历史 - net.minecraft.world.entity.ai.goal.PanicGoal

1.21.11

名称

cmm

cpi

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cib

cmm

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

cfu

cib

字段

构造函数

方法

1.21.5

名称

ccz

cfu

字段

构造函数

方法

1.21.4

名称

cdx

ccz

字段

构造函数

方法

1.21.3

名称

cbf

cdx

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

cbi

cbf

字段

PathfinderMob: b, mob, field_6549, mob, f_25684_

PathfinderMob: c, mob, field_6549, mob, f_25684_

double: c, speedModifier, field_6548, speed, f_25685_

double: d, speedModifier, field_6548, speed, f_25685_

double: d, posX, field_6547, targetX, f_25686_

double: e, posX, field_6547, targetX, f_25686_

double: e, posY, field_6546, targetY, f_25687_

double: f, posY, field_6546, targetY, f_25687_

double: f, posZ, field_6550, targetZ, f_25688_

double: g, posZ, field_6550, targetZ, f_25688_

boolean: g, isRunning, field_23227, active, f_25689_

boolean: h, isRunning, field_23227, active, f_25689_

int: a, WATER_CHECK_DISTANCE_VERTICAL, field_36271, RANGE_Y, f_198171_

int: b, WATER_CHECK_DISTANCE_VERTICAL, field_36271, RANGE_Y, f_198171_

Function<PathfinderMob, TagKey<DamageType>>: a, panicCausingDamageTypes, field_52011, entityToDangerousDamageTypes, f_336820_

构造函数

(PathfinderMob, double, TagKey<DamageType>)

(PathfinderMob, double, Function<PathfinderMob, TagKey<DamageType>>)

方法

boolean (): a, canUse, method_6264, canStart, m_8036_

boolean (): b, canUse, method_6264, canStart, m_8036_

void (): c, start, method_6269, start, m_8056_

void (): d, start, method_6269, start, m_8056_

boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_

boolean (): c, canContinueToUse, method_6266, shouldContinue, m_8045_

void (): d, stop, method_6270, stop, m_8041_

void (): e, stop, method_6270, stop, m_8041_

1.20.6

名称

bua

cbi

字段

构造函数

方法

1.20.4

名称

bqu

bua

字段

构造函数

方法

1.20.2

名称

bno

bqu

字段

构造函数

方法

1.20.1

名称

bnm

bno

字段

构造函数

方法

1.19.4

名称

blr

bnm

字段

构造函数

方法

1.19.3

名称

bji

blr

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bil

bji

字段

构造函数

方法

1.19

名称

bem

bil

字段

int: a, WATER_CHECK_DISTANCE_VERTICAL, field_36271, field_36271, f_198171_

int: a, WATER_CHECK_DISTANCE_VERTICAL, field_36271, RANGE_Y, f_198171_

构造函数

方法

1.18.2

名称

bdu

bem

字段

构造函数

方法

boolean (): g, findRandomPosition, method_6301, findTarget, m_25702_

boolean (): i, findRandomPosition, method_6301, findTarget, m_25702_

boolean (): i, isRunning, method_26337, isActive, m_25703_

boolean (): k, isRunning, method_26337, isActive, m_25703_

boolean (): h, shouldPanic, method_40072, isInDanger, m_202729_

1.18.1

名称

字段

构造函数

方法

1.18

名称

bai

bdu

字段

PathfinderMob: a, mob, field_6549, mob, f_25684_

PathfinderMob: b, mob, field_6549, mob, f_25684_

double: b, speedModifier, field_6548, speed, f_25685_

double: c, speedModifier, field_6548, speed, f_25685_

double: c, posX, field_6547, targetX, f_25686_

double: d, posX, field_6547, targetX, f_25686_

double: d, posY, field_6546, targetY, f_25687_

double: e, posY, field_6546, targetY, f_25687_

double: e, posZ, field_6550, targetZ, f_25688_

double: f, posZ, field_6550, targetZ, f_25688_

boolean: f, isRunning, field_23227, active, f_25689_

boolean: g, isRunning, field_23227, active, f_25689_

int: a, WATER_CHECK_DISTANCE_VERTICAL, field_36271, field_36271, f_198171_

构造函数

方法

BlockPos (BlockGetter, Entity, int, int): a, lookForWater, method_6300, locateClosestWater, m_25694_

boolean (): h, isRunning, method_26337, isActive, m_25703_

boolean (): i, isRunning, method_26337, isActive, m_25703_

BlockPos (BlockGetter, Entity, int): a, lookForWater, method_6300, locateClosestWater, m_198172_

