历史 - net.minecraft.world.level.biome.CheckerboardColumnBiomeSource

1.21.11

名称

dtb

dxw

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dof

dtb

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dlu

dof

字段

构造函数

方法

1.21.5

名称

dht

dlu

字段

构造函数

方法

1.21.4

名称

dis

dht

字段

构造函数

方法

1.21.3

名称

dee

dis

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ddh

dee

字段

构造函数

方法

1.20.6

名称

cuw

ddh

字段

com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: b, CODEC, field_24715, CODEC, f_48230_

com.mojang.serialization.MapCodec<CheckerboardColumnBiomeSource>: b, CODEC, field_24715, CODEC, f_48230_

构造函数

方法

com.mojang.serialization.Codec<? extends BiomeSource> (): a, codec, method_28442, getCodec, m_5820_

com.mojang.serialization.MapCodec<? extends BiomeSource> (): a, codec, method_28442, getCodec, m_5820_

1.20.4

名称

crb

cuw

字段

构造函数

方法

1.20.2

名称

cns

crb

字段

构造函数

方法

1.20.1

名称

cnn

cns

字段

构造函数

方法

1.19.4

名称

clb

cnn

字段

构造函数

方法

Stream<Holder<Biome>> (): b, collectPossibleBiomes, method_49494, biomeStream, m_274359_

1.19.3

名称

cib

clb

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

che

cib

net.minecraft.world.level.biome.WorldChunkManagerCheckerBoard

字段

构造函数

方法

1.19

名称

cby

che

net.minecraft.world.level.biome.WorldChunkManagerCheckerBoard

字段

构造函数

方法

BiomeSource (long): a, withSeed, method_27985, withSeed, m_7206_

1.18.2

名称

cbg

cby

字段

List<Supplier<Biome>>: c, allowedBiomes, field_9481, biomeArray, f_48231_

HolderSet<Biome>: c, allowedBiomes, field_9481, biomeArray, f_48231_

构造函数

(List<Supplier<Biome>>, int)

(HolderSet<Biome>, int)

方法

Biome (int, int, int, Climate$Sampler): getNoiseBiome, getNoiseBiome, method_38109, getBiome, m_183546_

Holder<Biome> (int, int, int, Climate$Sampler): getNoiseBiome, getNoiseBiome, method_38109, getBiome, m_203407_

1.18.1

名称

字段

构造函数

方法

1.18

名称

bxw

cbg

字段

int: g, bitShift, field_9480, gridSize, f_48232_

int: d, bitShift, field_9480, gridSize, f_48232_

com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: e, CODEC, field_24715, CODEC, f_48230_

com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: b, CODEC, field_24715, CODEC, f_48230_

List<Supplier<Biome>>: f, allowedBiomes, field_9481, biomeArray, f_48231_

List<Supplier<Biome>>: c, allowedBiomes, field_9481, biomeArray, f_48231_

int: h, size, field_24716, scale, f_48233_

int: e, size, field_24716, scale, f_48233_

构造函数

方法

Biome (int, int, int): b, getNoiseBiome, method_16359, getBiomeForNoiseGen, m_7158_, getBiome

Biome (int, int, int, Climate$Sampler): getNoiseBiome, getNoiseBiome, method_38109, getBiome, m_183546_

1.17.1

名称

bxv

bxw

字段

构造函数

方法

1.17

名称

btc

bxv

net.minecraft.world.biome.provider.CheckerboardBiomeProvider

net.minecraft.src.C_1656_

net.minecraft.server.v1_16_R3.WorldChunkManagerCheckerBoard

net.minecraft.world.level.biome.WorldChunkManagerCheckerBoard

字段

int: g, bitShift, field_9480, gridSize, field_205321_c

int: g, bitShift, field_9480, gridSize, f_48232_

com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: e, CODEC, field_24715, CODEC, field_235255_e_

com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: e, CODEC, field_24715, CODEC, f_48230_

List<Supplier<Biome>>: f, allowedBiomes, field_9481, biomeArray, field_205320_b

List<Supplier<Biome>>: f, allowedBiomes, field_9481, biomeArray, f_48231_

int: h, size, field_24716, scale, field_235256_h_

int: h, size, field_24716, scale, f_48233_

构造函数

方法

Biome (int, int, int): b, getNoiseBiome, method_16359, getBiomeForNoiseGen, func_225526_b_, getBiome

Biome (int, int, int): b, getNoiseBiome, method_16359, getBiomeForNoiseGen, m_7158_, getBiome

com.mojang.serialization.Codec<? extends BiomeSource> (): a, codec, method_28442, getCodec, func_230319_a_

com.mojang.serialization.Codec<? extends BiomeSource> (): a, codec, method_28442, getCodec, m_5820_

