历史 - net.minecraft.world.entity.NeutralMob

1.21.11

名称

cfb

chq

字段

String: d_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_

String: e_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_

String: h_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_

String: g_, TAG_ANGER_END_TIME, field_63295, ANGER_END_TIME_KEY, f_434266_

long: i_, NO_ANGER_END_TIME, field_63296, NO_ANGER_END_TIME, f_435163_

构造函数

方法

int (): a, getRemainingPersistentAngerTime, method_29507, getAngerTime, m_6784_

void (int): a, setRemainingPersistentAngerTime, method_29514, setAngerTime, m_7870_

UUID (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_

void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_

boolean (): ae_, isAngry, method_29511, hasAngerTime, m_21660_

boolean (): ab_, isAngry, method_29511, hasAngerTime, m_21660_

LivingEntity (): e, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): ag_, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): eF, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): eK, getLastHurtByMob, method_6065, getAttacker, m_21188_

void (ValueOutput): a_, addPersistentAngerSaveData, method_29517, writeAngerToData, m_21678_

void (ValueOutput): b_, addPersistentAngerSaveData, method_29517, writeAngerToData, m_21678_

long (): a, getPersistentAngerEndTime, method_75130, getAngerEndTime, m_439145_

void (long): a, setTimeToRemainAngry, method_75131, setAngerDuration, m_447359_

void (long): b, setPersistentAngerEndTime, method_75132, setAngerEndTime, m_439783_

EntityReference<LivingEntity> (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_

void (EntityReference<LivingEntity>): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_

Level (): ao, level, method_73183, getEntityWorld, m_9236_

boolean (LivingEntity): b, isValidPlayerTarget, method_75880, canAngerAt, m_442674_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

car

cfb

字段

String: j_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_

String: d_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_

String: k_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_

String: e_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_

构造函数

方法

boolean (): ad_, isAngry, method_29511, hasAngerTime, m_21660_

boolean (): ae_, isAngry, method_29511, hasAngerTime, m_21660_

void (): ab_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): ac_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

LivingEntity (): ew, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): eF, getLastHurtByMob, method_6065, getAttacker, m_21188_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

byk

car

字段

String: a_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_

String: j_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_

String: b_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_

String: k_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_

构造函数

方法

void (CompoundTag): a_, addPersistentAngerSaveData, method_29517, writeAngerToNbt, m_21678_

boolean (): ac_, isAngry, method_29511, hasAngerTime, m_21660_

boolean (): ad_, isAngry, method_29511, hasAngerTime, m_21660_

void (): aa_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): ab_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (Level, CompoundTag): a, readPersistentAngerSaveData, method_29512, readAngerFromNbt, m_147285_

LivingEntity (): er, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): ew, getLastHurtByMob, method_6065, getAttacker, m_21188_

void (ValueOutput): a_, addPersistentAngerSaveData, method_29517, writeAngerToData, m_21678_

void (Level, ValueInput): a, readPersistentAngerSaveData, method_29512, readAngerFromData, m_147285_

1.21.5

名称

bvn

byk

字段

构造函数

方法

void (): ad_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): aa_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): ae_, stopBeingAngry, method_29922, stopAnger, m_21662_

void (): i, stopBeingAngry, method_29922, stopAnger, m_21662_

void (Player): c, setLastHurtByPlayer, method_29505, setAttacking, m_6598_

void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_

void (LivingEntity): g, setTarget, method_5980, setTarget, m_6710_

LivingEntity (): O_, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): e, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): ep, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): er, getLastHurtByMob, method_6065, getAttacker, m_21188_

1.21.4

名称

bwl

bvn

字段

构造函数

方法

boolean (): ad_, isAngry, method_29511, hasAngerTime, m_21660_

boolean (): ac_, isAngry, method_29511, hasAngerTime, m_21660_

void (): ae_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): ad_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): af_, stopBeingAngry, method_29922, stopAnger, m_21662_

void (): ae_, stopBeingAngry, method_29922, stopAnger, m_21662_

LivingEntity (): eq, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): ep, getLastHurtByMob, method_6065, getAttacker, m_21188_

