历史 - net.minecraft.world.entity.NeutralMob
1.21.11
名称
cfb
chq
字段
String: d_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_
String: e_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_
String: h_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_
String: g_, TAG_ANGER_END_TIME, field_63295, ANGER_END_TIME_KEY, f_434266_
long: i_, NO_ANGER_END_TIME, field_63296, NO_ANGER_END_TIME, f_435163_
构造函数
方法
int (): a, getRemainingPersistentAngerTime, method_29507, getAngerTime, m_6784_
void (int): a, setRemainingPersistentAngerTime, method_29514, setAngerTime, m_7870_
UUID (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_
void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_
boolean (): ae_, isAngry, method_29511, hasAngerTime, m_21660_
boolean (): ab_, isAngry, method_29511, hasAngerTime, m_21660_
LivingEntity (): e, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): ag_, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): eF, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): eK, getLastHurtByMob, method_6065, getAttacker, m_21188_
void (ValueOutput): a_, addPersistentAngerSaveData, method_29517, writeAngerToData, m_21678_
void (ValueOutput): b_, addPersistentAngerSaveData, method_29517, writeAngerToData, m_21678_
long (): a, getPersistentAngerEndTime, method_75130, getAngerEndTime, m_439145_
void (long): a, setTimeToRemainAngry, method_75131, setAngerDuration, m_447359_
void (long): b, setPersistentAngerEndTime, method_75132, setAngerEndTime, m_439783_
EntityReference<LivingEntity> (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_
void (EntityReference<LivingEntity>): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_
Level (): ao, level, method_73183, getEntityWorld, m_9236_
boolean (LivingEntity): b, isValidPlayerTarget, method_75880, canAngerAt, m_442674_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
car
cfb
字段
String: j_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_
String: d_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_
String: k_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_
String: e_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_
构造函数
方法
boolean (): ad_, isAngry, method_29511, hasAngerTime, m_21660_
boolean (): ae_, isAngry, method_29511, hasAngerTime, m_21660_
void (): ab_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): ac_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
LivingEntity (): ew, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): eF, getLastHurtByMob, method_6065, getAttacker, m_21188_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
byk
car
字段
String: a_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_
String: j_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_
String: b_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_
String: k_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_
构造函数
方法
void (CompoundTag): a_, addPersistentAngerSaveData, method_29517, writeAngerToNbt, m_21678_
boolean (): ac_, isAngry, method_29511, hasAngerTime, m_21660_
boolean (): ad_, isAngry, method_29511, hasAngerTime, m_21660_
void (): aa_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): ab_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (Level, CompoundTag): a, readPersistentAngerSaveData, method_29512, readAngerFromNbt, m_147285_
LivingEntity (): er, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): ew, getLastHurtByMob, method_6065, getAttacker, m_21188_
void (ValueOutput): a_, addPersistentAngerSaveData, method_29517, writeAngerToData, m_21678_
void (Level, ValueInput): a, readPersistentAngerSaveData, method_29512, readAngerFromData, m_147285_
1.21.5
名称
bvn
byk
字段
构造函数
方法
void (): ad_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): aa_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): ae_, stopBeingAngry, method_29922, stopAnger, m_21662_
void (): i, stopBeingAngry, method_29922, stopAnger, m_21662_
void (Player): c, setLastHurtByPlayer, method_29505, setAttacking, m_6598_
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_
void (LivingEntity): g, setTarget, method_5980, setTarget, m_6710_
LivingEntity (): O_, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): e, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): ep, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): er, getLastHurtByMob, method_6065, getAttacker, m_21188_
