历史 - net.minecraft.client.gui.screens.inventory.tooltip.ClientBundleTooltip

1.21.11

名称

gpm

gvg

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

ghv

gpm

字段

构造函数

方法

1.21.8

名称

ghu

ghv

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gca

ghu

字段

构造函数

方法

1.21.5

名称

fwu

gca

字段

构造函数

方法

1.21.4

名称

fwg

fwu

字段

构造函数

方法

1.21.3

名称

fql

fwg

字段

int: b, MARGIN_Y, field_32381, field_32381, f_169864_

int: c, BORDER_WIDTH, field_32382, field_32382, f_169865_

int: d, SLOT_SIZE_X, field_32384, WIDTH_PER_COLUMN, f_169867_

int: e, SLOT_SIZE_Y, field_32385, HEIGHT_PER_ROW, f_169868_

ResourceLocation: a, BACKGROUND_SPRITE, field_45506, BACKGROUND_TEXTURE, f_291762_

BundleContents: f, contents, field_49537, bundleContents, f_314813_

BundleContents: r, contents, field_49537, bundleContents, f_314813_

ResourceLocation: a, PROGRESSBAR_BORDER_SPRITE, field_52812, BUNDLE_PROGRESS_BAR_BORDER_TEXTURE, f_346722_

ResourceLocation: b, PROGRESSBAR_FILL_SPRITE, field_54011, BUNDLE_PROGRESS_BAR_FILL_TEXTURE, f_349153_

ResourceLocation: c, PROGRESSBAR_FULL_SPRITE, field_54012, BUNDLE_PROGRESS_BAR_FULL_TEXTURE, f_346750_

ResourceLocation: d, SLOT_HIGHLIGHT_BACK_SPRITE, field_54270, BUNDLE_SLOT_HIGHLIGHT_BACK_TEXTURE, f_348770_

ResourceLocation: e, SLOT_HIGHLIGHT_FRONT_SPRITE, field_54271, BUNDLE_SLOT_HIGHLIGHT_FRONT_TEXTURE, f_347527_

ResourceLocation: f, SLOT_BACKGROUND_SPRITE, field_54972, BUNDLE_SLOT_BACKGROUND_TEXTURE, f_349561_

int: g, SLOT_MARGIN, field_52813, SLOTS_PER_ROW, f_348151_

int: h, SLOT_SIZE, field_52814, SLOT_DIMENSION, f_347980_

int: i, GRID_WIDTH, field_52815, ROW_WIDTH, f_347784_

int: j, PROGRESSBAR_HEIGHT, field_52816, field_52816, f_347154_

int: k, PROGRESSBAR_WIDTH, field_52817, field_52817, f_347269_

int: l, PROGRESSBAR_BORDER, field_52818, field_52818, f_346222_

int: m, PROGRESSBAR_FILL_MAX, field_52819, PROGRESS_BAR_WIDTH, f_347720_

int: n, PROGRESSBAR_MARGIN_Y, field_52820, field_52820, f_347209_

Component: o, BUNDLE_FULL_TEXT, field_52821, BUNDLE_FULL, f_347992_

Component: p, BUNDLE_EMPTY_TEXT, field_52822, BUNDLE_EMPTY, f_347103_

Component: q, BUNDLE_EMPTY_DESCRIPTION, field_52823, BUNDLE_EMPTY_DESCRIPTION, f_347622_

构造函数

方法

int (): a, getHeight, method_32661, getHeight, m_142103_

int (Font): a, getWidth, method_32664, getWidth, m_142069_

int (Font): b, getWidth, method_32664, getWidth, m_142069_

int (): d, gridSizeX, method_33289, getColumns, m_169910_

int (): e, gridSizeY, method_33290, getRows, m_169911_

int (): d, gridSizeY, method_33290, getRows, m_169911_

void (Font, int, int, GuiGraphics): a, renderImage, method_32666, drawItems, m_183452_

void (int, int, int, boolean, GuiGraphics, Font): a, renderSlot, method_33287, drawSlot, m_280665_

void (GuiGraphics, int, int, ClientBundleTooltip$Texture): a, blit, method_33288, draw, m_280004_

int (): b, backgroundWidth, method_52755, getColumnsWidth, m_292864_

int (): c, backgroundHeight, method_52756, getRowsHeight, m_292611_

int (): b, backgroundHeight, method_52756, getHeightOfNonEmpty, m_292611_

int (Font): a, getHeight, method_32661, getHeight, m_142103_

boolean (): a, showTooltipWithItemInHand, method_62003, isSticky, m_353056_

int (Font): c, getEmptyBundleBackgroundHeight, method_62016, getHeightOfEmpty, m_355218_

int (): c, itemGridHeight, method_62015, getRowsHeight, m_354323_

int (int): a, getContentXOffset, method_63508, getXMargin, m_355408_

int (): e, slotCount, method_62019, getNumVisibleSlots, m_352049_

void (Font, int, int, int, int, GuiGraphics): a, renderImage, method_32666, drawItems, m_183452_

void (Font, int, int, int, int, GuiGraphics): b, renderEmptyBundleTooltip, method_62014, drawEmptyTooltip, m_353567_

void (Font, int, int, int, int, GuiGraphics): c, renderBundleWithItemsTooltip, method_62017, drawNonEmptyTooltip, m_352103_

