历史 - net.minecraft.world.entity.projectile.hurtingprojectile.windcharge.AbstractWindCharge

1.21.11

名称

daz

det

net.minecraft.world.entity.projectile.windcharge.AbstractWindCharge

net.minecraft.world.entity.projectile.hurtingprojectile.windcharge.AbstractWindCharge

net.minecraft.src.C_313527_

net.minecraft.src.C_432354_

net.minecraft.world.entity.projectile.windcharge.AbstractWindCharge

net.minecraft.world.entity.projectile.hurtingprojectile.windcharge.AbstractWindCharge

字段

ExplosionDamageCalculator: d, EXPLOSION_DAMAGE_CALCULATOR, field_50137, EXPLOSION_BEHAVIOR, f_316764_

ExplosionDamageCalculator: e, EXPLOSION_DAMAGE_CALCULATOR, field_50137, EXPLOSION_BEHAVIOR, f_435001_

double: f, JUMP_SCALE, field_52224, field_52224, f_337467_

double: f, JUMP_SCALE, field_52224, field_52224, f_434993_

构造函数

方法

void (HitResult): a, onHit, method_7488, onCollision, m_6532_

void (HitResult): b, onHit, method_7488, onCollision, m_6532_

boolean (): f, shouldBurn, method_7468, isBurning, m_5931_

boolean (): i, shouldBurn, method_7468, isBurning, m_440657_

float (): k, getInertia, method_7466, getDrag, m_6884_

float (): r, getInertia, method_7466, getDrag, m_440017_

float (): m, getLiquidInertia, method_55583, getDragInWater, m_307145_

float (): s, getLiquidInertia, method_55583, getDragInWater, m_443129_

ParticleOptions (): i, getTrailParticle, method_7467, getParticleType, m_5967_

ParticleOptions (): k, getTrailParticle, method_7467, getParticleType, m_441046_

void (Vec3): a, explode, method_55055, createExplosion, m_320462_

void (Vec3): a, explode, method_55055, createExplosion, m_439391_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

cwf

daz

字段

构造函数

方法

float (): l, getInertia, method_7466, getDrag, m_6884_

float (): k, getInertia, method_7466, getDrag, m_6884_

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

ctu

cwf

字段

double: e, JUMP_SCALE, field_52224, field_52224, f_337467_

double: f, JUMP_SCALE, field_52224, field_52224, f_337467_

构造函数

方法

1.21.5

名称

cqh

ctu

字段

构造函数

方法

void (double, double, double): j, push, method_5762, addVelocity, m_5997_

void (double, double, double): i, push, method_5762, addVelocity, m_5997_

boolean (): m, shouldBurn, method_7468, isBurning, m_5931_

boolean (): f, shouldBurn, method_7468, isBurning, m_5931_

ItemStack (): l, getItem, method_7495, getStack, m_7846_

ItemStack (): e, getItem, method_7495, getStack, m_7846_

float (): t, getInertia, method_7466, getDrag, m_6884_

float (): l, getInertia, method_7466, getDrag, m_6884_

float (): u, getLiquidInertia, method_55583, getDragInWater, m_307145_

float (): m, getLiquidInertia, method_55583, getDragInWater, m_307145_

ParticleOptions (): s, getTrailParticle, method_7467, getParticleType, m_5967_

ParticleOptions (): i, getTrailParticle, method_7467, getParticleType, m_5967_

void (): h, tick, method_5773, tick, m_8119_

void (): g, tick, method_5773, tick, m_8119_

1.21.4

名称

crg

cqh

字段

构造函数

方法

AABB (): ax, makeBoundingBox, method_33332, calculateBoundingBox, m_142242_

AABB (Vec3): c, makeBoundingBox, method_65341, calculateDefaultBoundingBox, m_149800_

1.21.3

名称

cof

crg

字段

ExplosionDamageCalculator: e, EXPLOSION_DAMAGE_CALCULATOR, field_50137, EXPLOSION_BEHAVIOR, f_316764_

