历史 - net.minecraft.world.level.block.EndPortalBlock

1.21.11

名称

dxo

ecj

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier, boolean): a, entityInside, method_9548, onEntityCollision, m_49259_

1.21.9

名称

dsq

dxo

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dqe

dsq

字段

构造函数

方法

1.21.5

名称

dmc

dqe

字段

构造函数

方法

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

VoxelShape (BlockState, Level, BlockPos): a_, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_352072_

VoxelShape (BlockState, BlockGetter, BlockPos, Entity): a, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_352072_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

1.21.4

名称

dnc

dmc

字段

构造函数

方法

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

1.21.3

名称

dim

dnc

字段

构造函数

方法

VoxelShape (BlockState, Level, BlockPos): a_, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_352072_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dhp

dim

字段

构造函数

方法

DimensionTransition (ServerLevel, Entity, BlockPos): a, getPortalDestination, method_60770, createTeleportTarget, m_339314_

1.20.6

名称

cze

dhp

字段

构造函数

方法

1.20.4

名称

cvf

cze

字段

VoxelShape: a, SHAPE, field_10959, SHAPE, f_53014_

VoxelShape: b, SHAPE, field_10959, SHAPE, f_53014_

com.mojang.serialization.MapCodec<EndPortalBlock>: a, CODEC, field_46344, CODEC, f_302588_

构造函数

方法

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

com.mojang.serialization.MapCodec<EndPortalBlock> (): a, codec, method_53969, getCodec, m_304657_

ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

1.20.2

名称

crx

cvf

字段

构造函数

方法

1.20.1

名称

crq

crx

字段

构造函数

方法

1.19.4

名称

cpa

crq

字段

构造函数

方法

1.19.3

名称

clx

cpa

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cla

clx

net.minecraft.world.level.block.BlockEnderPortal

字段

构造函数

方法

1.19

名称

cft

cla

net.minecraft.world.level.block.BlockEnderPortal

字段

构造函数

方法

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

名称

cfb

cft

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

cbs

cfb

字段

构造函数

方法

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

1.17.1

名称

cbr

cbs

字段

构造函数

方法

1.17

名称

bwi

cbr

net.minecraft.block.EndPortalBlock

net.minecraft.src.C_1777_

net.minecraft.server.v1_16_R3.BlockEnderPortal

net.minecraft.world.level.block.BlockEnderPortal

字段

VoxelShape: a, SHAPE, field_10959, SHAPE, field_196323_a

VoxelShape: a, SHAPE, field_10959, SHAPE, f_53014_

构造函数

方法

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

boolean (BlockState, Fluid): a, canBeReplaced, method_22358, canBucketPlace, func_225541_a_

boolean (BlockState, Fluid): a, canBeReplaced, method_22358, canBucketPlace, m_5946_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bwf

bwi

net.minecraft.server.v1_16_R2.BlockEnderPortal

net.minecraft.server.v1_16_R3.BlockEnderPortal

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bxl

bwf

net.minecraft.server.v1_16_R1.BlockEnderPortal

net.minecraft.server.v1_16_R2.BlockEnderPortal

字段

构造函数

方法

1.16.1

名称

bqz

bxl

net.minecraft.server.v1_15_R1.BlockEnderPortal

net.minecraft.server.v1_16_R1.BlockEnderPortal

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

1.15.2

名称

bqw

bqz

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bom

bqw

net.minecraft.server.v1_14_R1.BlockEnderPortal

net.minecraft.server.v1_15_R1.BlockEnderPortal

字段

构造函数

方法

boolean (BlockState, Fluid): a, canBeReplaced, method_22358, canBucketPlace, func_225541_a_

