历史 - net.minecraft.world.item.equipment.ArmorMaterial

1.21.11

名称

dpv

dui

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dkz

dpv

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dio

dkz

字段

构造函数

方法

1.21.5

名称

deq

dio

字段

构造函数

方法

Item$Properties (Item$Properties, ArmorType): a, humanoidProperties, method_63991, applySettings, m_356775_

Item$Properties (Item$Properties, HolderSet<EntityType<?>>): a, animalProperties, method_63992, applyBodyArmorSettings, m_357302_

Item$Properties (Item$Properties, Holder<SoundEvent>, boolean, HolderSet<EntityType<?>>): a, animalProperties, method_64503, applyBodyArmorSettings, m_356127_

1.21.4

名称

dfp

deq

字段

ResourceLocation: h, modelId, comp_3168, modelId, f_347289_

ResourceKey<EquipmentAsset>: h, assetId, comp_3168, assetId, f_371301_

构造函数

(int, Map<ArmorType, Integer>, int, Holder<SoundEvent>, float, float, TagKey<Item>, ResourceLocation)

(int, Map<ArmorType, Integer>, int, Holder<SoundEvent>, float, float, TagKey<Item>, ResourceKey<EquipmentAsset>)

方法

ResourceLocation (): h, modelId, comp_3168, modelId, f_347289_

ResourceKey<EquipmentAsset> (): h, assetId, comp_3168, assetId, f_371301_

1.21.3

名称

csg

dfp

net.minecraft.world.item.ArmorMaterial

net.minecraft.world.item.equipment.ArmorMaterial

net.minecraft.item.ArmorMaterial

net.minecraft.item.equipment.ArmorMaterial

net.minecraft.src.C_1315_

net.minecraft.src.C_345702_

net.minecraft.world.item.ArmorMaterial

net.minecraft.world.item.equipment.ArmorMaterial

字段

Map<ArmorItem$Type, Integer>: b, defense, comp_2298, defense, f_316203_

Map<ArmorType, Integer>: b, defense, comp_2298, defense, f_347058_

int: c, enchantmentValue, comp_2299, enchantability, f_313926_

int: c, enchantmentValue, comp_3167, enchantmentValue, f_348662_

Holder<SoundEvent>: d, equipSound, comp_2300, equipSound, f_313996_

Holder<SoundEvent>: d, equipSound, comp_2300, equipSound, f_347962_

Supplier<Ingredient>: e, repairIngredient, comp_2301, repairIngredient, f_315867_

List<ArmorMaterial$Layer>: f, layers, comp_2302, layers, f_315892_

float: g, toughness, comp_2303, toughness, f_316002_

float: e, toughness, comp_2303, toughness, f_347773_

float: h, knockbackResistance, comp_2304, knockbackResistance, f_317001_

float: f, knockbackResistance, comp_2304, knockbackResistance, f_348607_

com.mojang.serialization.Codec<Holder<ArmorMaterial>>: a, CODEC, field_48840, CODEC, f_314133_

int: a, durability, comp_3166, durability, f_347644_

TagKey<Item>: g, repairIngredient, comp_2301, repairIngredient, f_346440_

ResourceLocation: h, modelId, comp_3168, modelId, f_347289_

构造函数

(Map<ArmorItem$Type, Integer>, int, Holder<SoundEvent>, Supplier<Ingredient>, List<ArmorMaterial$Layer>, float, float)

(int, Map<ArmorType, Integer>, int, Holder<SoundEvent>, float, float, TagKey<Item>, ResourceLocation)

方法

int (ArmorItem$Type): a, getDefense, method_48403, getProtection, m_323068_

Map<ArmorItem$Type, Integer> (): a, defense, comp_2298, defense, f_316203_

Map<ArmorType, Integer> (): b, defense, comp_2298, defense, f_347058_

int (): b, enchantmentValue, comp_2299, enchantability, f_313926_

int (): c, enchantmentValue, comp_3167, enchantmentValue, f_348662_

Holder<SoundEvent> (): c, equipSound, comp_2300, equipSound, f_313996_

Holder<SoundEvent> (): d, equipSound, comp_2300, equipSound, f_347962_

Supplier<Ingredient> (): d, repairIngredient, comp_2301, repairIngredient, f_315867_

