历史 - net.minecraft.client.renderer.entity.layers.SimpleEquipmentLayer
1.21.11
名称
hss
ibn
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hix
hss
字段
int: f, order, field_61938, field_61938, f_411482_
构造函数
(RenderLayerParent<S, RM>, EquipmentLayerRenderer, EM, EquipmentClientInfo$LayerType, Function<S, ItemStack>)
(RenderLayerParent<S, RM>, EquipmentLayerRenderer, EquipmentClientInfo$LayerType, Function<S, ItemStack>, EM, EM, int)
方法
void (PoseStack, MultiBufferSource, int, S, float, float): a, render, method_66856, render, m_6494_
void (PoseStack, SubmitNodeCollector, int, S, float, float): a, submit, method_66856, render, m_6494_
1.21.8
名称
hiw
hix
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
hcm
hiw
字段
构造函数
方法
1.21.5
名称
hcm
net.minecraft.client.renderer.entity.layers.SimpleEquipmentLayer
net.minecraft.class_10652
net.minecraft.client.render.entity.feature.SaddleFeatureRenderer
net.minecraft.src.C_379070_
字段
EquipmentLayerRenderer: a, equipmentRenderer, field_56113, equipmentRenderer, f_379518_
EquipmentClientInfo$LayerType: b, layer, field_56114, layerType, f_381695_
Function<S, ItemStack>: c, itemGetter, field_56115, saddleStackGetter, f_381985_
EM: d, adultModel, field_56116, adultModel, f_379383_
EM: e, babyModel, field_56117, babyModel, f_381473_
构造函数
(RenderLayerParent<S, RM>, EquipmentLayerRenderer, EquipmentClientInfo$LayerType, Function<S, ItemStack>, EM, EM)
(RenderLayerParent<S, RM>, EquipmentLayerRenderer, EM, EquipmentClientInfo$LayerType, Function<S, ItemStack>)
方法
void (PoseStack, MultiBufferSource, int, S, float, float): a, render, method_66856, render, m_6494_