1.14.4

名称

boh

bom

net.minecraft.world.level.block.EndPortalBlock

字段

VoxelShape: a, field_10959, SHAPE, field_196323_a

VoxelShape: a, SHAPE, field_10959, SHAPE, field_196323_a

构造函数

方法

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile

void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

1.14.3

名称

bod

boh

net.minecraft.block.EndPortalBlock

字段

VoxelShape: a, field_10959, field_196323_a

VoxelShape: a, field_10959, SHAPE, field_196323_a

构造函数

方法

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile

void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a

void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

boc

bod

字段

构造函数

方法

1.14

名称

bej

boc

net.minecraft.class_2334

net.minecraft.block.BlockEndPortal

net.minecraft.block.EndPortalBlock

net.minecraft.server.v1_13_R2.BlockEnderPortal

net.minecraft.server.v1_14_R1.BlockEnderPortal

字段

VoxelShape: a, field_196323_a

VoxelShape: a, field_10959, field_196323_a

构造函数

方法

boolean (IBlockData): a, func_149686_d

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

TileEntity (IBlockAccess): a, func_196283_a_

TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

int (IBlockData, Random): a, func_196264_a

void (IBlockData, World, BlockPosition, Entity): a, func_196262_a

void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a

VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a

1.13.2

名称

bei

bej

字段

构造函数

方法

1.13.1

名称

bea

bei

net.minecraft.server.v1_13_R1.BlockEnderPortal

net.minecraft.server.v1_13_R2.BlockEnderPortal

字段

构造函数

方法

1.13

名称

aqh

bea

net.minecraft.server.v1_12_R1.BlockEnderPortal

net.minecraft.server.v1_13_R1.BlockEnderPortal

字段

AxisAlignedBB: a, field_185568_a

VoxelShape: a, field_196323_a

构造函数

(Material)

(Block$Info)

方法

TileEntity (World, int): a, func_149915_a

int (Random): a, func_149745_a

void (World, BlockPosition, IBlockData, Entity): a, func_180634_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

boolean (IBlockData): a, func_149686_d

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

void (IBlockData, World, BlockPosition, Random): c, func_180655_c

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g

TileEntity (IBlockAccess): a, func_196283_a_

VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b

int (IBlockData, Random): a, func_196264_a

void (IBlockData, World, BlockPosition, Entity): a, func_196262_a

ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

aqf

aqh

字段

构造函数

方法

1.12

名称

ane

aqf

net.minecraft.server.v1_11_R1.BlockEnderPortal

net.minecraft.server.v1_12_R1.BlockEnderPortal

字段

构造函数

方法

MaterialMapColor (IBlockData): r, func_180659_g

MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g

EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

anc

ane

字段

构造函数

方法

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a

1.11

名称

alp

anc

net.minecraft.server.v1_10_R1.BlockEnderPortal

net.minecraft.server.v1_11_R1.BlockEnderPortal

字段

构造函数

方法

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

1.10.2

名称

字段

构造函数

方法

1.10

名称

alc

alp

net.minecraft.server.v1_9_R2.BlockEnderPortal

net.minecraft.server.v1_10_R1.BlockEnderPortal

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.BlockEnderPortal

net.minecraft.server.v1_9_R2.BlockEnderPortal

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

agn

alc

net.minecraft.server.v1_8_R3.BlockEnderPortal

net.minecraft.server.v1_9_R1.BlockEnderPortal

字段

AxisAlignedBB: a, field_185568_a

构造函数

方法

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

MaterialMapColor (IBlockData): g, func_180659_g

MaterialMapColor (IBlockData): r, func_180659_g

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

Item (World, BlockPosition): c, func_180665_b

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a

boolean (IBlockData): b, func_149662_c

boolean (IBlockData): c, func_149686_d

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

void (IBlockData, World, BlockPosition, Random): a, func_180655_c

1.8.8

名称

agn

net.minecraft.block.BlockEndPortal

net.minecraft.server.v1_8_R3.BlockEnderPortal

字段

构造函数

(Material)

方法

TileEntity (World, int): a, func_149915_a

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a

boolean (): c, func_149662_c

boolean (): d, func_149686_d

int (Random): a, func_149745_a

void (World, BlockPosition, IBlockData, Entity): a, func_180634_a

MaterialMapColor (IBlockData): g, func_180659_g

boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a

void (World, BlockPosition, IBlockData, Random): c, func_180655_c

Item (World, BlockPosition): c, func_180665_b