ExplosionDamageCalculator: d, EXPLOSION_DAMAGE_CALCULATOR, field_50137, EXPLOSION_BEHAVIOR, f_316764_

double: f, JUMP_SCALE, field_52224, field_52224, f_337467_

double: e, JUMP_SCALE, field_52224, field_52224, f_337467_

构造函数

方法

AABB (): au, makeBoundingBox, method_33332, calculateBoundingBox, m_142242_

AABB (): ax, makeBoundingBox, method_33332, calculateBoundingBox, m_142242_

boolean (): t, shouldBurn, method_7468, isBurning, m_5931_

boolean (): m, shouldBurn, method_7468, isBurning, m_5931_

ItemStack (): p, getItem, method_7495, getStack, m_7846_

ItemStack (): l, getItem, method_7495, getStack, m_7846_

float (): w, getInertia, method_7466, getDrag, m_6884_

float (): t, getInertia, method_7466, getDrag, m_6884_

float (): x, getLiquidInertia, method_55583, getDragInWater, m_307145_

float (): u, getLiquidInertia, method_55583, getDragInWater, m_307145_

ParticleOptions (): v, getTrailParticle, method_7467, getParticleType, m_5967_

ParticleOptions (): s, getTrailParticle, method_7467, getParticleType, m_5967_

void (): l, tick, method_5773, tick, m_8119_

void (): h, tick, method_5773, tick, m_8119_

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

1.21.1

名称

字段

构造函数

方法

1.21

名称

coh

cof

字段

AbstractWindCharge$WindChargeDamageCalculator: g, EXPLOSION_DAMAGE_CALCULATOR, field_50137, EXPLOSION_BEHAVIOR, f_316764_

ExplosionDamageCalculator: e, EXPLOSION_DAMAGE_CALCULATOR, field_50137, EXPLOSION_BEHAVIOR, f_316764_

double: f, JUMP_SCALE, field_52224, field_52224, f_337467_

构造函数

(EntityType<? extends AbstractWindCharge>, double, double, double, double, double, double, Level)

(EntityType<? extends AbstractWindCharge>, double, double, double, Vec3, Level)

方法

AABB (): as, makeBoundingBox, method_33332, calculateBoundingBox, m_142242_

AABB (): au, makeBoundingBox, method_33332, calculateBoundingBox, m_142242_

void (): y, explode, method_55055, createExplosion, m_320462_

boolean (): u, shouldBurn, method_7468, isBurning, m_5931_

boolean (): t, shouldBurn, method_7468, isBurning, m_5931_

void (Vec3): a, explode, method_55055, createExplosion, m_320462_

boolean (DamageSource, float): a, hurt, method_5643, damage, m_6469_

1.20.6

名称

coh

net.minecraft.world.entity.projectile.windcharge.AbstractWindCharge

net.minecraft.class_9236

net.minecraft.entity.projectile.AbstractWindChargeEntity

net.minecraft.src.C_313527_

net.minecraft.world.entity.projectile.windcharge.AbstractWindCharge

字段

AbstractWindCharge$WindChargeDamageCalculator: g, EXPLOSION_DAMAGE_CALCULATOR, field_50137, EXPLOSION_BEHAVIOR, f_316764_

构造函数

(EntityType<? extends AbstractWindCharge>, Level)

(EntityType<? extends AbstractWindCharge>, Level, Entity, double, double, double)

(EntityType<? extends AbstractWindCharge>, double, double, double, double, double, double, Level)

方法

AABB (): as, makeBoundingBox, method_33332, calculateBoundingBox, m_142242_

boolean (Entity): i, canCollideWith, method_30949, collidesWith, m_7337_

boolean (Entity): b, canHitEntity, method_26958, canHit, m_5603_

void (EntityHitResult): a, onHitEntity, method_7454, onEntityHit, m_5790_

void (double, double, double): j, push, method_5762, addVelocity, m_5997_

void (): y, explode, method_55055, createExplosion, m_320462_

void (BlockHitResult): a, onHitBlock, method_24920, onBlockHit, m_8060_

void (HitResult): a, onHit, method_7488, onCollision, m_6532_

boolean (): u, shouldBurn, method_7468, isBurning, m_5931_

ItemStack (): p, getItem, method_7495, getStack, m_7846_

float (): w, getInertia, method_7466, getDrag, m_6884_

float (): x, getLiquidInertia, method_55583, getDragInWater, m_307145_

ParticleOptions (): v, getTrailParticle, method_7467, getParticleType, m_5967_

void (): l, tick, method_5773, tick, m_8119_