1.21.4
名称
bwl
bvn
字段
构造函数
方法
boolean (): ad_, isAngry, method_29511, hasAngerTime, m_21660_
boolean (): ac_, isAngry, method_29511, hasAngerTime, m_21660_
void (): ae_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): ad_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): af_, stopBeingAngry, method_29922, stopAnger, m_21662_
void (): ae_, stopBeingAngry, method_29922, stopAnger, m_21662_
LivingEntity (): eq, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): ep, getLastHurtByMob, method_6065, getAttacker, m_21188_
1.21.3
名称
btt
bwl
字段
String: c_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_
String: a_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_
String: d_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_
String: b_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_
构造函数
方法
boolean (LivingEntity): a_, isAngryAt, method_29515, shouldAngerAt, m_21674_
boolean (Level): a_, isAngryAtAllPlayers, method_29923, isUniversallyAngry, m_21670_
void (Player): a_, playerDied, method_29516, forgive, m_21676_
void (): Z_, stopBeingAngry, method_29922, stopAnger, m_21662_
void (): af_, stopBeingAngry, method_29922, stopAnger, m_21662_
LivingEntity (): p, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): O_, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): ei, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): eq, getLastHurtByMob, method_6065, getAttacker, m_21188_
boolean (LivingEntity, ServerLevel): a, isAngryAt, method_29515, shouldAngerAt, m_21674_
boolean (ServerLevel): a_, isAngryAtAllPlayers, method_29923, isUniversallyAngry, m_21670_
void (ServerLevel, Player): a_, playerDied, method_29516, forgive, m_21676_
1.21.1
名称
字段
构造函数
方法
1.21
名称
btx
btt
字段
String: b_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_
String: c_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_
String: c_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_
String: d_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_
构造函数
方法
void (CompoundTag): c, addPersistentAngerSaveData, method_29517, writeAngerToNbt, m_21678_
void (CompoundTag): a_, addPersistentAngerSaveData, method_29517, writeAngerToNbt, m_21678_
boolean (): Z_, isAngry, method_29511, hasAngerTime, m_21660_
boolean (): ad_, isAngry, method_29511, hasAngerTime, m_21660_
void (): aa_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): ae_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): V_, stopBeingAngry, method_29922, stopAnger, m_21662_
void (): Z_, stopBeingAngry, method_29922, stopAnger, m_21662_
LivingEntity (): em, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): ei, getLastHurtByMob, method_6065, getAttacker, m_21188_
1.20.6
名称
bms
btx
字段
构造函数
方法
boolean (): aa_, isAngry, method_29511, hasAngerTime, m_21660_
boolean (): Z_, isAngry, method_29511, hasAngerTime, m_21660_
void (): ab_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): aa_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): X_, stopBeingAngry, method_29922, stopAnger, m_21662_
void (): V_, stopBeingAngry, method_29922, stopAnger, m_21662_
LivingEntity (): q, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): p, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): eh, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): em, getLastHurtByMob, method_6065, getAttacker, m_21188_
1.20.4
名称
bjn
bms
字段
String: a_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_
String: b_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_
String: b_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_
String: c_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_
构造函数
方法
boolean (): X_, isAngry, method_29511, hasAngerTime, m_21660_
boolean (): aa_, isAngry, method_29511, hasAngerTime, m_21660_
void (): Y_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): ab_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): U_, stopBeingAngry, method_29922, stopAnger, m_21662_
void (): X_, stopBeingAngry, method_29922, stopAnger, m_21662_
LivingEntity (): eg, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): eh, getLastHurtByMob, method_6065, getAttacker, m_21188_
1.20.2
名称
bgg
bjn
字段
构造函数
方法