1.17.1

名称

bah

bai

字段

构造函数

方法

1.17

名称

awp

bah

net.minecraft.entity.ai.goal.PanicGoal

net.minecraft.src.C_712_

net.minecraft.server.v1_16_R3.PathfinderGoalPanic

net.minecraft.world.entity.ai.goal.PathfinderGoalPanic

字段

PathfinderMob: a, mob, field_6549, mob, field_75267_a

PathfinderMob: a, mob, field_6549, mob, f_25684_

double: b, speedModifier, field_6548, speed, field_75265_b

double: b, speedModifier, field_6548, speed, f_25685_

double: c, posX, field_6547, targetX, field_75266_c

double: c, posX, field_6547, targetX, f_25686_

double: d, posY, field_6546, targetY, field_75263_d

double: d, posY, field_6546, targetY, f_25687_

double: e, posZ, field_6550, targetZ, field_75264_e

double: e, posZ, field_6550, targetZ, f_25688_

boolean: f, isRunning, field_23227, active, field_234043_f_

boolean: f, isRunning, field_23227, active, f_25689_

构造函数

方法

boolean (): a, canUse, method_6264, canStart, func_75250_a

boolean (): a, canUse, method_6264, canStart, m_8036_

void (): c, start, method_6269, start, func_75249_e

void (): c, start, method_6269, start, m_8056_

boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b

boolean (): b, canContinueToUse, method_6266, shouldContinue, m_8045_

boolean (): g, findRandomPosition, method_6301, findTarget, func_190863_f

boolean (): g, findRandomPosition, method_6301, findTarget, m_25702_

BlockPos (BlockGetter, Entity, int, int): a, lookForWater, method_6300, locateClosestWater, func_188497_a

BlockPos (BlockGetter, Entity, int, int): a, lookForWater, method_6300, locateClosestWater, m_25694_

boolean (): h, isRunning, method_26337, isActive, func_234044_h_

boolean (): h, isRunning, method_26337, isActive, m_25703_

void (): d, stop, method_6270, stop, func_75251_c

void (): d, stop, method_6270, stop, m_8041_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

awm

awp

net.minecraft.server.v1_16_R2.PathfinderGoalPanic

net.minecraft.server.v1_16_R3.PathfinderGoalPanic

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

avb

awm

net.minecraft.server.v1_16_R1.PathfinderGoalPanic

net.minecraft.server.v1_16_R2.PathfinderGoalPanic

字段

构造函数

方法

1.16.1

名称

apz

avb

net.minecraft.server.v1_15_R1.PathfinderGoalPanic

net.minecraft.server.v1_16_R1.PathfinderGoalPanic

字段

boolean: f, isRunning, field_23227, active, field_234043_f_

构造函数

方法

boolean (): h, isRunning, method_26337, isActive, func_234044_h_

void (): d, stop, method_6270, stop, func_75251_c

1.15.2

名称

apw

apz

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

anx

apw

net.minecraft.server.v1_14_R1.PathfinderGoalPanic

net.minecraft.server.v1_15_R1.PathfinderGoalPanic

字段

构造函数

方法

1.14.4

名称

ans

anx

net.minecraft.world.entity.ai.goal.PanicGoal

字段

EntityCreature: a, field_6549, mob, field_75267_a

PathfinderMob: a, mob, field_6549, mob, field_75267_a

double: b, field_6548, speed, field_75265_b

double: b, speedModifier, field_6548, speed, field_75265_b

double: c, field_6547, targetX, field_75266_c

double: c, posX, field_6547, targetX, field_75266_c

double: d, field_6546, targetY, field_75263_d

double: d, posY, field_6546, targetY, field_75263_d

double: e, field_6550, targetZ, field_75264_e

double: e, posZ, field_6550, targetZ, field_75264_e

构造函数

方法

boolean (): a, method_6264, canStart, func_75250_a

boolean (): a, canUse, method_6264, canStart, func_75250_a

void (): c, method_6269, start, func_75249_e

void (): c, start, method_6269, start, func_75249_e

boolean (): b, method_6266, shouldContinue, func_75253_b

boolean (): b, canContinueToUse, method_6266, shouldContinue, func_75253_b

boolean (): g, method_6301, findTarget, func_190863_f

boolean (): g, findRandomPosition, method_6301, findTarget, func_190863_f

BlockPosition (IBlockAccess, Entity, int, int): a, method_6300, locateClosestWater, func_188497_a

BlockPos (BlockGetter, Entity, int, int): a, lookForWater, method_6300, locateClosestWater, func_188497_a

