历史 - net.minecraft.advancements.criterion.EntityFlagsPredicate$Builder

1.21.11

名称

bx$a

bq$a

net.minecraft.advancements.critereon.EntityFlagsPredicate$Builder

net.minecraft.advancements.criterion.EntityFlagsPredicate$Builder

net.minecraft.src.C_1065_$C_1066_

net.minecraft.src.C_432254_$C_432819_

net.minecraft.advancements.critereon.CriterionConditionEntityFlags$a

net.minecraft.advancements.criterion.CriterionConditionEntityFlags$a

字段

Optional<Boolean>: b, isOnFire, field_9587, isOnFire, f_33707_

Optional<Boolean>: b, isOnFire, field_9587, isOnFire, f_435204_

Optional<Boolean>: c, isCrouching, field_9586, isSneaking, f_33708_

Optional<Boolean>: c, isCrouching, field_9586, isSneaking, f_435361_

Optional<Boolean>: d, isSprinting, field_9588, isSprinting, f_33709_

Optional<Boolean>: d, isSprinting, field_9588, isSprinting, f_436004_

Optional<Boolean>: e, isSwimming, field_9585, isSwimming, f_33710_

Optional<Boolean>: e, isSwimming, field_9585, isSwimming, f_433872_

Optional<Boolean>: g, isBaby, field_9584, isBaby, f_33711_

Optional<Boolean>: g, isBaby, field_9584, isBaby, f_435618_

Optional<Boolean>: a, isOnGround, field_51567, isOnGround, f_336929_

Optional<Boolean>: a, isOnGround, field_51567, isOnGround, f_436601_

Optional<Boolean>: f, isFlying, field_51568, isFlying, f_337178_

Optional<Boolean>: f, isFlying, field_51568, isFlying, f_437020_

Optional<Boolean>: h, isInWater, field_63273, isInWater, f_436280_

Optional<Boolean>: i, isFallFlying, field_63274, isFallFlying, f_434192_

构造函数

方法

EntityFlagsPredicate$Builder (): a, flags, method_8897, create, m_33713_

EntityFlagsPredicate$Builder (): a, flags, method_8897, create, m_443635_

EntityFlagsPredicate$Builder (Boolean): b, setOnFire, method_8898, onFire, m_33714_

EntityFlagsPredicate$Builder (Boolean): b, setOnFire, method_8898, onFire, m_441051_

EntityFlagsPredicate (): b, build, method_8899, build, m_33716_

EntityFlagsPredicate (): b, build, method_8899, build, m_440945_

EntityFlagsPredicate$Builder (Boolean): g, setIsBaby, method_29935, isBaby, m_33717_

EntityFlagsPredicate$Builder (Boolean): g, setIsBaby, method_29935, isBaby, m_438726_

EntityFlagsPredicate$Builder (Boolean): c, setCrouching, method_35203, sneaking, m_150057_

EntityFlagsPredicate$Builder (Boolean): c, setCrouching, method_35203, sneaking, m_446374_

EntityFlagsPredicate$Builder (Boolean): d, setSprinting, method_35204, sprinting, m_150059_

EntityFlagsPredicate$Builder (Boolean): d, setSprinting, method_35204, sprinting, m_442019_

EntityFlagsPredicate$Builder (Boolean): e, setSwimming, method_35205, swimming, m_150061_

EntityFlagsPredicate$Builder (Boolean): e, setSwimming, method_35205, swimming, m_446396_

EntityFlagsPredicate$Builder (Boolean): a, setOnGround, method_59918, onGround, m_339515_

EntityFlagsPredicate$Builder (Boolean): a, setOnGround, method_59918, onGround, m_439177_

EntityFlagsPredicate$Builder (Boolean): f, setIsFlying, method_59919, flying, m_339329_

EntityFlagsPredicate$Builder (Boolean): f, setIsFlying, method_59919, flying, m_438989_

EntityFlagsPredicate$Builder (Boolean): h, setIsInWater, method_75085, isInWater, m_442295_

EntityFlagsPredicate$Builder (Boolean): i, setIsFallFlying, method_75086, isFallFlying, m_446413_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

字段

构造函数

方法

1.21.5

名称

bv$a

bx$a

字段

构造函数

方法

1.21.4

名称

bu$a

bv$a

字段

构造函数

方法

1.21.3

名称

bt$a

bu$a

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

bs$a

bt$a

字段

Optional<Boolean>: a, isOnFire, field_9587, isOnFire, f_33707_

Optional<Boolean>: b, isOnFire, field_9587, isOnFire, f_33707_

Optional<Boolean>: b, isCrouching, field_9586, isSneaking, f_33708_

Optional<Boolean>: c, isCrouching, field_9586, isSneaking, f_33708_

Optional<Boolean>: c, isSprinting, field_9588, isSprinting, f_33709_

Optional<Boolean>: d, isSprinting, field_9588, isSprinting, f_33709_

Optional<Boolean>: d, isSwimming, field_9585, isSwimming, f_33710_

Optional<Boolean>: e, isSwimming, field_9585, isSwimming, f_33710_

Optional<Boolean>: e, isBaby, field_9584, isBaby, f_33711_

Optional<Boolean>: g, isBaby, field_9584, isBaby, f_33711_

Optional<Boolean>: a, isOnGround, field_51567, isOnGround, f_336929_

Optional<Boolean>: f, isFlying, field_51568, isFlying, f_337178_

构造函数

方法

EntityFlagsPredicate$Builder (Boolean): a, setOnFire, method_8898, onFire, m_33714_