1.21.3

名称

btt

bwl

字段

String: c_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_

String: a_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_

String: d_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_

String: b_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_

构造函数

方法

boolean (LivingEntity): a_, isAngryAt, method_29515, shouldAngerAt, m_21674_

boolean (Level): a_, isAngryAtAllPlayers, method_29923, isUniversallyAngry, m_21670_

void (Player): a_, playerDied, method_29516, forgive, m_21676_

void (): Z_, stopBeingAngry, method_29922, stopAnger, m_21662_

void (): af_, stopBeingAngry, method_29922, stopAnger, m_21662_

LivingEntity (): p, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): O_, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): ei, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): eq, getLastHurtByMob, method_6065, getAttacker, m_21188_

boolean (LivingEntity, ServerLevel): a, isAngryAt, method_29515, shouldAngerAt, m_21674_

boolean (ServerLevel): a_, isAngryAtAllPlayers, method_29923, isUniversallyAngry, m_21670_

void (ServerLevel, Player): a_, playerDied, method_29516, forgive, m_21676_

1.21.1

名称

字段

构造函数

方法

1.21

名称

btx

btt

字段

String: b_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_

String: c_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_

String: c_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_

String: d_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_

构造函数

方法

void (CompoundTag): c, addPersistentAngerSaveData, method_29517, writeAngerToNbt, m_21678_

void (CompoundTag): a_, addPersistentAngerSaveData, method_29517, writeAngerToNbt, m_21678_

boolean (): Z_, isAngry, method_29511, hasAngerTime, m_21660_

boolean (): ad_, isAngry, method_29511, hasAngerTime, m_21660_

void (): aa_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): ae_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): V_, stopBeingAngry, method_29922, stopAnger, m_21662_

void (): Z_, stopBeingAngry, method_29922, stopAnger, m_21662_

LivingEntity (): em, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): ei, getLastHurtByMob, method_6065, getAttacker, m_21188_

1.20.6

名称

bms

btx

字段

构造函数

方法

boolean (): aa_, isAngry, method_29511, hasAngerTime, m_21660_

boolean (): Z_, isAngry, method_29511, hasAngerTime, m_21660_

void (): ab_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): aa_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): X_, stopBeingAngry, method_29922, stopAnger, m_21662_

void (): V_, stopBeingAngry, method_29922, stopAnger, m_21662_

LivingEntity (): q, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): p, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): eh, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): em, getLastHurtByMob, method_6065, getAttacker, m_21188_

1.20.4

名称

bjn

bms

字段

String: a_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_

String: b_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_

String: b_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_

String: c_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_

构造函数

方法

boolean (): X_, isAngry, method_29511, hasAngerTime, m_21660_

boolean (): aa_, isAngry, method_29511, hasAngerTime, m_21660_

void (): Y_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): ab_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): U_, stopBeingAngry, method_29922, stopAnger, m_21662_

void (): X_, stopBeingAngry, method_29922, stopAnger, m_21662_

LivingEntity (): eg, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): eh, getLastHurtByMob, method_6065, getAttacker, m_21188_

1.20.2

名称

bgg

bjn

字段

构造函数

方法

boolean (): S_, isAngry, method_29511, hasAngerTime, m_21660_

boolean (): X_, isAngry, method_29511, hasAngerTime, m_21660_

void (): T_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): Y_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): O_, stopBeingAngry, method_29922, stopAnger, m_21662_

void (): U_, stopBeingAngry, method_29922, stopAnger, m_21662_

LivingEntity (): j, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): q, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): ed, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): eg, getLastHurtByMob, method_6065, getAttacker, m_21188_

1.20.1

名称

bge

bgg

字段

构造函数

方法

boolean (Level): b, isAngryAtAllPlayers, method_29923, isUniversallyAngry, m_21670_

boolean (Level): a_, isAngryAtAllPlayers, method_29923, isUniversallyAngry, m_21670_

boolean (): R_, isAngry, method_29511, hasAngerTime, m_21660_

boolean (): S_, isAngry, method_29511, hasAngerTime, m_21660_

void (): S_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): T_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): N_, stopBeingAngry, method_29922, stopAnger, m_21662_

void (): O_, stopBeingAngry, method_29922, stopAnger, m_21662_

void (LivingEntity): i, setTarget, method_5980, setTarget, m_6710_

void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_

LivingEntity (): P_, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): j, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): ea, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): ed, getLastHurtByMob, method_6065, getAttacker, m_21188_

1.19.4

名称

ben

bge

字段

构造函数

方法

boolean (): J_, isAngry, method_29511, hasAngerTime, m_21660_

boolean (): R_, isAngry, method_29511, hasAngerTime, m_21660_

void (): K_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): S_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): H_, stopBeingAngry, method_29922, stopAnger, m_21662_

void (): N_, stopBeingAngry, method_29922, stopAnger, m_21662_

void (Player): d, setLastHurtByPlayer, method_29505, setAttacking, m_6598_

void (Player): c, setLastHurtByPlayer, method_29505, setAttacking, m_6598_

void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_

void (LivingEntity): i, setTarget, method_5980, setTarget, m_6710_

LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): P_, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): dW, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): ea, getLastHurtByMob, method_6065, getAttacker, m_21188_

