历史 - net.minecraft.world.level.block.EndRodBlock

1.21.11

名称

dxq

ecl

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dss

dxq

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dqg

dss

字段

构造函数

方法

1.21.5

名称

dme

dqg

字段

构造函数

方法

1.21.4

名称

dne

dme

字段

构造函数

方法

1.21.3

名称

dio

dne

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

dhr

dio

字段

构造函数

方法

1.20.6

名称

czg

dhr

字段

构造函数

方法

1.20.4

名称

cvh

czg

字段

com.mojang.serialization.MapCodec<EndRodBlock>: b, CODEC, field_46346, CODEC, f_302667_

构造函数

方法

com.mojang.serialization.MapCodec<EndRodBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

名称

crz

cvh

字段

构造函数

方法

1.20.1

名称

crs

crz

字段

构造函数

方法

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

1.19.4

名称

cpc

crs

字段

构造函数

方法

1.19.3

名称

clz

cpc

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

clc

clz

net.minecraft.world.level.block.BlockEndRod

字段

构造函数

方法

1.19

名称

cfv

clc

net.minecraft.world.level.block.BlockEndRod

字段

构造函数

方法

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

名称

cfd

cfv

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cbu

cfd

字段

构造函数

方法

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

1.17.1

名称

cbt

cbu

字段

构造函数

方法

1.17

名称

bwk

cbt

net.minecraft.class_2337

net.minecraft.class_5551

net.minecraft.block.EndRodBlock

net.minecraft.src.C_1779_

net.minecraft.server.v1_16_R3.BlockEndRod

net.minecraft.world.level.block.BlockEndRod

字段

VoxelShape: b, Y_AXIS_AABB, field_10971, Y_SHAPE, field_185630_a

VoxelShape: c, Z_AXIS_AABB, field_10970, Z_SHAPE, field_185631_b

VoxelShape: d, X_AXIS_AABB, field_10969, X_SHAPE, field_185632_c

构造函数

方法

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_, getPushReaction

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bwh

bwk

net.minecraft.server.v1_16_R2.BlockEndRod

net.minecraft.server.v1_16_R3.BlockEndRod

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bxn

bwh

net.minecraft.server.v1_16_R1.BlockEndRod

net.minecraft.server.v1_16_R2.BlockEndRod

字段

构造函数

方法

1.16.1

名称

brb

bxn

net.minecraft.server.v1_15_R1.BlockEndRod

net.minecraft.server.v1_16_R1.BlockEndRod

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

1.15.2

名称

bqy

brb

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

boo

bqy

net.minecraft.server.v1_14_R1.BlockEndRod

net.minecraft.server.v1_15_R1.BlockEndRod

字段

构造函数

方法

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

1.14.4

名称

boj

boo

net.minecraft.world.level.block.EndRodBlock

字段

VoxelShape: b, field_10971, Y_SHAPE, field_185630_a

VoxelShape: b, Y_AXIS_AABB, field_10971, Y_SHAPE, field_185630_a

VoxelShape: c, field_10970, Z_SHAPE, field_185631_b

VoxelShape: c, Z_AXIS_AABB, field_10970, Z_SHAPE, field_185631_b

VoxelShape: d, field_10969, X_SHAPE, field_185632_c

VoxelShape: d, X_AXIS_AABB, field_10969, X_SHAPE, field_185632_c

构造函数

方法

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, func_185471_a

EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h, getPushReaction

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

TextureType (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

1.14.3

名称

bof

boj

net.minecraft.block.EndRodBlock

字段

VoxelShape: b, field_10971, field_185630_a

VoxelShape: b, field_10971, Y_SHAPE, field_185630_a

VoxelShape: c, field_10970, field_185631_b

VoxelShape: c, field_10970, Z_SHAPE, field_185631_b

VoxelShape: d, field_10969, field_185632_c

VoxelShape: d, field_10969, X_SHAPE, field_185632_c

构造函数

方法

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, rotate, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, mirror, func_185471_a

EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction

EnumPistonReaction (IBlockData): i, method_9527, getPistonBehavior, func_149656_h, getPushReaction

