历史 - net.minecraft.world.level.levelgen.structure.structures.MineshaftPieces$MineShaftCrossing
1.21.11
名称
fcr$b
fhs$b
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
exc$b
fcr$b
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
eur$b
exc$b
字段
构造函数
方法
1.21.5
名称
epr$b
eur$b
字段
构造函数
方法
1.21.4
名称
eqo$b
epr$b
字段
构造函数
方法
1.21.3
名称
elv$b
eqo$b
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ekp$b
elv$b
字段
构造函数
方法
1.20.6
名称
ebj$b
ekp$b
字段
构造函数
方法
1.20.4
名称
dxe$b
ebj$b
字段
构造函数
方法
1.20.2
名称
dtw$b
dxe$b
字段
构造函数
方法
1.20.1
名称
dtl$b
dtw$b
字段
构造函数
方法
1.19.4
名称
dql$b
dtl$b
字段
构造函数
方法
1.19.3
名称
dmx$b
dql$b
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_213201_
net.minecraft.src.C_213198_$C_213201_
字段
构造函数
方法
1.19.1
名称
dma$b
dmx$b
net.minecraft.world.level.levelgen.structure.structures.MineshaftPieces$b
字段
构造函数
方法
1.19
名称
dex$b
dma$b
net.minecraft.world.level.levelgen.structure.MineShaftPieces$MineShaftCrossing
net.minecraft.world.level.levelgen.structure.structures.MineshaftPieces$MineShaftCrossing
net.minecraft.src.C_2496_$C_2499_
net.minecraft.src.C_213201_
net.minecraft.world.level.levelgen.structure.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
Direction: b, direction, field_14420, direction, f_71427_
Direction: b, direction, field_14420, direction, f_227826_
boolean: c, isTwoFloored, field_14419, twoFloors, f_71428_
boolean: c, isTwoFloored, field_14419, twoFloors, f_227827_
构造函数
方法
void (WorldGenLevel, BoundingBox, int, int, int, int): a, placeSupportPillar, method_14716, generateCrossingPillar, m_71445_
void (WorldGenLevel, BoundingBox, int, int, int, int): a, placeSupportPillar, method_14716, generateCrossingPillar, m_227843_
BoundingBox (StructurePieceAccessor, Random, int, int, int, Direction): a, findCrossing, method_14717, getBoundingBox, m_162563_
void (StructurePiece, StructurePieceAccessor, Random): a, addChildren, method_14918, fillOpenings, m_142537_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
BoundingBox (StructurePieceAccessor, RandomSource, int, int, int, Direction): a, findCrossing, method_14717, getBoundingBox, m_227854_
void (StructurePiece, StructurePieceAccessor, RandomSource): a, addChildren, method_14918, fillOpenings, m_214092_
void (WorldGenLevel, StructureManager, ChunkGenerator, RandomSource, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_213694_
1.18.2
名称
deo$b
dex$b
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
day$b
deo$b
字段
构造函数
方法
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_
void (StructurePieceSerializationContext, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_183620_
void (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_183269_
1.17.1
名称
dax$b
day$b
字段
构造函数
方法
1.17
名称
crh$b
dax$b
net.minecraft.world.gen.feature.structure.MineshaftPieces$Cross
net.minecraft.src.C_2496_$C_2499_
net.minecraft.server.v1_16_R3.WorldGenMineshaftPieces$WorldGenMineshaftCross
net.minecraft.world.level.levelgen.structure.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
Direction: b, direction, field_14420, direction, field_74953_a
Direction: b, direction, field_14420, direction, f_71427_
boolean: c, isTwoFloored, field_14419, twoFloors, field_74952_b
boolean: c, isTwoFloored, field_14419, twoFloors, f_71428_
构造函数
(StructureManager, CompoundTag)
方法
void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b
BoundingBox (List<StructurePiece>, Random, int, int, int, Direction): a, findCrossing, method_14717, getBoundingBox, func_175813_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, func_74861_a
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, m_7832_
void (WorldGenLevel, BoundingBox, int, int, int, int): a, placeSupportPillar, method_14716, generateCrossingPilliar, func_189923_b
void (WorldGenLevel, BoundingBox, int, int, int, int): a, placeSupportPillar, method_14716, generateCrossingPillar, m_71445_
void (ServerLevel, CompoundTag): a, addAdditionalSaveData, method_14943, writeNbt, m_142347_
BoundingBox (StructurePieceAccessor, Random, int, int, int, Direction): a, findCrossing, method_14717, getBoundingBox, m_162563_
void (StructurePiece, StructurePieceAccessor, Random): a, addChildren, method_14918, fillOpenings, m_142537_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
cre$b
crh$b
net.minecraft.server.v1_16_R2.WorldGenMineshaftPieces$WorldGenMineshaftCross
