历史 - net.minecraft.world.level.block.TallSeagrassBlock
1.21.11
名称
edr
eim
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dyr
edr
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dwf
dyr
字段
构造函数
方法
1.21.5
名称
dry
dwf
字段
VoxelShape: f, SHAPE, field_11615, SHAPE, f_154742_
VoxelShape: e, SHAPE, field_11615, SHAPE, f_154742_
float: e, AABB_OFFSET, field_31262, field_31262, f_154741_
构造函数
方法
boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_6266_
boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_48862_
boolean (Player, BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_
boolean (LivingEntity, BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_
1.21.4
名称
dsv
dry
字段
构造函数
方法
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_
1.21.3
名称
dof
dsv
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
dnh
dof
字段
构造函数
方法
1.20.6
名称
dev
dnh
字段
构造函数
方法
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
1.20.4
名称
dbc
dev
字段
EnumProperty<DoubleBlockHalf>: b, HALF, field_11616, HALF, f_154740_
EnumProperty<DoubleBlockHalf>: d, HALF, field_11616, HALF, f_154740_
VoxelShape: d, SHAPE, field_11615, SHAPE, f_154742_
VoxelShape: f, SHAPE, field_11615, SHAPE, f_154742_
float: c, AABB_OFFSET, field_31262, field_31262, f_154741_
float: e, AABB_OFFSET, field_31262, field_31262, f_154741_
com.mojang.serialization.MapCodec<TallSeagrassBlock>: c, CODEC, field_46471, CODEC, f_303381_
构造函数
方法
boolean (BlockState, BlockGetter, BlockPos): d, mayPlaceOn, method_9695, canPlantOnTop, m_6266_
boolean (BlockState, BlockGetter, BlockPos): b, mayPlaceOn, method_9695, canPlantOnTop, m_6266_
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
com.mojang.serialization.MapCodec<TallSeagrassBlock> (): a, codec, method_53969, getCodec, m_304657_
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
1.20.2
名称
cxu
dbc
字段
构造函数
方法
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_
boolean (Player, BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_
1.20.1
名称
cxl
cxu
字段
构造函数
方法
1.19.4
名称
cut
cxl
字段
构造函数
方法
1.19.3
名称
crq
cut
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cqt
crq
net.minecraft.world.level.block.TallSeagrassBlock
字段
构造函数
方法
1.19
名称
cla
cqt
net.minecraft.world.level.block.TallSeagrassBlock
字段
构造函数
方法
1.18.2
名称
cki
cla
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cgz
cki
字段
构造函数
方法
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_, canPlace
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_
boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_, place
boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_
1.17.1
名称
cgy
cgz
字段
构造函数
方法
1.17
名称
cax
cgy
net.minecraft.world.level.block.TallSeagrass
net.minecraft.world.level.block.TallSeagrassBlock
net.minecraft.block.TallSeaGrassBlock
net.minecraft.src.C_141230_
net.minecraft.server.v1_16_R3.BlockTallSeaGrass
net.minecraft.world.level.block.TallSeagrassBlock
字段
EnumProperty<DoubleBlockHalf>: b, HALF, field_11616, HALF, field_208065_c
EnumProperty<DoubleBlockHalf>: b, HALF, field_11616, HALF, f_154740_
VoxelShape: c, SHAPE, field_11615, SHAPE, field_207799_b
VoxelShape: d, SHAPE, field_11615, SHAPE, f_154742_
float: c, AABB_OFFSET, field_31262, field_31262, f_154741_
构造函数
方法
boolean (BlockState, BlockGetter, BlockPos): c, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_
boolean (BlockState, BlockGetter, BlockPos): d, mayPlaceOn, method_9695, canPlantOnTop, m_6266_
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, func_204510_a, canPlace
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, m_6044_, canPlace
boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, func_204509_a, place
boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_, place
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cau
cax
net.minecraft.server.v1_16_R2.BlockTallSeaGrass
net.minecraft.server.v1_16_R3.BlockTallSeaGrass
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
cbz
cau
net.minecraft.server.v1_16_R1.BlockTallSeaGrass
net.minecraft.server.v1_16_R2.BlockTallSeaGrass
字段
构造函数
方法
1.16.1
名称
bve
cbz
net.minecraft.server.v1_15_R1.BlockTallSeaGrass
net.minecraft.server.v1_16_R1.BlockTallSeaGrass
字段
EnumProperty<DoubleBlockHalf>: c, HALF, field_11616, HALF, field_208065_c
EnumProperty<DoubleBlockHalf>: b, HALF, field_11616, HALF, field_208065_c
VoxelShape: d, SHAPE, field_11615, SHAPE, field_207799_b
VoxelShape: c, SHAPE, field_11615, SHAPE, field_207799_b
构造函数
方法
boolean (BlockState, BlockGetter, BlockPos): a_, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_
boolean (BlockState, BlockGetter, BlockPos): c, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