boolean (): S_, isAngry, method_29511, hasAngerTime, m_21660_
boolean (): X_, isAngry, method_29511, hasAngerTime, m_21660_
void (): T_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): Y_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): O_, stopBeingAngry, method_29922, stopAnger, m_21662_
void (): U_, stopBeingAngry, method_29922, stopAnger, m_21662_
LivingEntity (): j, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): q, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): ed, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): eg, getLastHurtByMob, method_6065, getAttacker, m_21188_
1.20.1
名称
bge
bgg
字段
构造函数
方法
boolean (Level): b, isAngryAtAllPlayers, method_29923, isUniversallyAngry, m_21670_
boolean (Level): a_, isAngryAtAllPlayers, method_29923, isUniversallyAngry, m_21670_
boolean (): R_, isAngry, method_29511, hasAngerTime, m_21660_
boolean (): S_, isAngry, method_29511, hasAngerTime, m_21660_
void (): S_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): T_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): N_, stopBeingAngry, method_29922, stopAnger, m_21662_
void (): O_, stopBeingAngry, method_29922, stopAnger, m_21662_
void (LivingEntity): i, setTarget, method_5980, setTarget, m_6710_
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_
LivingEntity (): P_, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): j, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): ea, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): ed, getLastHurtByMob, method_6065, getAttacker, m_21188_
1.19.4
名称
ben
bge
字段
构造函数
方法
boolean (): J_, isAngry, method_29511, hasAngerTime, m_21660_
boolean (): R_, isAngry, method_29511, hasAngerTime, m_21660_
void (): K_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): S_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): H_, stopBeingAngry, method_29922, stopAnger, m_21662_
void (): N_, stopBeingAngry, method_29922, stopAnger, m_21662_
void (Player): d, setLastHurtByPlayer, method_29505, setAttacking, m_6598_
void (Player): c, setLastHurtByPlayer, method_29505, setAttacking, m_6598_
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_
void (LivingEntity): i, setTarget, method_5980, setTarget, m_6710_
LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): P_, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): dW, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): ea, getLastHurtByMob, method_6065, getAttacker, m_21188_
1.19.3
名称
bcj
ben
字段
构造函数
方法
boolean (): I_, isAngry, method_29511, hasAngerTime, m_21660_
boolean (): J_, isAngry, method_29511, hasAngerTime, m_21660_
void (): J_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): K_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
LivingEntity (): G, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): dR, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): dW, getLastHurtByMob, method_6065, getAttacker, m_21188_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
bbm
bcj
字段
构造函数
方法
LivingEntity (): dS, getLastHurtByMob, method_6065, getAttacker, m_21188_
LivingEntity (): dR, getLastHurtByMob, method_6065, getAttacker, m_21188_
1.19
名称
ayf
bbm
字段
构造函数
方法
void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, m_6598_
void (Player): d, setLastHurtByPlayer, method_29505, setAttacking, m_6598_
LivingEntity (): dM, getLastHurtByMob, method_6065, getAttacker, m_142581_
LivingEntity (): dS, getLastHurtByMob, method_6065, getAttacker, m_21188_
1.18.2
名称
axo
ayf
字段
构造函数
方法
boolean (): H_, isAngry, method_29511, hasAngerTime, m_21660_
boolean (): I_, isAngry, method_29511, hasAngerTime, m_21660_
void (): I_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): J_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): G_, stopBeingAngry, method_29922, stopAnger, m_21662_
void (): H_, stopBeingAngry, method_29922, stopAnger, m_21662_
LivingEntity (): dL, getLastHurtByMob, method_6065, getAttacker, m_142581_
LivingEntity (): dM, getLastHurtByMob, method_6065, getAttacker, m_142581_
1.18.1
名称
字段
构造函数
方法
1.18
名称
aub
axo
字段
构造函数
方法
int (): a, getRemainingPersistentAngerTime, method_29507, getAngerTime, m_6784_, getAnger
int (): a, getRemainingPersistentAngerTime, method_29507, getAngerTime, m_6784_