BiomeSource (long): a, withSeed, method_27985, withSeed, func_230320_a_

BiomeSource (long): a, withSeed, method_27985, withSeed, m_7206_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bsz

btc

net.minecraft.server.v1_16_R2.WorldChunkManagerCheckerBoard

net.minecraft.server.v1_16_R3.WorldChunkManagerCheckerBoard

字段

int: h, size, field_24716, field_24716, field_235256_h_

int: h, size, field_24716, scale, field_235256_h_

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

brn

bsz

net.minecraft.server.v1_16_R1.WorldChunkManagerCheckerBoard

net.minecraft.server.v1_16_R2.WorldChunkManagerCheckerBoard

字段

com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: e, CODEC, field_24715, field_24715, field_235255_e_

com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: e, CODEC, field_24715, CODEC, field_235255_e_

构造函数

方法

com.mojang.serialization.Codec<? extends BiomeSource> (): a, codec, method_28442, method_28442, func_230319_a_

com.mojang.serialization.Codec<? extends BiomeSource> (): a, codec, method_28442, getCodec, func_230319_a_

1.16.1

名称

ble

brn

net.minecraft.server.v1_15_R1.WorldChunkManagerCheckerBoard

net.minecraft.server.v1_16_R1.WorldChunkManagerCheckerBoard

字段

Biome[]: d, allowedBiomes, field_9481, biomeArray, field_205320_b

int: e, bitShift, field_9480, gridSize, field_205321_c

int: g, bitShift, field_9480, gridSize, field_205321_c

com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: e, CODEC, field_24715, field_24715, field_235255_e_

List<Biome>: f, allowedBiomes, field_9481, biomeArray, field_205320_b

int: h, size, field_24716, field_24716, field_235256_h_

构造函数

(CheckerboardBiomeSourceSettings)

(List<Biome>, int)

方法

com.mojang.serialization.Codec<? extends BiomeSource> (): a, codec, method_28442, method_28442, func_230319_a_

BiomeSource (long): a, withSeed, method_27985, withSeed, func_230320_a_

1.15.2

名称

blb

ble

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

biw

blb

net.minecraft.world.level.biome.CheckerboardBiomeSource

net.minecraft.world.level.biome.CheckerboardColumnBiomeSource

net.minecraft.server.v1_14_R1.WorldChunkManagerCheckerBoard

net.minecraft.server.v1_15_R1.WorldChunkManagerCheckerBoard

字段

Biome[]: c, allowedBiomes, field_9481, biomeArray, field_205320_b

Biome[]: d, allowedBiomes, field_9481, biomeArray, field_205320_b

int: d, bitShift, field_9480, gridSize, field_205321_c

int: e, bitShift, field_9480, gridSize, field_205321_c

构造函数

方法

Biome[] (int, int, int, int, boolean): a, getBiomeBlock, method_8760, sampleBiomes, func_201537_a

BlockPos (int, int, int, List<Biome>, Random): a, findBiome, method_8762, locateBiome, func_180630_a

boolean (StructureFeature<?>): a, canGenerateStructure, method_8754, hasStructureFeature, func_205004_a

Set<BlockState> (): b, getSurfaceBlocks, method_8761, getTopMaterials, func_205706_b

Set<Biome> (int, int, int): a, getBiomesWithin, method_8763, getBiomesInArea, func_201538_a

Biome (int, int): a, getBiome, method_16359, getBiome, func_201545_a, getBiome

Biome (int, int, int): b, getNoiseBiome, method_16359, getBiomeForNoiseGen, func_225526_b_, getBiome

1.14.4

名称

bir

biw

net.minecraft.world.level.biome.CheckerboardBiomeSource

字段

BiomeBase[]: c, field_9481, biomes, field_205320_b

Biome[]: c, allowedBiomes, field_9481, biomeArray, field_205320_b

int: d, field_9480, gridSize, field_205321_c

int: d, bitShift, field_9480, gridSize, field_205321_c

构造函数

方法

BiomeBase[] (int, int, int, int, boolean): a, method_8760, sampleBiomes, func_201537_a

Biome[] (int, int, int, int, boolean): a, getBiomeBlock, method_8760, sampleBiomes, func_201537_a

BlockPosition (int, int, int, List<BiomeBase>, Random): a, method_8762, locateBiome, func_180630_a

BlockPos (int, int, int, List<Biome>, Random): a, findBiome, method_8762, locateBiome, func_180630_a

boolean (StructureGenerator<?>): a, method_8754, hasStructureFeature, func_205004_a

boolean (StructureFeature<?>): a, canGenerateStructure, method_8754, hasStructureFeature, func_205004_a

