历史 - com.mojang.realmsclient.gui.screens.configuration.RealmsBackupInfoScreen
1.21.11
名称
fxu
gdf
字段
构造函数
方法
Component (String): c, parseWorldType, method_75755, method_75755, m_440626_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
frz
fxu
字段
Backup: G, backup, field_19736, backup, f_400425_
Backup: F, backup, field_19736, backup, f_400425_
RealmsBackupInfoScreen$BackupInfoList: I, backupInfoList, field_19738, backupInfoList, f_400376_
RealmsBackupInfoScreen$BackupInfoList: H, backupInfoList, field_19738, backupInfoList, f_400376_
HeaderAndFooterLayout: H, layout, field_45973, layout, f_398663_
HeaderAndFooterLayout: G, layout, field_45973, layout, f_398663_
构造函数
方法
void (): aV_, init, method_25426, init, m_7856_
void (): bg_, init, method_25426, init, m_7856_
void (): aP_, onClose, method_25419, close, m_7379_
void (): aX_, onClose, method_25419, close, m_7379_
1.21.8
名称
fry
frz
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
fnw
fry
com.mojang.realmsclient.gui.screens.RealmsBackupInfoScreen
com.mojang.realmsclient.gui.screens.configuration.RealmsBackupInfoScreen
net.minecraft.src.C_3283_
net.minecraft.src.C_398522_
字段
Backup: C, backup, field_19736, backup, f_88045_
Backup: G, backup, field_19736, backup, f_400425_
RealmsBackupInfoScreen$BackupInfoList: E, backupInfoList, field_19738, backupInfoList, f_88046_
RealmsBackupInfoScreen$BackupInfoList: I, backupInfoList, field_19738, backupInfoList, f_400376_
Screen: c, lastScreen, field_19734, parent, f_88044_
Screen: c, lastScreen, field_19734, parent, f_399867_
Component: b, UNKNOWN, field_27937, UNKNOWN, f_167352_
Component: b, UNKNOWN, field_27937, UNKNOWN, f_399173_
Component: a, TITLE, field_45972, TITLE, f_290993_
Component: a, TITLE, field_45972, TITLE, f_400196_
HeaderAndFooterLayout: D, layout, field_45973, layout, f_290524_
HeaderAndFooterLayout: H, layout, field_45973, layout, f_398663_
构造函数
方法
void (): aO_, init, method_25426, init, m_7856_
void (): aV_, init, method_25426, init, m_7856_
Component (String, String): a, checkForSpecificMetadata, method_21141, checkForSpecificMetadata, m_88067_
Component (String, String): a, checkForSpecificMetadata, method_21141, checkForSpecificMetadata, m_403797_
Component (String): a, gameDifficultyMetadata, method_21140, gameDifficultyMetadata, m_88073_
Component (String): a, gameDifficultyMetadata, method_21140, gameDifficultyMetadata, m_402977_
Component (String): b, gameModeMetadata, method_21143, gameModeMetadata, m_88075_
Component (String): b, gameModeMetadata, method_21143, gameModeMetadata, m_401223_
void (): aL_, onClose, method_25419, close, m_7379_
void (): aP_, onClose, method_25419, close, m_7379_
1.21.5
名称
fir
fnw
字段
构造函数
方法
void (): aR_, init, method_25426, init, m_7856_
void (): aO_, init, method_25426, init, m_7856_
void (): aO_, onClose, method_25419, close, m_7379_
void (): aL_, onClose, method_25419, close, m_7379_
1.21.4
名称
fjo
fir
字段
构造函数
方法
void (): aT_, init, method_25426, init, m_7856_
void (): aR_, init, method_25426, init, m_7856_
void (): aP_, onClose, method_25419, close, m_7379_
void (): aO_, onClose, method_25419, close, m_7379_
1.21.3
名称
fdt
fjo
字段
Backup: B, backup, field_19736, backup, f_88045_
Backup: C, backup, field_19736, backup, f_88045_
RealmsBackupInfoScreen$BackupInfoList: D, backupInfoList, field_19738, backupInfoList, f_88046_
RealmsBackupInfoScreen$BackupInfoList: E, backupInfoList, field_19738, backupInfoList, f_88046_
