历史 - net.minecraft.client.renderer.entity.layers.SimpleEquipmentLayer

1.21.11

名称

hss

ibn

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hix

hss

字段

int: f, order, field_61938, field_61938, f_411482_

构造函数

(RenderLayerParent<S, RM>, EquipmentLayerRenderer, EM, EquipmentClientInfo$LayerType, Function<S, ItemStack>)

(RenderLayerParent<S, RM>, EquipmentLayerRenderer, EquipmentClientInfo$LayerType, Function<S, ItemStack>, EM, EM, int)

方法

void (PoseStack, MultiBufferSource, int, S, float, float): a, render, method_66856, render, m_6494_

void (PoseStack, SubmitNodeCollector, int, S, float, float): a, submit, method_66856, render, m_6494_

1.21.8

名称

hiw

hix

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

hcm

hiw

字段

构造函数

方法

1.21.5

名称

hcm

net.minecraft.client.renderer.entity.layers.SimpleEquipmentLayer

net.minecraft.class_10652

net.minecraft.client.render.entity.feature.SaddleFeatureRenderer

net.minecraft.src.C_379070_

字段

EquipmentLayerRenderer: a, equipmentRenderer, field_56113, equipmentRenderer, f_379518_

EquipmentClientInfo$LayerType: b, layer, field_56114, layerType, f_381695_

Function<S, ItemStack>: c, itemGetter, field_56115, saddleStackGetter, f_381985_

EM: d, adultModel, field_56116, adultModel, f_379383_

EM: e, babyModel, field_56117, babyModel, f_381473_

构造函数

(RenderLayerParent<S, RM>, EquipmentLayerRenderer, EquipmentClientInfo$LayerType, Function<S, ItemStack>, EM, EM)

(RenderLayerParent<S, RM>, EquipmentLayerRenderer, EM, EquipmentClientInfo$LayerType, Function<S, ItemStack>)

方法

void (PoseStack, MultiBufferSource, int, S, float, float): a, render, method_66856, render, m_6494_