历史 - net.minecraft.client.gui.screens.worldselection.WorldOpenFlows
1.21.11
名称
gsq
gyk
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gky
gsq
字段
构造函数
方法
1.21.8
名称
gkx
gky
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gfe
gkx
字段
构造函数
方法
1.21.5
名称
fzy
gfe
字段
构造函数
方法
1.21.4
名称
fzk
fzy
字段
构造函数
方法
1.21.3
名称
ftm
fzk
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
fse
ftm
字段
构造函数
方法
1.20.6
名称
fib
fse
字段
构造函数
方法
void (String, Runnable): a, checkForBackupAndLoad, method_54618, start, m_306404_
void (LevelStorageSource$LevelStorageAccess, Runnable): a, checkForBackupAndLoad, method_54615, start, m_305776_
void (LevelStorageSource$LevelStorageAccess, com.mojang.serialization.Dynamic<?>, boolean, boolean, Runnable): a, loadLevel, method_54614, start, m_233133_
void (String, Runnable): a, openWorld, method_57784, start, m_320872_
void (LevelStorageSource$LevelStorageAccess, Runnable): a, openWorldLoadLevelData, method_57782, start, m_320544_
void (LevelStorageSource$LevelStorageAccess, LevelSummary, com.mojang.serialization.Dynamic<?>, Runnable): a, openWorldCheckVersionCompatibility, method_57781, start, m_321507_
void (LevelStorageSource$LevelStorageAccess, com.mojang.serialization.Dynamic<?>, boolean, Runnable): a, openWorldLoadLevelStem, method_57780, start, m_320597_
void (LevelStorageSource$LevelStorageAccess, WorldStem, PackRepository, Runnable): a, openWorldCheckWorldStemCompatibility, method_57775, checkBackupAndStart, m_324520_
void (LevelStorageSource$LevelStorageAccess, WorldStem, PackRepository, Runnable): b, openWorldLoadBundledResourcePack, method_57787, start, m_323928_
void (LevelStorageSource$LevelStorageAccess, WorldStem, DownloadedPackSource, PackRepository, Runnable): a, openWorldCheckDiskSpace, method_57776, start, m_323759_
void (LevelStorageSource$LevelStorageAccess, WorldStem, PackRepository): a, openWorldDoLoad, method_57773, start, m_324083_
1.20.4
名称
fdi
fib
字段
Minecraft: b, minecraft, field_37914, client, f_233089_
Minecraft: c, minecraft, field_37914, client, f_233089_
LevelStorageSource: c, levelSource, field_37915, storage, f_233090_
LevelStorageSource: d, levelSource, field_37915, storage, f_233090_
UUID: b, WORLD_PACK_ID, field_47592, WORLD_PACK_ID, f_303497_
构造函数
方法
void (Screen, String): a, loadLevel, method_41894, start, m_233133_
WorldStem (LevelStorageSource$LevelStorageAccess, boolean, PackRepository): a, loadWorldStem, method_41891, createSaveLoader, m_233122_
WorldStem (LevelStorageSource$LevelStorageAccess, boolean): a, loadWorldStem, method_41890, createSaveLoader, m_233119_
void (Screen, String, boolean, boolean): a, doLoadLevel, method_41899, start, m_233145_
void (LevelStorageSource$LevelStorageAccess, String): a, safeCloseAccess, method_41888, close, m_233116_
void (Screen, String, boolean, Runnable): a, askForBackup, method_41898, showBackupPromptScreen, m_233140_
void (String, LevelSettings, WorldOptions, Function<RegistryAccess, WorldDimensions>): a, createFreshLevel, method_41895, createAndStart, m_233157_
void (LevelStorageSource$LevelStorageAccess, ReloadableServerResources, LayeredRegistryAccess<RegistryLayer>, WorldData): a, createLevelFromExistingSettings, method_41889, start, m_245064_
void (LevelStorageSource$LevelStorageAccess, ReloadableServerResources, LayeredRegistryAccess<RegistryLayer>, WorldData): a, createLevelFromExistingSettings, method_41889, startNewWorld, m_245064_
WorldLoader$PackConfig (LevelStorageSource$LevelStorageAccess, boolean, PackRepository): b, getPackConfigFromLevelData, method_45700, createDataPackConfig, m_247188_
void (String, LevelSettings, WorldOptions, Function<RegistryAccess, WorldDimensions>, Screen): a, createFreshLevel, method_41895, createAndStart, m_233157_
WorldStem (com.mojang.serialization.Dynamic<?>, boolean, PackRepository): a, loadWorldStem, method_54610, load, m_233122_
void (LevelStorageSource$LevelStorageAccess, boolean, Runnable, Runnable): a, askForBackup, method_41898, showBackupPromptScreen, m_233140_
void (String, Runnable): a, checkForBackupAndLoad, method_54618, start, m_306404_
void (LevelStorageSource$LevelStorageAccess, Runnable): a, checkForBackupAndLoad, method_54615, start, m_305776_
