历史 - net.minecraft.client.renderer.block.model.Variant$SimpleModelState

1.21.11

名称

hia$a

hqq$a

字段

boolean: e, uvLock, comp_3757, uvLock, f_381412_

boolean: f, uvLock, comp_3757, uvLock, f_381412_

Quadrant: e, z, comp_5252, z, f_436264_

构造函数

(Quadrant, Quadrant, boolean)

(Quadrant, Quadrant, Quadrant, boolean)

方法

boolean (): d, uvLock, comp_3757, uvLock, f_381412_

boolean (): e, uvLock, comp_3757, uvLock, f_381412_

Variant$SimpleModelState (Quadrant): c, withZ, method_76658, method_76658, m_443980_

Quadrant (): d, z, comp_5252, z, f_436264_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gzl$a

hia$a

字段

构造函数

方法

1.21.8

名称

gzk$a

gzl$a

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gtj$a

gzk$a

字段

构造函数

方法

1.21.5

名称

gtj$a

net.minecraft.client.renderer.block.model.Variant$SimpleModelState

net.minecraft.class_813$class_10803

net.minecraft.client.render.model.json.ModelVariant$ModelState

net.minecraft.src.C_4228_$C_378883_

字段

Quadrant: c, x, comp_3755, x, f_380095_

Quadrant: d, y, comp_3756, y, f_380243_

boolean: e, uvLock, comp_3757, uvLock, f_381412_

com.mojang.serialization.MapCodec<Variant$SimpleModelState>: a, MAP_CODEC, field_56934, CODEC, f_382474_

Variant$SimpleModelState: b, DEFAULT, field_56935, DEFAULT, f_380367_

构造函数

(Quadrant, Quadrant, boolean)

方法

ModelState (): a, asModelState, method_67943, asModelBakeSettings, m_385130_

Variant$SimpleModelState (Quadrant): a, withX, method_67945, setRotationX, m_385162_

Variant$SimpleModelState (Quadrant): b, withY, method_67947, setRotationY, m_386536_

Variant$SimpleModelState (boolean): a, withUvLock, method_67946, setUVLock, m_384671_

Quadrant (): b, x, comp_3755, x, f_380095_

Quadrant (): c, y, comp_3756, y, f_380243_

boolean (): d, uvLock, comp_3757, uvLock, f_381412_