net.minecraft.server.v1_16_R3.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, fillOpenings, func_74861_a
void (WorldGenLevel, BoundingBox, int, int, int, int): a, placeSupportPillar, method_14716, method_14716, func_189923_b
void (WorldGenLevel, BoundingBox, int, int, int, int): a, placeSupportPillar, method_14716, generateCrossingPilliar, func_189923_b
1.16.2
名称
ctk$b
cre$b
net.minecraft.server.v1_16_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
net.minecraft.server.v1_16_R2.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
构造函数
方法
void (LevelAccessor, BoundingBox, int, int, int, int): a, placeSupportPillar, method_14716, method_14716, func_189923_b
void (WorldGenLevel, BoundingBox, int, int, int, int): a, placeSupportPillar, method_14716, method_14716, func_189923_b
1.16.1
名称
cli$b
ctk$b
net.minecraft.server.v1_15_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
net.minecraft.server.v1_16_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
构造函数
方法
BoundingBox (List<StructurePiece>, Random, int, int, int, Direction): a, findCrossing, method_14717, method_14717, func_175813_a
BoundingBox (List<StructurePiece>, Random, int, int, int, Direction): a, findCrossing, method_14717, getBoundingBox, func_175813_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, placeJigsaw, func_74861_a
void (LevelAccessor, BoundingBox, int, int, int, int): a, placeSupportPillar, method_14716, func_189923_b
void (LevelAccessor, BoundingBox, int, int, int, int): a, placeSupportPillar, method_14716, method_14716, func_189923_b
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
boolean (WorldGenLevel, StructureFeatureManager, ChunkGenerator, Random, BoundingBox, ChunkPos, BlockPos): a, postProcess, method_14931, generate, func_230383_a_
1.15.2
名称
clf$b
cli$b
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cij$b
clf$b
net.minecraft.server.v1_14_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
net.minecraft.server.v1_15_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
构造函数
方法
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
boolean (LevelAccessor, ChunkGenerator<?>, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_225577_a_
1.14.4
名称
cie$b
cij$b
net.minecraft.world.level.levelgen.structure.MineShaftPieces$MineShaftCrossing
字段
EnumDirection: b, field_14420, direction, field_74953_a
Direction: b, direction, field_14420, direction, field_74953_a
boolean: c, field_14419, twoFloors, field_74952_b
boolean: c, isTwoFloored, field_14419, twoFloors, field_74952_b
构造函数
方法
void (NBTTagCompound): a, method_14943, toNbt, func_143011_b
void (CompoundTag): a, addAdditionalSaveData, method_14943, toNbt, func_143011_b
StructureBoundingBox (List<StructurePiece>, Random, int, int, int, EnumDirection): a, method_14717, method_14717, func_175813_a
BoundingBox (List<StructurePiece>, Random, int, int, int, Direction): a, findCrossing, method_14717, method_14717, func_175813_a
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, addChildren, method_14918, func_74861_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a
boolean (LevelAccessor, Random, BoundingBox, ChunkPos): a, postProcess, method_14931, generate, func_74875_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int): a, method_14716, method_14716, func_189923_b
void (LevelAccessor, BoundingBox, int, int, int, int): a, placeSupportPillar, method_14716, func_189923_b
1.14.3
名称
cia$b
cie$b
net.minecraft.structure.MineshaftGenerator$MineshaftCrossing
字段
EnumDirection: b, field_14420, field_74953_a
EnumDirection: b, field_14420, direction, field_74953_a
boolean: c, field_14419, field_74952_b
boolean: c, field_14419, twoFloors, field_74952_b
构造函数
方法
void (NBTTagCompound): a, method_14943, func_143011_b
void (NBTTagCompound): a, method_14943, toNbt, func_143011_b
StructureBoundingBox (List<StructurePiece>, Random, int, int, int, EnumDirection): a, method_14717, func_175813_a
StructureBoundingBox (List<StructurePiece>, Random, int, int, int, EnumDirection): a, method_14717, method_14717, func_175813_a
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, method_14918, func_74861_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, generate, func_74875_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int): a, method_14716, func_189923_b
void (GeneratorAccess, StructureBoundingBox, int, int, int, int): a, method_14716, method_14716, func_189923_b
