历史 - net.minecraft.world.entity.ai.goal.PanicGoal
1.21.11
名称
cmm
cpi
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
cib
cmm
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
cfu
cib
字段
构造函数
方法
1.21.5
名称
ccz
cfu
字段
构造函数
方法
1.21.4
名称
cdx
ccz
字段
构造函数
方法
1.21.3
名称
cbf
cdx
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
cbi
cbf
字段
PathfinderMob: b, mob, field_6549, mob, f_25684_
PathfinderMob: c, mob, field_6549, mob, f_25684_
double: c, speedModifier, field_6548, speed, f_25685_
double: d, speedModifier, field_6548, speed, f_25685_
double: d, posX, field_6547, targetX, f_25686_
double: e, posX, field_6547, targetX, f_25686_
double: e, posY, field_6546, targetY, f_25687_
double: f, posY, field_6546, targetY, f_25687_
double: f, posZ, field_6550, targetZ, f_25688_
double: g, posZ, field_6550, targetZ, f_25688_
boolean: g, isRunning, field_23227, active, f_25689_
boolean: h, isRunning, field_23227, active, f_25689_
int: a, WATER_CHECK_DISTANCE_VERTICAL, field_36271, RANGE_Y, f_198171_
int: b, WATER_CHECK_DISTANCE_VERTICAL, field_36271, RANGE_Y, f_198171_
Function<PathfinderMob, TagKey<DamageType>>: a, panicCausingDamageTypes, field_52011, entityToDangerousDamageTypes, f_336820_
构造函数
(PathfinderMob, double, TagKey<DamageType>)
(PathfinderMob, double, Function<PathfinderMob, TagKey<DamageType>>)
方法
boolean (): a, canUse, method_6264, canStart, m_8036_
boolean (): b, canUse, method_6264, canStart, m_8036_
void (): c, start, method_6269, start, m_8056_
void (): d, start, method_6269, start, m_8056_
boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_
boolean (): c, canContinueToUse, method_6266, shouldContinue, m_8045_
void (): d, stop, method_6270, stop, m_8041_
void (): e, stop, method_6270, stop, m_8041_
1.20.6
名称
bua
cbi
字段
构造函数
方法
1.20.4
名称
bqu
bua
字段
构造函数
方法
1.20.2
名称
bno
bqu
字段
构造函数
方法
1.20.1
名称
bnm
bno
字段
构造函数
方法
1.19.4
名称
blr
bnm
字段
构造函数
方法
1.19.3
名称
bji
blr
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bil
bji
字段
构造函数
方法
1.19
名称
bem
bil
字段
int: a, WATER_CHECK_DISTANCE_VERTICAL, field_36271, field_36271, f_198171_
int: a, WATER_CHECK_DISTANCE_VERTICAL, field_36271, RANGE_Y, f_198171_
构造函数
方法
1.18.2
名称
bdu
bem
字段
构造函数
方法
boolean (): g, findRandomPosition, method_6301, findTarget, m_25702_
boolean (): i, findRandomPosition, method_6301, findTarget, m_25702_
boolean (): i, isRunning, method_26337, isActive, m_25703_
boolean (): k, isRunning, method_26337, isActive, m_25703_
boolean (): h, shouldPanic, method_40072, isInDanger, m_202729_
1.18.1
名称
字段
构造函数
方法
1.18
名称
bai
bdu
字段
PathfinderMob: a, mob, field_6549, mob, f_25684_
PathfinderMob: b, mob, field_6549, mob, f_25684_
double: b, speedModifier, field_6548, speed, f_25685_
double: c, speedModifier, field_6548, speed, f_25685_
double: c, posX, field_6547, targetX, f_25686_
double: d, posX, field_6547, targetX, f_25686_
double: d, posY, field_6546, targetY, f_25687_
double: e, posY, field_6546, targetY, f_25687_
double: e, posZ, field_6550, targetZ, f_25688_
double: f, posZ, field_6550, targetZ, f_25688_
boolean: f, isRunning, field_23227, active, f_25689_
boolean: g, isRunning, field_23227, active, f_25689_
int: a, WATER_CHECK_DISTANCE_VERTICAL, field_36271, field_36271, f_198171_
构造函数
方法
BlockPos (BlockGetter, Entity, int, int): a, lookForWater, method_6300, locateClosestWater, m_25694_
boolean (): h, isRunning, method_26337, isActive, m_25703_
boolean (): i, isRunning, method_26337, isActive, m_25703_
BlockPos (BlockGetter, Entity, int): a, lookForWater, method_6300, locateClosestWater, m_198172_
1.17.1
名称
bah
bai
字段
构造函数
方法
1.17
名称
awp
bah
net.minecraft.entity.ai.goal.PanicGoal
net.minecraft.src.C_712_
net.minecraft.server.v1_16_R3.PathfinderGoalPanic
net.minecraft.world.entity.ai.goal.PathfinderGoalPanic
字段
