历史 - net.minecraft.world.level.block.EndPortalBlock
1.21.11
名称
dxo
ecj
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier, boolean): a, entityInside, method_9548, onEntityCollision, m_49259_
1.21.9
名称
dsq
dxo
字段
构造函数
方法
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
dqe
dsq
字段
构造函数
方法
1.21.5
名称
dmc
dqe
字段
构造函数
方法
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
VoxelShape (BlockState, Level, BlockPos): a_, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_352072_
VoxelShape (BlockState, BlockGetter, BlockPos, Entity): a, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_352072_
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_
1.21.4
名称
dnc
dmc
字段
构造函数
方法
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
1.21.3
名称
dim
dnc
字段
构造函数
方法
VoxelShape (BlockState, Level, BlockPos): a_, getEntityInsideCollisionShape, method_64022, getInsideCollisionShape, m_352072_
1.21.1
名称
字段
构造函数
方法
1.21
名称
dhp
dim
字段
构造函数
方法
DimensionTransition (ServerLevel, Entity, BlockPos): a, getPortalDestination, method_60770, createTeleportTarget, m_339314_
1.20.6
名称
cze
dhp
字段
构造函数
方法
1.20.4
名称
cvf
cze
字段
VoxelShape: a, SHAPE, field_10959, SHAPE, f_53014_
VoxelShape: b, SHAPE, field_10959, SHAPE, f_53014_
com.mojang.serialization.MapCodec<EndPortalBlock>: a, CODEC, field_46344, CODEC, f_302588_
构造函数
方法
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
com.mojang.serialization.MapCodec<EndPortalBlock> (): a, codec, method_53969, getCodec, m_304657_
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
1.20.2
名称
crx
cvf
字段
构造函数
方法
1.20.1
名称
crq
crx
字段
构造函数
方法
1.19.4
名称
cpa
crq
字段
构造函数
方法
1.19.3
名称
clx
cpa
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
cla
clx
net.minecraft.world.level.block.BlockEnderPortal
字段
构造函数
方法
1.19
名称
cft
cla
net.minecraft.world.level.block.BlockEnderPortal
字段
构造函数
方法
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
1.18.2
名称
cfb
cft
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
cbs
cfb
字段
构造函数
方法
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
1.17.1
名称
cbr
cbs
字段
构造函数
方法
1.17
名称
bwi
cbr
net.minecraft.block.EndPortalBlock
net.minecraft.src.C_1777_
net.minecraft.server.v1_16_R3.BlockEnderPortal
net.minecraft.world.level.block.BlockEnderPortal
字段
VoxelShape: a, SHAPE, field_10959, SHAPE, field_196323_a
VoxelShape: a, SHAPE, field_10959, SHAPE, f_53014_
构造函数
方法
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
boolean (BlockState, Fluid): a, canBeReplaced, method_22358, canBucketPlace, func_225541_a_
boolean (BlockState, Fluid): a, canBeReplaced, method_22358, canBucketPlace, m_5946_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_, createTile
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
bwf
bwi
net.minecraft.server.v1_16_R2.BlockEnderPortal
net.minecraft.server.v1_16_R3.BlockEnderPortal
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
bxl
bwf
net.minecraft.server.v1_16_R1.BlockEnderPortal
net.minecraft.server.v1_16_R2.BlockEnderPortal
字段
构造函数
方法
1.16.1
名称
bqz
bxl
net.minecraft.server.v1_15_R1.BlockEnderPortal
net.minecraft.server.v1_16_R1.BlockEnderPortal
字段
构造函数
方法
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
1.15.2
名称
bqw
bqz
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
bom
bqw
net.minecraft.server.v1_14_R1.BlockEnderPortal
net.minecraft.server.v1_15_R1.BlockEnderPortal
字段
构造函数
方法
boolean (BlockState, Fluid): a, canBeReplaced, method_22358, canBucketPlace, func_225541_a_
1.14.4
名称
boh
bom
net.minecraft.world.level.block.EndPortalBlock
字段
VoxelShape: a, field_10959, SHAPE, field_196323_a
VoxelShape: a, SHAPE, field_10959, SHAPE, field_196323_a
构造函数
方法
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_, createTile
void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
1.14.3
名称
bod
boh
net.minecraft.block.EndPortalBlock
字段
VoxelShape: a, field_10959, field_196323_a
VoxelShape: a, field_10959, SHAPE, field_196323_a
构造函数
方法
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, randomDisplayTick, func_180655_c
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
TileEntity (IBlockAccess): a, method_10123, createBlockEntity, func_196283_a_, createTile
void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a
void (IBlockData, World, BlockPosition, Entity): a, method_9548, onEntityCollision, func_196262_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, getPickStack, func_185473_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, getOutlineShape, func_220053_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
boc
bod
字段
构造函数
方法
1.14
名称
bej
boc
net.minecraft.class_2334
net.minecraft.block.BlockEndPortal
net.minecraft.block.EndPortalBlock
net.minecraft.server.v1_13_R2.BlockEnderPortal
