历史 - net.minecraft.world.level.biome.CheckerboardColumnBiomeSource
1.21.11
名称
dtb
dxw
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
dof
dtb
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dlu
dof
字段
构造函数
方法
1.21.5
名称
dht
dlu
字段
构造函数
方法
1.21.4
名称
dis
dht
字段
构造函数
方法
1.21.3
名称
dee
dis
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ddh
dee
字段
构造函数
方法
1.20.6
名称
cuw
ddh
字段
com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: b, CODEC, field_24715, CODEC, f_48230_
com.mojang.serialization.MapCodec<CheckerboardColumnBiomeSource>: b, CODEC, field_24715, CODEC, f_48230_
构造函数
方法
com.mojang.serialization.Codec<? extends BiomeSource> (): a, codec, method_28442, getCodec, m_5820_
com.mojang.serialization.MapCodec<? extends BiomeSource> (): a, codec, method_28442, getCodec, m_5820_
1.20.4
名称
crb
cuw
字段
构造函数
方法
1.20.2
名称
cns
crb
字段
构造函数
方法
1.20.1
名称
cnn
cns
字段
构造函数
方法
1.19.4
名称
clb
cnn
字段
构造函数
方法
Stream<Holder<Biome>> (): b, collectPossibleBiomes, method_49494, biomeStream, m_274359_
1.19.3
名称
cib
clb
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
che
cib
net.minecraft.world.level.biome.WorldChunkManagerCheckerBoard
字段
构造函数
方法
1.19
名称
cby
che
net.minecraft.world.level.biome.WorldChunkManagerCheckerBoard
字段
构造函数
方法
BiomeSource (long): a, withSeed, method_27985, withSeed, m_7206_
1.18.2
名称
cbg
cby
字段
List<Supplier<Biome>>: c, allowedBiomes, field_9481, biomeArray, f_48231_
HolderSet<Biome>: c, allowedBiomes, field_9481, biomeArray, f_48231_
构造函数
方法
Biome (int, int, int, Climate$Sampler): getNoiseBiome, getNoiseBiome, method_38109, getBiome, m_183546_
Holder<Biome> (int, int, int, Climate$Sampler): getNoiseBiome, getNoiseBiome, method_38109, getBiome, m_203407_
1.18.1
名称
字段
构造函数
方法
1.18
名称
bxw
cbg
字段
int: g, bitShift, field_9480, gridSize, f_48232_
int: d, bitShift, field_9480, gridSize, f_48232_
com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: e, CODEC, field_24715, CODEC, f_48230_
com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: b, CODEC, field_24715, CODEC, f_48230_
List<Supplier<Biome>>: f, allowedBiomes, field_9481, biomeArray, f_48231_
List<Supplier<Biome>>: c, allowedBiomes, field_9481, biomeArray, f_48231_
int: h, size, field_24716, scale, f_48233_
int: e, size, field_24716, scale, f_48233_
构造函数
方法
Biome (int, int, int): b, getNoiseBiome, method_16359, getBiomeForNoiseGen, m_7158_, getBiome
Biome (int, int, int, Climate$Sampler): getNoiseBiome, getNoiseBiome, method_38109, getBiome, m_183546_
1.17.1
名称
bxv
bxw
字段
构造函数
方法
1.17
名称
btc
bxv
net.minecraft.world.biome.provider.CheckerboardBiomeProvider
net.minecraft.src.C_1656_
net.minecraft.server.v1_16_R3.WorldChunkManagerCheckerBoard
net.minecraft.world.level.biome.WorldChunkManagerCheckerBoard
字段
int: g, bitShift, field_9480, gridSize, field_205321_c
int: g, bitShift, field_9480, gridSize, f_48232_
com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: e, CODEC, field_24715, CODEC, field_235255_e_
com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: e, CODEC, field_24715, CODEC, f_48230_
List<Supplier<Biome>>: f, allowedBiomes, field_9481, biomeArray, field_205320_b
List<Supplier<Biome>>: f, allowedBiomes, field_9481, biomeArray, f_48231_
int: h, size, field_24716, scale, field_235256_h_
int: h, size, field_24716, scale, f_48233_
构造函数
方法
Biome (int, int, int): b, getNoiseBiome, method_16359, getBiomeForNoiseGen, func_225526_b_, getBiome
Biome (int, int, int): b, getNoiseBiome, method_16359, getBiomeForNoiseGen, m_7158_, getBiome
com.mojang.serialization.Codec<? extends BiomeSource> (): a, codec, method_28442, getCodec, func_230319_a_
com.mojang.serialization.Codec<? extends BiomeSource> (): a, codec, method_28442, getCodec, m_5820_