List<ArmorMaterial$Layer> (): e, layers, comp_2302, layers, f_315892_

float (): f, toughness, comp_2303, toughness, f_316002_

float (): e, toughness, comp_2303, toughness, f_347773_

float (): g, knockbackResistance, comp_2304, knockbackResistance, f_317001_

float (): f, knockbackResistance, comp_2304, knockbackResistance, f_348607_

Item$Properties (Item$Properties, ArmorType): a, humanoidProperties, method_63991, applySettings, m_356775_

Item$Properties (Item$Properties, HolderSet<EntityType<?>>): a, animalProperties, method_63992, applyBodyArmorSettings, m_357302_

Item$Properties (Item$Properties, Holder<SoundEvent>, boolean, HolderSet<EntityType<?>>): a, animalProperties, method_64503, applyBodyArmorSettings, m_356127_

ItemAttributeModifiers (ArmorType): a, createAttributes, method_63993, createAttributeModifiers, m_354119_

int (): a, durability, comp_3166, durability, f_347644_

TagKey<Item> (): g, repairIngredient, comp_2301, repairIngredient, f_346440_

ResourceLocation (): h, modelId, comp_3168, modelId, f_347289_

1.21.1

名称

字段

构造函数

方法

1.21

名称

csh

csg

字段

构造函数

方法

1.20.6

名称

ckj

csh

字段

Map<ArmorItem$Type, Integer>: b, defense, comp_2298, defense, f_316203_

int: c, enchantmentValue, comp_2299, enchantability, f_313926_

Holder<SoundEvent>: d, equipSound, comp_2300, equipSound, f_313996_

Supplier<Ingredient>: e, repairIngredient, comp_2301, repairIngredient, f_315867_

List<ArmorMaterial$Layer>: f, layers, comp_2302, layers, f_315892_

float: g, toughness, comp_2303, toughness, f_316002_

float: h, knockbackResistance, comp_2304, knockbackResistance, f_317001_

com.mojang.serialization.Codec<Holder<ArmorMaterial>>: a, CODEC, field_48840, CODEC, f_314133_

构造函数

(Map<ArmorItem$Type, Integer>, int, Holder<SoundEvent>, Supplier<Ingredient>, List<ArmorMaterial$Layer>, float, float)

方法

int (): a, getEnchantmentValue, method_7699, getEnchantability, m_6646_

SoundEvent (): b, getEquipSound, method_7698, getEquipSound, m_7344_

Ingredient (): d, getRepairIngredient, method_7695, getRepairIngredient, m_6230_

float (): f, getToughness, method_7700, getToughness, m_6651_

String (): e, getName, method_7694, getName, m_6082_

float (): g, getKnockbackResistance, method_24355, getKnockbackResistance, m_6649_

int (ArmorItem$Type): a, getDurabilityForType, method_48402, getDurability, m_266425_

int (ArmorItem$Type): b, getDefenseForType, method_48403, getProtection, m_7366_

int (ArmorItem$Type): a, getDefense, method_48403, getProtection, m_323068_

Map<ArmorItem$Type, Integer> (): a, defense, comp_2298, defense, f_316203_

int (): b, enchantmentValue, comp_2299, enchantability, f_313926_

Holder<SoundEvent> (): c, equipSound, comp_2300, equipSound, f_313996_

Supplier<Ingredient> (): d, repairIngredient, comp_2301, repairIngredient, f_315867_

