历史 - net.minecraft.network.protocol.game.ClientboundSoundEntityPacket
1.21.11
名称
agw
ahg
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
agq
agw
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
agf
agq
字段
构造函数
方法
1.21.5
名称
afm
agf
字段
构造函数
方法
1.21.4
名称
ags
afm
字段
构造函数
方法
PacketType<ClientboundSoundEntityPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ClientboundSoundEntityPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
afo
ags
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
agc
afo
字段
构造函数
方法
1.20.6
名称
acr
agc
字段
SoundSource: b, source, field_12641, category, f_133409_
SoundSource: c, source, field_12641, category, f_133409_
int: c, id, field_12640, entityId, f_133410_
int: d, id, field_12640, entityId, f_133410_
float: d, volume, field_12639, volume, f_133411_
float: e, volume, field_12639, volume, f_133411_
float: e, pitch, field_12638, pitch, f_133412_
float: f, pitch, field_12638, pitch, f_133412_
long: f, seed, field_38819, seed, f_237829_
long: g, seed, field_38819, seed, f_237829_
Holder<SoundEvent>: a, sound, field_12642, sound, f_133408_
Holder<SoundEvent>: b, sound, field_12642, sound, f_133408_
StreamCodec<RegistryFriendlyByteBuf, ClientboundSoundEntityPacket>: a, STREAM_CODEC, field_47994, CODEC, f_316622_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
SoundSource (): d, getSource, method_11881, getCategory, m_133429_
SoundSource (): e, getSource, method_11881, getCategory, m_133429_
int (): e, getId, method_11883, getEntityId, m_133430_
int (): f, getId, method_11883, getEntityId, m_133430_
float (): f, getVolume, method_11885, getVolume, m_133431_
float (): g, getVolume, method_11885, getVolume, m_133431_
float (): g, getPitch, method_11880, getPitch, m_133432_
float (): h, getPitch, method_11880, getPitch, m_133432_
long (): h, getSeed, method_43235, getSeed, m_237837_
long (): i, getSeed, method_43235, getSeed, m_237837_
Holder<SoundEvent> (): a, getSound, method_11882, getSound, m_263456_
Holder<SoundEvent> (): b, getSound, method_11882, getSound, m_263456_
void (RegistryFriendlyByteBuf): a, write, method_55941, write, m_133427_
PacketType<ClientboundSoundEntityPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
aam
acr
字段
构造函数
方法
1.20.2
名称
yl
aam
字段
构造函数
方法
SoundSource (): c, getSource, method_11881, getCategory, m_133429_
SoundSource (): d, getSource, method_11881, getCategory, m_133429_
int (): d, getId, method_11883, getEntityId, m_133430_
int (): e, getId, method_11883, getEntityId, m_133430_
float (): e, getVolume, method_11885, getVolume, m_133431_
float (): f, getVolume, method_11885, getVolume, m_133431_
float (): f, getPitch, method_11880, getPitch, m_133432_
float (): g, getPitch, method_11880, getPitch, m_133432_
long (): g, getSeed, method_43235, getSeed, m_237837_
long (): h, getSeed, method_43235, getSeed, m_237837_
1.20.1
名称
yy
yl
字段
构造函数
方法
1.19.4
名称
ya
yy
字段
构造函数
方法
Holder<SoundEvent> (): b, getSound, method_11882, getSound, m_263456_
Holder<SoundEvent> (): a, getSound, method_11882, getSound, m_263456_
1.19.3
名称
wx
ya
字段
SoundEvent: a, sound, field_12642, sound, f_133408_
Holder<SoundEvent>: a, sound, field_12642, sound, f_133408_
构造函数
(SoundEvent, SoundSource, Entity, float, float, long)
(Holder<SoundEvent>, SoundSource, Entity, float, float, long)
方法
SoundEvent (): b, getSound, method_11882, getSound, m_133426_
Holder<SoundEvent> (): b, getSound, method_11882, getSound, m_263456_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
wg
wx
net.minecraft.network.protocol.game.PacketPlayOutEntitySound
字段
构造函数
方法
1.19
名称
uu
wg
net.minecraft.network.protocol.game.PacketPlayOutEntitySound
字段
long: f, seed, field_38819, seed, f_237829_
构造函数
(SoundEvent, SoundSource, Entity, float, float)
(SoundEvent, SoundSource, Entity, float, float, long)
方法
long (): g, getSeed, method_43235, getSeed, m_237837_
1.18.2
名称
uj
uu
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
sz
uj
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
rm
sz
net.minecraft.network.play.server.SSpawnMovingSoundEffectPacket
net.minecraft.src.C_5129_
net.minecraft.server.v1_16_R3.PacketPlayOutEntitySound
net.minecraft.network.protocol.game.PacketPlayOutEntitySound
字段
SoundEvent: a, sound, field_12642, sound, field_218765_a
SoundEvent: a, sound, field_12642, sound, f_133408_
SoundSource: b, source, field_12641, category, field_218766_b
SoundSource: b, source, field_12641, category, f_133409_
int: c, id, field_12640, entityId, field_218767_c
int: c, id, field_12640, entityId, f_133410_
float: d, volume, field_12639, volume, field_218768_d
float: d, volume, field_12639, volume, f_133411_
float: e, pitch, field_12638, pitch, field_218769_e
float: e, pitch, field_12638, pitch, f_133412_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ClientGamePacketListener): a, handle, method_11884, apply, func_148833_a
void (ClientGamePacketListener): a, handle, method_11884, apply, m_5797_