CompletableFuture<Void> (DownloadedPackSource, LevelStorageSource$LevelStorageAccess): a, loadBundledResourcePack, method_55510, applyWorldPack, m_306257_
void (LevelStorageSource$LevelStorageAccess, com.mojang.serialization.Dynamic<?>, boolean, boolean, Runnable): a, loadLevel, method_54614, start, m_233133_
1.20.2
名称
ezk
fdi
字段
构造函数
方法
1.20.1
名称
exx
ezk
字段
构造函数
方法
1.19.4
名称
etq
exx
字段
构造函数
方法
void (Minecraft, CreateWorldScreen, com.mojang.serialization.Lifecycle, Runnable): a, confirmWorldCreation, method_41892, tryLoad, m_233126_
void (Minecraft, CreateWorldScreen, com.mojang.serialization.Lifecycle, Runnable, boolean): a, confirmWorldCreation, method_41892, tryLoad, m_269260_
1.19.3
名称
ept
etq
字段
构造函数
方法
void (String, LevelSettings, RegistryAccess, WorldGenSettings): a, createFreshLevel, method_41895, createAndStart, m_233157_
void (LevelStorageSource$LevelStorageAccess, ReloadableServerResources, RegistryAccess$Frozen, WorldData): a, createLevelFromExistingSettings, method_41889, start, m_233107_
PackRepository (LevelStorageSource$LevelStorageAccess): a, createPackRepository, method_41886, createDataPackManager, m_233105_
WorldStem (WorldLoader$PackConfig, WorldLoader$WorldDataSupplier<WorldData>): a, loadWorldStem, method_41900, createSaveLoader, m_233096_
void (String, LevelSettings, WorldOptions, Function<RegistryAccess, WorldDimensions>): a, createFreshLevel, method_41895, createAndStart, m_233157_
void (LevelStorageSource$LevelStorageAccess, ReloadableServerResources, LayeredRegistryAccess<RegistryLayer>, WorldData): a, createLevelFromExistingSettings, method_41889, start, m_245064_
com.mojang.datafixers.util.Pair<LevelSettings, WorldCreationContext> (LevelStorageSource$LevelStorageAccess): a, recreateWorldData, method_45696, loadForRecreation, m_246225_
WorldLoader$PackConfig (LevelStorageSource$LevelStorageAccess, boolean, PackRepository): b, getPackConfigFromLevelData, method_45700, createDataPackConfig, m_247188_
<D, R> R (WorldLoader$PackConfig, WorldLoader$WorldDataSupplier<D>, WorldLoader$ResultFactory<D, R>): a, loadWorldDataBlocking, method_45694, load, m_246486_
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
eok
ept
字段
构造函数
方法
1.19
名称
eok
net.minecraft.client.gui.screens.worldselection.WorldOpenFlows
net.minecraft.class_7196
net.minecraft.server.integrated.IntegratedServerLoader
net.minecraft.src.C_213389_
字段
org.slf4j.Logger: a, LOGGER, field_37913, LOGGER, f_233088_
Minecraft: b, minecraft, field_37914, client, f_233089_
LevelStorageSource: c, levelSource, field_37915, storage, f_233090_
构造函数
(Minecraft, LevelStorageSource)
方法
void (Screen, String): a, loadLevel, method_41894, start, m_233133_
void (String, LevelSettings, RegistryAccess, WorldGenSettings): a, createFreshLevel, method_41895, createAndStart, m_233157_
LevelStorageSource$LevelStorageAccess (String): a, createWorldAccess, method_41901, createSession, m_233155_
void (LevelStorageSource$LevelStorageAccess, ReloadableServerResources, RegistryAccess$Frozen, WorldData): a, createLevelFromExistingSettings, method_41889, start, m_233107_
PackRepository (LevelStorageSource$LevelStorageAccess): a, createPackRepository, method_41886, createDataPackManager, m_233105_
WorldStem (LevelStorageSource$LevelStorageAccess, boolean, PackRepository): a, loadWorldStem, method_41891, createSaveLoader, m_233122_
WorldStem (LevelStorageSource$LevelStorageAccess, boolean): a, loadWorldStem, method_41890, createSaveLoader, m_233119_
WorldStem (WorldLoader$PackConfig, WorldLoader$WorldDataSupplier<WorldData>): a, loadWorldStem, method_41900, createSaveLoader, m_233096_
void (Screen, String, boolean, boolean): a, doLoadLevel, method_41899, start, m_233145_
CompletableFuture<Boolean> (): a, promptBundledPackLoadFailure, method_43324, showPackLoadFailureScreen, m_233095_
void (LevelStorageSource$LevelStorageAccess, String): a, safeCloseAccess, method_41888, close, m_233116_
void (Screen, String, boolean, Runnable): a, askForBackup, method_41898, showBackupPromptScreen, m_233140_
void (Minecraft, CreateWorldScreen, com.mojang.serialization.Lifecycle, Runnable): a, confirmWorldCreation, method_41892, tryLoad, m_233126_