PathfinderMob: a, mob, field_6549, mob, field_75267_a
PathfinderMob: a, mob, field_6549, mob, f_25684_
double: b, speedModifier, field_6548, speed, field_75265_b
double: b, speedModifier, field_6548, speed, f_25685_
double: c, posX, field_6547, targetX, field_75266_c
double: c, posX, field_6547, targetX, f_25686_
double: d, posY, field_6546, targetY, field_75263_d
double: d, posY, field_6546, targetY, f_25687_
double: e, posZ, field_6550, targetZ, field_75264_e
double: e, posZ, field_6550, targetZ, f_25688_
boolean: f, isRunning, field_23227, active, field_234043_f_
boolean: f, isRunning, field_23227, active, f_25689_
构造函数
方法
boolean (): a, canUse, method_6264, canStart, func_75250_a
boolean (): a, canUse, method_6264, canStart, m_8036_
void (): c, start, method_6269, start, func_75249_e
void (): c, start, method_6269, start, m_8056_
boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b
boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_
boolean (): g, findRandomPosition, method_6301, findTarget, func_190863_f
boolean (): g, findRandomPosition, method_6301, findTarget, m_25702_
BlockPos (BlockGetter, Entity, int, int): a, lookForWater, method_6300, locateClosestWater, func_188497_a
BlockPos (BlockGetter, Entity, int, int): a, lookForWater, method_6300, locateClosestWater, m_25694_
boolean (): h, isRunning, method_26337, isActive, func_234044_h_
boolean (): h, isRunning, method_26337, isActive, m_25703_
void (): d, stop, method_6270, stop, func_75251_c
void (): d, stop, method_6270, stop, m_8041_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
awm
awp
net.minecraft.server.v1_16_R2.PathfinderGoalPanic
net.minecraft.server.v1_16_R3.PathfinderGoalPanic
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
avb
awm
net.minecraft.server.v1_16_R1.PathfinderGoalPanic
net.minecraft.server.v1_16_R2.PathfinderGoalPanic
字段
构造函数
方法
1.16.1
名称
apz
avb
net.minecraft.server.v1_15_R1.PathfinderGoalPanic
net.minecraft.server.v1_16_R1.PathfinderGoalPanic
字段
boolean: f, isRunning, field_23227, active, field_234043_f_
构造函数
方法
boolean (): h, isRunning, method_26337, isActive, func_234044_h_
void (): d, stop, method_6270, stop, func_75251_c
1.15.2
名称
apw
apz
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
anx
apw
net.minecraft.server.v1_14_R1.PathfinderGoalPanic
net.minecraft.server.v1_15_R1.PathfinderGoalPanic
字段
构造函数
方法
1.14.4
名称
ans
anx
net.minecraft.world.entity.ai.goal.PanicGoal
字段
EntityCreature: a, field_6549, mob, field_75267_a
PathfinderMob: a, mob, field_6549, mob, field_75267_a
double: b, field_6548, speed, field_75265_b
double: b, speedModifier, field_6548, speed, field_75265_b
double: c, field_6547, targetX, field_75266_c
double: c, posX, field_6547, targetX, field_75266_c
double: d, field_6546, targetY, field_75263_d
double: d, posY, field_6546, targetY, field_75263_d
double: e, field_6550, targetZ, field_75264_e
double: e, posZ, field_6550, targetZ, field_75264_e
构造函数
方法
boolean (): a, method_6264, canStart, func_75250_a
boolean (): a, canUse, method_6264, canStart, func_75250_a
void (): c, method_6269, start, func_75249_e
void (): c, start, method_6269, start, func_75249_e
boolean (): b, method_6266, shouldContinue, func_75253_b
boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b
boolean (): g, method_6301, findTarget, func_190863_f
boolean (): g, findRandomPosition, method_6301, findTarget, func_190863_f
BlockPosition (IBlockAccess, Entity, int, int): a, method_6300, locateClosestWater, func_188497_a
BlockPos (BlockGetter, Entity, int, int): a, lookForWater, method_6300, locateClosestWater, func_188497_a
1.14.3
名称
anq
ans
net.minecraft.entity.ai.goal.EscapeDangerGoal
字段
EntityCreature: a, field_6549, field_75267_a
EntityCreature: a, field_6549, mob, field_75267_a