SoundEvent (): b, getSound, method_11882, getSound, func_218763_b
SoundEvent (): b, getSound, method_11882, getSound, m_133426_
SoundSource (): c, getSource, method_11881, getCategory, func_218760_c
SoundSource (): c, getSource, method_11881, getCategory, m_133429_
int (): d, getId, method_11883, getEntityId, func_218762_d
int (): d, getId, method_11883, getEntityId, m_133430_
float (): e, getVolume, method_11885, getVolume, func_218764_e
float (): e, getVolume, method_11885, getVolume, m_133431_
float (): f, getPitch, method_11880, getPitch, func_218761_f
float (): f, getPitch, method_11880, getPitch, m_133432_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayOutEntitySound
net.minecraft.server.v1_16_R3.PacketPlayOutEntitySound
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ql
rm
net.minecraft.server.v1_16_R1.PacketPlayOutEntitySound
net.minecraft.server.v1_16_R2.PacketPlayOutEntitySound
字段
构造函数
方法
1.16.1
名称
ox
ql
net.minecraft.server.v1_15_R1.PacketPlayOutEntitySound
net.minecraft.server.v1_16_R1.PacketPlayOutEntitySound
字段
构造函数
方法
1.15.2
名称
net.minecraft.client.network.packet.PlaySoundFromEntityS2CPacket
net.minecraft.network.packet.s2c.play.PlaySoundFromEntityS2CPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
ng
ox
net.minecraft.network.packet.s2c.play.PlaySoundFromEntityS2CPacket
net.minecraft.client.network.packet.PlaySoundFromEntityS2CPacket
net.minecraft.server.v1_14_R1.PacketPlayOutEntitySound
net.minecraft.server.v1_15_R1.PacketPlayOutEntitySound
字段
构造函数
方法
1.14.4
名称
ne
ng
net.minecraft.network.protocol.game.ClientboundSoundEntityPacket
net.minecraft.client.network.packet.PlaySoundFromEntityS2CPacket
net.minecraft.network.packet.s2c.play.PlaySoundFromEntityS2CPacket
字段
SoundEffect: a, field_12642, sound, field_218765_a
SoundEvent: a, sound, field_12642, sound, field_218765_a
SoundCategory: b, field_12641, category, field_218766_b
SoundSource: b, source, field_12641, category, field_218766_b
int: c, field_12640, entityId, field_218767_c
int: c, id, field_12640, entityId, field_218767_c
float: d, field_12639, volume, field_218768_d
float: d, volume, field_12639, volume, field_218768_d
float: e, field_12638, pitch, field_218769_e
float: e, pitch, field_12638, pitch, field_218769_e
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11884, method_11884, func_148833_a
void (ClientGamePacketListener): a, handle, method_11884, apply, func_148833_a
SoundEffect (): b, method_11882, getSound, func_218763_b
SoundEvent (): b, getSound, method_11882, getSound, func_218763_b
SoundCategory (): c, method_11881, getCategory, func_218760_c
SoundSource (): c, getSource, method_11881, getCategory, func_218760_c
int (): d, method_11883, getEntityId, func_218762_d
int (): d, getId, method_11883, getEntityId, func_218762_d
float (): e, method_11885, getVolume, func_218764_e
float (): e, getVolume, method_11885, getVolume, func_218764_e
float (): f, method_11880, getPitch, func_218761_f
float (): f, getPitch, method_11880, getPitch, func_218761_f
1.14.3
名称
nd
ne
net.minecraft.client.network.packet.PlaySoundFromEntityS2CPacket
字段
SoundEffect: a, field_12642, field_218765_a
SoundEffect: a, field_12642, sound, field_218765_a
SoundCategory: b, field_12641, field_218766_b
SoundCategory: b, field_12641, category, field_218766_b
int: c, field_12640, field_218767_c
int: c, field_12640, entityId, field_218767_c
float: d, field_12639, field_218768_d
float: d, field_12639, volume, field_218768_d
float: e, field_12638, field_218769_e
float: e, field_12638, pitch, field_218769_e
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11884, func_148833_a
void (PacketListenerPlayOut): a, method_11884, method_11884, func_148833_a
SoundEffect (): b, method_11882, func_218763_b
SoundEffect (): b, method_11882, getSound, func_218763_b
SoundCategory (): c, method_11881, func_218760_c
SoundCategory (): c, method_11881, getCategory, func_218760_c
int (): d, method_11883, func_218762_d
int (): d, method_11883, getEntityId, func_218762_d
float (): e, method_11885, func_218764_e
float (): e, method_11885, getVolume, func_218764_e
float (): f, method_11880, func_218761_f
float (): f, method_11880, getPitch, func_218761_f
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
nd
net.minecraft.class_2765
net.minecraft.network.play.server.SSpawnMovingSoundEffectPacket
net.minecraft.server.v1_14_R1.PacketPlayOutEntitySound
字段
SoundEffect: a, field_12642, field_218765_a
SoundCategory: b, field_12641, field_218766_b
int: c, field_12640, field_218767_c
float: d, field_12639, field_218768_d
float: e, field_12638, field_218769_e
构造函数
()
(SoundEffect, SoundCategory, Entity, float, float)
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayOut): a, method_11884, func_148833_a
SoundEffect (): b, method_11882, func_218763_b
SoundCategory (): c, method_11881, func_218760_c
int (): d, method_11883, func_218762_d
float (): e, method_11885, func_218764_e
float (): f, method_11880, func_218761_f