HeaderAndFooterLayout: C, layout, field_45973, layout, f_290524_
HeaderAndFooterLayout: D, layout, field_45973, layout, f_290524_
构造函数
方法
void (): c, repositionElements, method_48640, initTabNavigation, m_267719_
void (): c, repositionElements, method_48640, refreshWidgetPositions, m_267719_
void (): d, onClose, method_25419, close, m_7379_
void (): aP_, onClose, method_25419, close, m_7379_
1.21.1
名称
字段
构造函数
方法
1.21
名称
fcm
fdt
字段
构造函数
方法
void (): aM_, init, method_25426, init, m_7856_
void (): aT_, init, method_25426, init, m_7856_
1.20.6
名称
esn
fcm
字段
Backup: v, backup, field_19736, backup, f_88045_
Backup: B, backup, field_19736, backup, f_88045_
RealmsBackupInfoScreen$BackupInfoList: x, backupInfoList, field_19738, backupInfoList, f_88046_
RealmsBackupInfoScreen$BackupInfoList: D, backupInfoList, field_19738, backupInfoList, f_88046_
HeaderAndFooterLayout: w, layout, field_45973, layout, f_290524_
HeaderAndFooterLayout: C, layout, field_45973, layout, f_290524_
构造函数
方法
void (): aN_, init, method_25426, init, m_7856_
void (): aM_, init, method_25426, init, m_7856_
void (): aE_, onClose, method_25419, close, m_7379_
void (): d, onClose, method_25419, close, m_7379_
1.20.4
名称
eob
esn
字段
Backup: y, backup, field_19736, backup, f_88045_
Backup: v, backup, field_19736, backup, f_88045_
RealmsBackupInfoScreen$BackupInfoList: A, backupInfoList, field_19738, backupInfoList, f_88046_
RealmsBackupInfoScreen$BackupInfoList: x, backupInfoList, field_19738, backupInfoList, f_88046_
HeaderAndFooterLayout: z, layout, field_45973, layout, f_290524_
HeaderAndFooterLayout: w, layout, field_45973, layout, f_290524_
构造函数
方法
void (): aH_, init, method_25426, init, m_7856_
void (): aN_, init, method_25426, init, m_7856_
void (): b, repositionElements, method_48640, initTabNavigation, m_267719_
void (): c, repositionElements, method_48640, initTabNavigation, m_267719_
void (): az_, onClose, method_25419, close, m_7379_
void (): aE_, onClose, method_25419, close, m_7379_
1.20.2
名称
ekw
eob
字段
Backup: c, backup, field_19736, backup, f_88045_
Backup: y, backup, field_19736, backup, f_88045_
RealmsBackupInfoScreen$BackupInfoList: G, backupInfoList, field_19738, backupInfoList, f_88046_
RealmsBackupInfoScreen$BackupInfoList: A, backupInfoList, field_19738, backupInfoList, f_88046_
Screen: b, lastScreen, field_19734, parent, f_88044_
Screen: c, lastScreen, field_19734, parent, f_88044_
Component: a, UNKNOWN, field_27937, UNKNOWN, f_167352_
Component: b, UNKNOWN, field_27937, UNKNOWN, f_167352_
Component: a, TITLE, field_45972, TITLE, f_290993_
HeaderAndFooterLayout: z, layout, field_45973, layout, f_290524_
构造函数
方法
void (): f, tick, method_25393, tick, m_86600_
void (): b, init, method_25426, init, m_7856_
void (): aH_, init, method_25426, init, m_7856_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_
void (): b, repositionElements, method_48640, initTabNavigation, m_267719_
void (): az_, onClose, method_25419, close, m_7379_
1.20.1
名称
ejq
ekw
字段
RealmsBackupInfoScreen$BackupInfoList: J, backupInfoList, field_19738, backupInfoList, f_88046_
RealmsBackupInfoScreen$BackupInfoList: G, backupInfoList, field_19738, backupInfoList, f_88046_
Component: a, TEXT_UNKNOWN, field_27937, UNKNOWN, f_167352_
Component: a, UNKNOWN, field_27937, UNKNOWN, f_167352_
构造函数
方法
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
void (GuiGraphics, int, int, float): a, render, method_25394, render, m_88315_
1.19.4
名称
egn
ejq
字段
