历史 - net.minecraft.client.gui.components.MultiLineLabel$1
1.21.11
名称
gej$1
gjy$1
字段
构造函数
方法
int (GuiGraphics, MultiLineLabel$Align, int, int, int, boolean, int): a, render, method_73212, draw, m_94387_
Style (MultiLineLabel$Align, int, int, int, double, double): a, getStyle, method_72103, getStyleAt, m_415300_
int (TextAlignment, int, int, int, ActiveTextCollector): a, visitLines, method_75816, draw, m_94387_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
fyi$1
gej$1
字段
构造函数
方法
int (): a, getLineCount, method_30887, count, m_5770_
int (): a, getLineCount, method_30887, getLineCount, m_5770_
int (GuiGraphics, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6516_
void (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
void (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
void (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_
Style (int, int, int, double, double): a, getStyleAtCentered, method_72103, getStyleAtCentered, m_401434_
Style (int, int, int, double, double): b, getStyleAtLeftAligned, method_72104, getStyleAtLeftAligned, m_401988_
int (GuiGraphics, MultiLineLabel$Align, int, int, int, boolean, int): a, render, method_73212, draw, m_94387_
Style (MultiLineLabel$Align, int, int, int, double, double): a, getStyle, method_72103, getStyleAt, m_415300_
1.21.8
名称
fyh$1
fyi$1
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fur$1
fyh$1
字段
构造函数
方法
Style (int, int, int, double, double): a, getStyleAtCentered, method_72103, getStyleAtCentered, m_401434_
Style (int, int, int, double, double): b, getStyleAtLeftAligned, method_72104, getStyleAtLeftAligned, m_401988_
1.21.5
名称
fpn$1
fur$1
字段
构造函数
方法
1.21.4
名称
foz$1
fpn$1
字段
构造函数
方法
1.21.3
名称
fjf$1
foz$1
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
fhz$1
fjf$1
字段
构造函数
方法
int (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
int (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
int (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_
void (GuiGraphics, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_
void (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
void (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
void (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_
1.20.6
名称
exz$1
fhz$1
字段
构造函数
方法
1.20.4
名称
etj$1
exz$1
字段
构造函数
方法
1.20.2
名称
epz$1
etj$1
字段
构造函数
方法
1.20.1
名称
eos$1
epz$1
字段
构造函数
方法
int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6516_
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6508_
void (PoseStack, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_
int (GuiGraphics, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
int (GuiGraphics, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
int (GuiGraphics, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6508_
int (GuiGraphics, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6516_
void (GuiGraphics, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_
1.19.4
名称
elq$1
eos$1
字段
构造函数
方法
1.19.3
名称
eic$1
elq$1
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_3471_
net.minecraft.src.C_3470_$C_3471_
字段
构造函数
方法
1.19.1
名称
ehe$1
eic$1
字段
构造函数
方法
1.19
名称
eaq$1
ehe$1
net.minecraft.src.C_3470_$1
net.minecraft.src.C_3471_
字段
构造函数
方法
int (): b, getWidth, method_44048, getMaxWidth, m_214161_
1.18.2
名称
dzm$1
eaq$1
字段
构造函数
方法
void (PoseStack, int, int, int, int, int): a, renderBackgroundCentered, method_41154, fillBackground, m_207298_
1.18.1
名称
字段
构造函数
方法
1.18
名称
dxm$1
dzm$1
字段
构造函数
方法
1.17.1
名称
dxl$1
dxm$1
字段
构造函数
方法
1.17
名称
dlu$1
dxl$1
net.minecraft.client.gui.IBidiRenderer$1
net.minecraft.src.C_3470_$1
字段
构造函数
方法
int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, func_241863_a
int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, m_6276_
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, func_241864_a
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, m_6514_
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, func_241865_b
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, m_6516_
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, func_241866_c
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, m_6508_
int (): a, getLineCount, method_30887, count, func_241862_a
int (): a, getLineCount, method_30887, count, m_5770_
1.16.5
名称
net.minecraft.class_5489$1
net.minecraft.client.font.MultilineText$1
字段
构造函数
方法
int (PoseStack, int, int): a, renderCentered, method_30888, method_30888, func_241863_a
int (PoseStack, int, int): a, renderCentered, method_30888, drawCenterWithShadow, func_241863_a
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, method_30889, func_241864_a
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, drawCenterWithShadow, func_241864_a
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, method_30893, func_241865_b
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, drawWithShadow, func_241865_b
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, method_30896, func_241866_c
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, draw, func_241866_c
int (): a, getLineCount, method_30887, method_30887, func_241862_a
int (): a, getLineCount, method_30887, count, func_241862_a
1.16.4
名称
dlr$1
dlu$1
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
dlr$1
net.minecraft.client.gui.components.MultiLineLabel$1
net.minecraft.class_5489$1
net.minecraft.class_5489$1
net.minecraft.client.gui.IBidiRenderer$1
字段
构造函数
()
方法
int (PoseStack, int, int): a, renderCentered, method_30888, method_30888, func_241863_a
int (PoseStack, int, int, int, int): a, renderCentered, method_30889, method_30889, func_241864_a
int (PoseStack, int, int, int, int): b, renderLeftAligned, method_30893, method_30893, func_241865_b
int (PoseStack, int, int, int, int): c, renderLeftAlignedNoShadow, method_30896, method_30896, func_241866_c
int (): a, getLineCount, method_30887, method_30887, func_241862_a