历史 - net.minecraft.client.renderer.LevelEventHandler
1.21.11
名称
hfp
hog
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gxg
hfp
字段
Level: b, level, field_53069, world, f_349271_
LevelRenderer: c, levelRenderer, field_53070, worldRenderer, f_348199_
Map<BlockPos, SoundInstance>: d, playingJukeboxSongs, field_53071, playingSongs, f_347889_
Map<BlockPos, SoundInstance>: c, playingJukeboxSongs, field_53071, playingSongs, f_347889_
ClientLevel: b, level, field_53069, world, f_349271_
构造函数
(Minecraft, Level, LevelRenderer)
方法
1.21.8
名称
gxf
gxg
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
grh
gxf
字段
构造函数
方法
1.21.5
名称
glu
grh
字段
构造函数
方法
1.21.4
名称
glg
glu
字段
构造函数
方法
1.21.3
名称
glg
net.minecraft.client.renderer.LevelEventHandler
net.minecraft.class_9959
net.minecraft.client.world.WorldEventHandler
net.minecraft.src.C_345842_
字段
Minecraft: a, minecraft, field_53068, client, f_347472_
Level: b, level, field_53069, world, f_349271_
LevelRenderer: c, levelRenderer, field_53070, worldRenderer, f_348199_
Map<BlockPos, SoundInstance>: d, playingJukeboxSongs, field_53071, playingSongs, f_347889_
构造函数
(Minecraft, Level, LevelRenderer)
方法
void (int, BlockPos, int): a, globalLevelEvent, method_62187, processGlobalEvent, m_357447_
void (int, BlockPos, int): b, levelEvent, method_62194, processWorldEvent, m_356851_
void (int, BlockPos, RandomSource, SimpleParticleType): a, shootParticles, method_62188, shootParticles, m_351746_
void (Holder<JukeboxSong>, BlockPos): a, playJukeboxSong, method_62193, playJukeboxSong, m_354471_
void (BlockPos): a, stopJukeboxSong, method_62191, stopJukeboxSong, m_353928_
void (BlockPos): b, stopJukeboxSongAndNotifyNearby, method_62195, stopJukeboxSongAndUpdate, m_354838_
void (Level, BlockPos, boolean): a, notifyNearbyEntities, method_62190, updateEntitiesForSong, m_351834_