RealmsBackupInfoScreen$BackupInfoList: I, backupInfoList, field_19738, backupInfoList, f_88046_
RealmsBackupInfoScreen$BackupInfoList: J, backupInfoList, field_19738, backupInfoList, f_88046_
构造函数
方法
void (): d, tick, method_25393, tick, m_86600_
void (): f, tick, method_25393, tick, m_86600_
1.19.3
名称
eda
egn
字段
构造函数
方法
void (): e, removed, method_25432, removed, m_7861_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
void (PoseStack, int, int, float): a, render, method_25394, render, m_86412_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
ecb
eda
字段
RealmsBackupInfoScreen$BackupInfoList: R, backupInfoList, field_19738, backupInfoList, f_88046_
RealmsBackupInfoScreen$BackupInfoList: I, backupInfoList, field_19738, backupInfoList, f_88046_
构造函数
方法
1.19
名称
dvu
ecb
字段
构造函数
方法
void (): d, tick, method_25393, tick, m_96624_
void (): d, tick, method_25393, tick, m_86600_
Component (String): b, gameDifficultyMetadata, method_21140, gameDifficultyMetadata, m_88073_
Component (String): a, gameDifficultyMetadata, method_21140, gameDifficultyMetadata, m_88073_
Component (String): c, gameModeMetadata, method_21143, gameModeMetadata, m_88075_
Component (String): b, gameModeMetadata, method_21143, gameModeMetadata, m_88075_
1.18.2
名称
dur
dvu
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
dst
dur
字段
构造函数
方法
1.17.1
名称
dss
dst
字段
构造函数
方法
1.17
名称
dho
dss
com.mojang.realmsclient.gui.screens.RealmsBackupInfoScreen
net.minecraft.src.C_3283_
字段
Backup: b, backup, field_19736, backup, field_224049_e
Backup: c, backup, field_19736, backup, f_88045_
RealmsBackupInfoScreen$BackupInfoList: c, backupInfoList, field_19738, backupInfoList, field_224051_g
RealmsBackupInfoScreen$BackupInfoList: R, backupInfoList, field_19738, backupInfoList, f_88046_
Screen: a, lastScreen, field_19734, parent, field_224047_c
Screen: b, lastScreen, field_19734, parent, f_88044_
Component: a, TEXT_UNKNOWN, field_27937, UNKNOWN, f_167352_
构造函数
方法
void (): d, tick, method_25393, tick, func_231023_e_
void (): d, tick, method_25393, tick, m_96624_
void (): b, init, method_25426, init, func_231160_c_
void (): b, init, method_25426, init, m_7856_
void (): e, removed, method_25432, removed, func_231164_f_
void (): e, removed, method_25432, removed, m_7861_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, func_231046_a_
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, m_7933_
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
void (PoseStack, int, int, float): a, render, method_25394, render, m_6305_
Component (String, String): a, checkForSpecificMetadata, method_21141, checkForSpecificMetadata, func_237733_a_
Component (String, String): a, checkForSpecificMetadata, method_21141, checkForSpecificMetadata, m_88067_
Component (String): b, gameDifficultyMetadata, method_21140, gameDifficultyMetadata, func_237732_a_
Component (String): b, gameDifficultyMetadata, method_21140, gameDifficultyMetadata, m_88073_
Component (String): c, gameModeMetadata, method_21143, gameModeMetadata, func_237735_b_
Component (String): c, gameModeMetadata, method_21143, gameModeMetadata, m_88075_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dhl
dho
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
djn
dhl
com.mojang.realmsclient.gui.screens.RealmsBackupInfoScreen
net.minecraft.client.realms.gui.screen.RealmsBackupInfoScreen
字段
构造函数
方法
Component (String): a, gameDifficultyMetadata, method_21140, gameDifficultyMetadata, func_237732_a_