EntityFlagsPredicate$Builder (Boolean): b, setOnFire, method_8898, onFire, m_33714_

EntityFlagsPredicate$Builder (Boolean): e, setIsBaby, method_29935, isBaby, m_33717_

EntityFlagsPredicate$Builder (Boolean): g, setIsBaby, method_29935, isBaby, m_33717_

EntityFlagsPredicate$Builder (Boolean): b, setCrouching, method_35203, sneaking, m_150057_

EntityFlagsPredicate$Builder (Boolean): c, setCrouching, method_35203, sneaking, m_150057_

EntityFlagsPredicate$Builder (Boolean): c, setSprinting, method_35204, sprinting, m_150059_

EntityFlagsPredicate$Builder (Boolean): d, setSprinting, method_35204, sprinting, m_150059_

EntityFlagsPredicate$Builder (Boolean): d, setSwimming, method_35205, swimming, m_150061_

EntityFlagsPredicate$Builder (Boolean): e, setSwimming, method_35205, swimming, m_150061_

EntityFlagsPredicate$Builder (Boolean): a, setOnGround, method_59918, onGround, m_339515_

EntityFlagsPredicate$Builder (Boolean): f, setIsFlying, method_59919, flying, m_339329_

1.20.6

名称

bn$a

bs$a

字段

构造函数

方法

1.20.4

名称

bo$a

bn$a

字段

构造函数

方法

1.20.2

名称

bm$a

bo$a

字段

Boolean: a, isOnFire, field_9587, isOnFire, f_33707_

Boolean: b, isCrouching, field_9586, isSneaking, f_33708_

Boolean: c, isSprinting, field_9588, isSprinting, f_33709_

Boolean: d, isSwimming, field_9585, isSwimming, f_33710_

Boolean: e, isBaby, field_9584, isBaby, f_33711_

Optional<Boolean>: a, isOnFire, field_9587, isOnFire, f_33707_

Optional<Boolean>: b, isCrouching, field_9586, isSneaking, f_33708_

Optional<Boolean>: c, isSprinting, field_9588, isSprinting, f_33709_

Optional<Boolean>: d, isSwimming, field_9585, isSwimming, f_33710_

Optional<Boolean>: e, isBaby, field_9584, isBaby, f_33711_

构造函数

方法

1.20.1

名称

bl$a

bm$a

字段

构造函数

方法

1.19.4

名称

bj$a

bl$a

字段

构造函数

方法

1.19.3

名称

bm$a

bj$a

字段

构造函数

方法

1.19.2

名称

net.minecraft.src.C_1066_

net.minecraft.src.C_1065_$C_1066_

字段

构造函数

方法

1.19.1

名称

字段

构造函数

方法

1.19

名称

net.minecraft.src.C_1065_$C_1066_

net.minecraft.src.C_1066_

字段

构造函数

方法

1.18.2

名称

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bk$a

bm$a

字段

构造函数

方法

1.17.1

名称

字段

构造函数

方法

1.17

名称

be$a

bk$a

net.minecraft.advancements.criterion.EntityFlagsPredicate$Builder

net.minecraft.src.C_1065_$C_1066_

net.minecraft.server.v1_16_R3.CriterionConditionEntityFlags$a

net.minecraft.advancements.critereon.CriterionConditionEntityFlags$a

字段

Boolean: a, isOnFire, field_9587, isOnFire, field_217969_a

Boolean: a, isOnFire, field_9587, isOnFire, f_33707_

Boolean: b, isCrouching, field_9586, isSneaking, field_226570_b_

Boolean: b, isCrouching, field_9586, isSneaking, f_33708_

Boolean: c, isSprinting, field_9588, isSprinting, field_217971_c

Boolean: c, isSprinting, field_9588, isSprinting, f_33709_

Boolean: d, isSwimming, field_9585, isSwimming, field_217972_d

Boolean: d, isSwimming, field_9585, isSwimming, f_33710_

Boolean: e, isBaby, field_9584, isBaby, field_217973_e

Boolean: e, isBaby, field_9584, isBaby, f_33711_

构造函数

方法

EntityFlagsPredicate$Builder (): a, flags, method_8897, create, func_217967_a

EntityFlagsPredicate$Builder (): a, flags, method_8897, create, m_33713_

EntityFlagsPredicate$Builder (Boolean): a, setOnFire, method_8898, onFire, func_217968_a

EntityFlagsPredicate$Builder (Boolean): a, setOnFire, method_8898, onFire, m_33714_