BiomeSource (long): a, withSeed, method_27985, withSeed, func_230320_a_
BiomeSource (long): a, withSeed, method_27985, withSeed, m_7206_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bsz
btc
net.minecraft.server.v1_16_R2.WorldChunkManagerCheckerBoard
net.minecraft.server.v1_16_R3.WorldChunkManagerCheckerBoard
字段
int: h, size, field_24716, field_24716, field_235256_h_
int: h, size, field_24716, scale, field_235256_h_
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
brn
bsz
net.minecraft.server.v1_16_R1.WorldChunkManagerCheckerBoard
net.minecraft.server.v1_16_R2.WorldChunkManagerCheckerBoard
字段
com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: e, CODEC, field_24715, field_24715, field_235255_e_
com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: e, CODEC, field_24715, CODEC, field_235255_e_
构造函数
方法
com.mojang.serialization.Codec<? extends BiomeSource> (): a, codec, method_28442, method_28442, func_230319_a_
com.mojang.serialization.Codec<? extends BiomeSource> (): a, codec, method_28442, getCodec, func_230319_a_
1.16.1
名称
ble
brn
net.minecraft.server.v1_15_R1.WorldChunkManagerCheckerBoard
net.minecraft.server.v1_16_R1.WorldChunkManagerCheckerBoard
字段
Biome[]: d, allowedBiomes, field_9481, biomeArray, field_205320_b
int: e, bitShift, field_9480, gridSize, field_205321_c
int: g, bitShift, field_9480, gridSize, field_205321_c
com.mojang.serialization.Codec<CheckerboardColumnBiomeSource>: e, CODEC, field_24715, field_24715, field_235255_e_
List<Biome>: f, allowedBiomes, field_9481, biomeArray, field_205320_b
int: h, size, field_24716, field_24716, field_235256_h_
构造函数
(CheckerboardBiomeSourceSettings)
方法
com.mojang.serialization.Codec<? extends BiomeSource> (): a, codec, method_28442, method_28442, func_230319_a_
BiomeSource (long): a, withSeed, method_27985, withSeed, func_230320_a_
1.15.2
名称
blb
ble
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
biw
blb
net.minecraft.world.level.biome.CheckerboardBiomeSource
net.minecraft.world.level.biome.CheckerboardColumnBiomeSource
net.minecraft.server.v1_14_R1.WorldChunkManagerCheckerBoard
net.minecraft.server.v1_15_R1.WorldChunkManagerCheckerBoard
字段
Biome[]: c, allowedBiomes, field_9481, biomeArray, field_205320_b
Biome[]: d, allowedBiomes, field_9481, biomeArray, field_205320_b
int: d, bitShift, field_9480, gridSize, field_205321_c
int: e, bitShift, field_9480, gridSize, field_205321_c
构造函数
方法
Biome[] (int, int, int, int, boolean): a, getBiomeBlock, method_8760, sampleBiomes, func_201537_a
BlockPos (int, int, int, List<Biome>, Random): a, findBiome, method_8762, locateBiome, func_180630_a
boolean (StructureFeature<?>): a, canGenerateStructure, method_8754, hasStructureFeature, func_205004_a
Set<BlockState> (): b, getSurfaceBlocks, method_8761, getTopMaterials, func_205706_b
Set<Biome> (int, int, int): a, getBiomesWithin, method_8763, getBiomesInArea, func_201538_a
Biome (int, int): a, getBiome, method_16359, getBiome, func_201545_a, getBiome
Biome (int, int, int): b, getNoiseBiome, method_16359, getBiomeForNoiseGen, func_225526_b_, getBiome
1.14.4
名称
bir
biw
net.minecraft.world.level.biome.CheckerboardBiomeSource
字段
BiomeBase[]: c, field_9481, biomes, field_205320_b
Biome[]: c, allowedBiomes, field_9481, biomeArray, field_205320_b
int: d, field_9480, gridSize, field_205321_c
int: d, bitShift, field_9480, gridSize, field_205321_c
构造函数
方法
BiomeBase[] (int, int, int, int, boolean): a, method_8760, sampleBiomes, func_201537_a
Biome[] (int, int, int, int, boolean): a, getBiomeBlock, method_8760, sampleBiomes, func_201537_a
BlockPosition (int, int, int, List<BiomeBase>, Random): a, method_8762, locateBiome, func_180630_a
BlockPos (int, int, int, List<Biome>, Random): a, findBiome, method_8762, locateBiome, func_180630_a
