStack>: g, itemStacks, field_38204, inventory, f_219864_

ResourceLocation: ap, lootTable, field_38205, lootTableId, f_219865_

ResourceLocation: h, lootTable, field_38205, lootTableId, f_219865_

long: aq, lootTableSeed, field_38206, lootTableSeed, f_219866_

long: i, lootTableSeed, field_38206, lootTableSeed, f_219866_

构造函数

方法

float (): m, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

float (): p, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

int (): t, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

int (): v, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

Item (): h, getDropItem, method_7557, asItem, m_38369_

Item (): i, getDropItem, method_7557, asItem, m_38369_

SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_

SlotAccess (int): a_, getSlot, method_32318, getStackReference, m_141942_

void (Player): d, unpackLootTable, method_42282, generateLoot, m_219913_

void (Player): e, unpackLootTable, method_42282, generateLoot, m_219913_

ResourceLocation (): y, getLootTable, method_42276, getLootTableId, m_214142_

ResourceLocation (): z, getLootTable, method_42276, getLootTableId, m_214142_

long (): z, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

long (): A, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

NonNullList<ItemStack> (): A, getItemStacks, method_42278, getInventory, m_213659_

NonNullList<ItemStack> (): C, getItemStacks, method_42278, getInventory, m_213659_

void (): B, clearItemStacks, method_42273, resetInventory, m_213775_

void (): D, clearItemStacks, method_42273, resetInventory, m_213775_

void (Player): c, stopOpen, method_5432, onClose, m_5785_

1.19.3

名称

bvw

byj

字段

构造函数

方法

float (): n, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

float (): m, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

void (): C, clearItemStacks, method_42273, resetInventory, m_213775_

void (): B, clearItemStacks, method_42273, resetInventory, m_213775_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

buz

bvw

字段

构造函数

方法

1.19

名称

buz

net.minecraft.world.entity.vehicle.ChestBoat

net.minecraft.class_7264

net.minecraft.entity.vehicle.ChestBoatEntity

net.minecraft.src.C_213072_

net.minecraft.world.entity.vehicle.ChestBoat

字段

int: f, CONTAINER_SIZE, field_38207, INVENTORY_SIZE, f_219867_

NonNullList<ItemStack>: ao, itemStacks, field_38204, inventory, f_219864_

ResourceLocation: ap, lootTable, field_38205, lootTableId, f_219865_

long: aq, lootTableSeed, field_38206, lootTableSeed, f_219866_

构造函数

(EntityType<? extends Boat>, Level)

(Level, double, double, double)

方法

float (): n, getSinglePassengerXOffset, method_42280, getPassengerHorizontalOffset, m_213802_

int (): t, getMaxPassengers, method_42281, getMaxPassengers, m_213801_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (DamageSource): a, destroy, method_42279, dropItems, m_213560_

void (Entity$RemovalReason): a, remove, method_5650, remove, m_142687_

InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, m_6096_

void (Player): b, openCustomInventoryScreen, method_6722, openInventory, m_213583_

Item (): h, getDropItem, method_7557, asItem, m_38369_

void (): a, clearContent, method_5448, clear, m_6211_

int (): b, getContainerSize, method_5439, size, m_6643_

ItemStack (int): a, getItem, method_5438, getStack, m_8020_

ItemStack (int, int): a, removeItem, method_5434, removeStack, m_7407_

ItemStack (int): b, removeItemNoUpdate, method_5441, removeStack, m_8016_

void (int, ItemStack): a, setItem, method_5447, setStack, m_6836_

SlotAccess (int): k, getSlot, method_32318, getStackReference, m_141942_

void (): e, setChanged, method_5431, markDirty, m_6596_

boolean (Player): a, stillValid, method_5443, canPlayerUse, m_6542_

AbstractContainerMenu (int, Inventory, Player): createMenu, createMenu, createMenu, createMenu, m_7208_

void (Player): d, unpackLootTable, method_42282, generateLoot, m_219913_

ResourceLocation (): y, getLootTable, method_42276, getLootTableId, m_214142_

void (ResourceLocation): a, setLootTable, method_42275, setLootTableId, m_214199_

long (): z, getLootTableSeed, method_42277, getLootTableSeed, m_213803_

void (long): a, setLootTableSeed, method_42274, setLootTableSeed, m_214065_

NonNullList<ItemStack> (): A, getItemStacks, method_42278, getInventory, m_213659_

void (): C, clearItemStacks, method_42273, resetInventory, m_213775_