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
chy$b
cia$b
字段
构造函数
方法
1.14
名称
bwq$b
chy$b
net.minecraft.class_3353$class_3355
net.minecraft.server.v1_13_R2.WorldGenMineshaftPieces$WorldGenMineshaftCross
net.minecraft.server.v1_14_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
EnumDirection: b, field_74953_a
EnumDirection: b, field_14420, field_74953_a
boolean: c, field_74952_b
boolean: c, field_14419, field_74952_b
构造函数
()
(int, Random, StructureBoundingBox, EnumDirection, WorldGenMineshaft$Type)
(DefinedStructureManager, NBTTagCompound)
(int, StructureBoundingBox, EnumDirection, WorldGenMineshaft$Type)
方法
void (NBTTagCompound): a, func_143012_a
void (NBTTagCompound): a, method_14943, func_143011_b
StructureBoundingBox (List<StructurePiece>, Random, int, int, int, EnumDirection): a, func_175813_a
StructureBoundingBox (List<StructurePiece>, Random, int, int, int, EnumDirection): a, method_14717, func_175813_a
void (StructurePiece, List<StructurePiece>, Random): a, func_74861_a
void (StructurePiece, List<StructurePiece>, Random): a, method_14918, func_74861_a
void (NBTTagCompound, DefinedStructureManager): a, func_143011_b
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, method_14931, func_74875_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int): a, func_189923_b
void (GeneratorAccess, StructureBoundingBox, int, int, int, int): a, method_14716, func_189923_b
1.13.2
名称
bwp$b
bwq$b
字段
构造函数
方法
1.13.1
名称
bwh$b
bwp$b
net.minecraft.server.v1_13_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
net.minecraft.server.v1_13_R2.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
构造函数
方法
1.13
名称
bbk$b
bwh$b
net.minecraft.world.gen.structure.StructureMineshaftPieces$Cross
net.minecraft.world.gen.feature.structure.MineshaftPieces$Cross
net.minecraft.server.v1_12_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
net.minecraft.server.v1_13_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
构造函数
方法
boolean (World, Random, StructureBoundingBox): a, func_74875_a
void (World, StructureBoundingBox, int, int, int, int): b, func_189923_b
boolean (GeneratorAccess, Random, StructureBoundingBox, ChunkCoordIntPair): a, func_74875_a
void (GeneratorAccess, StructureBoundingBox, int, int, int, int): a, func_189923_b
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
bbi$b
bbk$b
字段
构造函数
方法
1.12
名称
ayd$b
bbi$b
net.minecraft.server.v1_11_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
net.minecraft.server.v1_12_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
ayb$b
ayd$b
字段
构造函数
方法
1.11
名称
awk$b
ayb$b
net.minecraft.server.v1_10_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
net.minecraft.server.v1_11_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
构造函数
方法
void (NBTTagCompound): b, func_143011_b
void (NBTTagCompound, DefinedStructureManager): a, func_143011_b
1.10.2
名称
字段
构造函数
方法
1.10
名称
avt$b
awk$b
net.minecraft.server.v1_9_R2.WorldGenMineshaftPieces$WorldGenMineshaftCross
net.minecraft.server.v1_10_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
EnumDirection: a, field_74953_a
EnumDirection: b, field_74953_a
boolean: b, field_74952_b
boolean: c, field_74952_b
构造函数
(int, Random, StructureBoundingBox, EnumDirection)
(int, Random, StructureBoundingBox, EnumDirection, WorldGenMineshaft$Type)
方法
void (World, StructureBoundingBox, int, int, int, int): b, func_189923_b
1.9.4
名称
avs$b
avt$b
net.minecraft.server.v1_9_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
net.minecraft.server.v1_9_R2.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
构造函数
方法
1.9.2
名称
avt$b
avs$b
字段
构造函数
方法
1.9
名称
aqg$b
avt$b
net.minecraft.server.v1_8_R3.WorldGenMineshaftPieces$WorldGenMineshaftCross
net.minecraft.server.v1_9_R1.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
构造函数
方法
1.8.8
名称
aqg$b
net.minecraft.world.gen.structure.StructureMineshaftPieces$Cross
net.minecraft.server.v1_8_R3.WorldGenMineshaftPieces$WorldGenMineshaftCross
字段
EnumDirection: a, field_74953_a
boolean: b, field_74952_b
构造函数
()
(int, Random, StructureBoundingBox, EnumDirection)
方法
void (NBTTagCompound): a, func_143012_a
void (NBTTagCompound): b, func_143011_b
StructureBoundingBox (List<StructurePiece>, Random, int, int, int, EnumDirection): a, func_175813_a
void (StructurePiece, List<StructurePiece>, Random): a, func_74861_a
boolean (World, Random, StructureBoundingBox): a, func_74875_a