void (int): a, setRemainingPersistentAngerTime, method_29514, setAngerTime, m_7870_, setAnger
void (int): a, setRemainingPersistentAngerTime, method_29514, setAngerTime, m_7870_
UUID (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_, getAngerTarget
UUID (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_
void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_, setAngerTarget
void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_
void (): c, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, m_6825_, anger
void (): c, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, m_6825_
boolean (): G_, isAngry, method_29511, hasAngerTime, m_21660_, isAngry
boolean (): H_, isAngry, method_29511, hasAngerTime, m_21660_
void (): H_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): I_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): F_, stopBeingAngry, method_29922, stopAnger, m_21662_, pacify
void (): G_, stopBeingAngry, method_29922, stopAnger, m_21662_
void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_, setLastDamager
void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_, setGoalTarget
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_
LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_, getGoalTarget
LivingEntity (): G, getTarget, method_5968, getTarget, m_5448_
LivingEntity (): dG, getLastHurtByMob, method_6065, getAttacker, m_142581_, getLastDamager
LivingEntity (): dL, getLastHurtByMob, method_6065, getAttacker, m_142581_
1.17.1
名称
aua
aub
字段
构造函数
方法
1.17
名称
aqs
aua
net.minecraft.entity.IAngerable
net.minecraft.src.C_532_
net.minecraft.server.v1_16_R3.IEntityAngerable
net.minecraft.world.entity.IEntityAngerable
字段
String: a_, TAG_ANGER_TIME, field_30093, ANGER_TIME_KEY, f_147283_
String: b_, TAG_ANGRY_AT, field_30094, ANGRY_AT_KEY, f_147284_
构造函数
方法
int (): E_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__, getAnger
int (): a, getRemainingPersistentAngerTime, method_29507, getAngerTime, m_6784_, getAnger
void (int): a_, setRemainingPersistentAngerTime, method_29514, setAngerTime, func_230260_a__, setAnger
void (int): a, setRemainingPersistentAngerTime, method_29514, setAngerTime, m_7870_, setAnger
UUID (): F_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__, getAngerTarget
UUID (): b, getPersistentAngerTarget, method_29508, getAngryAt, m_6120_, getAngerTarget
void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, func_230259_a_, setAngerTarget
void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, m_6925_, setAngerTarget
void (): G_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__, anger
void (): c, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, m_6825_, anger
void (CompoundTag): c, addPersistentAngerSaveData, method_29517, writeAngerToNbt, func_233682_c_
void (CompoundTag): c, addPersistentAngerSaveData, method_29517, writeAngerToNbt, m_21678_
void (ServerLevel, CompoundTag): a, readPersistentAngerSaveData, method_29512, angerFromTag, func_241358_a_
void (ServerLevel, boolean): a, updatePersistentAnger, method_29510, tickAngerLogic, func_241359_a_
void (ServerLevel, boolean): a, updatePersistentAnger, method_29510, tickAngerLogic, m_21666_
boolean (LivingEntity): a_, isAngryAt, method_29515, shouldAngerAt, func_233680_b_
boolean (LivingEntity): a_, isAngryAt, method_29515, shouldAngerAt, m_21674_
boolean (Level): a, isAngryAtAllPlayers, method_29923, isUniversallyAngry, func_241357_a_
boolean (Level): b, isAngryAtAllPlayers, method_29923, isUniversallyAngry, m_21670_
boolean (): H_, isAngry, method_29511, hasAngerTime, func_233678_J__, isAngry
boolean (): G_, isAngry, method_29511, hasAngerTime, m_21660_, isAngry
void (Player): b, playerDied, method_29516, forgive, func_233681_b_
void (Player): a_, playerDied, method_29516, forgive, m_21676_
void (): I_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, func_241355_J__
void (): H_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, m_21661_
void (): J_, stopBeingAngry, method_29922, stopAnger, func_241356_K__, pacify
void (): F_, stopBeingAngry, method_29922, stopAnger, m_21662_, pacify
void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, func_70604_c, setLastDamager
void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, m_6703_, setLastDamager