double: b, field_6548, field_75265_b
double: b, field_6548, speed, field_75265_b
double: c, field_6547, field_75266_c
double: c, field_6547, targetX, field_75266_c
double: d, field_6546, field_75263_d
double: d, field_6546, targetY, field_75263_d
double: e, field_6550, field_75264_e
double: e, field_6550, targetZ, field_75264_e
构造函数
方法
boolean (): a, method_6264, func_75250_a
boolean (): a, method_6264, canStart, func_75250_a
void (): c, method_6269, func_75249_e
void (): c, method_6269, start, func_75249_e
boolean (): b, method_6266, func_75253_b
boolean (): b, method_6266, shouldContinue, func_75253_b
boolean (): g, method_6301, func_190863_f
boolean (): g, method_6301, findTarget, func_190863_f
BlockPosition (IBlockAccess, Entity, int, int): a, method_6300, func_188497_a
BlockPosition (IBlockAccess, Entity, int, int): a, method_6300, locateClosestWater, func_188497_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
anp
anq
字段
构造函数
方法
1.14
名称
aho
anp
net.minecraft.class_1374
net.minecraft.entity.ai.EntityAIPanic
net.minecraft.entity.ai.goal.PanicGoal
net.minecraft.server.v1_13_R2.PathfinderGoalPanic
net.minecraft.server.v1_14_R1.PathfinderGoalPanic
字段
EntityCreature: a, field_75267_a
EntityCreature: a, field_6549, field_75267_a
double: b, field_75265_b
double: b, field_6548, field_75265_b
double: c, field_75266_c
double: c, field_6547, field_75266_c
double: d, field_75263_d
double: d, field_6546, field_75263_d
double: e, field_75264_e
double: e, field_6550, field_75264_e
构造函数
方法
boolean (): a, func_75250_a
boolean (): a, method_6264, func_75250_a
void (): c, func_75249_e
void (): c, method_6269, func_75249_e
boolean (): b, func_75253_b
boolean (): b, method_6266, func_75253_b
boolean (): g, func_190863_f
boolean (): g, method_6301, func_190863_f
BlockPosition (IBlockAccess, Entity, int, int): a, func_188497_a
BlockPosition (IBlockAccess, Entity, int, int): a, method_6300, func_188497_a
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
ahl
aho
net.minecraft.server.v1_13_R1.PathfinderGoalPanic
net.minecraft.server.v1_13_R2.PathfinderGoalPanic
字段
构造函数
方法
1.13
名称
xy
ahl
net.minecraft.server.v1_12_R1.PathfinderGoalPanic
net.minecraft.server.v1_13_R1.PathfinderGoalPanic
字段
构造函数
方法
BlockPosition (World, Entity, int, int): a, func_188497_a
boolean (): f, func_190863_f
boolean (): g, func_190863_f
BlockPosition (IBlockAccess, Entity, int, int): a, func_188497_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
xw
xy
字段
构造函数
方法
1.12
名称
vb
xw
net.minecraft.server.v1_11_R1.PathfinderGoalPanic
net.minecraft.server.v1_12_R1.PathfinderGoalPanic
字段
EntityCreature: b, field_75267_a
EntityCreature: a, field_75267_a
double: a, field_75265_b
double: b, field_75265_b
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
va
vb
字段
构造函数
方法
1.11
名称
ui
va
net.minecraft.server.v1_10_R1.PathfinderGoalPanic
net.minecraft.server.v1_11_R1.PathfinderGoalPanic
字段
构造函数
方法
boolean (): f, func_190863_f
1.10.2
名称
字段
构造函数
方法
1.10
名称
uc
ui
net.minecraft.server.v1_9_R2.PathfinderGoalPanic
net.minecraft.server.v1_10_R1.PathfinderGoalPanic
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.PathfinderGoalPanic
net.minecraft.server.v1_9_R2.PathfinderGoalPanic
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
rv
uc
net.minecraft.server.v1_8_R3.PathfinderGoalPanic
net.minecraft.server.v1_9_R1.PathfinderGoalPanic
字段
构造函数
方法
BlockPosition (World, Entity, int, int): a, func_188497_a
1.8.8
名称
rv
net.minecraft.entity.ai.EntityAIPanic
net.minecraft.server.v1_8_R3.PathfinderGoalPanic
字段
EntityCreature: b, field_75267_a
double: a, field_75265_b
double: c, field_75266_c
double: d, field_75263_d
double: e, field_75264_e
构造函数
(EntityCreature, double)
方法
boolean (): a, func_75250_a
void (): c, func_75249_e
boolean (): b, func_75253_b