1.15.2
名称
bvb
bve
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bsq
bvb
net.minecraft.server.v1_14_R1.BlockTallSeaGrass
net.minecraft.server.v1_15_R1.BlockTallSeaGrass
字段
构造函数
方法
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
1.14.4
名称
bsl
bsq
net.minecraft.world.level.block.TallSeagrass
字段
BlockStateEnum<BlockPropertyDoubleBlockHalf>: c, field_11616, HALF, field_208065_c
EnumProperty<DoubleBlockHalf>: c, HALF, field_11616, HALF, field_208065_c
VoxelShape: d, field_11615, SHAPE, field_207799_b
VoxelShape: d, SHAPE, field_11615, SHAPE, field_207799_b
构造函数
方法
boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, canPlantOnTop, func_200014_a_
boolean (BlockState, BlockGetter, BlockPos): a_, mayPlaceOn, method_9695, canPlantOnTop, func_200014_a_
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace
Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, method_10310, canFillWithFluid, func_204510_a, canPlace
boolean (BlockGetter, BlockPos, BlockState, Fluid): a, canPlaceLiquid, method_10310, canFillWithFluid, func_204510_a, canPlace
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, method_10311, tryFillWithFluid, func_204509_a, place
boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, func_204509_a, place
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
1.14.3
名称
bsh
bsl
net.minecraft.block.TallSeagrassBlock
字段
BlockStateEnum<BlockPropertyDoubleBlockHalf>: c, field_11616, field_208065_c
BlockStateEnum<BlockPropertyDoubleBlockHalf>: c, field_11616, HALF, field_208065_c
VoxelShape: d, field_11615, field_207799_b
VoxelShape: d, field_11615, SHAPE, field_207799_b
构造函数
方法
boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, func_200014_a_
boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, canPlantOnTop, func_200014_a_
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace
Fluid (IBlockData): g, method_9545, func_204507_t
Fluid (IBlockData): g, method_9545, getFluidState, func_204507_t
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, method_10310, func_204510_a, canPlace
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, method_10310, canFillWithFluid, func_204510_a, canPlace
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, method_10311, func_204509_a, place
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, method_10311, tryFillWithFluid, func_204509_a, place
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bsg
bsh
字段
构造函数
方法
1.14
名称
bii
bsg
net.minecraft.class_2525
net.minecraft.block.BlockSeaGrassTall
net.minecraft.block.TallSeaGrassBlock
net.minecraft.server.v1_13_R2.BlockTallSeaGrass
net.minecraft.server.v1_14_R1.BlockTallSeaGrass
字段
BlockStateEnum<BlockPropertyDoubleBlockHalf>: c, field_208065_c
BlockStateEnum<BlockPropertyDoubleBlockHalf>: c, field_11616, field_208065_c
VoxelShape: o, field_207799_b
VoxelShape: d, field_11615, field_207799_b
构造函数
(Block, Block$Info)
方法
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, IBlockAccess, BlockPosition): b, func_200014_a_
boolean (IBlockData, IBlockAccess, BlockPosition): a_, method_9695, func_200014_a_
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace
Fluid (IBlockData): h, func_204507_t
Fluid (IBlockData): g, method_9545, func_204507_t
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, method_10310, func_204510_a, canPlace
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, method_10311, func_204509_a, place
int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
1.13.2
名称
bih
bii
字段
构造函数
方法
1.13.1
名称
bhz
bih
net.minecraft.server.v1_13_R1.BlockTallSeaGrass
net.minecraft.server.v1_13_R2.BlockTallSeaGrass
字段
VoxelShape: p, field_207799_b
VoxelShape: o, field_207799_b
构造函数
方法
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a, canPlace
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a, place
1.13
名称
bhz
net.minecraft.block.BlockSeaGrassTall
net.minecraft.server.v1_13_R1.BlockTallSeaGrass
字段
BlockStateEnum<BlockPropertyDoubleBlockHalf>: c, field_208065_c
VoxelShape: p, field_207799_b
构造函数
(Block, Block$Info)
方法
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
boolean (IBlockData, IBlockAccess, BlockPosition): b, func_200014_a_
IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a
IBlockData (BlockActionContext): a, func_196258_a, getPlacedState
boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace
Fluid (IBlockData): h, func_204507_t
boolean (IBlockAccess, BlockPosition, IBlockData, FluidType): a, func_204510_a
boolean (GeneratorAccess, BlockPosition, IBlockData, Fluid): a, func_204509_a
int (IBlockData, IBlockAccess, BlockPosition): j, func_200011_d