历史 - net.minecraft.server.v1_13_R2.ChunkTaskScheduler

1.13.2

名称

字段

构造函数

方法

1.13.1

名称

tw

tx

net.minecraft.server.v1_13_R1.ChunkTaskScheduler

net.minecraft.server.v1_13_R2.ChunkTaskScheduler

字段

it.unimi.dsi.fastutil.longs.Long2ObjectMap<Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a>: g, field_202878_g

it.unimi.dsi.fastutil.longs.Long2ObjectMap<Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a>: g, field_202878_g, progressCache

构造函数

方法

Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a (ChunkCoordIntPair): a, func_201494_a_

ProtoChunk (int, int): a, func_202868_a

void (): a, func_208484_a

Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a (ChunkCoordIntPair, boolean): a, func_212252_a_

void (BooleanSupplier): a, func_208484_a

1.13

名称

tw

net.minecraft.world.gen.tasks.ProtoChunkScheduler

net.minecraft.server.v1_13_R1.ChunkTaskScheduler

字段

org.apache.logging.log4j.Logger: b, field_202873_b

World: c, field_202874_c

ChunkGenerator<?>: d, field_202875_d

IChunkLoader: e, field_202876_e

IAsyncTaskHandler: f, field_202877_f

it.unimi.dsi.fastutil.longs.Long2ObjectMap<Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a>: g, field_202878_g

构造函数

(int, World, ChunkGenerator<?>, IChunkLoader, IAsyncTaskHandler)

方法

Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a (ChunkCoordIntPair): a, func_201494_a_

ProtoChunk (ChunkCoordIntPair, ChunkStatus, Map<ChunkCoordIntPair, ProtoChunk>): a, func_201493_a_

ProtoChunk (int, int): a, func_202868_a

Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a (ChunkCoordIntPair, Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a): a, func_205606_a_

void (ChunkCoordIntPair, Scheduler<ChunkCoordIntPair, ChunkStatus, ProtoChunk>.a): b, func_205607_b_

void (): a, func_208484_a