1.19.3

名称

bcj

ben

字段

构造函数

方法

boolean (): I_, isAngry, method_29511, hasAngerTime, m_21660_

boolean (): J_, isAngry, method_29511, hasAngerTime, m_21660_

void (): J_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): K_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

LivingEntity (): G, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): dR, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): dW, getLastHurtByMob, method_6065, getAttacker, m_21188_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

bbm

bcj

字段

构造函数

方法

LivingEntity (): dS, getLastHurtByMob, method_6065, getAttacker, m_21188_

LivingEntity (): dR, getLastHurtByMob, method_6065, getAttacker, m_21188_

1.19

名称

ayf

bbm

字段

构造函数

方法

void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, m_6598_

void (Player): d, setLastHurtByPlayer, method_29505, setAttacking, m_6598_

LivingEntity (): dM, getLastHurtByMob, method_6065, getAttacker, m_142581_

LivingEntity (): dS, getLastHurtByMob, method_6065, getAttacker, m_21188_

1.18.2

名称

axo

ayf

字段

构造函数

方法

boolean (): H_, isAngry, method_29511, hasAngerTime, m_21660_

boolean (): I_, isAngry, method_29511, hasAngerTime, m_21660_

void (): I_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): J_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): G_, stopBeingAngry, method_29922, stopAnger, m_21662_

void (): H_, stopBeingAngry, method_29922, stopAnger, m_21662_

LivingEntity (): dL, getLastHurtByMob, method_6065, getAttacker, m_142581_

LivingEntity (): dM, getLastHurtByMob, method_6065, getAttacker, m_142581_

1.18.1

名称

字段

构造函数

方法

1.18

名称

aub

axo

字段

构造函数

方法

int (): a, getRemainingPersistentAngerTime, method_29507, getAngerTime, m_6784_, getAnger

int (): a, getRemainingPersistentAngerTime, method_29507, getAngerTime, m_6784_

void (int): a, setRemainingPersistentAngerTime, method_29514, setAngerTime, m_7870_, setAnger

void (int): a, setRemainingPersistentAngerTime, method_29514, setAngerTime, m_7870_

UUID (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_, getAngerTarget

UUID (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_

void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_, setAngerTarget

void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_

void (): c, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, m_6825_, anger

void (): c, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, m_6825_

boolean (): G_, isAngry, method_29511, hasAngerTime, m_21660_, isAngry

boolean (): H_, isAngry, method_29511, hasAngerTime, m_21660_

void (): H_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): I_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): F_, stopBeingAngry, method_29922, stopAnger, m_21662_, pacify

void (): G_, stopBeingAngry, method_29922, stopAnger, m_21662_

void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_, setLastDamager

void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_

void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_, setGoalTarget

void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_

LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_, getGoalTarget

LivingEntity (): G, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): dG, getLastHurtByMob, method_6065, getAttacker, m_142581_, getLastDamager

LivingEntity (): dL, getLastHurtByMob, method_6065, getAttacker, m_142581_

1.17.1

名称

aua

aub

字段

构造函数

方法

1.17

名称

aqs

aua

net.minecraft.entity.IAngerable

net.minecraft.src.C_532_

net.minecraft.server.v1_16_R3.IEntityAngerable

net.minecraft.world.entity.IEntityAngerable

字段

String: a_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_

String: b_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_

构造函数

方法

int (): E_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__, getAnger

int (): a, getRemainingPersistentAngerTime, method_29507, getAngerTime, m_6784_, getAnger

void (int): a_, setRemainingPersistentAngerTime, method_29514, setAngerTime, func_230260_a__, setAnger

void (int): a, setRemainingPersistentAngerTime, method_29514, setAngerTime, m_7870_, setAnger

UUID (): F_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__, getAngerTarget

UUID (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_, getAngerTarget

void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, func_230259_a_, setAngerTarget

void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_, setAngerTarget

void (): G_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__, anger

void (): c, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, m_6825_, anger

void (CompoundTag): c, addPersistentAngerSaveData, method_29517, writeAngerToNbt, func_233682_c_

void (CompoundTag): c, addPersistentAngerSaveData, method_29517, writeAngerToNbt, m_21678_

void (ServerLevel, CompoundTag): a, readPersistentAngerSaveData, method_29512, angerFromTag, func_241358_a_

void (ServerLevel, boolean): a, updatePersistentAnger, method_29510, tickAngerLogic, func_241359_a_

void (ServerLevel, boolean): a, updatePersistentAnger, method_29510, tickAngerLogic, m_21666_

boolean (LivingEntity): a_, isAngryAt, method_29515, shouldAngerAt, func_233680_b_