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

TextureType (): c, method_9551, func_180664_k

TextureType (): c, method_9551, getRenderLayer, func_180664_k

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

boe

bof

字段

构造函数

方法

1.14

名称

bel

boe

net.minecraft.class_2337

net.minecraft.block.BlockEndRod

net.minecraft.block.EndRodBlock

net.minecraft.server.v1_13_R2.BlockEndRod

net.minecraft.server.v1_14_R1.BlockEndRod

字段

VoxelShape: b, field_185630_a

VoxelShape: b, field_10971, field_185630_a

VoxelShape: c, field_185631_b

VoxelShape: c, field_10970, field_185631_b

VoxelShape: o, field_185632_c

VoxelShape: d, field_10969, field_185632_c

构造函数

方法

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockRotation): a, method_9598, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

IBlockData (IBlockData, EnumBlockMirror): a, method_9569, func_185471_a

boolean (IBlockData): a, func_149686_d

EnumPistonReaction (IBlockData): j, func_149656_h, getPushReaction

EnumPistonReaction (IBlockData): i, method_9527, func_149656_h, getPushReaction

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

TextureType (): c, func_180664_k

TextureType (): c, method_9551, func_180664_k

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

1.13.2

名称

bek

bel

字段

构造函数

方法

1.13.1

名称

bec

bek

net.minecraft.server.v1_13_R1.BlockEndRod

net.minecraft.server.v1_13_R2.BlockEndRod

字段

VoxelShape: p, field_185632_c

VoxelShape: o, field_185632_c

构造函数

方法

1.13

名称

aqj

bec

net.minecraft.server.v1_12_R1.BlockEndRod

net.minecraft.server.v1_13_R1.BlockEndRod

字段

AxisAlignedBB: a, field_185630_a

AxisAlignedBB: b, field_185631_b

AxisAlignedBB: c, field_185632_c

VoxelShape: b, field_185630_a

VoxelShape: c, field_185631_b

VoxelShape: p, field_185632_c

构造函数

()

(Block$Info)

方法

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

boolean (World, BlockPosition): a, func_176196_c, canPlace

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

EnumPistonReaction (IBlockData): h, func_149656_h

EnumPistonReaction (IBlockData): j, func_149656_h, getPushReaction

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

BlockRenderLayer (): f, func_180664_k

TextureType (): c, func_180664_k

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

aqh

aqj

字段

构造函数

方法

1.12

名称

ang

aqh

net.minecraft.server.v1_11_R1.BlockEndRod

net.minecraft.server.v1_12_R1.BlockEndRod

字段

构造函数

方法

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

ane

ang

字段

构造函数

方法

1.11

名称

alr

ane

net.minecraft.server.v1_10_R1.BlockEndRod

net.minecraft.server.v1_11_R1.BlockEndRod

字段

构造函数

方法

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.10.2

名称

字段

构造函数

方法

1.10

名称

ale

alr

net.minecraft.server.v1_9_R2.BlockEndRod

net.minecraft.server.v1_10_R1.BlockEndRod

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.BlockEndRod

net.minecraft.server.v1_9_R2.BlockEndRod

字段

构造函数

方法

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

void (IBlockData, World, BlockPosition, Block): a, func_189540_a

1.9.2

名称

字段

构造函数

方法

1.9

名称

ale

net.minecraft.block.BlockEndRod

net.minecraft.server.v1_9_R1.BlockEndRod

字段

AxisAlignedBB: a, field_185630_a

AxisAlignedBB: b, field_185631_b

AxisAlignedBB: c, field_185632_c

构造函数

()

方法

IBlockData (IBlockData, EnumBlockRotation): a, func_185499_a

IBlockData (IBlockData, EnumBlockMirror): a, func_185471_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (World, BlockPosition): a, func_176196_c, canPlace

IBlockData (World, BlockPosition, EnumDirection, float, float, float, int, EntityLiving): a, func_180642_a, getPlacedState

void (World, BlockPosition, IBlockData): c, func_176213_c, onPlace

void (World, BlockPosition, IBlockData, Block): a, func_176204_a, doPhysics

IBlockData (int): a, func_176203_a, fromLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

EnumPistonReaction (IBlockData): h, func_149656_h

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

BlockRenderLayer (): f, func_180664_k