List<ArmorMaterial$Layer> (): e, layers, comp_2302, layers, f_315892_

float (): f, toughness, comp_2303, toughness, f_316002_

float (): g, knockbackResistance, comp_2304, knockbackResistance, f_317001_

1.20.4

名称

cgq

ckj

字段

构造函数

方法

1.20.2

名称

cdk

cgq

字段

构造函数

方法

1.20.1

名称

cdi

cdk

字段

构造函数

方法

1.19.4

名称

cbj

cdi

字段

构造函数

方法

int (EquipmentSlot): a, getDurabilityForSlot, method_7696, getDurability, m_7366_

int (EquipmentSlot): b, getDefenseForSlot, method_7697, getProtectionAmount, m_7365_

Ingredient (): c, getRepairIngredient, method_7695, getRepairIngredient, m_6230_

Ingredient (): d, getRepairIngredient, method_7695, getRepairIngredient, m_6230_

float (): e, getToughness, method_7700, getToughness, m_6651_

float (): f, getToughness, method_7700, getToughness, m_6651_

String (): d, getName, method_7694, getName, m_6082_

String (): e, getName, method_7694, getName, m_6082_

float (): f, getKnockbackResistance, method_24355, getKnockbackResistance, m_6649_

float (): g, getKnockbackResistance, method_24355, getKnockbackResistance, m_6649_

int (ArmorItem$Type): a, getDurabilityForType, method_48402, getDurability, m_266425_

int (ArmorItem$Type): b, getDefenseForType, method_48403, getProtection, m_7366_

1.19.3

名称

byp

cbj

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bxs

byp

字段

构造函数

方法

1.19

名称

bss

bxs

字段

构造函数

方法

1.18.2

名称

bsa

bss

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

bom

bsa

字段

构造函数

方法

1.17.1

名称

bol

bom

字段

构造函数

方法

1.17

名称

bjz

bol

net.minecraft.item.IArmorMaterial

net.minecraft.src.C_1315_

net.minecraft.server.v1_16_R3.ArmorMaterial

net.minecraft.world.item.ArmorMaterial

字段

构造函数

方法

int (EquipmentSlot): a, getDurabilityForSlot, method_7696, getDurability, func_200896_a

int (EquipmentSlot): a, getDurabilityForSlot, method_7696, getDurability, m_7366_

int (EquipmentSlot): b, getDefenseForSlot, method_7697, getProtectionAmount, func_200902_b

int (EquipmentSlot): b, getDefenseForSlot, method_7697, getProtectionAmount, m_7365_

int (): a, getEnchantmentValue, method_7699, getEnchantability, func_200900_a

int (): a, getEnchantmentValue, method_7699, getEnchantability, m_6646_

SoundEvent (): b, getEquipSound, method_7698, getEquipSound, func_200899_b

SoundEvent (): b, getEquipSound, method_7698, getEquipSound, m_7344_

Ingredient (): c, getRepairIngredient, method_7695, getRepairIngredient, func_200898_c

Ingredient (): c, getRepairIngredient, method_7695, getRepairIngredient, m_6230_

float (): e, getToughness, method_7700, getToughness, func_200901_e

float (): e, getToughness, method_7700, getToughness, m_6651_

String (): d, getName, method_7694, getName, func_200897_d

String (): d, getName, method_7694, getName, m_6082_

float (): f, getKnockbackResistance, method_24355, getKnockbackResistance, func_230304_f_

float (): f, getKnockbackResistance, method_24355, getKnockbackResistance, m_6649_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bjw

bjz

net.minecraft.server.v1_16_R2.ArmorMaterial

net.minecraft.server.v1_16_R3.ArmorMaterial

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

bie

bjw

net.minecraft.server.v1_16_R1.ArmorMaterial

net.minecraft.server.v1_16_R2.ArmorMaterial

字段

构造函数

方法

1.16.1

名称

bch

bie

net.minecraft.server.v1_15_R1.ArmorMaterial

net.minecraft.server.v1_16_R1.ArmorMaterial

字段

构造函数

方法

float (): f, getKnockbackResistance, method_24355, getKnockbackResistance, func_230304_f_