boolean (LivingEntity): a_, isAngryAt, method_29515, shouldAngerAt, m_21674_

boolean (Level): a, isAngryAtAllPlayers, method_29923, isUniversallyAngry, func_241357_a_

boolean (Level): b, isAngryAtAllPlayers, method_29923, isUniversallyAngry, m_21670_

boolean (): H_, isAngry, method_29511, hasAngerTime, func_233678_J__, isAngry

boolean (): G_, isAngry, method_29511, hasAngerTime, m_21660_, isAngry

void (Player): b, playerDied, method_29516, forgive, func_233681_b_

void (Player): a_, playerDied, method_29516, forgive, m_21676_

void (): I_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, func_241355_J__

void (): H_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_

void (): J_, stopBeingAngry, method_29922, stopAnger, func_241356_K__, pacify

void (): F_, stopBeingAngry, method_29922, stopAnger, m_21662_, pacify

void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, func_70604_c, setLastDamager

void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_, setLastDamager

void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, func_230246_e_

void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, m_6598_

void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget

void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_, setGoalTarget

LivingEntity (): A, getTarget, method_5968, getTarget, func_70638_az, getGoalTarget

LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_, getGoalTarget

void (Level, CompoundTag): a, readPersistentAngerSaveData, method_29512, readAngerFromNbt, m_147285_

LivingEntity (): dG, getLastHurtByMob, method_6065, getAttacker, m_142581_, getLastDamager

boolean (LivingEntity): c, canAttack, method_18395, canTarget, m_6779_

1.16.5

名称

字段

构造函数

方法

void (CompoundTag): c, addPersistentAngerSaveData, method_29517, angerToTag, func_233682_c_

void (CompoundTag): c, addPersistentAngerSaveData, method_29517, writeAngerToNbt, func_233682_c_

1.16.4

名称

aqp

aqs

net.minecraft.server.v1_16_R2.IEntityAngerable

net.minecraft.server.v1_16_R3.IEntityAngerable

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

ape

aqp

net.minecraft.server.v1_16_R1.IEntityAngerable

net.minecraft.server.v1_16_R2.IEntityAngerable

字段

构造函数

方法

int (): F_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__, getAnger

int (): E_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__, getAnger

UUID (): G_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__, getAngerTarget

UUID (): F_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__, getAngerTarget

void (): H_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__, anger

void (): G_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__, anger

boolean (LivingEntity): b, isAngryAt, method_29515, shouldAngerAt, func_233680_b_

boolean (LivingEntity): a_, isAngryAt, method_29515, shouldAngerAt, func_233680_b_

boolean (): I_, isAngry, method_29511, hasAngerTime, func_233678_J__, isAngry

boolean (): H_, isAngry, method_29511, hasAngerTime, func_233678_J__, isAngry

void (): J_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, func_241355_J__

void (): I_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, func_241355_J__

void (): K_, stopBeingAngry, method_29922, stopAnger, func_241356_K__, pacify

void (): J_, stopBeingAngry, method_29922, stopAnger, func_241356_K__, pacify

void (LivingEntity): i, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget

void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget

1.16.1

名称

ape

net.minecraft.world.entity.NeutralMob

net.minecraft.class_5354

net.minecraft.entity.mob.Angerable

net.minecraft.entity.IAngerable

net.minecraft.server.v1_16_R1.IEntityAngerable

字段

构造函数

方法

int (): F_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__, getAnger

void (int): a_, setRemainingPersistentAngerTime, method_29514, setAngerTime, func_230260_a__, setAnger

UUID (): G_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__, getAngerTarget

void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, func_230259_a_, setAngerTarget

void (): H_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__, anger

void (CompoundTag): c, addPersistentAngerSaveData, method_29517, angerToTag, func_233682_c_

void (ServerLevel, CompoundTag): a, readPersistentAngerSaveData, method_29512, angerFromTag, func_241358_a_

void (ServerLevel, boolean): a, updatePersistentAnger, method_29510, tickAngerLogic, func_241359_a_

boolean (LivingEntity): b, isAngryAt, method_29515, shouldAngerAt, func_233680_b_

boolean (Level): a, isAngryAtAllPlayers, method_29923, isUniversallyAngry, func_241357_a_

boolean (): I_, isAngry, method_29511, hasAngerTime, func_233678_J__, isAngry

void (Player): b, playerDied, method_29516, forgive, func_233681_b_

void (): J_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, func_241355_J__

void (): K_, stopBeingAngry, method_29922, stopAnger, func_241356_K__, pacify

void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, func_70604_c, setLastDamager

void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, func_230246_e_

void (LivingEntity): i, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget

LivingEntity (): A, getTarget, method_5968, getTarget, func_70638_az, getGoalTarget