net.minecraft.server.v1_14_R1.BlockEnderPortal
字段
VoxelShape: a, field_196323_a
VoxelShape: a, field_10959, field_196323_a
构造函数
方法
boolean (IBlockData): a, func_149686_d
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
void (IBlockData, World, BlockPosition, Random): a, method_9496, func_180655_c
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
TileEntity (IBlockAccess): a, func_196283_a_
TileEntity (IBlockAccess): a, method_10123, func_196283_a_, createTile
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
int (IBlockData, Random): a, func_196264_a
void (IBlockData, World, BlockPosition, Entity): a, func_196262_a
void (IBlockData, World, BlockPosition, Entity): a, method_9548, func_196262_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, method_9574, func_185473_a
VoxelShape (IBlockData, IBlockAccess, BlockPosition, VoxelShapeCollision): a, method_9530, func_220053_a
1.13.2
名称
bei
bej
字段
构造函数
方法
1.13.1
名称
bea
bei
net.minecraft.server.v1_13_R1.BlockEnderPortal
net.minecraft.server.v1_13_R2.BlockEnderPortal
字段
构造函数
方法
1.13
名称
aqh
bea
net.minecraft.server.v1_12_R1.BlockEnderPortal
net.minecraft.server.v1_13_R1.BlockEnderPortal
字段
AxisAlignedBB: a, field_185568_a
VoxelShape: a, field_196323_a
构造函数
(Material)
方法
TileEntity (World, int): a, func_149915_a
int (Random): a, func_149745_a
void (World, BlockPosition, IBlockData, Entity): a, func_180634_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
boolean (IBlockData): a, func_149686_d
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
void (IBlockData, World, BlockPosition, Random): c, func_180655_c
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a
MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g
TileEntity (IBlockAccess): a, func_196283_a_
VoxelShape (IBlockData, IBlockAccess, BlockPosition): a, func_196244_b
int (IBlockData, Random): a, func_196264_a
void (IBlockData, World, BlockPosition, Entity): a, func_196262_a
ItemStack (IBlockAccess, BlockPosition, IBlockData): a, func_185473_a
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
aqf
aqh
字段
构造函数
方法
1.12
名称
ane
aqf
net.minecraft.server.v1_11_R1.BlockEnderPortal
net.minecraft.server.v1_12_R1.BlockEnderPortal
字段
构造函数
方法
MaterialMapColor (IBlockData): r, func_180659_g
MaterialMapColor (IBlockData, IBlockAccess, BlockPosition): c, func_180659_g
EnumBlockFaceShape (IBlockAccess, IBlockData, BlockPosition, EnumDirection): a, func_193383_a
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
anc
ane
字段
构造函数
方法
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity, boolean): a, func_185477_a
1.11
名称
alp
anc
net.minecraft.server.v1_10_R1.BlockEnderPortal
net.minecraft.server.v1_11_R1.BlockEnderPortal
字段
构造函数
方法
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a
1.10.2
名称
字段
构造函数
方法
1.10
名称
alc
alp
net.minecraft.server.v1_9_R2.BlockEnderPortal
net.minecraft.server.v1_10_R1.BlockEnderPortal
字段
构造函数
方法
1.9.4
名称
net.minecraft.server.v1_9_R1.BlockEnderPortal
net.minecraft.server.v1_9_R2.BlockEnderPortal
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
agn
alc
net.minecraft.server.v1_8_R3.BlockEnderPortal
net.minecraft.server.v1_9_R1.BlockEnderPortal
字段
AxisAlignedBB: a, field_185568_a
构造函数
方法
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
MaterialMapColor (IBlockData): g, func_180659_g
MaterialMapColor (IBlockData): r, func_180659_g
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
void (World, BlockPosition, IBlockData, Random): c, func_180655_c
Item (World, BlockPosition): c, func_180665_b
AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a
void (IBlockData, World, BlockPosition, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_185477_a
boolean (IBlockData): b, func_149662_c
boolean (IBlockData): c, func_149686_d
ItemStack (World, BlockPosition, IBlockData): a, func_185473_a
boolean (IBlockData, IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
void (IBlockData, World, BlockPosition, Random): a, func_180655_c
1.8.8
名称
agn
net.minecraft.block.BlockEndPortal
net.minecraft.server.v1_8_R3.BlockEnderPortal
字段
构造函数
(Material)
方法
TileEntity (World, int): a, func_149915_a
void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape
void (World, BlockPosition, IBlockData, AxisAlignedBB, List<AxisAlignedBB>, Entity): a, func_180638_a
boolean (): c, func_149662_c
boolean (): d, func_149686_d
int (Random): a, func_149745_a
void (World, BlockPosition, IBlockData, Entity): a, func_180634_a
MaterialMapColor (IBlockData): g, func_180659_g
boolean (IBlockAccess, BlockPosition, EnumDirection): a, func_176225_a
void (World, BlockPosition, IBlockData, Random): c, func_180655_c
Item (World, BlockPosition): c, func_180665_b