历史 - net.minecraft.client.gui.GuiScreen
1.13.2
名称
ckc
ckd
字段
构造函数
方法
1.13.1
名称
cjs
ckc
字段
构造函数
方法
1.13
名称
blk
cjs
字段
com.google.common.base.Splitter: g, field_175285_g
Minecraft: j, field_146297_k
Minecraft: k, field_146297_k
int: l, field_146294_l
int: m, field_146294_l
int: m, field_146295_m
int: n, field_146295_m
List<GuiButton>: n, field_146292_n
List<GuiButton>: o, field_146292_n
List<GuiLabel>: o, field_146293_o
List<GuiLabel>: p, field_146293_o
boolean: p, field_146291_p
boolean: q, field_146291_p
FontRenderer: q, field_146289_q
FontRenderer: r, field_146289_q
GuiButton: r, field_146290_a
int: h, field_146287_f
long: i, field_146288_g
int: s, field_146298_h
URI: t, field_175286_t
URI: g, field_175286_t
RenderItem: k, field_146296_j
boolean: u, field_193977_u
List<IGuiEventListener>: j, field_195124_j
ItemRenderer: l, field_146296_j
构造函数
方法
void (char, int): a, func_73869_a
String (): o, func_146277_j
void (String): e, func_146275_d
boolean (IChatBaseComponent): a, func_175276_a
boolean (IChatBaseComponent): d, func_175276_a
void (String): f, func_175275_f
void (String): e, func_175275_f
void (int, int, int): a, func_73864_a
void (int, int, int): b, func_146286_b
void (int, int, int, long): a, func_146273_a
void (GuiButton): a, func_146284_a
void (): b, func_73866_w_
void (): c, func_73866_w_
void (): q, func_146269_k
void (): k, func_146274_d
void (): l, func_146282_l
void (): e, func_73876_c
void (): f, func_73876_c
void (): m, func_146281_b
void (): n, func_146281_b
void (): c, func_146276_q_
void (): d, func_146276_q_
void (int): d_, func_146270_b
void (int): c_, func_146270_b
boolean (): d, func_73868_f
boolean (): e, func_73868_f
void (boolean, int): a, func_73878_a
boolean (): r, func_146271_m
boolean (): p, func_146271_m
boolean (): s, func_146272_n
boolean (): q, func_146272_n
boolean (): t, func_175283_s
boolean (): r, func_175283_s
void (int, int): a, func_183500_a
<T extends GuiButton> T (T): b, func_189646_b
<T extends GuiButton> T (T): a, func_189646_b
void (boolean): a, func_193975_a
boolean (): p, func_193976_p
boolean (int, int, int): keyPressed, keyPressed
boolean (): ah_, func_195120_Y_
void (): g, func_195122_V_
List<? extends IGuiEventListener> (): b, func_195074_b
void (boolean, int): confirmResult, confirmResult
void (Runnable, String, String): a, func_195121_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
bli
blk
字段
构造函数
方法
1.12
名称
bho
bli
字段
GuiButton: h, field_146290_a
GuiButton: r, field_146290_a
int: i, field_146287_f
int: h, field_146287_f
long: r, field_146288_g
long: i, field_146288_g
boolean: u, field_193977_u
构造函数
方法
void (): p, func_146269_k
void (): q, func_146269_k
boolean (): q, func_146271_m
boolean (): r, func_146271_m
boolean (): r, func_146272_n
boolean (): s, func_146272_n
boolean (): s, func_175283_s
boolean (): t, func_175283_s
List<String> (ItemStack): a, func_191927_a
void (boolean): a, func_193975_a
boolean (): p, func_193976_p
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
bhm
bho
字段
构造函数
方法
1.11
名称
bft
bhm
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
bez
bft
字段
构造函数
方法
<T extends GuiButton> T (T): b, func_189646_b
1.9.4
名称
bey
bez
字段
构造函数
方法
1.9.2
名称
bfb
bey
字段
构造函数
方法
1.9
名称
axu
bfb
字段
RenderItem: k, field_146296_j
RenderItem: k, field_146296_j
构造函数
方法
void (int): b_, func_146270_b
void (int): d_, func_146270_b
void (int, int): a, func_183500_a
1.8.8
名称
axu
net.minecraft.client.gui.GuiScreen
字段
org.apache.logging.log4j.Logger: a, field_175287_a
Set<String>: f, field_175284_f
com.google.common.base.Splitter: g, field_175285_g
Minecraft: j, field_146297_k
RenderItem: k, field_146296_j
int: l, field_146294_l
int: m, field_146295_m
List<GuiButton>: n, field_146292_n
List<GuiLabel>: o, field_146293_o
boolean: p, field_146291_p
FontRenderer: q, field_146289_q
GuiButton: h, field_146290_a
int: i, field_146287_f
long: r, field_146288_g
int: s, field_146298_h
URI: t, field_175286_t
构造函数
()
方法
void (int, int, float): a, func_73863_a
void (char, int): a, func_73869_a
String (): o, func_146277_j
void (String): e, func_146275_d
void (ItemStack, int, int): a, func_146285_a
void (String, int, int): a, func_146279_a
void (List<String>, int, int): a, func_146283_a
void (IChatBaseComponent, int, int): a, func_175272_a
void (String, boolean): a, func_175274_a
boolean (IChatBaseComponent): a, func_175276_a
void (String): f, func_175275_f
void (String, boolean): b, func_175281_b
void (int, int, int): a, func_73864_a
void (int, int, int): b, func_146286_b
void (int, int, int, long): a, func_146273_a
void (GuiButton): a, func_146284_a
void (Minecraft, int, int): a, func_146280_a
void (): b, func_73866_w_
void (): p, func_146269_k
void (): k, func_146274_d
void (): l, func_146282_l
void (): e, func_73876_c
void (): m, func_146281_b
void (): c, func_146276_q_
void (int): b_, func_146270_b
void (int): c, func_146278_c
boolean (): d, func_73868_f
void (boolean, int): a, func_73878_a
void (URI): a, func_175282_a
boolean (): q, func_146271_m
boolean (): r, func_146272_n
boolean (): s, func_175283_s
boolean (int): d, func_175277_d
boolean (int): e, func_175279_e
boolean (int): f, func_175280_f
boolean (int): g, func_175278_g
void (Minecraft, int, int): b, func_175273_b