1.14.3

名称

anq

ans

net.minecraft.entity.ai.goal.EscapeDangerGoal

字段

EntityCreature: a, field_6549, field_75267_a

EntityCreature: a, field_6549, mob, field_75267_a

double: b, field_6548, field_75265_b

double: b, field_6548, speed, field_75265_b

double: c, field_6547, field_75266_c

double: c, field_6547, targetX, field_75266_c

double: d, field_6546, field_75263_d

double: d, field_6546, targetY, field_75263_d

double: e, field_6550, field_75264_e

double: e, field_6550, targetZ, field_75264_e

构造函数

方法

boolean (): a, method_6264, func_75250_a

boolean (): a, method_6264, canStart, func_75250_a

void (): c, method_6269, func_75249_e

void (): c, method_6269, start, func_75249_e

boolean (): b, method_6266, func_75253_b

boolean (): b, method_6266, shouldContinue, func_75253_b

boolean (): g, method_6301, func_190863_f

boolean (): g, method_6301, findTarget, func_190863_f

BlockPosition (IBlockAccess, Entity, int, int): a, method_6300, func_188497_a

BlockPosition (IBlockAccess, Entity, int, int): a, method_6300, locateClosestWater, func_188497_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

anp

anq

字段

构造函数

方法

1.14

名称

aho

anp

net.minecraft.class_1374

net.minecraft.entity.ai.EntityAIPanic

net.minecraft.entity.ai.goal.PanicGoal

net.minecraft.server.v1_13_R2.PathfinderGoalPanic

net.minecraft.server.v1_14_R1.PathfinderGoalPanic

字段

EntityCreature: a, field_75267_a

EntityCreature: a, field_6549, field_75267_a

double: b, field_75265_b

double: b, field_6548, field_75265_b

double: c, field_75266_c

double: c, field_6547, field_75266_c

double: d, field_75263_d

double: d, field_6546, field_75263_d

double: e, field_75264_e

double: e, field_6550, field_75264_e

构造函数

方法

boolean (): a, func_75250_a

boolean (): a, method_6264, func_75250_a

void (): c, func_75249_e

void (): c, method_6269, func_75249_e

boolean (): b, func_75253_b

boolean (): b, method_6266, func_75253_b

boolean (): g, func_190863_f

boolean (): g, method_6301, func_190863_f

BlockPosition (IBlockAccess, Entity, int, int): a, func_188497_a

BlockPosition (IBlockAccess, Entity, int, int): a, method_6300, func_188497_a

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

ahl

aho

net.minecraft.server.v1_13_R1.PathfinderGoalPanic

net.minecraft.server.v1_13_R2.PathfinderGoalPanic

字段

构造函数

方法

1.13

名称

xy

ahl

net.minecraft.server.v1_12_R1.PathfinderGoalPanic

net.minecraft.server.v1_13_R1.PathfinderGoalPanic

字段

构造函数

方法

BlockPosition (World, Entity, int, int): a, func_188497_a

boolean (): f, func_190863_f

boolean (): g, func_190863_f

BlockPosition (IBlockAccess, Entity, int, int): a, func_188497_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

xw

xy

字段

构造函数

方法

1.12

名称

vb

xw

net.minecraft.server.v1_11_R1.PathfinderGoalPanic

net.minecraft.server.v1_12_R1.PathfinderGoalPanic

字段

EntityCreature: b, field_75267_a

EntityCreature: a, field_75267_a

double: a, field_75265_b

double: b, field_75265_b

构造函数

方法

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

va

vb

字段

构造函数

方法

1.11

名称

ui

va

net.minecraft.server.v1_10_R1.PathfinderGoalPanic

net.minecraft.server.v1_11_R1.PathfinderGoalPanic

字段

构造函数

方法

boolean (): f, func_190863_f

1.10.2

名称

字段

构造函数

方法

1.10

名称

uc

ui

net.minecraft.server.v1_9_R2.PathfinderGoalPanic

net.minecraft.server.v1_10_R1.PathfinderGoalPanic

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.PathfinderGoalPanic

net.minecraft.server.v1_9_R2.PathfinderGoalPanic

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

rv

uc

net.minecraft.server.v1_8_R3.PathfinderGoalPanic

net.minecraft.server.v1_9_R1.PathfinderGoalPanic

字段

构造函数

方法

BlockPosition (World, Entity, int, int): a, func_188497_a

1.8.8

名称

rv

net.minecraft.entity.ai.EntityAIPanic

net.minecraft.server.v1_8_R3.PathfinderGoalPanic

字段

EntityCreature: b, field_75267_a

double: a, field_75265_b

double: c, field_75266_c

double: d, field_75263_d

double: e, field_75264_e

构造函数

(EntityCreature, double)

方法

boolean (): a, func_75250_a

void (): c, func_75249_e

boolean (): b, func_75253_b