boolean (StructureGenerator<?>): a, method_8754, hasStructureFeature, func_205004_a
boolean (StructureFeature<?>): a, canGenerateStructure, method_8754, hasStructureFeature, func_205004_a
Set<IBlockData> (): b, method_8761, getTopMaterials, func_205706_b
Set<BlockState> (): b, getSurfaceBlocks, method_8761, getTopMaterials, func_205706_b
Set<BiomeBase> (int, int, int): a, method_8763, getBiomesInArea, func_201538_a
Set<Biome> (int, int, int): a, getBiomesWithin, method_8763, getBiomesInArea, func_201538_a
BiomeBase (int, int): a, method_16359, getBiome, func_201545_a, getBiome
Biome (int, int): a, getBiome, method_16359, getBiome, func_201545_a, getBiome
1.14.3
名称
bin
bir
net.minecraft.world.biome.source.CheckerboardBiomeSource
字段
BiomeBase[]: c, field_9481, field_205320_b
BiomeBase[]: c, field_9481, biomes, field_205320_b
int: d, field_9480, field_205321_c
int: d, field_9480, gridSize, field_205321_c
构造函数
方法
BiomeBase[] (int, int, int, int, boolean): a, method_8760, func_201537_a
BiomeBase[] (int, int, int, int, boolean): a, method_8760, sampleBiomes, func_201537_a
BlockPosition (int, int, int, List<BiomeBase>, Random): a, method_8762, func_180630_a
BlockPosition (int, int, int, List<BiomeBase>, Random): a, method_8762, locateBiome, func_180630_a
boolean (StructureGenerator<?>): a, method_8754, func_205004_a
boolean (StructureGenerator<?>): a, method_8754, hasStructureFeature, func_205004_a
Set<IBlockData> (): b, method_8761, func_205706_b
Set<IBlockData> (): b, method_8761, getTopMaterials, func_205706_b
Set<BiomeBase> (int, int, int): a, method_8763, func_201538_a
Set<BiomeBase> (int, int, int): a, method_8763, getBiomesInArea, func_201538_a
BiomeBase (int, int): a, method_16359, func_201545_a, getBiome
BiomeBase (int, int): a, method_16359, getBiome, func_201545_a, getBiome
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
bim
bin
字段
构造函数
方法
1.14
名称
azc
bim
net.minecraft.class_1973
net.minecraft.server.v1_13_R2.WorldChunkManagerCheckerBoard
net.minecraft.server.v1_14_R1.WorldChunkManagerCheckerBoard
字段
BiomeBase[]: c, field_205320_b
BiomeBase[]: c, field_9481, field_205320_b
int: d, field_205321_c
int: d, field_9480, field_205321_c
构造函数
方法
BiomeBase (BlockPosition, BiomeBase): a, func_180300_a, getBiome
BiomeBase[] (int, int, int, int): a, func_201535_a, getBiomes
BiomeBase[] (int, int, int, int, boolean): a, func_201537_a
BiomeBase[] (int, int, int, int, boolean): a, method_8760, func_201537_a
BlockPosition (int, int, int, List<BiomeBase>, Random): a, func_180630_a
BlockPosition (int, int, int, List<BiomeBase>, Random): a, method_8762, func_180630_a
boolean (StructureGenerator<?>): a, func_205004_a
boolean (StructureGenerator<?>): a, method_8754, func_205004_a
Set<IBlockData> (): b, func_205706_b
Set<IBlockData> (): b, method_8761, func_205706_b
Set<BiomeBase> (int, int, int): a, func_201538_a
Set<BiomeBase> (int, int, int): a, method_8763, func_201538_a
BiomeBase (int, int): a, method_16359, func_201545_a, getBiome
1.13.2
名称
azb
azc
字段
构造函数
方法
1.13.1
名称
ayv
azb
net.minecraft.server.v1_13_R1.WorldChunkManagerCheckerBoard
net.minecraft.server.v1_13_R2.WorldChunkManagerCheckerBoard
字段
构造函数
方法
1.13
名称
ayv
net.minecraft.world.biome.provider.CheckerboardBiomeProvider
net.minecraft.server.v1_13_R1.WorldChunkManagerCheckerBoard
字段
BiomeBase[]: c, field_205320_b
int: d, field_205321_c
构造函数
(BiomeLayoutCheckerboardConfiguration)
方法
BiomeBase (BlockPosition, BiomeBase): a, func_180300_a, getBiome
BiomeBase[] (int, int, int, int): a, func_201535_a, getBiomes
BiomeBase[] (int, int, int, int, boolean): a, func_201537_a
BlockPosition (int, int, int, List<BiomeBase>, Random): a, func_180630_a
boolean (StructureGenerator<?>): a, func_205004_a
Set<IBlockData> (): b, func_205706_b