历史 - net.minecraft.server.v1_13_R2.ChunkTaskScheduler
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
tw
tx
net.minecraft.server.v1_13_R1.ChunkTaskScheduler
net.minecraft.server.v1_13_R2.ChunkTaskScheduler
字段
it.unimi.dsi.fastutil.longs.Long2ObjectMap<Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a>: g, field_202878_g
it.unimi.dsi.fastutil.longs.Long2ObjectMap<Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a>: g, field_202878_g, progressCache
构造函数
方法
Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a (ChunkCoordIntPair): a, func_201494_a_
ProtoChunk (int, int): a, func_202868_a
void (): a, func_208484_a
Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a (ChunkCoordIntPair, boolean): a, func_212252_a_
void (BooleanSupplier): a, func_208484_a
1.13
名称
tw
net.minecraft.world.gen.tasks.ProtoChunkScheduler
net.minecraft.server.v1_13_R1.ChunkTaskScheduler
字段
org.apache.logging.log4j.Logger: b, field_202873_b
World: c, field_202874_c
ChunkGenerator<?>: d, field_202875_d
IChunkLoader: e, field_202876_e
IAsyncTaskHandler: f, field_202877_f
it.unimi.dsi.fastutil.longs.Long2ObjectMap<Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a>: g, field_202878_g
构造函数
(int, World, ChunkGenerator<?>, IChunkLoader, IAsyncTaskHandler)
方法
Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a (ChunkCoordIntPair): a, func_201494_a_
ProtoChunk (ChunkCoordIntPair, ChunkStatus, Map<ChunkCoordIntPair, ProtoChunk>): a, func_201493_a_
ProtoChunk (int, int): a, func_202868_a
Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a (ChunkCoordIntPair, Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a): a, func_205606_a_
void (ChunkCoordIntPair, Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a): b, func_205607_b_
void (): a, func_208484_a