EntityFlagsPredicate (): b, build, method_8899, build, func_217966_b

EntityFlagsPredicate (): b, build, method_8899, build, m_33716_

EntityFlagsPredicate$Builder (Boolean): e, setIsBaby, method_29935, method_29935, func_241396_e_

EntityFlagsPredicate$Builder (Boolean): e, setIsBaby, method_29935, isBaby, m_33717_

EntityFlagsPredicate$Builder (Boolean): b, setCrouching, method_35203, sneaking, m_150057_

EntityFlagsPredicate$Builder (Boolean): c, setSprinting, method_35204, sprinting, m_150059_

EntityFlagsPredicate$Builder (Boolean): d, setSwimming, method_35205, swimming, m_150061_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

net.minecraft.server.v1_16_R2.CriterionConditionEntityFlags$a

net.minecraft.server.v1_16_R3.CriterionConditionEntityFlags$a

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bc$a

be$a

net.minecraft.server.v1_16_R1.CriterionConditionEntityFlags$a

net.minecraft.server.v1_16_R2.CriterionConditionEntityFlags$a

字段

构造函数

方法

1.16.1

名称

az$a

bc$a

net.minecraft.server.v1_15_R1.CriterionConditionEntityFlags$a

net.minecraft.server.v1_16_R1.CriterionConditionEntityFlags$a

字段

构造函数

方法

EntityFlagsPredicate$Builder (Boolean): e, setIsBaby, method_29935, method_29935, func_241396_e_

1.15.2

名称

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

at$a

az$a

net.minecraft.server.v1_14_R1.CriterionConditionEntityFlags$a

net.minecraft.server.v1_15_R1.CriterionConditionEntityFlags$a

字段

Boolean: b, isSneaking, field_9586, isSneaking, field_217970_b

Boolean: b, isCrouching, field_9586, isSneaking, field_226570_b_

构造函数

方法

1.14.4

名称

net.minecraft.advancements.critereon.EntityFlagsPredicate$Builder

字段

Boolean: a, field_9587, isOnFire, field_217969_a

Boolean: a, isOnFire, field_9587, isOnFire, field_217969_a

Boolean: b, field_9586, isSneaking, field_217970_b

Boolean: b, isSneaking, field_9586, isSneaking, field_217970_b

Boolean: c, field_9588, isSprinting, field_217971_c

Boolean: c, isSprinting, field_9588, isSprinting, field_217971_c

Boolean: d, field_9585, isSwimming, field_217972_d

Boolean: d, isSwimming, field_9585, isSwimming, field_217972_d

Boolean: e, field_9584, isBaby, field_217973_e

Boolean: e, isBaby, field_9584, isBaby, field_217973_e

构造函数

方法

CriterionConditionEntityFlags$a (): a, method_8897, create, func_217967_a

EntityFlagsPredicate$Builder (): a, flags, method_8897, create, func_217967_a

CriterionConditionEntityFlags$a (Boolean): a, method_8898, onFire, func_217968_a

EntityFlagsPredicate$Builder (Boolean): a, setOnFire, method_8898, onFire, func_217968_a

CriterionConditionEntityFlags (): b, method_8899, build, func_217966_b

EntityFlagsPredicate (): b, build, method_8899, build, func_217966_b

1.14.3

名称

net.minecraft.predicate.entity.EntityFlagsPredicate$Builder

字段

Boolean: a, field_9587, field_217969_a

Boolean: a, field_9587, isOnFire, field_217969_a

Boolean: b, field_9586, field_217970_b

Boolean: b, field_9586, isSneaking, field_217970_b

Boolean: c, field_9588, field_217971_c

Boolean: c, field_9588, isSprinting, field_217971_c

Boolean: d, field_9585, field_217972_d

Boolean: d, field_9585, isSwimming, field_217972_d

Boolean: e, field_9584, field_217973_e

Boolean: e, field_9584, isBaby, field_217973_e

构造函数

方法

CriterionConditionEntityFlags$a (): a, method_8897, func_217967_a

CriterionConditionEntityFlags$a (): a, method_8897, create, func_217967_a

CriterionConditionEntityFlags$a (Boolean): a, method_8898, func_217968_a

CriterionConditionEntityFlags$a (Boolean): a, method_8898, onFire, func_217968_a

CriterionConditionEntityFlags (): b, method_8899, func_217966_b

CriterionConditionEntityFlags (): b, method_8899, build, func_217966_b

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

字段

构造函数

方法

1.14

名称

at$a

net.minecraft.class_2040$class_2041

net.minecraft.advancements.criterion.EntityFlagsPredicate$Builder

net.minecraft.server.v1_14_R1.CriterionConditionEntityFlags$a

字段

Boolean: a, field_9587, field_217969_a

Boolean: b, field_9586, field_217970_b

Boolean: c, field_9588, field_217971_c

Boolean: d, field_9585, field_217972_d

Boolean: e, field_9584, field_217973_e

构造函数

()

方法

CriterionConditionEntityFlags$a (): a, method_8897, func_217967_a

CriterionConditionEntityFlags$a (Boolean): a, method_8898, func_217968_a

CriterionConditionEntityFlags (): b, method_8899, func_217966_b