List<ItemStack> (int): b, getShownItems, method_62004, firstStacksInContents, m_353640_

boolean (boolean, int, int): a, shouldRenderSurplusText, method_62012, shouldDrawExtraItemsCount, m_352294_

boolean (List<ItemStack>, int): a, shouldRenderItemSlot, method_62011, shouldDrawItem, m_357405_

int (List<ItemStack>): a, getAmountOfHiddenItems, method_62010, numContentItemsAfter, m_353429_

void (int, int, int, List<ItemStack>, int, Font, GuiGraphics): a, renderSlot, method_62006, drawItem, m_280665_

void (int, int, int, Font, GuiGraphics): a, renderCount, method_62005, drawExtraItemsCount, m_357468_

void (Font, GuiGraphics, int, int, int): a, drawSelectedItemTooltip, method_62009, drawSelectedItemTooltip, m_356570_

void (int, int, Font, GuiGraphics): a, drawProgressbar, method_62007, drawProgressBar, m_352353_

void (int, int, Font, GuiGraphics): b, drawEmptyBundleDescriptionText, method_62013, drawEmptyDescription, m_355694_

int (Font): d, getEmptyBundleDescriptionTextHeight, method_62018, getDescriptionHeight, m_354795_

int (): f, getProgressBarFill, method_62020, getProgressBarFill, m_352861_

ResourceLocation (): g, getProgressBarTexture, method_63509, getProgressBarFillTexture, m_354670_

Component (): h, getProgressBarFillText, method_62021, getProgressBarLabel, m_352619_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fpv

fql

字段

BundleContents: f, contents, field_49537, field_49537, f_314813_

BundleContents: f, contents, field_49537, bundleContents, f_314813_

构造函数

方法

1.20.6

名称

ffr

fpv

字段

NonNullList<ItemStack>: f, items, field_27995, inventory, f_169869_

int: g, weight, field_28360, occupancy, f_169870_

BundleContents: f, contents, field_49537, field_49537, f_314813_

构造函数

(BundleTooltip)

(BundleContents)

方法

1.20.4

名称

fay

ffr

字段

构造函数

方法

1.20.2

名称

exf

fay

字段

ResourceLocation: a, TEXTURE_LOCATION, field_28359, TEXTURE, f_169863_

int: d, TEX_SIZE, field_32383, TEXTURE_SIZE, f_169866_

int: e, SLOT_SIZE_X, field_32384, WIDTH_PER_COLUMN, f_169867_

int: d, SLOT_SIZE_X, field_32384, WIDTH_PER_COLUMN, f_169867_

int: f, SLOT_SIZE_Y, field_32385, HEIGHT_PER_ROW, f_169868_

int: e, SLOT_SIZE_Y, field_32385, HEIGHT_PER_ROW, f_169868_

NonNullList<ItemStack>: g, items, field_27995, inventory, f_169869_

NonNullList<ItemStack>: f, items, field_27995, inventory, f_169869_

int: h, weight, field_28360, occupancy, f_169870_

int: g, weight, field_28360, occupancy, f_169870_

ResourceLocation: a, BACKGROUND_SPRITE, field_45506, BACKGROUND_TEXTURE, f_291762_

构造函数

方法

int (): b, gridSizeX, method_33289, getColumns, m_169910_

int (): d, gridSizeX, method_33289, getColumns, m_169910_

int (): c, gridSizeY, method_33290, getRows, m_169911_

int (): e, gridSizeY, method_33290, getRows, m_169911_

void (int, int, int, int, GuiGraphics): a, drawBorder, method_33286, drawOutline, m_275840_

int (): b, backgroundWidth, method_52755, getColumnsWidth, m_292864_

int (): c, backgroundHeight, method_52756, getRowsHeight, m_292611_

1.20.1

名称

evs

exf

字段

构造函数

方法

void (Font, int, int, PoseStack, ItemRenderer): a, renderImage, method_32666, drawItems, m_183452_

void (int, int, int, boolean, Font, PoseStack, ItemRenderer): a, renderSlot, method_33287, drawSlot, m_275835_

void (int, int, int, int, PoseStack): a, drawBorder, method_33286, drawOutline, m_275840_

void (PoseStack, int, int, ClientBundleTooltip$Texture): a, blit, method_33288, draw, m_275854_

void (Font, int, int, GuiGraphics): a, renderImage, method_32666, drawItems, m_183452_

void (int, int, int, boolean, GuiGraphics, Font): a, renderSlot, method_33287, drawSlot, m_280665_

void (int, int, int, int, GuiGraphics): a, drawBorder, method_33286, drawOutline, m_275840_

void (GuiGraphics, int, int, ClientBundleTooltip$Texture): a, blit, method_33288, draw, m_280004_