1.15.2

名称

bce

bch

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

bae

bce

net.minecraft.server.v1_14_R1.ArmorMaterial

net.minecraft.server.v1_15_R1.ArmorMaterial

字段

构造函数

方法

1.14.4

名称

azz

bae

net.minecraft.world.item.ArmorMaterial

字段

构造函数

方法

int (EnumItemSlot): a, method_7696, getDurability, func_200896_a

int (EquipmentSlot): a, getDurabilityForSlot, method_7696, getDurability, func_200896_a

int (EnumItemSlot): b, method_7697, getProtectionAmount, func_200902_b

int (EquipmentSlot): b, getDefenseForSlot, method_7697, getProtectionAmount, func_200902_b

int (): a, method_7699, getEnchantability, func_200900_a

int (): a, getEnchantmentValue, method_7699, getEnchantability, func_200900_a

SoundEffect (): b, method_7698, getEquipSound, func_200899_b

SoundEvent (): b, getEquipSound, method_7698, getEquipSound, func_200899_b

RecipeItemStack (): c, method_7695, getRepairIngredient, func_200898_c

Ingredient (): c, getRepairIngredient, method_7695, getRepairIngredient, func_200898_c

float (): e, method_7700, getToughness, func_200901_e

float (): e, getToughness, method_7700, getToughness, func_200901_e

String (): d, method_7694, getName, func_200897_d

String (): d, getName, method_7694, getName, func_200897_d

1.14.3

名称

azw

azz

net.minecraft.item.ArmorMaterial

字段

构造函数

方法

int (EnumItemSlot): a, method_7696, func_200896_a

int (EnumItemSlot): a, method_7696, getDurability, func_200896_a

int (EnumItemSlot): b, method_7697, func_200902_b

int (EnumItemSlot): b, method_7697, getProtectionAmount, func_200902_b

int (): a, method_7699, func_200900_a

int (): a, method_7699, getEnchantability, func_200900_a

SoundEffect (): b, method_7698, func_200899_b

SoundEffect (): b, method_7698, getEquipSound, func_200899_b

RecipeItemStack (): c, method_7695, func_200898_c

RecipeItemStack (): c, method_7695, getRepairIngredient, func_200898_c

float (): e, method_7700, func_200901_e

float (): e, method_7700, getToughness, func_200901_e

String (): d, method_7694, func_200897_d

String (): d, method_7694, getName, func_200897_d

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

azv

azw

字段

构造函数

方法

1.14

名称

arc

azv

net.minecraft.class_1741

net.minecraft.server.v1_13_R2.ArmorMaterial

net.minecraft.server.v1_14_R1.ArmorMaterial

字段

构造函数

方法

int (EnumItemSlot): a, func_200896_a

int (EnumItemSlot): a, method_7696, func_200896_a

int (EnumItemSlot): b, func_200902_b

int (EnumItemSlot): b, method_7697, func_200902_b

int (): a, func_200900_a

int (): a, method_7699, func_200900_a

SoundEffect (): b, func_200899_b

SoundEffect (): b, method_7698, func_200899_b

RecipeItemStack (): c, func_200898_c

RecipeItemStack (): c, method_7695, func_200898_c

float (): e, func_200901_e

float (): e, method_7700, func_200901_e

String (): d, func_200897_d

String (): d, method_7694, func_200897_d

1.13.2

名称

arb

arc

字段

构造函数

方法

1.13.1

名称

aqy

arb

net.minecraft.server.v1_13_R1.ArmorMaterial

net.minecraft.server.v1_13_R2.ArmorMaterial

字段

构造函数

方法

1.13

名称

aqy

net.minecraft.item.IArmorMaterial

net.minecraft.server.v1_13_R1.ArmorMaterial

字段

构造函数

方法

int (EnumItemSlot): a, func_200896_a

int (EnumItemSlot): b, func_200902_b

int (): a, func_200900_a

SoundEffect (): b, func_200899_b

RecipeItemStack (): c, func_200898_c

float (): e, func_200901_e

String (): d, func_200897_d