历史 - net.minecraft.advancements.critereon.KilledTrigger$PlayerListeners
1.14.4
名称
net.minecraft.advancements.critereon.KilledTrigger$PlayerListeners
字段
AdvancementDataPlayer: a, field_9666, manager, field_192505_a
PlayerAdvancements: a, player, field_9666, manager, field_192505_a
Set<CriterionTrigger$a<CriterionTriggerKilled$b>>: b, field_9665, conditions, field_192506_b
Set<CriterionTrigger$Listener<KilledTrigger$TriggerInstance>>: b, listeners, field_9665, conditions, field_192506_b
构造函数
方法
boolean (): a, method_8995, isEmpty, func_192502_a
boolean (): a, isEmpty, method_8995, isEmpty, func_192502_a
void (CriterionTrigger$a<CriterionTriggerKilled$b>): a, method_8993, addCondition, func_192504_a
void (CriterionTrigger$Listener<KilledTrigger$TriggerInstance>): a, addListener, method_8993, addCondition, func_192504_a
void (CriterionTrigger$a<CriterionTriggerKilled$b>): b, method_8996, removeCondition, func_192501_b
void (CriterionTrigger$Listener<KilledTrigger$TriggerInstance>): b, removeListener, method_8996, removeCondition, func_192501_b
void (EntityPlayer, Entity, DamageSource): a, method_8994, handle, func_192503_a
void (ServerPlayer, Entity, DamageSource): a, trigger, method_8994, handle, func_192503_a
1.14.3
名称
net.minecraft.advancement.criterion.OnKilledCriterion$Handler
字段
AdvancementDataPlayer: a, field_9666, field_192505_a
AdvancementDataPlayer: a, field_9666, manager, field_192505_a
Set<CriterionTrigger$a<CriterionTriggerKilled$b>>: b, field_9665, field_192506_b
Set<CriterionTrigger$a<CriterionTriggerKilled$b>>: b, field_9665, conditions, field_192506_b
构造函数
方法
boolean (): a, method_8995, func_192502_a
boolean (): a, method_8995, isEmpty, func_192502_a
void (CriterionTrigger$a<CriterionTriggerKilled$b>): a, method_8993, func_192504_a
void (CriterionTrigger$a<CriterionTriggerKilled$b>): a, method_8993, addCondition, func_192504_a
void (CriterionTrigger$a<CriterionTriggerKilled$b>): b, method_8996, func_192501_b
void (CriterionTrigger$a<CriterionTriggerKilled$b>): b, method_8996, removeCondition, func_192501_b
void (EntityPlayer, Entity, DamageSource): a, method_8994, func_192503_a
void (EntityPlayer, Entity, DamageSource): a, method_8994, handle, func_192503_a
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
aw$a
be$a
net.minecraft.class_2080$class_2082
net.minecraft.server.v1_13_R2.CriterionTriggerKilled$a
net.minecraft.server.v1_14_R1.CriterionTriggerKilled$a
字段
AdvancementDataPlayer: a, field_192505_a
AdvancementDataPlayer: a, field_9666, field_192505_a
Set<CriterionTrigger$a<CriterionTriggerKilled$b>>: b, field_192506_b
Set<CriterionTrigger$a<CriterionTriggerKilled$b>>: b, field_9665, field_192506_b
构造函数
方法
boolean (): a, func_192502_a
boolean (): a, method_8995, func_192502_a
void (CriterionTrigger$a<CriterionTriggerKilled$b>): a, func_192504_a
void (CriterionTrigger$a<CriterionTriggerKilled$b>): a, method_8993, func_192504_a
void (CriterionTrigger$a<CriterionTriggerKilled$b>): b, func_192501_b
void (CriterionTrigger$a<CriterionTriggerKilled$b>): b, method_8996, func_192501_b
void (EntityPlayer, Entity, DamageSource): a, func_192503_a
void (EntityPlayer, Entity, DamageSource): a, method_8994, func_192503_a
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.CriterionTriggerKilled$a
net.minecraft.server.v1_13_R2.CriterionTriggerKilled$a
字段
构造函数
方法
1.13
名称
aw$a
net.minecraft.advancements.criterion.KilledTrigger$Listeners
net.minecraft.server.v1_13_R1.CriterionTriggerKilled$a
字段
AdvancementDataPlayer: a, field_192505_a
Set<CriterionTrigger$a<CriterionTriggerKilled$b>>: b, field_192506_b
构造函数
方法
boolean (): a, func_192502_a
void (CriterionTrigger$a<CriterionTriggerKilled$b>): a, func_192504_a
void (CriterionTrigger$a<CriterionTriggerKilled$b>): b, func_192501_b
void (EntityPlayer, Entity, DamageSource): a, func_192503_a