1.19.4

名称

ero

evs

字段

构造函数

方法

void (Font, int, int, PoseStack, ItemRenderer, int): a, renderImage, method_32666, drawItems, m_183452_

void (int, int, int, boolean, Font, PoseStack, ItemRenderer, int): a, renderSlot, method_33287, drawSlot, m_194026_

void (int, int, int, int, PoseStack, int): a, drawBorder, method_33286, drawOutline, m_194019_

void (PoseStack, int, int, int, ClientBundleTooltip$Texture): a, blit, method_33288, draw, m_194035_

void (Font, int, int, PoseStack, ItemRenderer): a, renderImage, method_32666, drawItems, m_183452_

void (int, int, int, boolean, Font, PoseStack, ItemRenderer): a, renderSlot, method_33287, drawSlot, m_275835_

void (int, int, int, int, PoseStack): a, drawBorder, method_33286, drawOutline, m_275840_

void (PoseStack, int, int, ClientBundleTooltip$Texture): a, blit, method_33288, draw, m_275854_

1.19.3

名称

enw

ero

字段

构造函数

方法

1.19.2

名称

字段

int: d, TEX_SIZE, field_32383, field_32383, f_169866_

int: d, TEX_SIZE, field_32383, TEXTURE_SIZE, f_169866_

int: e, SLOT_SIZE_X, field_32384, field_32384, f_169867_

int: e, SLOT_SIZE_X, field_32384, WIDTH_PER_COLUMN, f_169867_

int: f, SLOT_SIZE_Y, field_32385, field_32385, f_169868_

int: f, SLOT_SIZE_Y, field_32385, HEIGHT_PER_ROW, f_169868_

构造函数

方法

1.19.1

名称

emt

enw

字段

构造函数

方法

1.19

名称

egg

emt

字段

构造函数

方法

1.18.2

名称

efb

egg

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ecz

efb

字段

构造函数

方法

void (Font, int, int, PoseStack, ItemRenderer, int, TextureManager): a, renderImage, method_32666, drawItems, m_142162_

void (int, int, int, boolean, Font, PoseStack, ItemRenderer, int, TextureManager): a, renderSlot, method_33287, drawSlot, m_169883_

void (int, int, int, int, PoseStack, int, TextureManager): a, drawBorder, method_33286, drawOutline, m_169875_

void (PoseStack, int, int, int, TextureManager, ClientBundleTooltip$Texture): a, blit, method_33288, draw, m_169893_

void (Font, int, int, PoseStack, ItemRenderer, int): a, renderImage, method_32666, drawItems, m_183452_

void (int, int, int, boolean, Font, PoseStack, ItemRenderer, int): a, renderSlot, method_33287, drawSlot, m_194026_

void (int, int, int, int, PoseStack, int): a, drawBorder, method_33286, drawOutline, m_194019_

void (PoseStack, int, int, int, ClientBundleTooltip$Texture): a, blit, method_33288, draw, m_194035_

1.17.1

名称

ecy

ecz

字段

构造函数

方法

1.17

名称

ecy

net.minecraft.client.gui.screens.inventory.tooltip.ClientBundleTooltip

net.minecraft.class_5682

net.minecraft.client.gui.tooltip.BundleTooltipComponent

net.minecraft.src.C_141630_

字段

ResourceLocation: a, TEXTURE_LOCATION, field_28359, TEXTURE, f_169863_

int: b, MARGIN_Y, field_32381, field_32381, f_169864_

int: c, BORDER_WIDTH, field_32382, field_32382, f_169865_

int: d, TEX_SIZE, field_32383, field_32383, f_169866_

int: e, SLOT_SIZE_X, field_32384, field_32384, f_169867_

int: f, SLOT_SIZE_Y, field_32385, field_32385, f_169868_

NonNullList<ItemStack>: g, items, field_27995, inventory, f_169869_

int: h, weight, field_28360, occupancy, f_169870_

构造函数

(BundleTooltip)

方法

int (): a, getHeight, method_32661, getHeight, m_142103_

int (Font): a, getWidth, method_32664, getWidth, m_142069_

void (Font, int, int, PoseStack, ItemRenderer, int, TextureManager): a, renderImage, method_32666, drawItems, m_142162_

void (int, int, int, boolean, Font, PoseStack, ItemRenderer, int, TextureManager): a, renderSlot, method_33287, drawSlot, m_169883_

void (int, int, int, int, PoseStack, int, TextureManager): a, drawBorder, method_33286, drawOutline, m_169875_

void (PoseStack, int, int, int, TextureManager, ClientBundleTooltip$Texture): a, blit, method_33288, draw, m_169893_

int (): b, gridSizeX, method_33289, getColumns, m_169910_

int (): c, gridSizeY, method_33290, getRows, m_169911_