Component (String): b, gameDifficultyMetadata, method_21140, gameDifficultyMetadata, func_237732_a_
Component (String): b, gameModeMetadata, method_21143, gameModeMetadata, func_237735_b_
Component (String): c, gameModeMetadata, method_21143, gameModeMetadata, func_237735_b_
1.16.1
名称
czo
djn
字段
RealmsScreen: c, lastScreen, field_19734, lastScreen, field_224047_c
int: d, BUTTON_BACK_ID, field_19735, BUTTON_BACK_ID, field_224048_d
Backup: e, backup, field_19736, backup, field_224049_e
Backup: b, backup, field_19736, backup, field_224049_e
List<String>: f, keys, field_19737, keys, field_224050_f
RealmsBackupInfoScreen$BackupInfoList: g, backupInfoList, field_19738, backupInfoList, field_224051_g
RealmsBackupInfoScreen$BackupInfoList: c, backupInfoList, field_19738, backupInfoList, field_224051_g
String[]: a, difficulties, field_19732, difficulties, field_224045_a
String[]: b, gameModes, field_19733, gameModes, field_224046_b
Screen: a, lastScreen, field_19734, parent, field_224047_c
构造函数
方法
void (): tick, tick, tick, tick
void (): d, tick, method_25393, tick, func_231023_e_
void (): init, init, init, init
void (): b, init, method_25426, init, func_231160_c_
void (): removed, removed, removed, removed
void (): e, removed, method_25432, removed, func_231164_f_
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed
boolean (int, int, int): a, keyPressed, method_25404, keyPressed, func_231046_a_
void (int, int, float): render, render, render, render
String (String, String): a, checkForSpecificMetadata, method_21141, checkForSpecificMetadata, func_224039_a
String (String): a, gameDifficultyMetadata, method_21140, gameDifficultyMetadata, func_224042_a
String (String): b, gameModeMetadata, method_21143, gameModeMetadata, func_224043_b
void (PoseStack, int, int, float): a, render, method_25394, render, func_230430_a_
Component (String, String): a, checkForSpecificMetadata, method_21141, checkForSpecificMetadata, func_237733_a_
Component (String): a, gameDifficultyMetadata, method_21140, gameDifficultyMetadata, func_237732_a_
Component (String): b, gameModeMetadata, method_21143, gameModeMetadata, func_237735_b_
1.15.2
名称
czl
czo
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
cwc
czl
字段
构造函数
方法
1.14.4
名称
cwc
com.mojang.realmsclient.gui.screens.RealmsBackupInfoScreen
net.minecraft.class_4379
com.mojang.realmsclient.gui.screens.RealmsBackupInfoScreen
com.mojang.realmsclient.gui.screens.RealmsBackupInfoScreen
字段
RealmsScreen: c, lastScreen, field_19734, lastScreen, field_224047_c
int: d, BUTTON_BACK_ID, field_19735, BUTTON_BACK_ID, field_224048_d
Backup: e, backup, field_19736, backup, field_224049_e
List<String>: f, keys, field_19737, keys, field_224050_f
RealmsBackupInfoScreen$BackupInfoList: g, backupInfoList, field_19738, backupInfoList, field_224051_g
String[]: a, difficulties, field_19732, difficulties, field_224045_a
String[]: b, gameModes, field_19733, gameModes, field_224046_b
构造函数
方法
void (): tick, tick, tick, tick
void (): init, init, init, init
void (): removed, removed, removed, removed
boolean (int, int, int): keyPressed, keyPressed, keyPressed, keyPressed
void (int, int, float): render, render, render, render
String (String, String): a, checkForSpecificMetadata, method_21141, checkForSpecificMetadata, func_224039_a
String (String): a, gameDifficultyMetadata, method_21140, gameDifficultyMetadata, func_224042_a
String (String): b, gameModeMetadata, method_21143, gameModeMetadata, func_224043_b