历史 - net.minecraft.client.renderer.entity.PaintingRenderer

1.21.11

名称

hpk

hyd

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hfq

hpk

字段

ResourceLocation: a, BACK_SPRITE_LOCATION, field_61800, field_61800, f_414050_

TextureAtlas: f, paintingsAtlas, field_61801, field_61801, f_412945_

构造函数

方法

void (PaintingRenderState, PoseStack, MultiBufferSource, int): a, render, method_4075, render, m_7392_

void (PoseStack, VertexConsumer, int[], int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, renderPainting, m_115558_

void (PaintingRenderState, PoseStack, SubmitNodeCollector, CameraRenderState): a, submit, method_4075, render, m_324479_

void (PoseStack, SubmitNodeCollector, RenderType, int[], int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, renderPainting, m_115558_

1.21.8

名称

hfp

hfq

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gzg

hfp

字段

构造函数

方法

1.21.5

名称

gtq

gzg

字段

构造函数

方法

1.21.4

名称

gtb

gtq

字段

构造函数

方法

1.21.3

名称

glu

gtb

字段

构造函数

方法

ResourceLocation (Painting): a, getTextureLocation, method_4077, getTexture, m_5478_

void (Painting, float, float, PoseStack, MultiBufferSource, int): a, render, method_4075, render, m_7392_

void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, renderPainting, m_115558_

void (PaintingRenderState, PoseStack, MultiBufferSource, int): a, render, method_4075, render, m_7392_

PaintingRenderState (): a, createRenderState, method_62498, createRenderState, m_5478_

void (Painting, PaintingRenderState, float): a, extractRenderState, method_62499, updateRenderState, m_351578_

void (PoseStack, VertexConsumer, int[], int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, renderPainting, m_115558_

1.21.1

名称

字段

构造函数

方法

1.21

名称

gkk

glu

字段

构造函数

方法

1.20.6

名称

fzx

gkk

字段

构造函数

方法

void (org.joml.Matrix4f, org.joml.Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, vertex, m_253084_

void (PoseStack$Pose, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, vertex, m_253084_

1.20.4

名称

fur

fzx

字段

构造函数

方法

1.20.2

名称

fqi

fur

字段

构造函数

方法

1.20.1

名称

foo

fqi

字段

构造函数

方法

1.19.4

名称

fka

foo

字段

构造函数

方法

1.19.3

名称

ffv

fka

字段

构造函数

方法

void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, vertex, m_115536_

void (org.joml.Matrix4f, org.joml.Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, vertex, m_253084_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

fdx

ffv

字段

构造函数

方法

1.19

名称

ewt

fdx

字段

构造函数

方法

1.18.2

名称

evm

ewt

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

eth

evm

字段

构造函数

方法

1.17.1

名称

etg

eth

字段

构造函数

方法

void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, method_4074, m_115558_

void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, renderPainting, m_115558_

void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, method_23188, m_115536_

void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, vertex, m_115536_

1.17

名称

efz

etg

net.minecraft.client.renderer.entity.PaintingRenderer

net.minecraft.src.C_4366_

字段

构造函数

(EntityRenderDispatcher)

(EntityRendererProvider$Context)

方法

ResourceLocation (Painting): a, getTextureLocation, method_4077, getTexture, func_110775_a

ResourceLocation (Painting): a, getTextureLocation, method_4077, getTexture, m_5478_

void (Painting, float, float, PoseStack, MultiBufferSource, int): a, render, method_4075, render, func_225623_a_

void (Painting, float, float, PoseStack, MultiBufferSource, int): a, render, method_4075, render, m_7392_

void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, method_4074, func_229122_a_

void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, method_4074, m_115558_

void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, method_23188, func_229121_a_

void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, method_23188, m_115536_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

efr

efz

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ehs

efr

字段

构造函数

方法

1.16.1

名称

dwk

ehs

字段

构造函数

方法

void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, func_229122_a_

void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, method_4074, func_229122_a_

void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, func_229121_a_

void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, method_23188, func_229121_a_

1.15.2

名称

dwh

dwk

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dtg

dwh

字段

构造函数

方法

void (Painting, double, double, double, float, float): a, render, method_4075, render, func_76986_a

void (Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, func_217762_a

void (Painting, float, float): a, setBrightness, method_4076, func_77008_a

void (Painting, float, float, PoseStack, MultiBufferSource, int): a, render, method_4075, render, func_225623_a_

void (PoseStack, VertexConsumer, Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, func_229122_a_

void (Matrix4f, Matrix3f, VertexConsumer, float, float, float, float, float, int, int, int, int): a, vertex, method_23188, func_229121_a_

1.14.4

名称

dqs

dtg

net.minecraft.client.renderer.entity.PaintingRenderer

字段

构造函数

方法

void (EntityPainting, double, double, double, float, float): a, method_4075, method_4075, func_76986_a

void (Painting, double, double, double, float, float): a, render, method_4075, render, func_76986_a

MinecraftKey (EntityPainting): a, method_4077, method_4077, func_110775_a

ResourceLocation (Painting): a, getTextureLocation, method_4077, getTexture, func_110775_a

void (EntityPainting, int, int, Sprite, Sprite): a, method_4074, method_4074, func_217762_a

void (Painting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, renderPainting, method_4074, func_217762_a

void (EntityPainting, float, float): a, method_4076, method_4076, func_77008_a

void (Painting, float, float): a, setBrightness, method_4076, func_77008_a

1.14.3

名称

dqo

dqs

net.minecraft.client.render.entity.PaintingEntityRenderer

字段

构造函数

方法

void (EntityPainting, double, double, double, float, float): a, method_4075, func_76986_a

void (EntityPainting, double, double, double, float, float): a, method_4075, method_4075, func_76986_a

MinecraftKey (EntityPainting): a, method_4077, func_110775_a

MinecraftKey (EntityPainting): a, method_4077, method_4077, func_110775_a

void (EntityPainting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, method_4074, func_217762_a

void (EntityPainting, int, int, Sprite, Sprite): a, method_4074, method_4074, func_217762_a

void (EntityPainting, float, float): a, method_4076, func_77008_a

void (EntityPainting, float, float): a, method_4076, method_4076, func_77008_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dql

dqo

字段

构造函数

方法

1.14

名称

dql

net.minecraft.class_928

net.minecraft.client.renderer.entity.PaintingRenderer

字段

构造函数

(EntityRendererManager)

方法

void (EntityPainting, double, double, double, float, float): a, method_4075, func_76986_a

MinecraftKey (EntityPainting): a, method_4077, func_110775_a

void (EntityPainting, int, int, TextureAtlasSprite, TextureAtlasSprite): a, method_4074, func_217762_a

void (EntityPainting, float, float): a, method_4076, func_77008_a