Set<IBlockData> (): b, method_8761, getTopMaterials, func_205706_b

Set<BlockState> (): b, getSurfaceBlocks, method_8761, getTopMaterials, func_205706_b

Set<BiomeBase> (int, int, int): a, method_8763, getBiomesInArea, func_201538_a

Set<Biome> (int, int, int): a, getBiomesWithin, method_8763, getBiomesInArea, func_201538_a

BiomeBase (int, int): a, method_16359, getBiome, func_201545_a, getBiome

Biome (int, int): a, getBiome, method_16359, getBiome, func_201545_a, getBiome

1.14.3

名称

bin

bir

net.minecraft.world.biome.source.CheckerboardBiomeSource

字段

BiomeBase[]: c, field_9481, field_205320_b

BiomeBase[]: c, field_9481, biomes, field_205320_b

int: d, field_9480, field_205321_c

int: d, field_9480, gridSize, field_205321_c

构造函数

方法

BiomeBase[] (int, int, int, int, boolean): a, method_8760, func_201537_a

BiomeBase[] (int, int, int, int, boolean): a, method_8760, sampleBiomes, func_201537_a

BlockPosition (int, int, int, List<BiomeBase>, Random): a, method_8762, func_180630_a

BlockPosition (int, int, int, List<BiomeBase>, Random): a, method_8762, locateBiome, func_180630_a

boolean (StructureGenerator<?>): a, method_8754, func_205004_a

boolean (StructureGenerator<?>): a, method_8754, hasStructureFeature, func_205004_a

Set<IBlockData> (): b, method_8761, func_205706_b

Set<IBlockData> (): b, method_8761, getTopMaterials, func_205706_b

Set<BiomeBase> (int, int, int): a, method_8763, func_201538_a

Set<BiomeBase> (int, int, int): a, method_8763, getBiomesInArea, func_201538_a

BiomeBase (int, int): a, method_16359, func_201545_a, getBiome

BiomeBase (int, int): a, method_16359, getBiome, func_201545_a, getBiome

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bim

bin

字段

构造函数

方法

1.14

名称

azc

bim

net.minecraft.class_1973

net.minecraft.server.v1_13_R2.WorldChunkManagerCheckerBoard

net.minecraft.server.v1_14_R1.WorldChunkManagerCheckerBoard

字段

BiomeBase[]: c, field_205320_b

BiomeBase[]: c, field_9481, field_205320_b

int: d, field_205321_c

int: d, field_9480, field_205321_c

构造函数

方法

BiomeBase (BlockPosition, BiomeBase): a, func_180300_a, getBiome

BiomeBase[] (int, int, int, int): a, func_201535_a, getBiomes

BiomeBase[] (int, int, int, int, boolean): a, func_201537_a

BiomeBase[] (int, int, int, int, boolean): a, method_8760, func_201537_a

BlockPosition (int, int, int, List<BiomeBase>, Random): a, func_180630_a

BlockPosition (int, int, int, List<BiomeBase>, Random): a, method_8762, func_180630_a

boolean (StructureGenerator<?>): a, func_205004_a

boolean (StructureGenerator<?>): a, method_8754, func_205004_a

Set<IBlockData> (): b, func_205706_b

Set<IBlockData> (): b, method_8761, func_205706_b

Set<BiomeBase> (int, int, int): a, func_201538_a

Set<BiomeBase> (int, int, int): a, method_8763, func_201538_a

BiomeBase (int, int): a, method_16359, func_201545_a, getBiome

1.13.2

名称

azb

azc

字段

构造函数

方法

1.13.1

名称

ayv

azb

net.minecraft.server.v1_13_R1.WorldChunkManagerCheckerBoard

net.minecraft.server.v1_13_R2.WorldChunkManagerCheckerBoard

字段

构造函数

方法

1.13

名称

ayv

net.minecraft.world.biome.provider.CheckerboardBiomeProvider

net.minecraft.server.v1_13_R1.WorldChunkManagerCheckerBoard

字段

BiomeBase[]: c, field_205320_b

int: d, field_205321_c

构造函数

(BiomeLayoutCheckerboardConfiguration)

方法

BiomeBase (BlockPosition, BiomeBase): a, func_180300_a, getBiome

BiomeBase[] (int, int, int, int): a, func_201535_a, getBiomes

BiomeBase[] (int, int, int, int, boolean): a, func_201537_a

BlockPosition (int, int, int, List<BiomeBase>, Random): a, func_180630_a

boolean (StructureGenerator<?>): a, func_205004_a

Set<IBlockData> (): b, func_205706_b

Set<BiomeBase> (int, int, int): a, func_201538_a