历史 - net.minecraft.client.gui.GuiScreen

1.13.2

名称

ckc

ckd

字段

构造函数

方法

1.13.1

名称

cjs

ckc

字段

构造函数

方法

1.13

名称

blk

cjs

字段

com.google.common.base.Splitter: g, field_175285_g

Minecraft: j, field_146297_k

Minecraft: k, field_146297_k

int: l, field_146294_l

int: m, field_146294_l

int: m, field_146295_m

int: n, field_146295_m

List<GuiButton>: n, field_146292_n

List<GuiButton>: o, field_146292_n

List<GuiLabel>: o, field_146293_o

List<GuiLabel>: p, field_146293_o

boolean: p, field_146291_p

boolean: q, field_146291_p

FontRenderer: q, field_146289_q

FontRenderer: r, field_146289_q

GuiButton: r, field_146290_a

int: h, field_146287_f

long: i, field_146288_g

int: s, field_146298_h

URI: t, field_175286_t

URI: g, field_175286_t

RenderItem: k, field_146296_j

boolean: u, field_193977_u

List<IGuiEventListener>: j, field_195124_j

ItemRenderer: l, field_146296_j

构造函数

方法

void (char, int): a, func_73869_a

String (): o, func_146277_j

void (String): e, func_146275_d

boolean (IChatBaseComponent): a, func_175276_a

boolean (IChatBaseComponent): d, func_175276_a

void (String): f, func_175275_f

void (String): e, func_175275_f

void (int, int, int): a, func_73864_a

void (int, int, int): b, func_146286_b

void (int, int, int, long): a, func_146273_a

void (GuiButton): a, func_146284_a

void (): b, func_73866_w_

void (): c, func_73866_w_

void (): q, func_146269_k

void (): k, func_146274_d

void (): l, func_146282_l

void (): e, func_73876_c

void (): f, func_73876_c

void (): m, func_146281_b

void (): n, func_146281_b

void (): c, func_146276_q_

void (): d, func_146276_q_

void (int): d_, func_146270_b

void (int): c_, func_146270_b

boolean (): d, func_73868_f

boolean (): e, func_73868_f

void (boolean, int): a, func_73878_a

boolean (): r, func_146271_m

boolean (): p, func_146271_m

boolean (): s, func_146272_n

boolean (): q, func_146272_n

boolean (): t, func_175283_s

boolean (): r, func_175283_s

void (int, int): a, func_183500_a

<T extends GuiButton> T (T): b, func_189646_b

<T extends GuiButton> T (T): a, func_189646_b

void (boolean): a, func_193975_a

boolean (): p, func_193976_p

boolean (int, int, int): keyPressed, keyPressed

boolean (): ah_, func_195120_Y_

void (): g, func_195122_V_

List<? extends IGuiEventListener> (): b, func_195074_b

void (boolean, int): confirmResult, confirmResult

void (Runnable, String, String): a, func_195121_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

bli

blk

字段

构造函数

方法

1.12

名称

bho

bli

字段

GuiButton: h, field_146290_a

GuiButton: r, field_146290_a

int: i, field_146287_f

int: h, field_146287_f

long: r, field_146288_g

long: i, field_146288_g

boolean: u, field_193977_u

构造函数

方法

void (): p, func_146269_k

void (): q, func_146269_k

boolean (): q, func_146271_m

boolean (): r, func_146271_m

boolean (): r, func_146272_n

boolean (): s, func_146272_n

boolean (): s, func_175283_s

boolean (): t, func_175283_s

List<String> (ItemStack): a, func_191927_a

void (boolean): a, func_193975_a

boolean (): p, func_193976_p

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

bhm

bho

字段

构造函数

方法

1.11

名称

bft

bhm

字段

构造函数

方法

1.10.2

名称

字段

构造函数

方法

1.10

名称

bez

bft

字段

构造函数

方法

<T extends GuiButton> T (T): b, func_189646_b

1.9.4

名称

bey

bez

字段

构造函数

方法

1.9.2

名称

bfb

bey

字段

构造函数

方法

1.9

名称

axu

bfb

字段

RenderItem: k, field_146296_j

RenderItem: k, field_146296_j

构造函数

方法

void (int): b_, func_146270_b

void (int): d_, func_146270_b

void (int, int): a, func_183500_a

1.8.8

名称

axu

net.minecraft.client.gui.GuiScreen

字段

org.apache.logging.log4j.Logger: a, field_175287_a

Set<String>: f, field_175284_f

com.google.common.base.Splitter: g, field_175285_g

Minecraft: j, field_146297_k

RenderItem: k, field_146296_j

int: l, field_146294_l

int: m, field_146295_m

List<GuiButton>: n, field_146292_n

List<GuiLabel>: o, field_146293_o

boolean: p, field_146291_p

FontRenderer: q, field_146289_q

GuiButton: h, field_146290_a

int: i, field_146287_f

long: r, field_146288_g

int: s, field_146298_h

URI: t, field_175286_t

构造函数

()

方法

void (int, int, float): a, func_73863_a

void (char, int): a, func_73869_a

String (): o, func_146277_j

void (String): e, func_146275_d

void (ItemStack, int, int): a, func_146285_a

void (String, int, int): a, func_146279_a

void (List<String>, int, int): a, func_146283_a

void (IChatBaseComponent, int, int): a, func_175272_a

void (String, boolean): a, func_175274_a

boolean (IChatBaseComponent): a, func_175276_a

void (String): f, func_175275_f

void (String, boolean): b, func_175281_b

void (int, int, int): a, func_73864_a

void (int, int, int): b, func_146286_b

void (int, int, int, long): a, func_146273_a

void (GuiButton): a, func_146284_a

void (Minecraft, int, int): a, func_146280_a

void (): b, func_73866_w_

void (): p, func_146269_k

void (): k, func_146274_d

void (): l, func_146282_l

void (): e, func_73876_c

void (): m, func_146281_b

void (): c, func_146276_q_

void (int): b_, func_146270_b

void (int): c, func_146278_c

boolean (): d, func_73868_f

void (boolean, int): a, func_73878_a

void (URI): a, func_175282_a

boolean (): q, func_146271_m

boolean (): r, func_146272_n

boolean (): s, func_175283_s

boolean (int): d, func_175277_d

boolean (int): e, func_175279_e

boolean (int): f, func_175280_f

boolean (int): g, func_175278_g

void (Minecraft, int, int): b, func_175273_b