历史 - net.minecraft.world.level.levelgen.DensityFunctions$Spline

1.21.11

名称

epj$x

euk$x

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

eju$w

epj$x

net.minecraft.world.level.levelgen.DensityFunctions$w

net.minecraft.world.level.levelgen.DensityFunctions$x

字段

CubicSpline<DensityFunctions$Spline$Point, DensityFunctions$Spline$Coordinate>: e, spline, comp_526, spline, f_211702_

CubicSpline<DensityFunctions$Spline$Point, DensityFunctions$Spline$Coordinate>: b, spline, comp_526, spline, f_211702_

构造函数

方法

CubicSpline<DensityFunctions$Spline$Point, DensityFunctions$Spline$Coordinate> (): j, spline, comp_526, spline, f_211702_

CubicSpline<DensityFunctions$Spline$Point, DensityFunctions$Spline$Coordinate> (): k, spline, comp_526, spline, f_211702_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ehj$w

eju$w

字段

构造函数

方法

1.21.5

名称

ecn$w

ehj$w

字段

构造函数

方法

1.21.4

名称

edk$w

ecn$w

字段

构造函数

方法

1.21.3

名称

dys$w

edk$w

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

dxq$w

dys$w

字段

构造函数

方法

1.20.6

名称

dok$w

dxq$w

字段

构造函数

方法

1.20.4

名称

dkm$w

dok$w

字段

构造函数

方法

1.20.2

名称

dhe$w

dkm$w

字段

构造函数

方法

1.20.1

名称

dgt$w

dhe$w

字段

构造函数

方法

1.19.4

名称

ddv$w

dgt$w

字段

构造函数

方法

void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, applyEach, m_207362_

void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, fill, m_207362_

1.19.3

名称

dal$w

ddv$w

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_211142_

net.minecraft.src.C_206968_$C_211142_

字段

构造函数

方法

1.19.1

名称

czo$w

dal$w

net.minecraft.world.level.levelgen.DensityFunctions$w

字段

com.mojang.serialization.MapCodec<DensityFunctions$Spline>: g, DATA_CODEC, field_37256, field_37256, f_211705_

com.mojang.serialization.MapCodec<DensityFunctions$Spline>: g, DATA_CODEC, field_37256, SPLINE_FUNCTION_CODEC, f_211705_

com.mojang.serialization.Codec<CubicSpline<DensityFunctions$Spline$Point, DensityFunctions$Spline$Coordinate>>: f, SPLINE_CODEC, field_37678, field_37678, f_224114_

com.mojang.serialization.Codec<CubicSpline<DensityFunctions$Spline$Point, DensityFunctions$Spline$Coordinate>>: f, SPLINE_CODEC, field_37678, SPLINE_CODEC, f_224114_

KeyDispatchDataCodec<DensityFunctions$Spline>: a, CODEC, field_37255, CODEC, f_211701_

KeyDispatchDataCodec<DensityFunctions$Spline>: a, CODEC, field_37255, CODEC_HOLDER, f_211701_

构造函数

方法

void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, method_40470, m_207362_

void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, applyEach, m_207362_

KeyDispatchDataCodec<? extends DensityFunction> (): c, codec, method_41062, getCodec, m_214023_

KeyDispatchDataCodec<? extends DensityFunction> (): c, codec, method_41062, getCodecHolder, m_214023_

1.19

名称

ctq$x

czo$w

net.minecraft.src.C_206968_$C_211142_

net.minecraft.src.C_211142_

net.minecraft.world.level.levelgen.DensityFunctions$x

字段

double: f, minValue, comp_377, minValue, f_211703_

double: g, maxValue, comp_378, maxValue, f_211704_

com.mojang.serialization.MapCodec<DensityFunctions$Spline>: h, DATA_CODEC, field_37256, field_37256, f_211705_

com.mojang.serialization.MapCodec<DensityFunctions$Spline>: g, DATA_CODEC, field_37256, field_37256, f_211705_

com.mojang.serialization.Codec<DensityFunctions$Spline>: a, CODEC, field_37255, CODEC, f_211701_

com.mojang.serialization.Codec<CubicSpline<DensityFunctions$Spline$Point, DensityFunctions$Spline$Coordinate>>: f, SPLINE_CODEC, field_37678, field_37678, f_224114_

KeyDispatchDataCodec<DensityFunctions$Spline>: a, CODEC, field_37255, CODEC, f_211701_

构造函数

(CubicSpline<TerrainShaper$PointCustom>, double, double)

(CubicSpline<DensityFunctions$Spline$Point, DensityFunctions$Spline$Coordinate>)

方法

com.mojang.serialization.Codec<? extends DensityFunction> (): c, codec, method_41062, getCodec, m_207500_

KeyDispatchDataCodec<? extends DensityFunction> (): c, codec, method_41062, getCodec, m_214023_

1.18.2

名称

ctq$x

net.minecraft.world.level.levelgen.DensityFunctions$Spline

net.minecraft.class_6916$class_7076

net.minecraft.world.gen.densityfunction.DensityFunctionTypes$Spline

net.minecraft.src.C_206968_$C_211142_

net.minecraft.world.level.levelgen.DensityFunctions$x

字段

CubicSpline<TerrainShaper$PointCustom>: e, spline, comp_526, spline, f_211702_

double: f, minValue, comp_377, minValue, f_211703_

double: g, maxValue, comp_378, maxValue, f_211704_

com.mojang.serialization.MapCodec<DensityFunctions$Spline>: h, DATA_CODEC, field_37256, field_37256, f_211705_

com.mojang.serialization.Codec<DensityFunctions$Spline>: a, CODEC, field_37255, CODEC, f_211701_

构造函数

(CubicSpline<TerrainShaper$PointCustom>, double, double)

方法

double (DensityFunction$FunctionContext): a, compute, method_40464, sample, m_207386_

void (double[], DensityFunction$ContextProvider): a, fillArray, method_40470, method_40470, m_207362_

DensityFunction (DensityFunction$Visitor): a, mapAll, method_40469, apply, m_207456_

com.mojang.serialization.Codec<? extends DensityFunction> (): c, codec, method_41062, getCodec, m_207500_

CubicSpline<TerrainShaper$PointCustom> (): j, spline, comp_526, spline, f_211702_

double (): a, minValue, comp_377, minValue, m_207402_

double (): b, maxValue, comp_378, maxValue, m_207401_