void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, func_230246_e_
void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, m_6598_
void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget
void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_, setGoalTarget
LivingEntity (): A, getTarget, method_5968, getTarget, func_70638_az, getGoalTarget
LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_, getGoalTarget
void (Level, CompoundTag): a, readPersistentAngerSaveData, method_29512, readAngerFromNbt, m_147285_
LivingEntity (): dG, getLastHurtByMob, method_6065, getAttacker, m_142581_, getLastDamager
boolean (LivingEntity): c, canAttack, method_18395, canTarget, m_6779_
1.16.5
名称
字段
构造函数
方法
void (CompoundTag): c, addPersistentAngerSaveData, method_29517, angerToTag, func_233682_c_
void (CompoundTag): c, addPersistentAngerSaveData, method_29517, writeAngerToNbt, func_233682_c_
1.16.4
名称
aqp
aqs
net.minecraft.server.v1_16_R2.IEntityAngerable
net.minecraft.server.v1_16_R3.IEntityAngerable
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ape
aqp
net.minecraft.server.v1_16_R1.IEntityAngerable
net.minecraft.server.v1_16_R2.IEntityAngerable
字段
构造函数
方法
int (): F_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__, getAnger
int (): E_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__, getAnger
UUID (): G_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__, getAngerTarget
UUID (): F_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__, getAngerTarget
void (): H_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__, anger
void (): G_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__, anger
boolean (LivingEntity): b, isAngryAt, method_29515, shouldAngerAt, func_233680_b_
boolean (LivingEntity): a_, isAngryAt, method_29515, shouldAngerAt, func_233680_b_
boolean (): I_, isAngry, method_29511, hasAngerTime, func_233678_J__, isAngry
boolean (): H_, isAngry, method_29511, hasAngerTime, func_233678_J__, isAngry
void (): J_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, func_241355_J__
void (): I_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, func_241355_J__
void (): K_, stopBeingAngry, method_29922, stopAnger, func_241356_K__, pacify
void (): J_, stopBeingAngry, method_29922, stopAnger, func_241356_K__, pacify
void (LivingEntity): i, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget
void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget
1.16.1
名称
ape
net.minecraft.world.entity.NeutralMob
net.minecraft.class_5354
net.minecraft.entity.mob.Angerable
net.minecraft.entity.IAngerable
net.minecraft.server.v1_16_R1.IEntityAngerable
字段
构造函数
方法
int (): F_, getRemainingPersistentAngerTime, method_29507, getAngerTime, func_230256_F__, getAnger
void (int): a_, setRemainingPersistentAngerTime, method_29514, setAngerTime, func_230260_a__, setAnger
UUID (): G_, getPersistentAngerTarget, method_29508, getAngryAt, func_230257_G__, getAngerTarget
void (UUID): a, setPersistentAngerTarget, method_29513, setAngryAt, func_230259_a_, setAngerTarget
void (): H_, startPersistentAngerTimer, method_29509, chooseRandomAngerTime, func_230258_H__, anger
void (CompoundTag): c, addPersistentAngerSaveData, method_29517, angerToTag, func_233682_c_
void (ServerLevel, CompoundTag): a, readPersistentAngerSaveData, method_29512, angerFromTag, func_241358_a_
void (ServerLevel, boolean): a, updatePersistentAnger, method_29510, tickAngerLogic, func_241359_a_
boolean (LivingEntity): b, isAngryAt, method_29515, shouldAngerAt, func_233680_b_
boolean (Level): a, isAngryAtAllPlayers, method_29923, isUniversallyAngry, func_241357_a_
boolean (): I_, isAngry, method_29511, hasAngerTime, func_233678_J__, isAngry
void (Player): b, playerDied, method_29516, forgive, func_233681_b_
void (): J_, forgetCurrentTargetAndRefreshUniversalAnger, method_29921, universallyAnger, func_241355_J__
void (): K_, stopBeingAngry, method_29922, stopAnger, func_241356_K__, pacify
void (LivingEntity): a, setLastHurtByMob, method_6015, setAttacker, func_70604_c, setLastDamager
void (Player): e, setLastHurtByPlayer, method_29505, setAttacking, func_230246_e_
void (LivingEntity): i, setTarget, method_5980, setTarget, func_70624_b, setGoalTarget
LivingEntity (): A, getTarget, method_5968, getTarget, func_70638_az, getGoalTarget