历史 - net.minecraft.client.renderer.entity.PaintingRenderer
1.21.11
名称
hpk
hyd
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hfq
hpk
字段
ResourceLocation: a, BACK_SPRITE_LOCATION, field_61800, field_61800, f_414050_
TextureAtlas: f, paintingsAtlas, field_61801, field_61801, f_412945_
构造函数
方法
void (PaintingRenderState, PoseStack, MultiBufferSource, int): a, render, method_4075, render, m_7392_
void (PoseStack, VertexConsumer, int[], int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, renderPainting, m_115558_
void (PaintingRenderState, PoseStack, SubmitNodeCollector, CameraRenderState): a, submit, method_4075, render, m_324479_
void (PoseStack, SubmitNodeCollector, RenderType, int[], int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, renderPainting, m_115558_
1.21.8
名称
hfp
hfq
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gzg
hfp
字段
构造函数
方法
1.21.5
名称
gtq
gzg
字段
构造函数
方法
1.21.4
名称
gtb
gtq
字段
构造函数
方法
1.21.3
名称
glu
gtb
字段
构造函数
方法
ResourceLocation (Painting): a, getTextureLocation, method_4077, getTexture, m_5478_
void (Painting, float, float, PoseStack, MultiBufferSource, int): a, render, method_4075, render, m_7392_
void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, renderPainting, m_115558_
void (PaintingRenderState, PoseStack, MultiBufferSource, int): a, render, method_4075, render, m_7392_
PaintingRenderState (): a, createRenderState, method_62498, createRenderState, m_5478_
void (Painting, PaintingRenderState, float): a, extractRenderState, method_62499, updateRenderState, m_351578_
void (PoseStack, VertexConsumer, int[], int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, renderPainting, m_115558_
1.21.1
名称
字段
构造函数
方法
1.21
名称
gkk
glu
字段
构造函数
方法
1.20.6
名称
fzx
gkk
字段
构造函数
方法
void (org.joml.Matrix4f, org.joml.Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, vertex, m_253084_
void (PoseStack$Pose, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, vertex, m_253084_
1.20.4
名称
fur
fzx
字段
构造函数
方法
1.20.2
名称
fqi
fur
字段
构造函数
方法
1.20.1
名称
foo
fqi
字段
构造函数
方法
1.19.4
名称
fka
foo
字段
构造函数
方法
1.19.3
名称
ffv
fka
字段
构造函数
方法
void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, vertex, m_115536_
void (org.joml.Matrix4f, org.joml.Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, vertex, m_253084_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
fdx
ffv
字段
构造函数
方法
1.19
名称
ewt
fdx
字段
构造函数
方法
1.18.2
名称
evm
ewt
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
eth
evm
字段
构造函数
方法
1.17.1
名称
etg
eth
字段
构造函数
方法
void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, method_4074, m_115558_
void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, renderPainting, m_115558_
void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, method_23188, m_115536_
void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, vertex, m_115536_
1.17
名称
efz
etg
net.minecraft.client.renderer.entity.PaintingRenderer
net.minecraft.src.C_4366_
字段
构造函数
(EntityRendererProvider$Context)
方法
ResourceLocation (Painting): a, getTextureLocation, method_4077, getTexture, func_110775_a
ResourceLocation (Painting): a, getTextureLocation, method_4077, getTexture, m_5478_
void (Painting, float, float, PoseStack, MultiBufferSource, int): a, render, method_4075, render, func_225623_a_
void (Painting, float, float, PoseStack, MultiBufferSource, int): a, render, method_4075, render, m_7392_
void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, method_4074, func_229122_a_
void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, method_4074, m_115558_
void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, method_23188, func_229121_a_
void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, method_23188, m_115536_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
efr
efz
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ehs
efr
字段
构造函数
方法
1.16.1
名称
dwk
ehs
字段
构造函数
方法
void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, func_229122_a_
void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, method_4074, func_229122_a_
void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, func_229121_a_
void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, method_23188, func_229121_a_
1.15.2
名称
dwh
dwk
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dtg
dwh
字段
构造函数
方法
void (Painting, double, double, double, float, float): a, render, method_4075, render, func_76986_a
void (Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, func_217762_a
void (Painting, float, float): a, setBrightness, method_4076, func_77008_a
void (Painting, float, float, PoseStack, MultiBufferSource, int): a, render, method_4075, render, func_225623_a_
void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, func_229122_a_
void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, func_229121_a_
1.14.4
名称
dqs
dtg
net.minecraft.client.renderer.entity.PaintingRenderer
字段
构造函数
方法
void (EntityPainting, double, double, double, float, float): a, method_4075, method_4075, func_76986_a
void (Painting, double, double, double, float, float): a, render, method_4075, render, func_76986_a
MinecraftKey (EntityPainting): a, method_4077, method_4077, func_110775_a
ResourceLocation (Painting): a, getTextureLocation, method_4077, getTexture, func_110775_a
void (EntityPainting, int, int, Sprite, Sprite): a, method_4074, method_4074, func_217762_a
void (Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, func_217762_a
void (EntityPainting, float, float): a, method_4076, method_4076, func_77008_a
void (Painting, float, float): a, setBrightness, method_4076, func_77008_a
1.14.3
名称
dqo
dqs
net.minecraft.client.render.entity.PaintingEntityRenderer
字段
构造函数
方法
void (EntityPainting, double, double, double, float, float): a, method_4075, func_76986_a
void (EntityPainting, double, double, double, float, float): a, method_4075, method_4075, func_76986_a
MinecraftKey (EntityPainting): a, method_4077, func_110775_a
MinecraftKey (EntityPainting): a, method_4077, method_4077, func_110775_a
void (EntityPainting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, method_4074, func_217762_a
void (EntityPainting, int, int, Sprite, Sprite): a, method_4074, method_4074, func_217762_a
void (EntityPainting, float, float): a, method_4076, func_77008_a
void (EntityPainting, float, float): a, method_4076, method_4076, func_77008_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dql
dqo
字段
构造函数
方法
1.14
名称
dql
net.minecraft.class_928
net.minecraft.client.renderer.entity.PaintingRenderer
字段
构造函数
方法
void (EntityPainting, double, double, double, float, float): a, method_4075, func_76986_a
MinecraftKey (EntityPainting): a, method_4077, func_110775_a
void (EntityPainting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, method_4074, func_217762_a
void (EntityPainting, float, float): a, method_4076, func_77008_a